40 #include <vlpi/disEnums.h>
41 #include <vlpi/appearance.h>
42 #include <vlutil/vlHashlist.h>
47 #include <boost/signals2.hpp>
71 namespace makVrfEvents
80 class DtExternalCurrentFrameState;
94 (
const DtSimulationAddress& addr,
DtSaveResult result,
void * usr);
103 (
const DtString& name,
const DtEntityIdentifier& id,
const DtUUID& uuid,
void* usr);
109 (
const DtString& name,
const DtEntityIdentifier& id,
110 const DtUUID& uuid,
void* usr);
117 (
const DtSimulationAddress& id,
int notifyLevel,
const DtString& message,
241 virtual void setHostInetAddr(DtInetAddr);
242 virtual DtInetAddr hostInetAddr()
const;
245 virtual const DtSimulationAddress& simulationAddress()
const;
248 virtual int sessionId()
const;
253 virtual unsigned int generateRequestId()
const;
259 return myCommunicationManager;
265 return myRemoteEnvironmentController;
274 return myBackendSelectorManager;
299 virtual const DtList& backends()
const;
303 virtual const DtList& pendingBackends()
const;
309 virtual void addBackendDiscoveryCallback(
311 virtual void removeBackendDiscoveryCallback(
315 virtual void addBackendRemovalCallback(
317 virtual void removeBackendRemovalCallback(
323 virtual int backendsControlState()
const;
326 virtual int numberBackendsLoaded()
const;
330 virtual bool allBackendsReady()
const;
333 virtual bool backendLoaded(
const DtSimulationAddress& addr)
const;
338 const DtSimulationAddress& addr = DtSimSendToAll);
350 virtual void requestBackEndSetting(std::string name,
352 const DtSimulationAddress& addr = DtSimSendToAll);
356 virtual double simTime(
const DtSimulationAddress* a = NULL)
const;
367 virtual void setSpotReportsGloballyEnabled(
bool enabled);
371 virtual void setTDLMessagesGloballyEnabled(
bool enabled);
375 virtual void setEngagementReportsGloballyEnabled(
bool enabled);
379 virtual void setPeriodicSnapshotSettings(
bool enabled,
double period,
int numberOfSnapshotsToKeep);
383 virtual void setDRThresholds(
double translation,
double rotation);
386 virtual void setCommModelSettings(
bool useExternalComms);
389 virtual void setRoadDrivingSettings(
bool driveOnLeft);
392 virtual void setRadarCoverageAltitudeMSL(
bool);
401 virtual void setPublishAggregateFormationRoutes(
bool yesNo);
404 virtual void setRotationThreshold(DtReal thresh);
407 virtual void setTranslationThreshold(DtReal thresh);
413 virtual void setAggDimensionThreshold(DtReal thresh);
417 virtual void querySpatialSubdivisionConfiguration(
418 const DtSimulationAddress& backendAddress,
423 virtual void setSpatialSubdivsionConfiguration(
424 const DtSimulationAddress& backendAddress,
426 const int spatialSubdivisionXResolution,
427 const int spatialSubdivisionYResolution,
428 const int spatialSubdivisionZResolution);
435 virtual void processSpatialSubdivisionConfigurationCb(
455 virtual bool newScenario(
456 const DtFilename& dbname,
457 const DtFilename& guidbname,
458 const DtFilename& opdname = DtFilename::nullFilename(),
459 const DtFilename& physicalWorldName = DtFilename::nullFilename(),
461 time_t startTimeOfDay = 12 * 3600,
466 virtual bool newScenario(
467 const DtFilename& dbname,
468 const DtFilename& guidbname,
469 const std::vector<DtString>& simulationModelSetFiles,
471 time_t startTimeOfDay = 12 * 3600,
480 virtual bool newScenario(
481 const DtFilename& dbname,
482 const DtFilename& guidbname,
483 const DtFilename& opdname,
484 const DtFilename& physicalWorldName,
485 const std::vector<DtString>& simulationModelSetFiles,
487 time_t startTimeOfDay = 12 * 3600,
496 virtual void createSimulationObjectGroup(
const DtSimulationAddress&,
const DtString& simulationObjectGroup,
497 const DtVector& createPosition,
double offsetRotation,
int createFlags, DtForceType force,
498 bool storedInZipFile =
false);
534 virtual bool loadScenario(
const DtFilename&
filename,
537 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
539 DtString* errorString = 0,
int* numberOfObjects =
nullptr);
541 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
542 DtString* errorString = 0,
int* numberOfObjects =
nullptr);
552 virtual bool loadScenario(
const DtScenario& scenario,
555 const std::vector<DtString>& simulationModelSetFiles = std::vector<DtString>(),
556 DtString* errorString = 0,
int* numberOfObjects =
nullptr);
575 virtual bool sendLoadScenarioMessage(
577 const DtSimulationAddress& addr = DtSimSendToAll,
579 bool isOrbatEnabled =
false,
580 bool createGlobalEnv =
false,
581 bool createGlobalDynamicTerrain =
false)
const;
584 virtual void createGlobalEnvironment(
bool);
605 virtual bool rollbackToSnapshot(
double simTime);
609 virtual bool importScenario(
const DtScenario&,
const DtSimulationAddress& addr,
DtString* errorString = 0);
610 virtual bool importScenario(
const DtFilename&,
const DtSimulationAddress& addr,
DtString* errorString = 0);
616 virtual bool importScenarioDescriptionFile(
const DtFilename& file, DtSimulationAddress,
const DtString& format,
617 const std::map<std::string, std::string>& importData);
622 virtual void setMaxWaitLoadTime(
DtTime t);
623 virtual DtTime maxWaitLoadTime()
const;
634 virtual bool exportScenarioDescriptionFile(
const DtFilename& file, DtSimulationAddress,
const DtString& format,
635 const std::map<std::string, std::string>& importData);
640 virtual DtString guiTerrainDatabaseFilename()
const;
641 virtual void setGuiTerrainDatabaseFilename(
DtString db);
648 virtual bool isSavingScenario()
const;
666 virtual bool saveScenario(
const DtFilename& saveName,
668 bool deleteExistingZip =
true,
double simTime = -1);
676 virtual bool save(
DtString& sError);
682 virtual bool saveScenarioCheckpoint(
const DtFilename& filename,
double simTime,
bool saveToZip =
false,
DtString* saveError = 0);
686 virtual void takeSnapshot(DtSimulationAddress addr = DtSimSendToAll);
690 virtual void takeBaseSnapshot();
693 virtual void createGlobalDynamicTerrain(
bool);
698 virtual void sendSaveScenarioMessage(
const DtSimulationAddress& addr = DtSimSendToAll,
double simTime = -1,
699 const DtFilename& saveScenarioFilename =
"")
const;
709 virtual void addScenarioSavedCallback(
711 virtual void removeScenarioSavedCallback(
715 virtual void addScenarioAboutToBeSavedCallback(
717 virtual void removeScenarioAboutToBeSavedCallback(
721 virtual void addScenarioExportedCallback(
723 virtual void removeScenarioExportedCallback(
727 virtual void addCheckpointSavedCallback(
729 virtual void removeCheckpointSavedCallback(
735 virtual void addScenarioSavedCallback(
737 virtual void removeScenarioSavedCallback(
747 virtual void setOpdSaveName(
const DtFilename& f);
748 virtual const DtFilename& opdSaveName()
const;
753 virtual void setMaxWaitSaveTime(
DtTime t);
754 virtual DtTime maxWaitSaveTime()
const;
759 virtual void setOverlayFilename(
const DtFilename& overlay);
760 virtual const DtFilename& overlayFilename()
const;
762 virtual void setScenarioExtrasFilename(
const DtFilename& extras);
763 virtual const DtFilename& scenarioExtrasFilename()
const;
768 virtual void setSelectionGroupsFilename(
const DtFilename& sel);
769 virtual const DtFilename& selectionGroupsFilename()
const;
774 virtual void setSymbolMapFilename(
const DtFilename& overlay);
775 virtual const DtFilename& symbolMapFilename()
const;
780 virtual void setCreateMenuFilename(
const DtFilename& overlay);
781 virtual const DtFilename& createMenuFilename()
const;
784 virtual void saveParameterDb(
const DtFilename& filename);
793 virtual bool saveSimulationObjectGroup(
const DtFilename& smsDirectory,
const DtString& groupName,
794 const DtString& groupDescription,
int creationFlags,
const DtSimulationAddress& addr,
795 const std::map<DtString, DtString>& additionalInformation = std::map<DtString, DtString>(),
796 DtString* saveError = 0,
bool saveAsZip =
false);
810 virtual void closeScenario(
const DtSimulationAddress& addr = DtSimSendToAll,
811 const DtFilename& databaseToOpen =
"",
bool forceCloseAll =
false);
814 virtual void reinitializeScenario();
825 virtual void run(
bool useStartStopInteraction =
false,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
826 virtual void pause(
bool useStartStopInteraction =
false,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
829 virtual void rewind();
831 virtual void exit(
const DtSimulationAddress& addr = DtSimSendToAll)
const;
832 virtual void step()
const;
833 virtual void setTimeMultiplier(
double multiplier)
const;
850 virtual void loadedScenario(
851 const DtSimulationAddress& addr,
unsigned int requestId,
const DtU32& capabilities);
856 virtual void backendReceivedScenario(
const DtSimulationAddress& addr,
unsigned int requestId);
863 virtual void initializeGlobalDynamicTerrain(
864 const DtSimulationAddress& environmentSimBackend = DtSimSendToAll);
875 virtual void processSaveMessages();
883 virtual void completeExport();
888 virtual void savedScenario(
const DtSimulationAddress& addr,
889 DtSaveResult result,
unsigned int requestId,
bool isCheckpointSave =
false,
double checkpointSimTime = -1);
893 virtual void doPendingSaveWork();
897 virtual void doPendingExportWork();
901 virtual void doPendingLoadWork();
906 virtual DtTime scenarioSimTimeForSave();
911 virtual void setTerrainDatabaseFilename(
DtScenario* scen);
916 virtual void setParameterDatabaseFilename(
DtScenario* scen);
921 virtual void setPhysicalWorldFilename(
DtScenario* scen);
926 virtual void setTimeMultiplier(
DtScenario* scen);
931 virtual void setAutoReorganize(
DtScenario* scen);
936 virtual void setRandomNumberSeed(
DtScenario* scen);
941 virtual void setFrameRateMode(
DtScenario* scen);
946 virtual void setFrameDeltaTime(
DtScenario* scen);
951 virtual void setExerciseStartTime(
DtScenario* scen);
956 virtual void setExerciseStartDateAndTime(
DtScenario* scen);
982 virtual void createAerodrome(
DtString airportCode,
const DtForceType& forceType = DtForceNeutral,
983 const DtSimulationAddress& addr = DtSimSendToAll);
991 virtual void createWaypoint(
992 const DtVector& geocentricPosition,
993 const DtString& uniqueName = DtString::nullString(),
994 const DtString& label = DtString::nullString(),
995 const DtSimulationAddress& addr = DtSimSendToAll,
1001 virtual void createWaypoint(
1003 const DtVector& geocentricPosition,
1004 const DtString& uniqueName = DtString::nullString(),
1005 const DtString& label = DtString::nullString(),
1006 const DtSimulationAddress& addr = DtSimSendToAll,
1010 virtual void modifyWaypoint(
1014 DtVector* geocentricPosition = 0,
1015 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1023 virtual void createRoute(
1024 const DtList& vertices,
1025 const DtString& uniqueName = DtString::nullString(),
1026 const DtString& label = DtString::nullString(),
1027 const DtSimulationAddress& addr = DtSimSendToAll,
1033 virtual void createRoute(
1035 const DtList& vertices,
1036 const DtString& uniqueName = DtString::nullString(),
1037 const DtString& label = DtString::nullString(),
1038 const DtSimulationAddress& addr = DtSimSendToAll,
1042 virtual void modifyRoute(
1046 DtList* vertices = 0,
1047 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1055 virtual void createPhaseLine(
1056 const DtVector& dbPoint1,
1057 const DtVector& dbPoint2,
1058 const DtString& uniqueName = DtString::nullString(),
1059 const DtString& label = DtString::nullString(),
1060 const DtSimulationAddress& addr = DtSimSendToAll,
1066 virtual void createPhaseLine(
1068 const DtVector& dbPoint1,
1069 const DtVector& dbPoint2,
1070 const DtString& uniqueName = DtString::nullString(),
1071 const DtString& label = DtString::nullString(),
1072 const DtSimulationAddress& addr = DtSimSendToAll,
1076 virtual void modifyPhaseLine(
1080 DtVector* newDbPoint1 = 0,
1081 DtVector* newDbPoint2 = 0,
1082 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1091 virtual void createControlArea(
1092 const DtList& vertices,
1093 const DtString& uniqueName = DtString::nullString(),
1094 const DtString& label = DtString::nullString(),
1095 const DtSimulationAddress& addr = DtSimSendToAll,
1102 virtual void createControlArea(
1104 const DtList& vertices,
1105 const DtString& uniqueName = DtString::nullString(),
1106 const DtString& label = DtString::nullString(),
1107 const DtSimulationAddress& addr = DtSimSendToAll,
1112 virtual void modifyControlArea(
1116 DtList* newVertices = 0,
1117 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1126 virtual void createObstacle(
1127 const DtList& vertices,
1128 const DtString& uniqueName = DtString::nullString(),
1129 const DtString& label = DtString::nullString(),
1130 const DtSimulationAddress& addr = DtSimSendToAll,
1136 virtual void createObstacle(
1138 const DtList& vertices,
1139 const DtString& uniqueName = DtString::nullString(),
1140 const DtString& label = DtString::nullString(),
1141 const DtSimulationAddress& addr = DtSimSendToAll,
1145 virtual void modifyObstacle(
1149 DtList* newVertices = 0,
1150 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1166 virtual void createOverlayObject(
1167 const DtEntityType& type,
1168 const DtList& vertices,
1169 const DtForceType& force,
1176 const DtAppearance& appearance = DtAppearance::nullAppearance(),
1180 const std::map<std::string, std::string>& extendedData = std::map<std::string, std::string>(),
1181 const std::map<int, DtString>& extendedLabels = std::map<int, DtString>(),
1183 const DtSimulationAddress& addr = DtSimSendToAll,
1184 unsigned int rId = 0,
1185 std::list<DtAdminContent*>* initialAdminContent = 0,
1186 std::list<DtSimInterfaceContent*>* initialInterfaceContent = 0,
1192 virtual void processOverlayObjectCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
1196 virtual void setPhysicalLineWidth(
const DtSimulationAddress& addr,
1197 const DtUUID& entityId,
double w);
1200 virtual void setPhysicalLineHeight(
const DtSimulationAddress& addr,
1201 const DtUUID& entityId,
double h);
1204 virtual void setCeiling(
const DtSimulationAddress& addr,
1205 const DtUUID& entityId,
double c);
1210 virtual void sendVrfOverlayObjectModifyMsg(
1211 const DtSimulationAddress& addr,
1216 bool keepExistingAttachment =
true,
1223 virtual void createIndirectArtillery(
1225 const DtSimulationAddress& addr);
1230 virtual void processIndirectArtilleryObjectCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
1233 virtual void sendVrfIndirectArtilleryObjectModifyMsg(
1234 const DtSimulationAddress& addr,
1248 virtual void createObject(
1249 const DtEntityType& type,
1253 const DtSimulationAddress& addr,
1259 virtual void objectCreated(
unsigned int requestId,
1260 const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid);
1263 virtual void deleteObject(
const DtUUID& uuid,
1264 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1267 virtual void createEntity(
1268 const DtEntityType& type,
1269 const DtVector& geocentricPosition,
1272 const DtString& uniqueName = DtString::nullString(),
1273 const DtString& label = DtString::nullString(),
1274 const DtSimulationAddress& addr = DtSimSendToAll,
1275 bool groundClamp =
true,
1277 const DtString& globalId = DtString::nullString())
const;
1282 virtual void createEntity(
1284 const DtEntityType& type,
1285 const DtVector& geocentricPosition,
1288 const DtString& uniqueName = DtString::nullString(),
1289 const DtString& label = DtString::nullString(),
1290 const DtSimulationAddress& addr = DtSimSendToAll,
1291 bool groundClamp =
true,
1293 const DtString& globalId = DtString::nullString());
1295 virtual void createAggregate(
1297 const DtEntityType& type,
1298 const DtVector& geocentricPosition,
1302 const DtString& label = DtString::nullString(),
1303 const DtSimulationAddress& addr = DtSimSendToAll,
1304 DtAggregateState initialAggregateState = DtDisaggregated,
1306 bool createSubordinates =
false);
1309 virtual void createAggregate(
1310 const DtEntityType& type,
1311 const DtVector& geocentricPosition,
1314 DtList* entityNames = 0,
1315 const DtSimulationAddress& addr = DtSimSendToAll,
1316 DtAggregateState initialAggregateState = DtDisaggregated,
1317 unsigned int requestId = 0,
1323 virtual void createAggregate(
1325 const DtEntityType& type,
1326 const DtVector& geocentricPosition,
1329 DtList* entityNames = 0,
1330 const DtSimulationAddress& addr = DtSimSendToAll,
1331 DtAggregateState initialAggregateState = DtDisaggregated,
1336 virtual void addToOrganization(
1338 const DtUUID& newSuperiorId,
1339 const DtSimulationAddress& addr = DtSimSendToAll);
1344 virtual void addToForceLevelOrganization(
1346 const DtSimulationAddress& addr = DtSimSendToAll);
1350 virtual void removeFromOrganization(
1352 const DtSimulationAddress& addr = DtSimSendToAll);
1357 virtual void setLabel(
1359 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1365 virtual void setOverlayParent(
1367 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1372 virtual void setAltitude(
1373 const DtUUID& uuid,
double altitude,
bool aboveGroundLevel =
false,
1374 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1379 virtual void setLocation(
1380 const DtUUID& uuid, DtVector coord,
1381 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1384 virtual void setAppearance(
1385 const DtUUID& uuid,
int appearance,
1386 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1389 virtual void setCapabilities(
1390 const DtUUID& uuid,
int capabilities,
1391 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1396 virtual void setHeading(
1397 const DtUUID& uuid,
double degrees,
1398 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1403 virtual void setForce(
1404 const DtUUID& uuid, DtForceType force,
1405 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1412 virtual void requestSpotReports(
const DtUUID& uuid,
int onOff,
1413 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1418 virtual void requestSendTDLMessages(
const DtUUID& uuid,
int onOff,
1419 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1426 virtual void requestEngagementReports(
const DtUUID& uuid,
bool onOff,
1427 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1432 virtual void setResource(
const DtUUID& uuid,
1433 const DtEntityType& resourceType,
double value,
int bin = 0,
1434 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1441 virtual void setRulesOfEngagement(
1442 const DtUUID& uuid,
const char* rulesType,
1443 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1449 virtual void setSectorOfResponsibility(
1450 const DtUUID& uuid,
double center,
double size,
1451 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1456 virtual void setSpeed(
1457 const DtUUID& uuid,
double speed,
1458 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1463 virtual void setCurrentSpeed(
1464 const DtUUID& uuid,
double speed,
1465 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1470 virtual void setTarget(
1472 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1477 virtual void setSuperior(
1479 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1482 virtual void setTaskedBySuperior(
const DtUUID& uuid,
1483 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1488 virtual void setConcealed(
const DtUUID& uuid,
1489 bool yes,
const DtSimulationAddress& addr = DtSimSendToAll)
const;
1492 virtual void setEmitter(
const DtUUID& uuid,
1493 int emitterId,
bool on,
1494 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1497 virtual void setEmergencyBeacon(
const DtUUID& uuid,
1499 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1502 virtual void setIff(
const DtUUID& uuid,
1503 bool mode1on,
int mode1code,
1504 bool mode2on,
int mode2code,
1505 bool mode3on,
int mode3code,
1506 bool mode4on,
int mode4code,
1507 DtIffAtcNavaidsAltParm4 altParm4,
1508 bool modeCon,
bool useAltModeC,
1509 bool modeSon,
bool emergency,
1510 bool flash,
bool sti,
bool modeSTcasI,
1511 int pin,
bool mode5LevelSelection,
1512 unsigned int messageFormatsPresent,
unsigned int nationalOrigin,
1513 unsigned int navigationSource,
unsigned int figureOfMerit,
1514 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1517 virtual void restore(
const DtUUID& uuid,
1518 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1523 virtual void setDestroyed(
const DtUUID& uuid,
1524 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1529 virtual void setLifeformWeaponState(
1530 const DtUUID& uuid, DtWeaponState weapon,
1531 const DtSimulationAddress& addr)
const;
1534 void setSystemEnabled(
const DtUUID& name,
const DtString& systemName,
1536 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1541 virtual void setLifeformPosture(
1542 const DtUUID& uuid, DtLifeformState posture,
1543 const DtSimulationAddress& addr)
const;
1547 virtual void setAggregateFormation(
1549 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1554 virtual void reorganizeAggregate(
const DtUUID& leader,
1555 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1560 virtual void sendSetDataMsg(
1562 const DtSimulationAddress& addr,
1563 bool sendImmediately =
false)
const;
1577 virtual void sendVrfObjectCreateMsg(
1578 const DtSimulationAddress& addr,
1579 unsigned int requestId,
1581 const DtEntityType& type,
1582 const DtList& vertices,
1584 const DtAppearance& appearance,
1589 bool createSubObjects,
1590 bool clampToGroundFlag =
true,
1591 const DtString& initialFormation = DtString::nullString(),
1592 DtAggregateState initialAggregateState = DtDisaggregated,
1593 const DtString& userData = DtString::nullString(),
1594 const std::map<std::string, std::string>& extendedData = std::map<std::string, std::string>(),
1595 const std::map<int, DtString>& extendedLabels = std::map<int, DtString>(),
1596 std::list<DtAdminContent*>* initialAdminContent = 0,
1597 std::list<DtSimInterfaceContent*>* initialInterfaceContent = 0,
1598 const DtString& overlayParent =
"",
1600 const DtString& globalId = DtString::nullString())
const;
1608 virtual void sendVrfObjectModifyMsg(
1609 const DtSimulationAddress& addr,
1612 DtList* vertices = 0,
1613 DtForceType* force = 0,
1614 DtReal* heading = 0,
1616 DtAppearance* appearance = 0,
1632 virtual void sendTaskMsg(
1634 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1638 virtual void moveAlongRoute(
1640 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1644 virtual void moveToWaypoint(
1646 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1651 virtual void moveToLocation(
1652 const DtUUID& entityName,
const DtVector& destinationLocation,
1653 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1657 virtual void patrolBetweenWaypoints(
1660 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1664 virtual void patrolAlongRoute(
1666 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1673 virtual void followEntity(
1676 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1682 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1686 virtual void waitDuration(
1688 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1692 virtual void waitElapsed(
1694 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1697 virtual void skipTask(
const DtUUID& uuid,
1698 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1710 virtual void restartPlan(
const DtUUID& uuid,
1711 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1720 virtual void assignPlanByName(
1722 const DtSimulationAddress& addr = DtSimSendToAll,
1723 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1726 virtual void assignMultiplePlanByName(
1727 const std::vector<DtUUID>& entities,
const DtPlan& plan,
1728 const DtSimulationAddress& addr = DtSimSendToAll,
1729 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1735 virtual void requestPlan(
1737 bool addStmtCallback =
true,
1738 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1744 virtual void subscribePlan(
const DtUUID& uuid,
1746 const DtSimulationAddress& addr = DtSimSendToAll);
1751 virtual void receivedPlan(
const DtUUID& uuid,
bool isGlobal,
1752 const std::vector<DtSimStatement*>& statements);
1759 virtual void requestMultiplePlan(
const std::vector<DtUUID>& entities,
1761 const DtSimulationAddress& addr = DtSimSendToAll);
1763 virtual void requestMultiplePlan(
const std::vector<DtUUID>& entities,
1764 const DtSimulationAddress& addr = DtSimSendToAll);
1773 virtual void unsubscribePlan(
const DtUUID& uuid,
1778 virtual void unsubscribeAllPlans();
1784 virtual void addPlanStatementCallback(
const DtUUID& uuid,
1789 virtual void removePlanStatementCallback(
const DtUUID& uuid,
1794 virtual void removeAllPlanStatementCallbacks();
1801 virtual void receivedPlanStmt(
const DtUUID& uuid,
bool isGlobal,
1808 virtual void addPlanCompleteCallback(
const DtUUID& uuid,
1813 virtual void removePlanCompleteCallback(
const DtUUID& uuid,
1818 virtual void removeAllPlanCompleteCallbacks();
1822 virtual void abandonPlan(
const DtUUID& uuid,
1823 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1832 virtual void requestGlobalPlansList(
const DtSimulationAddress& addr);
1841 virtual void assignGlobalPlan(
1843 const DtSimulationAddress& addr = DtSimSendToAll,
1844 int *retiStatus = NULL,
DtString* retsStmt = NULL)
const;
1847 virtual void deleteGlobalPlan(
const DtUUID& name,
1848 const DtSimulationAddress& addr = DtSimSendToAll)
const;
1851 virtual void launchGlobalPlan(
const DtUUID&,
const DtSimulationAddress& addr)
const;
1873 const DtSimulationAddress& addr = DtSimSendToAll,
1874 bool sendImmediately =
false)
const;
1898 virtual void embarkObject(
const DtSimulationAddress& addr,
const DtUUID& entity,
const DtUUID& ontoEntity,
1899 bool loadOverride =
false,
const DtVector& loadOverridePosition = DtVector::zero());
1901 virtual void disembarkObject(
const DtSimulationAddress& addr,
const DtUUID& entity);
1902 virtual void disembarkAllObjects(
const DtSimulationAddress& addr,
const DtUUID& entity);
1906 virtual void requestTasksAndSetsFor(
const DtSimulationAddress& addr,
1907 const DtUUID& entityName);
1910 virtual void requestTasksAndSetsFor(
const std::vector<DtUUID>& names);
1914 virtual void requestDIGuyAppearancesAndAnimations(
const DtSimulationAddress& addr,
1915 const DtUUID& entityName);
1918 virtual void requestDIGuyAppearancesAndAnimations(
const std::vector<DtUUID>& names);
1921 virtual void requestIndirectArtilleryInformation(
const DtUUID&);
1930 const std::list<DtEntityType>* list = 0,
unsigned requestId = 0);
1934 const std::list<DtEntityType>* list = 0,
int monitorPeriod = 10,
unsigned requestId = 0);
1946 virtual void addObjectConsoleMessageCallback(
1948 virtual void removeObjectConsoleMessageCallback(
1953 virtual void setObjectNotifyLevel(
const DtUUID& objectName,
1954 DtNotifyLevelType notifyLevel,
const DtSimulationAddress& addr = DtSimSendToAll);
1959 virtual void logObjectConsoleToFile(
const DtUUID& objectName,
1960 const DtFilename filename);
1964 virtual void stopLoggingObjectConsoleToFile(
const DtUUID& objectName);
1968 virtual void addBackendConsoleMessageCallback(
1970 virtual void removeBackendConsoleMessageCallback(
1988 const DtSimulationAddress& addr = DtSimSendToAll,
bool sendImmediately =
false);
1993 virtual void takeControlOf(
const DtUUID&,
const std::set<DtString>& functionGroups,
1994 const DtSimulationAddress& addr = DtSimSendToAll,
bool sendImmediately =
false);
1999 virtual void releaseControlOf(
const DtUUID&,
const std::set<DtString>& functionGroups =
2000 std::set<DtString>(),
const DtSimulationAddress& addr = DtSimSendToAll,
bool sendImmediately =
false);
2005 virtual void sendJoystickControl(
const DtUUID&,
const DtString& functionGroup,
2006 const DtString&
function,
double value,
bool repeat =
false,
const DtSimulationAddress& addr = DtSimSendToAll,
2007 bool sendImmediately =
false);
2050 virtual void tick();
2054 virtual void setMonitorBackendState(
bool);
2057 return myMonitorBackendState;
2067 static void savedScenarioCb(
DtSimMessage* msg,
void* usr);
2071 static void exportScenarioCb(
DtSimMessage* msg,
void* usr);
2075 static void loadedScenarioCb(
DtSimMessage* msg,
void* usr);
2079 static void backendReceivedScenarioCb(
DtSimMessage* msg,
void* usr);
2083 static void receiveFileCb(
const DtFilename& filename,
void* usr);
2086 static void receivedMultiPlanCb(
DtSimMessage* msg,
void* usr);
2089 static void objectCreatedCb(
DtSimMessage* msg,
void* usr);
2092 static void receivedPlanCb(
DtSimMessage* msg,
void* usr);
2095 static void receivedPlanStmtCb(
DtSimMessage* msg,
void* usr);
2099 static void overlayObjectCreatedCallback(
const DtString& name,
const DtEntityIdentifier&
id,
2100 const DtUUID& uuid,
void* usr);
2104 static void globalEnvironmentCreatedCb(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid,
void* usr);
2105 virtual void processGlobalEnvironmentCreated(
const DtString& name,
const DtEntityIdentifier&
id,
const DtUUID& uuid);
2109 static void indirectArtilleryObjectCreatedCallback(
const DtString& name,
const DtEntityIdentifier&
id,
2110 const DtUUID& uuid,
void* usr);
2113 static void resourcesProcessedCb(
DtSimMessage* msg,
void* usr);
2117 static void spatialSubdivisionConfigurationCb(
DtSimMessage* msg,
void* usr);
2132 virtual void registerEventManagerCallbacks();
2133 virtual void unregisterEventManagerCallbacks();
2136 static void joystickControlResponse(
DtSimMessage* msg,
void* usr);
2137 virtual void processJoystickControlResponse(
DtSimMessage* msg);
2142 virtual void onInit();
2143 virtual void resetStateData();
2144 virtual void emptyLists();
2147 virtual void sendAggregateAsMsg(
2148 const DtSimulationAddress& addr,
2149 unsigned int requestId,
2150 const DtEntityType& objectType,
2152 const DtVector& position,
2154 DtList* entityNames,
2155 DtAggregateState initialAggregateState,
2163 virtual void sendQuerySpatialSubdivisionConfigurationRequest(
2164 const DtSimulationAddress& backendAddress,
2174 virtual bool arbitrarySimAddress(
const DtEntityType&, DtSimulationAddress& address)
const;
2183 virtual bool addStatementsAndSendPlan(
const DtPlan& plan,
DtIfPlan& planMsg,
2184 const DtSimulationAddress& addr = DtSimSendToAll,
2185 int *retiStatus = 0,
DtString* retsStmt = 0)
const;
2189 static void deliverRadioMessageCallback(
DtSimMessage* msg,
void* usr);
2196 static void backendStatusUpdate(
const DtSimulationAddress&,
void*);
2197 virtual void processBackendStatusUpdate(
const DtSimulationAddress&);
2208 virtual void initializeGlobalEnvironment(
2209 const DtSimulationAddress& environmentSimBackend = DtSimSendToAll);
2217 virtual void generateScenarioRunId();
2252 typedef std::list<std::pair<DtObjectConsoleMessageCallbackFcn, void*> >
2256 typedef std::list<std::pair<DtBackendConsoleMessageCallbackFcn, void*> >
2373 bool myMonitorBackendState =
false;
2395 virtual int color()
const;
2396 virtual const DtUUID& attachTo()
const;
2397 virtual void userData(
char** data,
int* userDataSize);
void(* DtObjectConsoleMessageCallbackFcn)(const DtUUID &id, int notifyLevel, const DtString &message, void *usr)
Definition: vrfRemoteController.h:113
class DtIfPlan:
Definition: ifPlan.h:61
DtList myBeSavedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2241
UUID is a unique ID wrapper class.
Definition: uuid.h:59
DtDefaultAdminContentFactory myAdminContentFact
Definition: vrfRemoteController.h:2299
bool operator==(const StmtCbInfo &orig) const
Definition: vrfRemoteController.h:153
Version of DtVrfObjectMessageFactory that registers all the default VR-Forces VrfObject types...
Definition: defaultVrfObjectMessageFactory.h:18
Factory for DtSimTask instances used in messages. Overridden from the template class to specialize th...
Definition: simTaskFactory.h:22
Instances of this class split up config files.
Definition: vrfConfigurationFileComposer.h:24
bool myReceivedExportFile
Set to true once export file has been received.
Definition: vrfRemoteController.h:2340
bool myNeedsGlobalEnvironment
Set to true if needs to create global environment on first load of simulation.
Definition: vrfRemoteController.h:2283
bool myDidRemap
true if at some point during the save of this scenario the user decided to remap the objects to the n...
Definition: vrfRemoteController.h:2280
Class which holds a list of string key and string value pairs. This class is a DtReaderWriter, and also has associated DtBufferSerialize methods available.
Definition: rwKeyValueList.h:21
DtDefaultStatementFactory myStmtFact
Definition: vrfRemoteController.h:2294
unsigned int myRequestIdCounter
Incremented by generateRequestId() to assign new request id's. This value should only be changed by g...
Definition: vrfRemoteController.h:2322
bool myPreserveMappings
false if a DtPreserveMappingsFcn returned false when saving a scenario
Definition: vrfRemoteController.h:2276
DtIfLoadScenario is a composite message containing all the elements needed to begin a simulation...
Definition: ifLoadScenario.h:21
The DtVrfTDLMessageInterface is a transporter for sending TDL messages as data interactions using a V...
Definition: vrfTDLMessageInterface.h:37
DtSimulationStatus
Definition: backend.h:26
Sent when the export of the scenario file is complete.
Definition: ifExportComplete.h:21
#define DT_DLL_vrfcontrol
This file is used to determine how to build.
Definition: vrfcontrolDefines.h:28
std::map< DtString, std::pair< DtJoystickControlResponseFcn, void * > > JoystickResponseCallbackInfo
Joystick callback information.
Definition: vrfRemoteController.h:2349
DtHashlist myObjectCbs
Definition: vrfRemoteController.h:2250
DtFilename myTempDirectory
Location for temporary files generated by the configuration composer and file transporter.
Definition: vrfRemoteController.h:2311
Definition: scenario.h:52
DtList myReceivedFiles
Definition: vrfRemoteController.h:2225
int myScenarioRunId
Definition: vrfRemoteController.h:2372
DtFilename myCreateMenuFilename
Definition: vrfRemoteController.h:2267
void(* DtScenarioCallbackFcn)(void *usr)
Definition: vrfRemoteController.h:83
int myColor
Definition: vrfRemoteController.h:2402
void(* DtIndirectArtilleryCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
Definition: vrfRemoteController.h:109
DtUUID planName
Definition: vrfRemoteController.h:160
~StmtCbInfo()
Definition: vrfRemoteController.h:152
DtList myScenExportedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2239
DtCompressedFileTransporter * myTransporter
Definition: vrfRemoteController.h:2224
The DtEventManager handles the sending and receipt of system events (fire, detonate, command, etc). It provides a thread-safe way for the sim engine to send and receive such events, between both components within this sim engine and other remote applications.
Definition: eventManager.h:33
int myStartTimeOfDay
Only set for a new scenario.
Definition: vrfRemoteController.h:2331
char * myUserData
Definition: vrfRemoteController.h:2405
DtRwKeyValueList myScenarioData
Extra data used to be saved with the scenario.
Definition: vrfRemoteController.h:2307
voidpf void uLong size
Definition: ioapi.h:39
DtBackendSelectorManager * myBackendSelectorManager
Definition: vrfRemoteController.h:2370
bool myAwaitingExportComplete
Set to know we've received the export complete message but not the file yet.
Definition: vrfRemoteController.h:2344
DtUUID planName
Definition: vrfRemoteController.h:139
Definition: defaultStatementFactory.h:18
DtDefaultSimReportFactory myReportFact
Definition: vrfRemoteController.h:2295
Factory for DtSimReport instances used in messages. Overridden from the template class to specialize ...
Definition: simReportFactory.h:19
A container for information provided to a plan-complete callback.
Definition: vrfRemoteController.h:166
std::list< std::pair< DtObjectConsoleMessageCallbackFcn, void * > > DtObjectConsoleMessageCallbackListType
hashed by request id
Definition: vrfRemoteController.h:2253
bool operator==(const PlanCompleteCbInfo &orig) const
Definition: vrfRemoteController.h:173
std::list< PlanCbInfo > DtPlanCallbackListType
Definition: vrfRemoteController.h:2243
std::map< DtString, bool > myBackendReceivedScenario
Definition: vrfRemoteController.h:2232
DtPlanCallbackFcn fcn
Definition: vrfRemoteController.h:141
A container for information provided to a plan statement callback.
Definition: vrfRemoteController.h:146
static DtAppearance theDefaultAreaAppearance
Definition: vrfRemoteController.h:2375
Interface content for containing the responses to a joystick control request.
Definition: ifJoystickControlsResponse.h:20
void(* DtBackendCallbackFcn)(const DtSimulationAddress &addr, void *usr)
Definition: vrfBackendListener.h:33
Contains the DtUUID class declaration.
bool(* DtBackendRemappingFcn)(DtBackendMap *map, const std::set< DtSimulationAddress > &expectedBackends, void *usr)
Used by loadScenario to get replacements for missing backends.
Definition: backendMap.h:52
JoystickResponseCallbackInfo myJoystickResponseCallbackInfo
Definition: vrfRemoteController.h:2350
Factory for DtAdminContent used in messages. Overridden from the template class to specialize the err...
Definition: adminContentFactory.h:22
DtTime myMaxWaitLoadTime
Definition: vrfRemoteController.h:2229
int myUserDataSize
Definition: vrfRemoteController.h:2406
DtBackendSelectorManager * backendSelectorManager() const
Constructor.
Definition: vrfRemoteController.h:272
DtFilename myExportFile
When received, the file to save the export file to.
Definition: vrfRemoteController.h:2337
DtDefaultSimTaskFactory myTaskFact
Definition: vrfRemoteController.h:2296
Instances of DtVrfBackendListener are used to track the status of VRF applications. The applications are tracked in a list which is keyed by their message address. For each entry, isActive is true if the application sends out a status message and isLoaded is true if the application has completed the processing of a load scenario message.
Definition: vrfBackendListener.h:79
Common base class that all server responses to a direct client request should subclass from...
Definition: ifServerRequestResponse.h:21
DtList myScenSavedCheckpointCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2240
Definition: settingsObject.h:27
This class will hold information that can be used to modify a overlay object after it has been create...
Definition: vrfRemoteController.h:2385
Registers default admin content creators supplied with VR-Forces.
Definition: defaultAdminContentFactory.h:17
void(* DtBackendSaveCallbackFcn)(const DtSimulationAddress &addr, DtSaveResult result, void *usr)
Definition: vrfRemoteController.h:94
void * data
Definition: vrfRemoteController.h:162
Callback manager for DtVrfObjectMessage receipt. Callbacks can be registered on various attributes of...
Definition: vrfObjectMessageExecutive.h:26
class DtBackendMap:
Definition: backendMap.h:21
DtCommunicationManager * myCommunicationManager
Definition: vrfRemoteController.h:2220
Definition: radarCoverageAltitudeSettings.h:35
std::list< StmtCbInfo > DtStatementCallbackListType
Definition: vrfRemoteController.h:2245
Definition: addressMap.h:24
DtVrfTDLMessageInterface * myVrfTDLMsgIf
Definition: vrfRemoteController.h:2222
DtVrfMessageInterface * myMsgIf
Definition: vrfRemoteController.h:2221
DtList myScenSavedOldCbs
Definition: vrfRemoteController.h:2236
DtSetDataRequest is an abstract base class from which real setDataRequests can derive. It manages the read/write capability; derived classes need only use and register read/writatble data types for derived information.
Definition: setDataRequest.h:41
DtList myBeList
Definition: vrfRemoteController.h:2231
The main class for the remote control interface to VR-Forces. Instantiating this class allows the sen...
Definition: vrfRemoteController.h:206
static const DtUUID & nullUUID()
DtSaveResult
Definition: ifSaveComplete.h:18
The DtBackendSelectorManager class will keep track of handlers that can be used to select a back-end ...
Definition: backendSelectorManager.h:24
DtInetAddr myInetAddr
This is the Internet address to send saved files back to from the server. If this program is run on a...
Definition: vrfRemoteController.h:2316
DtTime myLastCommandTime
Definition: vrfRemoteController.h:2228
DtDefaultVrfObjectMessageFactory myVrfObjectMsgFact
These are needed for message callbacks to work.
Definition: vrfRemoteController.h:2292
DtList myBeLoadedCbs
Definition: vrfRemoteController.h:2235
DtList myScenSavedCbs
list of any deprecated old-style save callbacks that have been registered
Definition: vrfRemoteController.h:2237
boost::signals2::connection myPostAdvanceFrameConnection
Definition: vrfRemoteController.h:2368
DtSpatialSubdivisionType
Types of spatial subdivisions used in VR-Forces.
Definition: spatialSubdivisionTypes.h:17
DtIfIndirectArtilleryData myData
Definition: vrfRemoteController.h:2429
~PlanCbInfo()
Definition: vrfRemoteController.h:132
The DtCommunicationManager class is a convenience class that will create both the DtNetworkInterfaceM...
Definition: communicationManager.h:54
Factory which registers all default VR-Forces Sim Commands.
Definition: defaultSimCommandFactory.h:15
DtString myGuiTerrainDatabaseFilename
This member variable will contain the front end database (if different from back end). It is set on new scenario, load scenario or by accessor function.
Definition: vrfRemoteController.h:2304
File: simMsg.h.
Definition: simMessage.h:35
PlanCbInfo(const DtUUID &n, bool global, DtPlanCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:130
Object which registers callbacks with a DtCommunicationManager to monitor for VR-Forces radio message...
Definition: radioMessageListener.h:29
void(* DtScenarioAboutToBeSavedCallbackFcn)(DtScenario &, void *usr)
Definition: vrfRemoteController.h:84
DtFilename mySymbolMapFilename
Definition: vrfRemoteController.h:2266
void(* DtPlanCallbackFcn)(const DtUUID &name, const std::vector< DtSimStatement * > &statements, bool append, void *usr)
Definition: plan.h:71
bool isGlobal
Definition: vrfRemoteController.h:161
DtList myScenLoadedCbs
Definition: vrfRemoteController.h:2234
void(* DtCheckpointSavedCallbackFcn)(DtSaveResult result, double, void *usr)
Definition: vrfRemoteController.h:100
DtFilename myOpdName
Definition: vrfRemoteController.h:2268
DtStatementCallbackListType myStmtCbs
Definition: vrfRemoteController.h:2246
Definition: compressedFileTransporter.h:24
DtPlanCompleteCallbaclListType myPlanCompleteCbs
Definition: vrfRemoteController.h:2248
std::set< DtSimulationAddress > myBackendsLoaded
Used for loading a scenario if there are any backends opened.
Definition: vrfRemoteController.h:2361
std::set< DtSimulationAddress > myBackendsWithObjects
Definition: vrfRemoteController.h:2358
DtU32 myCurrentRequestId
Definition: vrfRemoteController.h:2227
std::list< std::pair< DtBackendConsoleMessageCallbackFcn, void * > > DtBackendConsoleMessageCallbackListType
Definition: vrfRemoteController.h:2257
bool mySaveToZipFile
Whether or not the pending save is saved to a zip file.
Definition: vrfRemoteController.h:2353
bool myUseDayNightModel
Definition: vrfRemoteController.h:2346
DtFilename mySelectionGroupsFilename
Definition: vrfRemoteController.h:2265
class DtStatementFactory:
Definition: statementFactory.h:35
DtCallbackList< DtSimulationStatus >::DtCallbackFunctionType DtSimulationStatusChangedCallbackFcn
Callback functions for simulation status changed callbacks. Function signature for callback: ...
Definition: vrfBackendListener.h:50
DtTime myMaxWaitSaveTime
Definition: vrfRemoteController.h:2230
~PlanCompleteCbInfo()
Definition: vrfRemoteController.h:172
A container for information provided to a plan callback.
Definition: vrfRemoteController.h:127
DtVrfRemoteController * myController
Definition: vrfRemoteController.h:2404
bool myInRollback
Definition: vrfRemoteController.h:2357
Definition: stateData.h:301
A DtSimCommand subclass which specifies a change to the weather settings for the specified weather ar...
Definition: changeWeatherCommand.h:29
The base class for all messages to/from a specific DtVrfObject. Various subclasses of this class will...
Definition: vrfObjectMessage.h:30
std::list< PlanCompleteCbInfo > DtPlanCompleteCallbaclListType
Definition: vrfRemoteController.h:2247
DtVrfConfigurationFileComposer * myComposer
Definition: vrfRemoteController.h:2272
void(* DtMultiplePlanRequestCallbackFcn)(DtIfMultiplePlanResponse *, void *usr)
Definition: plan.h:81
Definition: asyncJobServer.h:39
DtPlanStatementCallbackFcn fcn
Definition: vrfRemoteController.h:159
class DtPlan:
Definition: plan.h:92
bool myRemapped
true if a DtBackendRemappingFcn was called on the current scenario
Definition: vrfRemoteController.h:2274
void(* DtPlanStatementCallbackFcn)(const DtUUID &name, DtPlanStatus planStatus, void *usr)
Definition: plan.h:75
void(* DtBackEndSettingRequestCompleteCallbackFcn)(void *usr)
Definition: vrfBackendListener.h:35
DtDefaultSimCommandFactory mySimCommandFact
Definition: vrfRemoteController.h:2298
Small container class that holds the status of a running DtPlan.
Definition: plan.h:45
bool myOwnsMessageInterface
Definition: vrfRemoteController.h:2260
class DtIfMultiplePlanResponse:
Definition: ifMultiplePlanResponse.h:32
DtOverlayCreatedCallbackFcn myUserCallback
Definition: vrfRemoteController.h:2407
DtDefaultCondExprFactory myCondExprFact
Definition: vrfRemoteController.h:2293
Definition: defaultSimReportFactory.h:17
The DtNetworkInterfaceManager manages all network interfaces utilized by the sim engine. Often there is only one, but it is possible for there to be multiple. Each network interface is an instance of a subclass of DtNetworkManagerInterface. As state data is created or removed, the DtNetworkInterfaceManager will notify each of its network interfaces, so that they may create object network interfaces to output required state data to the network.
Definition: networkInterfaceManager.h:47
DtRemoteEnvironmentController * remoteEnvironmentController()
Returns myRemoteEnvironmentController.
Definition: vrfRemoteController.h:263
ComponentAttachmentRule
Definition: vrfRemoteController.h:210
Data container for Indirect Artillery. Should contain nothing but mutators, accessors and data...
Definition: ifModifyIndirectArtilleryObject.h:29
void * data
Definition: vrfRemoteController.h:142
DtAdminContent.
Definition: adminContent.h:23
bool isGlobal
Definition: vrfRemoteController.h:140
bool(* DtPreserveMappingsFcn)(void *usr)
Used by saveScenario to determine if original (true) or new mappings should be saved.
Definition: vrfRemoteController.h:89
DtScenarioLoadInformation * myScenarioLoadInformation
Definition: vrfRemoteController.h:2363
bool monitorBackendState() const
Definition: vrfRemoteController.h:2055
DtList myReceivedSaves
Definition: vrfRemoteController.h:2226
bool myOwnsVrfTDLMessageInterface
Definition: vrfRemoteController.h:2261
bool myNeedsGlobalDynamicTerrain
Set to true if needs to create the object to manage global dynamic terrain.
Definition: vrfRemoteController.h:2289
Definition: defaultCondExprFactory.h:18
DtDefaultSetDataRequestFactory mySetDataFact
Definition: vrfRemoteController.h:2297
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
void(* DtVrfObjectCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, void *usr)
Definition: vrfRemoteController.h:103
DtFilename mySaveName
Definition: vrfRemoteController.h:2262
void(* DtOverlayCreatedCallbackFcn)(const DtString &name, const DtEntityIdentifier &id, const DtUUID &uuid, DtVrfOverlayObjectModify *usr)
Definition: vrfRemoteController.h:106
DtVrfObjectMessageFactory is a hashlist of DtVrfObjectMessage creator functions indexed by the intege...
Definition: vrfObjectMessageFactory.h:25
DtPlanCallbackListType myPlanCbs
Definition: vrfRemoteController.h:2244
DtVrfObjectMessageExecutive myObjectMessageExecutive
Used to processes VrfObjectMessages addressed to the Front End.
Definition: vrfRemoteController.h:2325
std::vector< DtString > myLoadingSimulationModelSets
Definition: vrfRemoteController.h:2362
DtFilename myOverlayFilename
Definition: vrfRemoteController.h:2264
DtChangeWeatherCommand * myInitialEnvironment
Set to non-null if needing to also set the global environment.
Definition: vrfRemoteController.h:2286
DtRemoteEnvironmentController * myRemoteEnvironmentController
Used to monitor and change the weather state.
Definition: vrfRemoteController.h:2366
double mySimTimeForCheckpointSave
Definition: vrfRemoteController.h:2263
void(* DtServerRequestResponseCallbackFcn)(const DtIfServerRequestResponse &response, void *usr)
This function ties a request id to a particular server response. In order for the server response to ...
Definition: vrfRemoteController.h:124
DtIfSaveComplete is sent from the backend whenever it completes a save. It contains the data about th...
Definition: ifSaveComplete.h:22
class DtCondExprFactory:
Definition: condExprFactory.h:38
DtSimCommandFactory is a hashlist of DtTaskFactoryEntrys, indexed by the string type that represents ...
Definition: simCommandFactory.h:25
DtRemoteEnvironmentController; remotely controls and reflects the weather state of VR-Forces...
Definition: remoteEnvironmentController.h:48
double myRollbackToSimulationTime
If rolling back, the rollback time.
Definition: vrfRemoteController.h:2356
DtObjectConsoleMessageCallbackListType myObjectConsoleMessageCallbackList
Definition: vrfRemoteController.h:2254
void(* DtScenarioSavedCallbackFcn)(DtSaveResult result, const DtString &sError, void *usr)
Definition: vrfRemoteController.h:97
boost::signals2::signal< void()> signal_initialized
Signal sent after onInit is called.
Definition: vrfRemoteController.h:2126
DtUUID planName
Definition: vrfRemoteController.h:179
voidpf uLong offset
Definition: ioapi.h:42
void(* DtPlanCompleteCallbackFcn)(const DtUUID &name, void *usr)
Definition: plan.h:78
DtCommunicationManager * communicationManager()
Constructor.
Definition: vrfRemoteController.h:257
Definition: defaultSimTaskFactory.h:15
DtList myScenAboutToBeSavedCbs
list of any preferred new-style save callbacks that have been registered
Definition: vrfRemoteController.h:2238
void * data
Definition: vrfRemoteController.h:181
PlanCompleteCbInfo(const DtUUID &n, bool global, DtPlanCompleteCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:169
StmtCbInfo(const DtUUID &n, bool global, DtPlanStatementCallbackFcn f, void *usr)
Definition: vrfRemoteController.h:149
Definition: vrfRemoteController.h:211
bool isGlobal
Definition: vrfRemoteController.h:180
DtScenario * mySaveScen
Definition: vrfRemoteController.h:2270
void(* DtJoystickControlResponseFcn)(DtIfJoystickControlsResponse *map, void *usr)
Definition: vrfRemoteController.h:91
Factory for DtSetDataRequest instances used in messages. Overridden from the template class to specia...
Definition: setDataRequestFactory.h:22
DtVrfRemoteController * myController
Definition: vrfRemoteController.h:2428
DtUUID myAttachTo
Definition: vrfRemoteController.h:2403
DtBackendConsoleMessageCallbackListType myBackendConsoleMessageCallbackList
Definition: vrfRemoteController.h:2258
DtRadioMessageListener * myRadioMessageListener
Used to spy on radio messages sent between VRF Entities.
Definition: vrfRemoteController.h:2328
int myScenarioExportRequestId
Pending export request id.
Definition: vrfRemoteController.h:2334
DtFilename myScenarioExtrasFilename
Definition: vrfRemoteController.h:2269
bool(* DtLoadBalancingFcn)(DtAddressMap *map, const DtVrfFileParser *parser, const DtList *backends, bool &remapped, void *usr, const DtString &userOptions)
Return true from this function to signal success of load balancing, however, set remapped to true if ...
Definition: scenario.h:575
bool operator==(const PlanCbInfo &orig) const
Definition: vrfRemoteController.h:133
Definition: vrfMessageInterface.h:40
DtVrfBackendListener * myListener
Definition: vrfRemoteController.h:2223
DtPlanCompleteCallbackFcn fcn
Definition: vrfRemoteController.h:178
Definition: defaultSetDataRequestFactory.h:17
This class holds the data necessary to define an indirect artiller object It extends the DtVrfOverlay...
Definition: vrfRemoteController.h:2412
DtScenario * myLoadScen
Definition: vrfRemoteController.h:2271
void(* DtBackendConsoleMessageCallbackFcn)(const DtSimulationAddress &id, int notifyLevel, const DtString &message, void *usr)
Definition: vrfRemoteController.h:117