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addAttr
myEsr.h
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#if DtHLA
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#include <stdio.h>
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#include <
vl/entityStateRepository.h
>
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class
MyEntityStateRep :
public
DtEntityStateRepository
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{
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public
:
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virtual
void
setMass(
float
mass);
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virtual
float
mass()
const
;
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virtual
void
printData
()
const
;
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public
:
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static
DtEntityStateRepository
*
create
();
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virtual
DtStateRepository
*
clone
(
bool
copy =
false
)
const
;
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protected
:
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float
myMass;
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};
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inline
void
MyEntityStateRep::setMass(
float
temp)
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{
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myMass = temp;
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}
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inline
float
MyEntityStateRep::mass()
const
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{
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return
myMass;
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}
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inline
void
MyEntityStateRep::printData
()
const
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{
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DtEntityStateRepository::printData
();
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printf(
"Mass: %lf\n"
, mass());
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}
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inline
DtEntityStateRepository
*
MyEntityStateRep::create
()
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{
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return
new
MyEntityStateRep();
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}
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inline
DtStateRepository
*
MyEntityStateRep::clone
(
bool
copy)
const
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{
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if
(copy)
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{
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return
new
MyEntityStateRep(*
this
);
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}
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else
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{
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return
new
MyEntityStateRep();
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}
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}
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#endif
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Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)