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VR-Link API Documentation for DIS
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Instances of DtBasicGroundCombatVehicleRecord are used to contain the entity state and logistics information about an individual entity within a group of entities. More...
Inheritance diagram for DtBasicGroundCombatVehicleRecord:
Collaboration diagram for DtBasicGroundCombatVehicleRecord:Public Member Functions | |
| DtBasicGroundCombatVehicleRecord () | |
| Constructors. | |
| DtBasicGroundCombatVehicleRecord (const DtBasicGroundCombatVehicleRecord &orig) | |
| virtual | ~DtBasicGroundCombatVehicleRecord () |
| Destructor. | |
| DtBasicGroundCombatVehicleRecord & | operator= (const DtBasicGroundCombatVehicleRecord &orig) |
| Assignment operators. | |
| DtBasicGroundCombatVehicleRecord & | operator= (const DtNetBasicGroundCombatVehicleRecord &orig) |
| virtual void | setEntityID (DtU16 value) |
| Set/Get the entity ID. | |
| virtual DtU16 | entityID () const |
| virtual void | setX_Offset (DtInt16 value) |
| Set/Get the entity location X offset. | |
| virtual DtInt16 | X_Offset () const |
| virtual void | setY_Offset (DtInt16 value) |
| Set/Get the entity location Y offset. | |
| virtual DtInt16 | Y_Offset () const |
| virtual void | setZ_Offset (DtInt16 value) |
| Set/Get the entity location Z offset. | |
| virtual DtInt16 | Z_Offset () const |
| virtual void | setAppearance (DtU32 app) |
| Set/Get appearance (as a 32 bit integer). | |
| virtual DtU32 | appearance () const |
| virtual void | setAppearanceAttribute (const DtAppearAttribute attr, const DtAppearAttrVal val) |
| Set/Get appearance by attribute. | |
| virtual DtAppearAttrVal | appearanceAttribute (const DtAppearAttribute attr) const |
| virtual void | setPsi (DtInt8 value) |
| Set/Get the entity orientation psi. | |
| virtual DtInt8 | psi () const |
| virtual void | setTheta (DtInt8 value) |
| Set/Get the entity orientation theta. | |
| virtual DtInt8 | theta () const |
| virtual void | setPhi (DtInt8 value) |
| Set/Get the entity orientation phi. | |
| virtual DtInt8 | phi () const |
| virtual void | setEntitySpeed (DtInt8 value) |
| Set/Get the entity speed. | |
| virtual DtInt8 | entitySpeed () const |
| virtual void | setTurretAzimuth (DtInt8 value) |
| Set/Get the turret azimuth. | |
| virtual DtInt8 | turretAzimuth () const |
| virtual void | setGunElevation (DtInt8 value) |
| Set/Get the gun elevation. | |
| virtual DtInt8 | gunElevation () const |
| virtual void | setTurretSlewRate (DtInt8 value) |
| Set/Get the turret slew rate. | |
| virtual DtInt8 | turretSlewRate () const |
| virtual void | setGunElevationRate (DtInt8 value) |
| Set/Get the gun elevation rate. | |
| virtual DtInt8 | gunElevationRate () const |
| virtual void | print () const |
| Print this record. | |
| virtual void | printDataToStream (std::ostream &stream) const |
| Print this record to a stream. | |
| virtual void | unloadBaseNetRecord (const DtNetBasicGroundCombatVehicleRecord &record) |
| Load/Unload data from a packet record. | |
| virtual void | loadBaseNetRecord (DtNetBasicGroundCombatVehicleRecord &record) const |
Protected Attributes | |
| DtU16 | myEntityID |
| DtInt16 | myX_Offset |
| DtInt16 | myY_Offset |
| DtInt16 | myZ_Offset |
| DtU32 | myAppearance |
| DtInt8 | myPsi |
| DtInt8 | myTheta |
| DtInt8 | myPhi |
| DtInt8 | myEntitySpeed |
| DtInt8 | myTurretAzimuth |
| DtInt8 | myGunElevation |
| DtInt8 | myTurretSlewRate |
| DtInt8 | myGunElevationRate |
Instances of DtBasicGroundCombatVehicleRecord are used to contain the entity state and logistics information about an individual entity within a group of entities.
Constructors.
| DtBasicGroundCombatVehicleRecord::DtBasicGroundCombatVehicleRecord | ( | const DtBasicGroundCombatVehicleRecord & | orig | ) |
| virtual DtBasicGroundCombatVehicleRecord::~DtBasicGroundCombatVehicleRecord | ( | ) | [virtual] |
Destructor.
| virtual DtU32 DtBasicGroundCombatVehicleRecord::appearance | ( | ) | const [virtual] |
| virtual DtAppearAttrVal DtBasicGroundCombatVehicleRecord::appearanceAttribute | ( | const DtAppearAttribute | attr | ) | const [virtual] |
| virtual DtU16 DtBasicGroundCombatVehicleRecord::entityID | ( | ) | const [virtual] |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::entitySpeed | ( | ) | const [virtual] |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::gunElevation | ( | ) | const [virtual] |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::gunElevationRate | ( | ) | const [virtual] |
| virtual void DtBasicGroundCombatVehicleRecord::loadBaseNetRecord | ( | DtNetBasicGroundCombatVehicleRecord & | record | ) | const [virtual] |
| DtBasicGroundCombatVehicleRecord& DtBasicGroundCombatVehicleRecord::operator= | ( | const DtBasicGroundCombatVehicleRecord & | orig | ) |
Assignment operators.
| DtBasicGroundCombatVehicleRecord& DtBasicGroundCombatVehicleRecord::operator= | ( | const DtNetBasicGroundCombatVehicleRecord & | orig | ) |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::phi | ( | ) | const [virtual] |
| virtual void DtBasicGroundCombatVehicleRecord::print | ( | ) | const [virtual] |
Print this record.
Reimplemented in DtEnhancedGroundCombatVehicleRecord.
| virtual void DtBasicGroundCombatVehicleRecord::printDataToStream | ( | std::ostream & | stream | ) | const [virtual] |
Print this record to a stream.
Reimplemented in DtEnhancedGroundCombatVehicleRecord.
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::psi | ( | ) | const [virtual] |
| virtual void DtBasicGroundCombatVehicleRecord::setAppearance | ( | DtU32 | app | ) | [virtual] |
Set/Get appearance (as a 32 bit integer).
| virtual void DtBasicGroundCombatVehicleRecord::setAppearanceAttribute | ( | const DtAppearAttribute | attr, |
| const DtAppearAttrVal | val | ||
| ) | [virtual] |
Set/Get appearance by attribute.
| virtual void DtBasicGroundCombatVehicleRecord::setEntityID | ( | DtU16 | value | ) | [virtual] |
Set/Get the entity ID.
| virtual void DtBasicGroundCombatVehicleRecord::setEntitySpeed | ( | DtInt8 | value | ) | [virtual] |
Set/Get the entity speed.
| virtual void DtBasicGroundCombatVehicleRecord::setGunElevation | ( | DtInt8 | value | ) | [virtual] |
Set/Get the gun elevation.
| virtual void DtBasicGroundCombatVehicleRecord::setGunElevationRate | ( | DtInt8 | value | ) | [virtual] |
Set/Get the gun elevation rate.
| virtual void DtBasicGroundCombatVehicleRecord::setPhi | ( | DtInt8 | value | ) | [virtual] |
Set/Get the entity orientation phi.
| virtual void DtBasicGroundCombatVehicleRecord::setPsi | ( | DtInt8 | value | ) | [virtual] |
Set/Get the entity orientation psi.
| virtual void DtBasicGroundCombatVehicleRecord::setTheta | ( | DtInt8 | value | ) | [virtual] |
Set/Get the entity orientation theta.
| virtual void DtBasicGroundCombatVehicleRecord::setTurretAzimuth | ( | DtInt8 | value | ) | [virtual] |
Set/Get the turret azimuth.
| virtual void DtBasicGroundCombatVehicleRecord::setTurretSlewRate | ( | DtInt8 | value | ) | [virtual] |
Set/Get the turret slew rate.
| virtual void DtBasicGroundCombatVehicleRecord::setX_Offset | ( | DtInt16 | value | ) | [virtual] |
Set/Get the entity location X offset.
| virtual void DtBasicGroundCombatVehicleRecord::setY_Offset | ( | DtInt16 | value | ) | [virtual] |
Set/Get the entity location Y offset.
| virtual void DtBasicGroundCombatVehicleRecord::setZ_Offset | ( | DtInt16 | value | ) | [virtual] |
Set/Get the entity location Z offset.
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::theta | ( | ) | const [virtual] |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::turretAzimuth | ( | ) | const [virtual] |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::turretSlewRate | ( | ) | const [virtual] |
| virtual void DtBasicGroundCombatVehicleRecord::unloadBaseNetRecord | ( | const DtNetBasicGroundCombatVehicleRecord & | record | ) | [virtual] |
Load/Unload data from a packet record.
| virtual DtInt16 DtBasicGroundCombatVehicleRecord::X_Offset | ( | ) | const [virtual] |
| virtual DtInt16 DtBasicGroundCombatVehicleRecord::Y_Offset | ( | ) | const [virtual] |
| virtual DtInt16 DtBasicGroundCombatVehicleRecord::Z_Offset | ( | ) | const [virtual] |
DtU32 DtBasicGroundCombatVehicleRecord::myAppearance [protected] |
DtU16 DtBasicGroundCombatVehicleRecord::myEntityID [protected] |
DtInt8 DtBasicGroundCombatVehicleRecord::myPhi [protected] |
DtInt8 DtBasicGroundCombatVehicleRecord::myPsi [protected] |
DtInt8 DtBasicGroundCombatVehicleRecord::myTheta [protected] |
DtInt16 DtBasicGroundCombatVehicleRecord::myX_Offset [protected] |
DtInt16 DtBasicGroundCombatVehicleRecord::myY_Offset [protected] |
DtInt16 DtBasicGroundCombatVehicleRecord::myZ_Offset [protected] |