|
| enum | DeadReckoningAlgorithm {
DeadReckoningAlgorithm.OTHER,
DeadReckoningAlgorithm.STATIC,
DeadReckoningAlgorithm.FPW,
DeadReckoningAlgorithm.RPW,
DeadReckoningAlgorithm.RVW,
DeadReckoningAlgorithm.FVW,
DeadReckoningAlgorithm.FPB,
DeadReckoningAlgorithm.RPB,
DeadReckoningAlgorithm.RVB,
DeadReckoningAlgorithm.FVB
} |
| |
| enum | ConstituentPartStationName {
ConstituentPartStationName.OTHER =0,
ConstituentPartStationName.AIRCRAFT_WINGSTATION =1,
ConstituentPartStationName.SHIPS_FORWARD_GUNMOUNT_STARBOARD =2,
ConstituentPartStationName.SHIPS_FORWARD_GUNMOUNT_PORT =3,
ConstituentPartStationName.SHIPS_FORWARD_GUNMOUNT_CENTERLINE =4,
ConstituentPartStationName.SHIPS_AFT_GUNMOUNT_STARBOARD =5,
ConstituentPartStationName.SHIPS_AFT_GUNMOUNT_PORT =6,
ConstituentPartStationName.SHIPS_AFT_GUNMOUNT_CENTERLINE =7,
ConstituentPartStationName.FORWARD_TORPEDO_TUBE =8,
ConstituentPartStationName.AFT_TORPEDO_TUBE =9,
ConstituentPartStationName.BOMB_BAY =10,
ConstituentPartStationName.CARGO_BAY =11,
ConstituentPartStationName.TRUCK_BED =12,
ConstituentPartStationName.TRAILER_BED =13,
ConstituentPartStationName.WELL_DECk =14,
ConstituentPartStationName.ON_STATION_RNG_BRG =15,
ConstituentPartStationName.ON_STATION_XYZ =16
} |
| |
| enum | TrailingEffects { TrailingEffects.NONE,
TrailingEffects.SMALL,
TrailingEffects.MEDIUM,
TrailingEffects.LARGE
} |
| |
| enum | ForceType { ForceType.OTHER,
ForceType.FRIENDLY,
ForceType.OPPOSING,
ForceType.NEUTRAL
} |
| |
| enum | LightType {
LightType.LIGHTS =12,
LightType.HEAD_LIGHTS =12,
LightType.FLASH_LIGHTS =12,
LightType.LANDING_LIGHTS =12,
LightType.RUNNING_LIGHTS =12,
LightType.TAIL_LIGHTS =13,
LightType.NAVIGATION_LIGHTS =13,
LightType.ANTI_COLLISION_LIGHTS =14,
LightType.BRAKE_LIGHTS =14,
LightType.FORMATION_LIGHTS =24,
LightType.BLACK_OUT_LIGHTS =26,
LightType.BLACK_OUT_BRAKE_LIGHTS =27,
LightType.SPOT_LIGHTS =28,
LightType.EXTERIOR_LIGHTS =28,
LightType.EXTERNAL_LIGHTS =28,
LightType.INTERIOR_LIGHTS =29,
LightType.INTERNAL_LIGHTS =29
} |
| |
| enum | ParameterTypes {
ParameterTypes.POSITION = 1,
ParameterTypes.POSITIONRATE = 2,
ParameterTypes.EXTENSION = 3,
ParameterTypes.EXTENSIONRATE = 4,
ParameterTypes.X = 5,
ParameterTypes.XRATE = 6,
ParameterTypes.Y = 7,
ParameterTypes.YRATE = 8,
ParameterTypes.Z = 9,
ParameterTypes.ZRATE = 10,
ParameterTypes.AZIMUTH = 11,
ParameterTypes.AZIMUTHRATE = 12,
ParameterTypes.ELEVATION = 13,
ParameterTypes.ELEVATIONRATE = 14,
ParameterTypes.ROTATION = 15,
ParameterTypes.ROTATIONRATE = 16
} |
| |
| enum | WeaponState { WeaponState.NOWEAPON,
WeaponState.STOWED,
WeaponState.DEPLOYED,
WeaponState.FIREPOSITION
} |
| |
| enum | ConstituentPartNature {
ConstituentPartNature.OTHER =0,
ConstituentPartNature.HOST_FIREABLE_MUNITION =1,
ConstituentPartNature.MUNITION_CARRIED_AS_CARGO =2,
ConstituentPartNature.FUEL_CARRIED_AS_CARGO =3,
ConstituentPartNature.GUNMOUNT_ATTACHED_TO_HOST =4,
ConstituentPartNature.COMPUTER_GENERATED_FORCES_CARRIED_AS_CARGO =5,
ConstituentPartNature.VEHICLE_CARRIED_AS_CARGO =6,
ConstituentPartNature.EMITTER_MOUNTED_ON_HOST =7,
ConstituentPartNature.MOBILE_COMMAND_AND_CONTROL_ENTITY_CARRIED_ABOARD_HOST =8,
ConstituentPartNature.ENTITY_STATIONED_AT =9,
ConstituentPartNature.TEAM_MEMBER_IN_FORMATION_WITH =10
} |
| |
| enum | ComplianceState {
ComplianceState.NA,
ComplianceState.DETAINED,
ComplianceState.SURRENDER,
ComplianceState.USING_FISTS,
ComplianceState.VERBAL_ABUSE1,
ComplianceState.VERBAL_ABUSE2,
ComplianceState.VERBAL_ABUSE3,
ComplianceState.PASSIVE_RESISTANCE1,
ComplianceState.PASSIVE_RESISTANCE2,
ComplianceState.PASSIVE_RESISTANCE3,
ComplianceState.NON_LETHAL_WEAPON1,
ComplianceState.NON_LETHAL_WEAPON2,
ComplianceState.NON_LETHAL_WEAPON3,
ComplianceState.NON_LETHAL_WEAPON4,
ComplianceState.NON_LETHAL_WEAPON5,
ComplianceState.NON_LETHAL_WEAPON6
} |
| |
| enum | ConstituentPartPosition { ConstituentPartPosition.OTHER =0,
ConstituentPartPosition.ON_TOP_OF =1,
ConstituentPartPosition.INSIDE =2
} |
| |
| enum | DamageState { DamageState.NONE,
DamageState.SLIGHT,
DamageState.MODERATE,
DamageState.DESTROYED
} |
| |
| enum | LifeformState {
LifeformState.NA,
LifeformState.STANDING,
LifeformState.WALKING,
LifeformState.RUNNING,
LifeformState.KNEELING,
LifeformState.PRONE,
LifeformState.CRAWLING,
LifeformState.SWIMMING,
LifeformState.PARACHUTING,
LifeformState.JUMPING,
LifeformState.SITTING,
LifeformState.SQUATTING,
LifeformState.CROUCHING,
LifeformState.WADING,
LifeformState.SURRENDERED,
LifeformState.DETAINED
} |
| |
| enum | HatchState {
HatchState.NA,
HatchState.CLOSED,
HatchState.POPPED,
HatchState.POPPEDANDPERSON,
HatchState.OPEN,
HatchState.OPENANDPERSON
} |
| |
| enum | CamoflageType { CamoflageType.DESERT,
CamoflageType.WINTER,
CamoflageType.FOREST
} |
| |
|
| static string | theName [get] |
| |
| string | id [get, set] |
| |
| string | entityIdentifier [get, set] |
| |
| EntityType | type [get, set] |
| |
| EntityType | guise [get, set] |
| |
| double | lastSetTime [get, set] |
| |
| Vector3d | worldPosition [get, set] |
| |
| Vector3f | worldVelocity [get, set] |
| |
| Vector3f | worldAcceleration [get, set] |
| |
| TaitBryan | worldOrientation [get, set] |
| |
| Vector3f | rotationalVelocity [get, set] |
| |
| DeadReckoningAlgorithm | deadReckoningType [get, set] |
| |
| bool | frozenBit [get, set] |
| |
| ForceType | forceType [get, set] |
| |
| string | markingText [get, set] |
| |
| UInt32 | appearanceBits [get, set] |
| |
| UInt32 | capabilityBits [get, set] |
| |
| LifeformState | lifeformState [get, set] |
| |
| List< ArtPart > | articulatedParts [get, set] |
| |
| List< AttPart > | attachedParts [get, set] |
| |
| UInt16 | infraredSignatureIndex [get, set] |
| |
| UInt16 | acousticSignatureIndex [get, set] |
| |
| UInt16 | liveEntityMeasuredSpeed [get, set] |
| |
| string | hostGlobalId [get, set] |
| |
| ConstituentPartNature | partNature [get, set] |
| |
| ConstituentPartPosition | partPosition [get, set] |
| |
| ConstituentPartStationName | stationName [get, set] |
| |
| UInt16 | stationNumber [get, set] |
| |
| Vector3f | relativePosition [get, set] |
| |
| float | range [get, set] |
| |
| float | bearing [get, set] |
| |
| List< PStruct > | propulsionSystemsData [get, set] |
| |
| List< VNStruct > | vectoringNozzleSystemsData [get, set] |
| |
| String | name [get] |
| |
| double | timeStamp [get, set] |
| |
| Enumerator |
|---|
| DESERT |
|
| WINTER |
|
| FOREST |
|
| Enumerator |
|---|
| NA |
|
| DETAINED |
|
| SURRENDER |
|
| USING_FISTS |
|
| VERBAL_ABUSE1 |
|
| VERBAL_ABUSE2 |
|
| VERBAL_ABUSE3 |
|
| PASSIVE_RESISTANCE1 |
|
| PASSIVE_RESISTANCE2 |
|
| PASSIVE_RESISTANCE3 |
|
| NON_LETHAL_WEAPON1 |
|
| NON_LETHAL_WEAPON2 |
|
| NON_LETHAL_WEAPON3 |
|
| NON_LETHAL_WEAPON4 |
|
| NON_LETHAL_WEAPON5 |
|
| NON_LETHAL_WEAPON6 |
|
| Enumerator |
|---|
| OTHER |
|
| HOST_FIREABLE_MUNITION |
|
| MUNITION_CARRIED_AS_CARGO |
|
| FUEL_CARRIED_AS_CARGO |
|
| GUNMOUNT_ATTACHED_TO_HOST |
|
| COMPUTER_GENERATED_FORCES_CARRIED_AS_CARGO |
|
| VEHICLE_CARRIED_AS_CARGO |
|
| EMITTER_MOUNTED_ON_HOST |
|
| MOBILE_COMMAND_AND_CONTROL_ENTITY_CARRIED_ABOARD_HOST |
|
| ENTITY_STATIONED_AT |
|
| TEAM_MEMBER_IN_FORMATION_WITH |
|
| Enumerator |
|---|
| OTHER |
|
| ON_TOP_OF |
|
| INSIDE |
|
| Enumerator |
|---|
| OTHER |
|
| AIRCRAFT_WINGSTATION |
|
| SHIPS_FORWARD_GUNMOUNT_STARBOARD |
|
| SHIPS_FORWARD_GUNMOUNT_PORT |
|
| SHIPS_FORWARD_GUNMOUNT_CENTERLINE |
|
| SHIPS_AFT_GUNMOUNT_STARBOARD |
|
| SHIPS_AFT_GUNMOUNT_PORT |
|
| SHIPS_AFT_GUNMOUNT_CENTERLINE |
|
| FORWARD_TORPEDO_TUBE |
|
| AFT_TORPEDO_TUBE |
|
| BOMB_BAY |
|
| CARGO_BAY |
|
| TRUCK_BED |
|
| TRAILER_BED |
|
| WELL_DECk |
|
| ON_STATION_RNG_BRG |
|
| ON_STATION_XYZ |
|
| Enumerator |
|---|
| NONE |
|
| SLIGHT |
|
| MODERATE |
|
| DESTROYED |
|
| Enumerator |
|---|
| OTHER |
|
| STATIC |
|
| FPW |
|
| RPW |
|
| RVW |
|
| FVW |
|
| FPB |
|
| RPB |
|
| RVB |
|
| FVB |
|
| Enumerator |
|---|
| OTHER |
|
| FRIENDLY |
|
| OPPOSING |
|
| NEUTRAL |
|
| Enumerator |
|---|
| NA |
|
| CLOSED |
|
| POPPED |
|
| POPPEDANDPERSON |
|
| OPEN |
|
| OPENANDPERSON |
|
| Enumerator |
|---|
| NA |
|
| STANDING |
|
| WALKING |
|
| RUNNING |
|
| KNEELING |
|
| PRONE |
|
| CRAWLING |
|
| SWIMMING |
|
| PARACHUTING |
|
| JUMPING |
|
| SITTING |
|
| SQUATTING |
|
| CROUCHING |
|
| WADING |
|
| SURRENDERED |
|
| DETAINED |
|
| Enumerator |
|---|
| LIGHTS |
|
| HEAD_LIGHTS |
|
| FLASH_LIGHTS |
|
| LANDING_LIGHTS |
|
| RUNNING_LIGHTS |
|
| TAIL_LIGHTS |
|
| NAVIGATION_LIGHTS |
|
| ANTI_COLLISION_LIGHTS |
|
| BRAKE_LIGHTS |
|
| FORMATION_LIGHTS |
|
| BLACK_OUT_LIGHTS |
|
| BLACK_OUT_BRAKE_LIGHTS |
|
| SPOT_LIGHTS |
|
| EXTERIOR_LIGHTS |
|
| EXTERNAL_LIGHTS |
|
| INTERIOR_LIGHTS |
|
| INTERNAL_LIGHTS |
|
| Enumerator |
|---|
| POSITION |
|
| POSITIONRATE |
|
| EXTENSION |
|
| EXTENSIONRATE |
|
| X |
|
| XRATE |
|
| Y |
|
| YRATE |
|
| Z |
|
| ZRATE |
|
| AZIMUTH |
|
| AZIMUTHRATE |
|
| ELEVATION |
|
| ELEVATIONRATE |
|
| ROTATION |
|
| ROTATIONRATE |
|
| Enumerator |
|---|
| NONE |
|
| SMALL |
|
| MEDIUM |
|
| LARGE |
|
| Enumerator |
|---|
| NOWEAPON |
|
| STOWED |
|
| DEPLOYED |
|
| FIREPOSITION |
|
| EntityStateMessage.EntityStateMessage |
( |
| ) |
|
|
inline |
| static EntityStateMessage.EntityStateMessage |
( |
| ) |
|
|
inlinestaticprivate |
| override void EntityStateMessage.deserialize |
( |
ref BinaryReader |
reader | ) |
|
|
inlineprotectedvirtual |
Reimplemented from Message.
References myAcousticSignatureIndex, myAppearanceBits, myBearing, myCapabilityBits, myDeadReckoningType, myEntityIdentifier, myForceType, myFrozenBit, myHostGlobalId, myId, myInfraredSignatureIndex, myLastSetTime, myLifeformState, myLiveEntityMeasuredSpeed, myMarkingText, myPartNature, myPartPosition, myRange, myStationName, and myStationNumber.
| override int EntityStateMessage.messageSize |
( |
| ) |
|
|
inlineprotectedvirtual |
| override void EntityStateMessage.serialize |
( |
ref BinaryWriter |
writer | ) |
|
|
inlineprotectedvirtual |
Reimplemented from Message.
References makVrl.EntityType.category, makVrl.EntityType.country, makVrl.EntityType.domain, makVrl.EntityType.extra, makVrl.EntityType.kind, myAcousticSignatureIndex, myAppearanceBits, myArticulatedParts, myAttachedParts, myBearing, myCapabilityBits, myDeadReckoningType, myEntityIdentifier, myForceType, myFrozenBit, myGuise, myHostGlobalId, myId, myInfraredSignatureIndex, myLastSetTime, myLifeformState, myLiveEntityMeasuredSpeed, myMarkingText, myPartNature, myPartPosition, myPropulsionSystemsData, myRange, myStationName, myStationNumber, myType, myVectoringNozzleSystemsData, makVrl.EntityType.specific, and makVrl.EntityType.subCategory.
| UInt16 EntityStateMessage.myAcousticSignatureIndex |
|
private |
| UInt32 EntityStateMessage.myAppearanceBits |
|
private |
| List<ArtPart> EntityStateMessage.myArticulatedParts =new List<ArtPart>() |
|
private |
| float EntityStateMessage.myBearing |
|
private |
| UInt32 EntityStateMessage.myCapabilityBits |
|
private |
| string EntityStateMessage.myEntityIdentifier = "" |
|
private |
| bool EntityStateMessage.myFrozenBit |
|
private |
| string EntityStateMessage.myHostGlobalId = "" |
|
private |
| string EntityStateMessage.myId = "" |
|
private |
| UInt16 EntityStateMessage.myInfraredSignatureIndex |
|
private |
| double EntityStateMessage.myLastSetTime |
|
private |
| UInt16 EntityStateMessage.myLiveEntityMeasuredSpeed |
|
private |
| string EntityStateMessage.myMarkingText = "" |
|
private |
| List<PStruct> EntityStateMessage.myPropulsionSystemsData =new List<PStruct>() |
|
private |
| float EntityStateMessage.myRange |
|
private |
| Vector3f EntityStateMessage.myRelativePosition |
|
private |
| Vector3f EntityStateMessage.myRotationalVelocity |
|
private |
| UInt16 EntityStateMessage.myStationNumber |
|
private |
| List<VNStruct> EntityStateMessage.myVectoringNozzleSystemsData =new List<VNStruct>() |
|
private |
| Vector3f EntityStateMessage.myWorldAcceleration |
|
private |
| TaitBryan EntityStateMessage.myWorldOrientation |
|
private |
| Vector3d EntityStateMessage.myWorldPosition |
|
private |
| Vector3f EntityStateMessage.myWorldVelocity |
|
private |
| const String EntityStateMessage.theFullName ="EntityStateMessage" |
| UInt16 EntityStateMessage.acousticSignatureIndex |
|
getset |
| UInt32 EntityStateMessage.appearanceBits |
|
getset |
| List<ArtPart> EntityStateMessage.articulatedParts |
|
getset |
| List<AttPart> EntityStateMessage.attachedParts |
|
getset |
| float EntityStateMessage.bearing |
|
getset |
| UInt32 EntityStateMessage.capabilityBits |
|
getset |
| string EntityStateMessage.entityIdentifier |
|
getset |
| bool EntityStateMessage.frozenBit |
|
getset |
| string EntityStateMessage.hostGlobalId |
|
getset |
| string EntityStateMessage.id |
|
getset |
| UInt16 EntityStateMessage.infraredSignatureIndex |
|
getset |
| double EntityStateMessage.lastSetTime |
|
getset |
| UInt16 EntityStateMessage.liveEntityMeasuredSpeed |
|
getset |
| string EntityStateMessage.markingText |
|
getset |
| List<PStruct> EntityStateMessage.propulsionSystemsData |
|
getset |
| float EntityStateMessage.range |
|
getset |
| Vector3f EntityStateMessage.relativePosition |
|
getset |
| Vector3f EntityStateMessage.rotationalVelocity |
|
getset |
| UInt16 EntityStateMessage.stationNumber |
|
getset |
| string EntityStateMessage.theName |
|
staticget |
| List<VNStruct> EntityStateMessage.vectoringNozzleSystemsData |
|
getset |
| Vector3f EntityStateMessage.worldAcceleration |
|
getset |
| TaitBryan EntityStateMessage.worldOrientation |
|
getset |
| Vector3d EntityStateMessage.worldPosition |
|
getset |
| Vector3f EntityStateMessage.worldVelocity |
|
getset |
The documentation for this class was generated from the following file: