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DtEnhancedGroundCombatVehicleRecord Member List
This is the complete list of members for
DtEnhancedGroundCombatVehicleRecord
, including all inherited members.
appearance
() const
DtBasicGroundCombatVehicleRecord
[virtual]
appearanceAttribute
(const DtAppearAttribute attr) const
DtBasicGroundCombatVehicleRecord
[virtual]
DtBasicGroundCombatVehicleRecord
()
DtBasicGroundCombatVehicleRecord
DtBasicGroundCombatVehicleRecord
(const DtBasicGroundCombatVehicleRecord &orig)
DtBasicGroundCombatVehicleRecord
DtEnhancedGroundCombatVehicleRecord
()
DtEnhancedGroundCombatVehicleRecord
DtEnhancedGroundCombatVehicleRecord
(const DtEnhancedGroundCombatVehicleRecord &orig)
DtEnhancedGroundCombatVehicleRecord
entityID
() const
DtBasicGroundCombatVehicleRecord
[virtual]
entitySpeed
() const
DtBasicGroundCombatVehicleRecord
[virtual]
fuelStatus
() const
DtEnhancedGroundCombatVehicleRecord
[virtual]
groundMaintenanceStatus
() const
DtEnhancedGroundCombatVehicleRecord
[virtual]
gunElevation
() const
DtBasicGroundCombatVehicleRecord
[virtual]
gunElevationRate
() const
DtBasicGroundCombatVehicleRecord
[virtual]
loadBaseNetRecord
(DtNetBasicGroundCombatVehicleRecord &record) const
DtBasicGroundCombatVehicleRecord
[virtual]
loadNetRecord
(DtNetEnhancedGroundCombatVehicleRecord &record) const
DtEnhancedGroundCombatVehicleRecord
[virtual]
myAppearance
DtBasicGroundCombatVehicleRecord
[protected]
myEntityID
DtBasicGroundCombatVehicleRecord
[protected]
myEntitySpeed
DtBasicGroundCombatVehicleRecord
[protected]
myFuelStatus
DtEnhancedGroundCombatVehicleRecord
[protected]
myGroundMaintenanceStatus
DtEnhancedGroundCombatVehicleRecord
[protected]
myGunElevation
DtBasicGroundCombatVehicleRecord
[protected]
myGunElevationRate
DtBasicGroundCombatVehicleRecord
[protected]
myPhi
DtBasicGroundCombatVehicleRecord
[protected]
myPrimaryAmmunition
DtEnhancedGroundCombatVehicleRecord
[protected]
myPsi
DtBasicGroundCombatVehicleRecord
[protected]
mySecondaryAmmunition
DtEnhancedGroundCombatVehicleRecord
[protected]
myTheta
DtBasicGroundCombatVehicleRecord
[protected]
myTurretAzimuth
DtBasicGroundCombatVehicleRecord
[protected]
myTurretSlewRate
DtBasicGroundCombatVehicleRecord
[protected]
myX_Offset
DtBasicGroundCombatVehicleRecord
[protected]
myY_Offset
DtBasicGroundCombatVehicleRecord
[protected]
myZ_Offset
DtBasicGroundCombatVehicleRecord
[protected]
operator=
(const DtEnhancedGroundCombatVehicleRecord &orig)
DtEnhancedGroundCombatVehicleRecord
operator=
(const DtNetEnhancedGroundCombatVehicleRecord &orig)
DtEnhancedGroundCombatVehicleRecord
DtBasicGroundCombatVehicleRecord::operator=
(const DtBasicGroundCombatVehicleRecord &orig)
DtBasicGroundCombatVehicleRecord
DtBasicGroundCombatVehicleRecord::operator=
(const DtNetBasicGroundCombatVehicleRecord &orig)
DtBasicGroundCombatVehicleRecord
phi
() const
DtBasicGroundCombatVehicleRecord
[virtual]
primaryAmmunition
() const
DtEnhancedGroundCombatVehicleRecord
[virtual]
print
() const
DtEnhancedGroundCombatVehicleRecord
[virtual]
printDataToStream
(std::ostream &stream) const
DtEnhancedGroundCombatVehicleRecord
[virtual]
psi
() const
DtBasicGroundCombatVehicleRecord
[virtual]
secondaryAmmunition
() const
DtEnhancedGroundCombatVehicleRecord
[virtual]
setAppearance
(DtU32 app)
DtBasicGroundCombatVehicleRecord
[virtual]
setAppearanceAttribute
(const DtAppearAttribute attr, const DtAppearAttrVal val)
DtBasicGroundCombatVehicleRecord
[virtual]
setEntityID
(DtU16 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setEntitySpeed
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setFuelStatus
(DtU8 value)
DtEnhancedGroundCombatVehicleRecord
[virtual]
setGroundMaintenanceStatus
(DtU8 value)
DtEnhancedGroundCombatVehicleRecord
[virtual]
setGunElevation
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setGunElevationRate
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setPhi
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setPrimaryAmmunition
(DtU8 value)
DtEnhancedGroundCombatVehicleRecord
[virtual]
setPsi
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setSecondaryAmmunition
(DtU8 value)
DtEnhancedGroundCombatVehicleRecord
[virtual]
setTheta
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setTurretAzimuth
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setTurretSlewRate
(DtInt8 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setX_Offset
(DtInt16 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setY_Offset
(DtInt16 value)
DtBasicGroundCombatVehicleRecord
[virtual]
setZ_Offset
(DtInt16 value)
DtBasicGroundCombatVehicleRecord
[virtual]
theta
() const
DtBasicGroundCombatVehicleRecord
[virtual]
turretAzimuth
() const
DtBasicGroundCombatVehicleRecord
[virtual]
turretSlewRate
() const
DtBasicGroundCombatVehicleRecord
[virtual]
unloadBaseNetRecord
(const DtNetBasicGroundCombatVehicleRecord &record)
DtBasicGroundCombatVehicleRecord
[virtual]
unloadNetRecord
(const DtNetEnhancedGroundCombatVehicleRecord &record)
DtEnhancedGroundCombatVehicleRecord
[virtual]
X_Offset
() const
DtBasicGroundCombatVehicleRecord
[virtual]
Y_Offset
() const
DtBasicGroundCombatVehicleRecord
[virtual]
Z_Offset
() const
DtBasicGroundCombatVehicleRecord
[virtual]
~DtBasicGroundCombatVehicleRecord
()
DtBasicGroundCombatVehicleRecord
[virtual]
~DtEnhancedGroundCombatVehicleRecord
()
DtEnhancedGroundCombatVehicleRecord
[virtual]
Document ID: Generated on Mon May 14 08:06:18 EDT 2012 from SVN revision 114750
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)