Public Member Functions |
| | DtLinearObjectRepository () |
| | CTOR.
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| | DtLinearObjectRepository (const DtLinearObjectRepository &orig) |
| | Copy CTOR.
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| virtual | ~DtLinearObjectRepository () |
| | Virtual DTOR.
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| DtLinearObjectRepository & | operator= (const DtLinearObjectRepository &orig) |
| | Assignment operator.
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| virtual DtStateRepository * | clone (bool copy) const |
| | Return a copy/empty object of the same type as this.
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| virtual void | printData () const |
| | Prints data to DtInfo.
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| virtual void | printDataToStream (std::ostream &stream) const |
| | Prints data to the specified stream.
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Set returns false if the requested number is too large.
Changing this number will erase all previous data.
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| virtual bool | setNumSegments (int newNumber) |
| virtual int | numSegments () const |
| virtual bool | setSegment (int index, const DtLinearSegmentRecord &record) |
| virtual bool | segment (int index, DtLinearSegmentRecord &record) const |
| | DtEnvironmentObjectRepository () |
| | CTOR.
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| | DtEnvironmentObjectRepository (const DtEnvironmentObjectRepository &orig) |
| | Copy CTOR.
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| virtual | ~DtEnvironmentObjectRepository () |
| | DTOR.
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| DtEnvironmentObjectRepository & | operator= (const DtEnvironmentObjectRepository &orig) |
| | Assignment operator.
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| virtual void | setObjectId (const DtEntityIdentifier &identifier) |
| | Set/Get Environment Object ID.
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| virtual const DtEntityIdentifier & | objectId () const |
| virtual void | setReferencedObjectId (const DtGlobalObjectDesignator &rtiObject) |
| | Set/Get Referenced Object ID.
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virtual const
DtGlobalObjectDesignator & | referencedObjectId () const |
| virtual void | setForceId (const DtForceType value) |
| | Set/Get Force ID.
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| virtual DtForceType | forceId () const |
| virtual void | setObjectType (const DtSyntheticEnvironmentObjectType &type) |
| | Set/Get Object Type.
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virtual const
DtSyntheticEnvironmentObjectType & | objectType () const |
| virtual void | setRequesterSimId (const DtSimulationAddress &addr) |
| | Set/Get Requester Simulation ID.
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| virtual const DtSimulationAddress | requesterSimId () const |
| virtual void | setReceivingSimId (const DtSimulationAddress &addr) |
| | Set/Get Receiving Simulation ID.
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| virtual const DtSimulationAddress | receivingSimId () const |
| | DtStateRepository () |
| | default constructor
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| | DtStateRepository (const DtStateRepository &orig) |
| | copy constructor
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| virtual | ~DtStateRepository () |
| | destructor
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| DtStateRepository & | operator= (const DtStateRepository &orig) |
| | assignment operator
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| virtual void | setGlobalId (const DtString &id) |
| | Get/Set global identifier, or name.
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| virtual const DtString & | globalId () const |
| virtual void | setLocalId (const DtObjectId &id) |
| | Get/Set local identifier, or handle.
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| virtual const DtObjectId & | localId () const |
| virtual bool | publishesAttribute (const RTI::AttributeHandle &val) const |
| | Returns true if the attribute is published.
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| virtual void | setAttributeByHandle (const RTI::AttributeHandle &attrHdl, const char *attrValue, unsigned size) |
| | Set the attribute with the given handle.
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| virtual const char * | getAttributeByHandle (const RTI::AttributeHandle &attrHdl, unsigned &size) const |
| | Get a pointer to attribute value for the attribute with the given handle.
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| virtual void | setAttributeByName (const DtString &attrName, const char *attrValue, unsigned size, DtHlaObject *hlaObj) |
| | Set the attribute with the given name. Note that in order to do this you must provide a DtHlaObject.
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| virtual const char * | getAttributeByName (const DtString &attrName, unsigned &size, DtHlaObject *hlaObj) const |
| | Get a pointer to attribute value for the attribute with the given name.
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| virtual const char * | getAttributeByHandleIfUpdated (const RTI::AttributeHandle &attrHdl, unsigned &size) const |
| | Get a pointer to attribute value for the attribute with the given handle, but only if it's been updated since the last time we read it.
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Instances of DtLinearObjectRepository are used to maintain state information needed by linear object entities.
The states of BreachableLinearObjects, BreachObjects, ExhaustSmokeObjects, and MinefieldLaneMarkerObjects are all maintained within this class. In order to publish a specific type of object, the object type needs to be set to that of the object to be published. That specific object will then be published and updated.
One Object Repository is used for all types of linear objects, since there is one PDU that is used for all types of linear object
The type of Linear Object published depends on the object type Object type: Exhaust Smoke – Domain = 0 (other), Kind = 5 (tactical smoke) Category = 1 Minefield Lane Marker – Domain = 1 (land), Kind = 6 (obstacle), Category = 1 Breach Object – Domain = 1 (land), Kind = 7 (obstacle breach), Category = 1 Breachable Linear Object – Couldn't figure out Object type... currently not implemented in the mapper Any object types not specified will be published as OtherLinearObjects