Instances of DtBasicGroundCombatVehicleRecord are used to contain the entity state and logistics information about an individual entity within a group of entities.
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Instances of DtBasicGroundCombatVehicleRecord are used to contain the entity state and logistics information about an individual entity within a group of entities.
| DtBasicGroundCombatVehicleRecord::DtBasicGroundCombatVehicleRecord |
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| virtual DtBasicGroundCombatVehicleRecord::~DtBasicGroundCombatVehicleRecord |
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virtual |
| virtual DtU32 DtBasicGroundCombatVehicleRecord::appearance |
( |
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const |
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virtual |
| virtual DtU16 DtBasicGroundCombatVehicleRecord::entityID |
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const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::entitySpeed |
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const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::gunElevation |
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const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::gunElevationRate |
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const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::phi |
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const |
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virtual |
| virtual void DtBasicGroundCombatVehicleRecord::print |
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const |
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virtual |
| virtual void DtBasicGroundCombatVehicleRecord::printDataToStream |
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std::ostream & |
stream | ) |
const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::psi |
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const |
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virtual |
| virtual void DtBasicGroundCombatVehicleRecord::setAppearance |
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DtU32 |
app | ) |
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virtual |
Set/Get appearance (as a 32 bit integer).
Set/Get appearance by attribute.
| virtual void DtBasicGroundCombatVehicleRecord::setEntityID |
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DtU16 |
value | ) |
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virtual |
| virtual void DtBasicGroundCombatVehicleRecord::setEntitySpeed |
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DtInt8 |
value | ) |
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virtual |
Set/Get the entity speed.
| virtual void DtBasicGroundCombatVehicleRecord::setGunElevation |
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DtInt8 |
value | ) |
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virtual |
Set/Get the gun elevation.
| virtual void DtBasicGroundCombatVehicleRecord::setGunElevationRate |
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DtInt8 |
value | ) |
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virtual |
Set/Get the gun elevation rate.
| virtual void DtBasicGroundCombatVehicleRecord::setPhi |
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DtInt8 |
value | ) |
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virtual |
Set/Get the entity orientation phi.
| virtual void DtBasicGroundCombatVehicleRecord::setPsi |
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DtInt8 |
value | ) |
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virtual |
Set/Get the entity orientation psi.
| virtual void DtBasicGroundCombatVehicleRecord::setTheta |
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DtInt8 |
value | ) |
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virtual |
Set/Get the entity orientation theta.
| virtual void DtBasicGroundCombatVehicleRecord::setTurretAzimuth |
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DtInt8 |
value | ) |
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virtual |
Set/Get the turret azimuth.
| virtual void DtBasicGroundCombatVehicleRecord::setTurretSlewRate |
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DtInt8 |
value | ) |
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virtual |
Set/Get the turret slew rate.
| virtual void DtBasicGroundCombatVehicleRecord::setX_Offset |
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DtInt16 |
value | ) |
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virtual |
Set/Get the entity location X offset.
| virtual void DtBasicGroundCombatVehicleRecord::setY_Offset |
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DtInt16 |
value | ) |
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virtual |
Set/Get the entity location Y offset.
| virtual void DtBasicGroundCombatVehicleRecord::setZ_Offset |
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DtInt16 |
value | ) |
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virtual |
Set/Get the entity location Z offset.
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::theta |
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const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::turretAzimuth |
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const |
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virtual |
| virtual DtInt8 DtBasicGroundCombatVehicleRecord::turretSlewRate |
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const |
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virtual |
Load/Unload data from a packet record.
| virtual DtInt16 DtBasicGroundCombatVehicleRecord::X_Offset |
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const |
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virtual |
| virtual DtInt16 DtBasicGroundCombatVehicleRecord::Y_Offset |
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const |
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virtual |
| virtual DtInt16 DtBasicGroundCombatVehicleRecord::Z_Offset |
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const |
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virtual |
| DtU32 DtBasicGroundCombatVehicleRecord::myAppearance |
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protected |
| DtU16 DtBasicGroundCombatVehicleRecord::myEntityID |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myEntitySpeed |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myGunElevation |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myGunElevationRate |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myPhi |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myPsi |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myTheta |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myTurretAzimuth |
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protected |
| DtInt8 DtBasicGroundCombatVehicleRecord::myTurretSlewRate |
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protected |
| DtInt16 DtBasicGroundCombatVehicleRecord::myX_Offset |
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protected |
| DtInt16 DtBasicGroundCombatVehicleRecord::myY_Offset |
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protected |
| DtInt16 DtBasicGroundCombatVehicleRecord::myZ_Offset |
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protected |
The documentation for this class was generated from the following file: