| A1 | makVrl.Smoother | |
| A2 | makVrl.Smoother | |
| accel | makVrl.DeadReckoner | |
| acceleration(double t) | makVrl.Smoother | inlinevirtual |
| algorithm | makVrl.DeadReckoner | |
| approxBodyToGeoc(double t) | makVrl.Smoother | inlinevirtual |
| approxEuler(double curTime) | makVrl.Smoother | inlinevirtual |
| approxLocation(double curTime) | makVrl.Smoother | inlinevirtual |
| approxVelocity(double curTime) | makVrl.Smoother | inlinevirtual |
| bodyToGeocAtTimeOfValidity | makVrl.DeadReckoner | |
| deadReckonBodyToGeoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedBodyToGeoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedEuler(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedLocation(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonedVelocity(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| DeadReckoner() | makVrl.DeadReckoner | inline |
| deadReckonEuler(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonLoc(double curTime) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonOrientation(double dt, Matrix3d old_b2w, Vector3f drr, double drrTheta, out Matrix3d new_b2w) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonOrientation(double dt, DeadReckonTypes algorithm, Matrix3d old_b2w, Vector3f drr, double drrTheta, out Matrix3d new_b2w) | makVrl.DeadReckoner | inlinestatic |
| deadReckonPosition(double dt, Vector3d oldPos, Vector3f oldVel, Vector3f accel, ref Vector3f newVel, ref Vector3d newPos) | makVrl.DeadReckoner | inlinevirtual |
| deadReckonPosition(double dt, DeadReckonTypes algorithm, Vector3d oldPos, Vector3d oldVel, Vector3d accel, ref Vector3d newVel, ref Vector3d newPos) | makVrl.DeadReckoner | inlinestatic |
| dfltSmoothPeriod() | makVrl.Smoother | inlineprivatestatic |
| DRAccTick | makVrl.DeadReckoner | static |
| DRBodyToGeoc | makVrl.DeadReckoner | |
| DRBodyToGeocTime | makVrl.DeadReckoner | |
| DREuler | makVrl.DeadReckoner | |
| DREulerTime | makVrl.DeadReckoner | |
| DRLoc | makVrl.DeadReckoner | |
| DRPosTime | makVrl.DeadReckoner | |
| DRRTheta | makVrl.DeadReckoner | |
| DRRVec | makVrl.DeadReckoner | |
| drTick | makVrl.DeadReckoner | static |
| DRVel | makVrl.DeadReckoner | |
| DRVelTick | makVrl.DeadReckoner | static |
| halfSmoothTime | makVrl.Smoother | |
| initSmootherParams() | makVrl.Smoother | inlineprivate |
| initSmoothOriParams() | makVrl.Smoother | inlineprivate |
| isDirty | makVrl.Smoother | |
| isRotational() | makVrl.DeadReckoner | inlinevirtual |
| isRotational(DeadReckonTypes algorithm) | makVrl.DeadReckoner | inlinestatic |
| lastDrOri | makVrl.Smoother | |
| lastDrPos | makVrl.Smoother | |
| lastDrVel | makVrl.Smoother | |
| lastSetOriTime | makVrl.Smoother | |
| lastSetTime | makVrl.Smoother | |
| lastSmoothOriTime | makVrl.Smoother | |
| lastSmoothTbTime | makVrl.Smoother | |
| locationAtTimeOfValidity | makVrl.DeadReckoner | |
| masterSmoothEnable() | makVrl.Smoother | inlinestatic |
| myA1 | makVrl.Smoother | private |
| myA2 | makVrl.Smoother | private |
| myHalfSmoothTime | makVrl.Smoother | private |
| myIsDirty | makVrl.Smoother | private |
| myLastDrOri | makVrl.Smoother | private |
| myLastDrPos | makVrl.Smoother | private |
| myLastDrVel | makVrl.Smoother | private |
| myLastSetOriTime | makVrl.Smoother | private |
| myLastSetTime | makVrl.Smoother | private |
| myLastSmoothOriTime | makVrl.Smoother | private |
| myLastSmoothTbTime | makVrl.Smoother | private |
| myOriIsDirty | makVrl.Smoother | private |
| myOriTau | makVrl.Smoother | private |
| myPostSmoothOriTime | makVrl.Smoother | private |
| myPostSmoothTime | makVrl.Smoother | private |
| mySmoothEnable | makVrl.Smoother | private |
| mySmoothOmegaMx | makVrl.Smoother | private |
| mySmoothOri | makVrl.Smoother | private |
| mySmoothPos | makVrl.Smoother | private |
| mySmoothRotAxis | makVrl.Smoother | private |
| mySmoothRotRate | makVrl.Smoother | private |
| mySmoothTb | makVrl.Smoother | private |
| mySmoothVel | makVrl.Smoother | private |
| myTau | makVrl.Smoother | private |
| myTau2 | makVrl.Smoother | private |
| myTau2Inv | makVrl.Smoother | private |
| myTauSq4 | makVrl.Smoother | private |
| myTauSq4Inv | makVrl.Smoother | private |
| myTbIsDirty | makVrl.Smoother | private |
| myV1 | makVrl.Smoother | private |
| myX1 | makVrl.Smoother | private |
| orientationAtTimeOfValidity | makVrl.DeadReckoner | |
| oriIsDirty | makVrl.Smoother | |
| oriTau | makVrl.Smoother | |
| postSmoothOriTime | makVrl.Smoother | |
| postSmoothTime | makVrl.Smoother | |
| resetOriSmoother(double t) | makVrl.Smoother | inlinevirtual |
| resetPosSmoother(double t) | makVrl.Smoother | inlinevirtual |
| rotAngleAndAxisFromRotMatrix(Vector3d n, double phi, Matrix3d m) | makVrl.Smoother | inlineprivate |
| rotationalVelocity(double t) | makVrl.Smoother | inlinevirtual |
| rotMatrixFromRotRatesAndTime(out Matrix3d m, out Matrix3d mo, out Vector3d n, out double w, Vector3f r, double t) | makVrl.Smoother | inlineprivate |
| rotVel | makVrl.DeadReckoner | |
| setAcceleration(Vector3f acc, double curTime) | makVrl.Smoother | inlinevirtual |
| setDfltSmoothPeriod(double smoothPeriod) | makVrl.Smoother | inlineprivatestatic |
| setLocation(Vector3d loc, double timeNow) | makVrl.Smoother | inlinevirtual |
| setMasterSmoothEnable(bool onOff) | makVrl.Smoother | inlinestatic |
| setOrientation(TaitBryan ori, double t) | makVrl.Smoother | inlinevirtual |
| setRotationalVelocity(Vector3f bodyRates, double curTime) | makVrl.Smoother | inlinevirtual |
| setSmoothPeriod(double t) | makVrl.Smoother | inlinevirtual |
| setVelocity(Vector3f vel, double curTime) | makVrl.Smoother | inlinevirtual |
| smoothBodyToGeoc(double t) | makVrl.Smoother | inline |
| smoothEnable | makVrl.Smoother | |
| Smoother() | makVrl.Smoother | inline |
| smoothOmegaMx | makVrl.Smoother | |
| smoothOri | makVrl.Smoother | |
| smoothPeriod() | makVrl.Smoother | inlinevirtual |
| smoothPos | makVrl.Smoother | |
| smoothPosition(double t) | makVrl.Smoother | inline |
| smoothRotAxis | makVrl.Smoother | |
| smoothRotRate | makVrl.Smoother | |
| smoothTb | makVrl.Smoother | |
| smoothVel | makVrl.Smoother | |
| smoothVelocity(double t) | makVrl.Smoother | inline |
| tau | makVrl.Smoother | |
| tau2 | makVrl.Smoother | |
| tau2Inv | makVrl.Smoother | |
| tauSq4 | makVrl.Smoother | |
| tauSq4Inv | makVrl.Smoother | |
| tbIsDirty | makVrl.Smoother | |
| theDfltSmoothPeriod | makVrl.Smoother | privatestatic |
| theMasterSmoothEnable | makVrl.Smoother | privatestatic |
| theTimeTolerance | makVrl.Smoother | privatestatic |
| timeOfLastLocationValidity | makVrl.DeadReckoner | |
| timeOfLastOrientationValidity | makVrl.DeadReckoner | |
| V1 | makVrl.Smoother | |
| velocityAtTimeOfValidity | makVrl.DeadReckoner | |
| X1 | makVrl.Smoother | |