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warheadDetonationActuatorDescriptor.h
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1 /*******************************************************************************
2 ** Copyright (c) 2003 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 /*******************************************************************************
6 ** $RCSfile: warheadDetActDesc.h,v $ $Revision: 1.7 $ $State: Exp $
7 *******************************************************************************/
8 
11 
14 
15 #ifndef DtWarheadDetonationActuatorDescriptor_H_
16 #define DtWarheadDetonationActuatorDescriptor_H_
17 
19 #include "vrfutil/simClock.h"
20 #include <readerWriter/rwBoolean.h>
21 #include <vrfutil/rwEntityType.h>
22 
27 {
28 public:
31  DtReaderWriterRegistry * parentRegistry = 0);
32 
36  orig, DtReaderWriterRegistry * parentRegistry = 0);
37 
41 
43  virtual ~DtWarheadDetonationActuatorDescriptor() override;
44 
47  virtual DtString type() const override;
48 
49  virtual DtComponentDescriptor * clone(DtReaderWriterRegistry* parentRegistry = 0) const override;
50 
53  virtual bool groundImpactDetonate() const;
54  virtual void setGroundImpactDetonate(bool d);
56 
59  virtual bool waterImpactDetonate() const;
60  virtual void setWaterImpactDetonate(bool d);
62 
65  virtual bool entityImpactDetonate() const;
66  virtual void setEntityImpactDetonate(bool d);
68 
71  virtual bool detonateOnMiss() const;
72  virtual void setDetonateOnMiss(bool d);
74 
77  virtual double missDetonationDistance() const;
78  virtual void setMissDetonationDistance(double d);
80 
83  virtual bool removeEntityUponDetonation() const;
84  virtual void setRemoveEntityUponDetonation(bool b);
86 
88 
89  virtual bool allowDirectHit() const;
90  virtual void setAllowDirectHit(bool b);
92 
94 
95  virtual bool specifyMuntionType() const;
96  virtual void setSpecifyMunitionType(bool b);
98 
100 
101  virtual const DtEntityType& munitionType() const;
102  virtual void setMunitionType(const DtEntityType& mtype);
104 
106 
107  virtual bool showTaskVisualization() const;
108  virtual void setShowTaskVisualization(bool b);
110 
112  static DtComponentDescriptor * creator();
113 
114 private:
117 
118 protected:
119 
123 
129 
135 
141 
147 
154 
159 
167 
172 
177 
184 };
185 
186 #endif
DtRwEntityType myMunitionType
Parameter Name: munition-type Parameter Description: Munition type to use in detonation interaction...
Definition: warheadDetonationActuatorDescriptor.h:176
DtActuatorComponentDescriptor & operator=(const DtActuatorComponentDescriptor &orig)
assignment
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
End User Description: DtActuatorComponentDescriptor contains parameters common to all actuator compon...
Definition: actuatorComponentDescriptor.h:47
DtRwBoolean myEntityImpactDetonate
Parameter Name: detonate-on-entity-impact Parameter Description: True if this warhead will detonate u...
Definition: warheadDetonationActuatorDescriptor.h:140
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
DtRwBoolean myShowTaskVisualization
Parameter Name: show-task-visualization Parameter Description: If true, then the warhead will show ta...
Definition: warheadDetonationActuatorDescriptor.h:182
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=0) const override
DtRwBoolean myAllowDirectHit
Parameter Name: allow-direct-hit Parameter Description: If true, then the warhead will produce a dire...
Definition: warheadDetonationActuatorDescriptor.h:166
DtRwBoolean myDetonateOnMiss
Parameter Name: detonate-on-miss Parameter Description: True if this warhead will detonate if it fail...
Definition: warheadDetonationActuatorDescriptor.h:146
DtRwBoolean myGroundImpactDetonate
Parameter Name: detonate-on-ground-impact Parameter Description: True if warhead will detonate upon c...
Definition: warheadDetonationActuatorDescriptor.h:128
File: vlClock.h.
virtual DtString type() const override
Returns the type of component this descriptor describes. Used to create the descriptor on read from a...
Description: Readable, Writable DtReal (double)
Definition: rwReal.h:27
File: rwEntType.h.
Definition: rwEntityType.h:26
DtWarheadDetonationActuatorDescriptor; descriptor for the DtWarheadDetonationActuator component...
Definition: warheadDetonationActuatorDescriptor.h:26
static DtComponentDescriptor * creator()
Description: Readable, Writable bool.
Definition: rwBoolean.h:26
DtRwBoolean myWaterImpactDetonate
Parameter Name: detonate-on-water-impact Parameter Description: True if warhead will detonate upon co...
Definition: warheadDetonationActuatorDescriptor.h:134
DtRwBoolean mySpecifyMunitionType
Parameter Name: specify-munition-type Parameter Description: If true, then use the munition type from...
Definition: warheadDetonationActuatorDescriptor.h:171
DtRwBoolean myRemoveOnDetonation
Parameter Name: remove-on-detonation Parameter Description: True if you want to have the entity remov...
Definition: warheadDetonationActuatorDescriptor.h:158
DtRwReal myMissDetonationDistance
Parameter Name: miss-detonation-distance Parameter Description: If detonate-on-miss is true...
Definition: warheadDetonationActuatorDescriptor.h:153

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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