65 virtual void on_aboutToShow()
override;
67 virtual void on_triggered()
override;
90 virtual void on_aboutToShow()
override;
91 virtual void on_triggered()
override;
114 virtual void on_triggered()
override;
135 virtual void on_triggered()
override;
156 virtual void on_triggered()
override;
177 virtual void on_triggered()
override;
makVrv::DtDe & myDe
Definition: vrfOrbatActions.h:138
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
makVrv::DtDe & myDe
Definition: vrfOrbatActions.h:94
makVrv::DtDe & myDe
Definition: vrfOrbatActions.h:117
If there are any items that are part of the orbat, remove them from the orbat.
Definition: vrfOrbatActions.h:75
makVrv::DtDe & myDe
Definition: vrfOrbatActions.h:159
makVrv::DtDe & myDe
Definition: vrfOrbatActions.h:180
makVrv::DtDe & myDe
Definition: vrfOrbatActions.h:70
Removes all objects in ORBAT.
Definition: vrfOrbatActions.h:163
If there are any items selected that are not part of the orbat. make them part of the orbat...
Definition: vrfOrbatActions.h:50
Allowq user to export an ORBAT from the scenario.
Definition: vrfOrbatActions.h:121
Allowq user to import an ORBAT into the scenario.
Definition: vrfOrbatActions.h:99
QAction * myAction
Definition: vrfOrbatActions.h:95
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Allow user to add all objects that are not part of the ORBAT in the scenario to the scenario...
Definition: vrfOrbatActions.h:142
QAction * myAction
Definition: vrfOrbatActions.h:71