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VR-Link API Documentation for DIS
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Instances of DtDirectedEnergyFireRepository are used to store the state of firing a directed energy weapon. More...
Inheritance diagram for DtDirectedEnergyFireRepository:
Collaboration diagram for DtDirectedEnergyFireRepository:Public Member Functions | |
| DtDirectedEnergyFireRepository () | |
| default constructor More... | |
| DtDirectedEnergyFireRepository (const DtDirectedEnergyFireRepository &orig) | |
| copy constructor More... | |
| virtual | ~DtDirectedEnergyFireRepository () |
| destructor More... | |
| DtDirectedEnergyFireRepository & | operator= (const DtDirectedEnergyFireRepository &orig) |
| assignment operator More... | |
| virtual DtStateRepository * | clone (bool copy) const |
| Return a copy/empty object of the same type as this. More... | |
| virtual void | setFiringEntityId (const DtEntityIdentifier &id) |
| Set the firing entity identifier. More... | |
| virtual const DtEntityIdentifier & | firingEntityId () const |
| virtual const DtEventID & | eventId () const |
| virtual void | setEventId (const DtEventID &id) |
| virtual const DtEntityType & | munitionType () const |
| virtual void | setMunitionType (const DtEntityType &munitionType) |
| virtual const DtTime | shotStartTime () const |
| virtual void | setShotStartTime (DtTime shotStartTime) |
| virtual float | cumulativeShotTime () const |
| virtual void | setCumulativeShotTime (float cumulativeShotTime) |
| virtual const DtVector & | location () const |
| virtual void | setLocation (const DtVector &location) |
| virtual float | apertureDiameter () const |
| virtual void | setApertureDiameter (float apertureDiameter) |
| virtual float | waveLength () const |
| virtual void | setWaveLength (float waveLength) |
| virtual float | pulseRepetitionFrequency () const |
| virtual void | setPulseRepetitionFrequency (float pulseRepetitionFrequency) |
| virtual float | pulseWidth () const |
| virtual void | setPulseWidth (float pulseWidth) |
| virtual bool | weaponsOn () const |
| virtual void | setWeaponsOn (bool onOff) |
| virtual bool | stateChange () const |
| virtual void | setStateChange (bool stateChangeOrUpdateDueToHeartbeatTimer) |
| virtual DtPulseShape | pulseShape () const |
| virtual void | setPulseShape (DtPulseShape pulseShape) |
| virtual void | printData () const |
| Print data to the DtInfo stream. More... | |
| virtual void | printDataToStream (std::ostream &stream) const |
| Print state data to the specified stream. More... | |
Public Member Functions inherited from DtStateRepository | |
| DtStateRepository () | |
| default constructor More... | |
| DtStateRepository (const DtStateRepository &orig) | |
| copy constructor More... | |
| virtual | ~DtStateRepository () |
| destructor More... | |
| DtStateRepository & | operator= (const DtStateRepository &orig) |
| assignment operator More... | |
| virtual void | setGlobalId (const DtGlobalObjectDesignator &id) |
| Get/Set global identifier, or name. More... | |
| virtual const DtGlobalObjectDesignator & | globalId () const |
| virtual unsigned int | numberOfAttributeRecords () const |
| virtual void | setAttributeRecords (const DtAttributeRecordSet &records) |
| The following functions are related to the extendability part of DIS 7. More... | |
| virtual void | setAttributeRecords (const DtStandardVariableRecordPtrVector &records) |
| Replace the attribute record set with the records in the given vector. More... | |
| virtual const DtAttributeRecordSet & | attributeRecordSet () const |
| Return the attribute record set. More... | |
| virtual DtAttributeRecordSet & | attributeRecordSet () |
| Return the attribute record set. More... | |
| virtual const DtStandardVariableRecordPtrVector & | attributeRecords () const |
| Return the attribute records Any changes to the returned record(s) will modify the records in the recordSet. More... | |
| virtual const DtStandardVariableRecordPtrVector & | attributeRecords (unsigned int recordType) const |
| Return the attribute records of the given type (all records if type is 0) Any changes to the returned record(s) will modify the records in the recordSet. More... | |
| virtual DtStandardVariableRecord * | attributeRecord (unsigned int recordType) const |
| Return the (first) attribute record of the given type (first record if type is 0) Any changes to the returned record will modify the record in the recordSet. More... | |
| virtual int | removeAttributeRecord (unsigned int recordType, bool removeAll=true) |
| Remove and discard the first record of the given record type (if there is one) or all them. More... | |
| virtual DtStandardVariableRecordPtrVector & | getAttributeRecords (unsigned int recordType, DtStandardVariableRecordPtrVector &vec) const |
| Get the attribute records of the given type (all if type is 0) Any changes to the returned record(s) will modify the records in the recordSet. More... | |
| virtual DtStandardVariableRecordPtrVector & | getAttributeRecords (DtStandardVariableRecordPtrVector &vec) const |
| Get the attribute records Any changes to the returned record(s) will modify the records in the recordSet. More... | |
| virtual void | addAttributeRecord (DtStandardVariableRecord *record) |
| Add a clone of given record to the attribute record set. More... | |
| virtual void | addAttributeRecord (std::unique_ptr< DtStandardVariableRecord > record) |
| Add the given record to the attribute record set. More... | |
| virtual void | clearAttributeRecords () |
| Clear all records. More... | |
| virtual DtStateRepositoryExtension * | stateRepositoryExtension (DtString srExtName) const |
| Returns pointer to a DtStateRepositoryExtension object with the given name Returns 0 if no extension with given name is found. More... | |
| virtual std::vector< DtString > | stateRepositoryExtensionNames () const |
| Returns a set of the registered state repository extension names. More... | |
| virtual void | setStateRepositoryExtensions (std::map< DtString, DtStateRepositoryExtension * > extensions) |
| Returns pointer to a DtStateRepositoryExtension object with the given name Returns 0 if no extension with given name is found. More... | |
| virtual const std::map < DtString, DtStateRepositoryExtension * > | stateRepositoryExtensions () const |
| Returns pointer to a DtStateRepositoryExtension object with the given name Returns 0 if no extension with given name is found. More... | |
Static Public Member Functions | |
| static DtDirectedEnergyFireRepository * | create () |
Static Public Member Functions inherited from DtStateRepository | |
| static bool | addStateRepositoryExtension (DtString srExtName, DtSrExtCreatorFnc fnc) |
| The following functions are for extending state repositories through State Repository Extension classes. More... | |
Additional Inherited Members | |
Public Types inherited from DtStateRepository | |
| typedef std::map< DtString, DtStateRepositoryExtension * > | DtStateRepositoryExtensionMap |
Public Attributes inherited from DtStateRepository | |
| DtGlobalObjectDesignator | myGlobalId |
| DtAttributeRecordSet | myAttributeRecords |
| DtStandardVariableRecordPtrVector | myReturnedRecords |
| DtStateRepositoryExtensionMap | myStateRepositoryExtensionMap |
Static Public Attributes inherited from DtStateRepository | |
| static std::map< DtString, DtSrExtCreatorFnc > | theStateRepositoryExtensionCreatorMap |
Instances of DtDirectedEnergyFireRepository are used to store the state of firing a directed energy weapon.
| DtDirectedEnergyFireRepository::DtDirectedEnergyFireRepository | ( | ) |
default constructor
| DtDirectedEnergyFireRepository::DtDirectedEnergyFireRepository | ( | const DtDirectedEnergyFireRepository & | orig | ) |
copy constructor
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destructor
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Return a copy/empty object of the same type as this.
Reimplemented from DtStateRepository.
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| DtDirectedEnergyFireRepository& DtDirectedEnergyFireRepository::operator= | ( | const DtDirectedEnergyFireRepository & | orig | ) |
assignment operator
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Print data to the DtInfo stream.
Reimplemented from DtStateRepository.
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Print state data to the specified stream.
Reimplemented from DtStateRepository.
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| Aperture | Diameter |
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| Cumulative | Shot Time |
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| Event | ID |
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Set the firing entity identifier.
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| Location |
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| Munition | Type |
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| Pulse | Repetition Frequency |
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| Pulse | Shape |
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| Pulse | Width |
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| Shot | Start Time |
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| Flags | State Change True means State Change. False means Update Due to Heartbeat Timer |
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| Wave | Length |
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| Flags | WeaponsOn |
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