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include
vl
entityStateDecoder.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2013 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#if DtDIS
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#include "
stateDecoder.h
"
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#include "
entityStatePdu.h
"
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#include "
entityStateUpdatePdu.h
"
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#include "
suppEmisEntStatePdu.h
"
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#include "
entityStateRepository.h
"
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class
DT_DLL_VL
DtEntityStateDecoder
:
public
DtStateDecoder
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{
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public
:
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DtEntityStateDecoder
(
DtExerciseConn
* exConn);
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virtual
~
DtEntityStateDecoder
();
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DtEntityStateDecoder
(
const
DtEntityStateDecoder
& orig);
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DtEntityStateDecoder
&
operator=
(
const
DtEntityStateDecoder
& orig);
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virtual
void
decode
(
const
DtEntityStatePdu
& pdu,
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DtEntityStateRepository
* stateRep);
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virtual
void
decodeEntityStateUpdate(
const
DtEntityStateUpdatePdu
& pdu,
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DtEntityStateRepository
* stateRep);
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virtual
void
decodeSees(
const
DtSuppEmisEntStatePdu
& pdu,
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DtEntityStateRepository
* stateRep);
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DtCLONE_DECODER
(
DtEntityStateDecoder
);
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protected
:
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virtual
void
decodeAttachedParts(
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const
DtEntityStatePdu
& pdu,
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DtEntityStateRepository
* stateRep);
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};
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#endif
Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)