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Namespaces | Enumerations
enums.cs File Reference

Namespaces

package  makVrl

Enumerations

enum  makVrl.PaintScheme { makVrl.UNIFORM_COLOR, makVrl.CAMOUFLAGE }
enum  makVrl.Mobility { makVrl.NO_MOBILITY_KILL, makVrl.MOBILITY_KILL }
enum  makVrl.FirePower { makVrl.NO_FIREPOWER_KILL, makVrl.FIREPOWER_KILL }
enum  makVrl.DamageState { makVrl.NONE, makVrl.SLIGHT, makVrl.MODERATE, makVrl.DESTROYED }
enum  makVrl.Smoke { makVrl.NOT_SMOKING, makVrl.PLUME, makVrl.ENGINGE_SMOKE, makVrl.PLUME_AND_ENGINE_SMOKE }
enum  makVrl.TrailingEffects { makVrl.NONE, makVrl.SMALL, makVrl.MEDIUM, makVrl.LARGE }
enum  makVrl.LightState { makVrl.OFF, makVrl.ON }
enum  makVrl.Flaming { makVrl.OFF, makVrl.ON }
enum  makVrl.Launcher { makVrl.OFF, makVrl.ON }
enum  makVrl.CamouflageType { makVrl.OFF, makVrl.ON }
enum  makVrl.Concealed { makVrl.NOT_CONCEALED, makVrl.CONCEALED }
enum  makVrl.FrozenStatus { makVrl.NOT_FROZEN, makVrl.FROZEN }
enum  makVrl.PowerPlantStatus { makVrl.OFF, makVrl.ON }
enum  makVrl.State { makVrl.ACTIVE, makVrl.DEACTIVATED }
enum  makVrl.Tent { makVrl.NOT_EXTENDED, makVrl.EXTENDED }
enum  makVrl.Ramp { makVrl.UP, makVrl.DOWN }
enum  makVrl.SurrenderState { makVrl.NOT_SURRENDERED, makVrl.SURRENDERED }
enum  makVrl.MaskedCloaked { makVrl.NOT_MASKED, makVrl.MASKED }
enum  makVrl.HatchState {
  makVrl.NA, makVrl.CLOSED, makVrl.POPPED, makVrl.POPPEDANDPERSON,
  makVrl.OPEN, makVrl.OPENANDPERSON
}
enum  makVrl.Canopy { makVrl.NA, makVrl.CLOSED, makVrl.OPEN }
enum  makVrl.Compliance {
  makVrl.DETAINED, makVrl.SURRENDER, makVrl.USING_FISTS, makVrl.VERBAL_ABUSE_1,
  makVrl.VERBAL_ABUSE_2, makVrl.VERBAL_ABUSE_3, makVrl.PASSIVE_RESISTANCE_1, makVrl.PASSIVE_RESISTANCE_2,
  makVrl.PASSIVE_RESISTANCE_3, makVrl.USING_NONLETHAL_WEAPON_1, makVrl.USING_NONLETHAL_WEAPON_2, makVrl.USING_NONLETHAL_WEAPON_3,
  makVrl.USING_NONLETHAL_WEAPON_4, makVrl.USING_NONLETHAL_WEAPON_5, makVrl.USING_NONLETHAL_WEAPON_6
}
enum  makVrl.ConcealedStationary { makVrl.NOT_CONCEALED, makVrl.CONCEALED }
enum  makVrl.ConcealedMovement { makVrl.OPEN_MOVEMENT, makVrl.RUSH_BETWEEN_COVER }
enum  makVrl.Density {
  makVrl.CLEAR, makVrl.HAZY, makVrl.DENSE, makVrl.VERY_DENSE,
  makVrl.OPAQUE
}
enum  makVrl.InternalHeatStatus { makVrl.OFF, makVrl.ON }
enum  makVrl.Antenna { makVrl.NOT_RAISED, makVrl.RAISED }
enum  makVrl.LightType {
  makVrl.LIGHTS = 12, makVrl.HEAD_LIGHTS = 12, makVrl.FLASH_LIGHTS = 12, makVrl.LANDING_LIGHTS = 12,
  makVrl.RUNNING_LIGHTS = 12, makVrl.TAIL_LIGHTS = 13, makVrl.NAVIGATION_LIGHTS = 13, makVrl.ANTI_COLLISION_LIGHTS = 14,
  makVrl.BRAKE_LIGHTS = 14, makVrl.FORMATION_LIGHTS = 24, makVrl.BLACK_OUT_LIGHTS = 26, makVrl.BLACK_OUT_BRAKE_LIGHTS = 27,
  makVrl.SPOT_LIGHTS = 28, makVrl.EXTERIOR_LIGHTS = 28, makVrl.EXTERNAL_LIGHTS = 28, makVrl.INTERIOR_LIGHTS = 29,
  makVrl.INTERNAL_LIGHTS = 29
}
enum  makVrl.WeaponState { makVrl.NOWEAPON, makVrl.STOWED, makVrl.DEPLOYED, makVrl.FIREPOSITION }
enum  makVrl.LifeformState {
  makVrl.NA, makVrl.STANDING, makVrl.WALKING, makVrl.RUNNING,
  makVrl.KNEELING, makVrl.PRONE, makVrl.CRAWLING, makVrl.SWIMMING,
  makVrl.PARACHUTING, makVrl.JUMPING, makVrl.SITTING, makVrl.SQUATTING,
  makVrl.CROUCHING, makVrl.WADING
}
enum  makVrl.CamoflageType { makVrl.DESERT, makVrl.WINTER, makVrl.FOREST }
enum  makVrl.ForceType { makVrl.OTHER, makVrl.FRIENDLY, makVrl.OPPOSING, makVrl.NEUTRAL }
enum  makVrl.ParameterTypes {
  makVrl.POSITION = 1, makVrl.POSITIONRATE = 2, makVrl.EXTENSION = 3, makVrl.EXTENSIONRATE = 4,
  makVrl.X = 5, makVrl.XRATE = 6, makVrl.Y = 7, makVrl.YRATE = 8,
  makVrl.Z = 9, makVrl.ZRATE = 10, makVrl.AZIMUTH = 11, makVrl.AZIMUTHRATE = 12,
  makVrl.ELEVATION = 13, makVrl.ELEVATIONRATE = 14, makVrl.ROTATION = 15, makVrl.ROTATIONRATE = 16
}
enum  makVrl.FuzeType {
  makVrl.OTHER = 0, makVrl.CONTACT = 1000, makVrl.CONTACTINSTANT = 1100, makVrl.CONTACTDELAYED = 1200,
  makVrl.TIMED = 2000, makVrl.PROXIMITY = 3000, makVrl.COMMAND = 4000, makVrl.ALTITUDE = 5000,
  makVrl.DEPTH = 6000, makVrl.ACOUSTIC = 7000
}
enum  makVrl.WarheadType {
  makVrl.OTHER = 0, makVrl.HIGHEXPLOSIVE = 1000, makVrl.HIGHEXPLOSIVEPLATIC = 1100, makVrl.HIGHEXPLOSIVEINCENDIARY = 1200,
  makVrl.HIGHEXPLOSIVEFRAGMENTATION = 1300, makVrl.HIGHEXPLOSIVEANTITANK = 1400, makVrl.HIGHEXPLOSIVEBOMBLETS = 1500, makVrl.HIGHEXPLOSIVESHAPEDCHARGE = 1600,
  makVrl.SMOKE = 2000, makVrl.ILLUMINATION = 3000, makVrl.PRACTICE = 4000, makVrl.KINETIC = 5000,
  makVrl.UNUSED = 6000, makVrl.NUCLEAR = 7000, makVrl.CHEMICALGENERAL = 8000, makVrl.CHEMICALBLISTER = 8100,
  makVrl.CHEMICALBLOOD = 8200, makVrl.CHEMICALNERVE = 8300, makVrl.BIOLOGICALGENERAL = 9000
}
enum  makVrl.ResultType {
  makVrl.OTHER, makVrl.ENTITYIMPACT, makVrl.ENTITYPROXIMATE, makVrl.GROUNDIMPACT,
  makVrl.GROUNDPROXIMATE, makVrl.DETONATION, makVrl.NONE, makVrl.HE_SMALL,
  makVrl.HE_MEDIUM, makVrl.HE_LARGE, makVrl.ARMORPEIRCING, makVrl.DIRTBLAST_SMALL,
  makVrl.DIRTBLAST_MEDIUM, makVrl.DIRTBLAST_LARGE, makVrl.WATERBLAST_SMALL, makVrl.WATERBLAST_MEDIUM,
  makVrl.WATERBLAST_LARGE, makVrl.CLEARINGLINECHARGE, makVrl.ENVIRONMENTALOBJECTIMPACT, makVrl.ENVIRONMENTALOBJECTPROXIMATE,
  makVrl.WATERIMPACT, makVrl.AIRBURST
}
enum  makVrl.CodeName { makVrl.OTHER }
enum  makVrl.DesignatorCode { makVrl.OTHER }
enum  makVrl.ReceiverState { makVrl.OFF, makVrl.ON_NOT_RECEIVING, makVrl.ON_RECEIVING }
enum  makVrl.ModulationSystemType {
  makVrl.OTHER, makVrl.GENERIC, makVrl.HQ, makVrl.HQII,
  makVrl.HQIIA, makVrl.SINCGARS, makVrl.CCTT_SINCGARS, makVrl.EPLRS,
  makVrl.JTIDS
}
enum  makVrl.ModulationDetailAplitudeAngleType { makVrl.OTHER, makVrl.APLITUDE_ANGLE }
enum  makVrl.ClearChannel { makVrl.NOT_CLEAR, makVrl.CLEAR }
enum  makVrl.CryptoSystem {
  makVrl.OTHER, makVrl.KY_28, makVrl.VINSON, makVrl.NSVE,
  makVrl.WSVE, makVrl.SINGARS_ICOM, makVrl.KY_75, makVrl.KY_100
}
enum  makVrl.ModulationDetailPulseType { makVrl.OTHER, makVrl.PULSE, makVrl.X_BAND, makVrl.Y_BAND }
enum  makVrl.InputSource {
  makVrl.OTHER, makVrl.PILOT, makVrl.COPILOT, makVrl.FIRST_OFFICER,
  makVrl.DRIVER, makVrl.LOADER, makVrl.GUNNER, makVrl.COMMANDER,
  makVrl.DIGITAL_DATA_DEVICE, makVrl.INTERCOM
}
enum  makVrl.ReferenceSystem { makVrl.WORLDCOORD = 1, makVrl.ENTITYCOORD = 2 }
enum  makVrl.ModulationDetailCombinationType { makVrl.OTHER, makVrl.AMPLITUDE_ANGLE_PULSE }
enum  makVrl.ModulationMajorType {
  makVrl.OTHER, makVrl.AMPLITUDE, makVrl.AMPLITUDE_ANGLE, makVrl.ANGLE = 3,
  makVrl.COMBINATION = 4, makVrl.PULSE = 5, makVrl.UNMODULATED = 6, makVrl.CARRIER_PHASE_SHIFT = 7
}
enum  makVrl.TransmitTerminalSecondaryMode { makVrl.NONE, makVrl.NET_POSITION_REFERENCE, makVrl.PRIMARY_NAVIGATION_CONTROLLER, makVrl.SECONDARY_NAVIGATION_CONTROLLER }
enum  makVrl.TransmitState { makVrl.OFF, makVrl.RADIO_ON_NOT_TRANSMITTING, makVrl.ON }
enum  makVrl.CryptoMode { makVrl.BASEBAND, makVrl.DIPHASE }
enum  makVrl.StartOfMessage { makVrl.NOT_START, makVrl.START }
enum  makVrl.TransmitTerminalPrimaryMode { makVrl.NTR, makVrl.JTIDS }
enum  makVrl.SyncState { makVrl.COURSE = 1, makVrl.FINE = 2 }
enum  makVrl.ModulationDetailCarrierPhaseShiftType { makVrl.OTHER }
enum  makVrl.ModulationDetailUnmodulatedType { makVrl.OTHER, makVrl.CONTINOUS_WAVE }
enum  makVrl.ModulationDetailAngleType { makVrl.OTHER, makVrl.FM, makVrl.FSK, makVrl.PM }
enum  makVrl.ModulationDetailAplitudeType {
  makVrl.OTHER, makVrl.AFSK, makVrl.AM, makVrl.CW,
  makVrl.DSB, makVrl.ISB, makVrl.LSB, makVrl.SSB_FULL,
  makVrl.SSB_REDUC, makVrl.USB, makVrl.VSB
}
enum  makVrl.AntennaPatternType { makVrl.OMNIDIRECTIONAL = 0, makVrl.BEAM = 1, makVrl.SPHERICALHARMONIC = 2 }

Document ID: Generated on Mon Apr 8 04:49:21 EDT 2019 from SVN revision 197403
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