VR-Link JAVA API Documentation
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Classes
Package com.mak.vrlj.math

Simulation mathematics classes and utilities. More...

Classes

interface  ConstMatrix3d
 An interface to Matrix3d which only exposes methods which don't allow altering the object, e.g. More...
interface  ConstQuaternion
 An interface to Quaternion which only exposes methods which don't allow altering the object. More...
interface  ConstTaitBryan
 An interface to TaitBryan which only exposes methods which don't allow altering the object, e.g. More...
interface  ConstVector3d
 An interface to Vector3d which only exposes methods which don't allow altering the object, e.g. More...
interface  ConstVector3f
 An interface to Vector3f which only exposes methods which don't allow altering the object, e.g. More...
class  MathUtil
 Various math utilities. More...
class  Matrix3d
 A 3x3 matrix. More...
class  Quaternion
 Quaternion. More...
class  TaitBryan
 DtTaitBryans are used to represent orientation of an object, using a set of three Euler angles. More...
class  Vector3d
 Represents a 3D vector using three doubles. More...
class  Vector3f
 Represents a 3D vector using three floats. More...

Detailed Description

Simulation mathematics classes and utilities.


Document ID: Generated on Mon Jun 22 21:18:40 EDT 2020 from SVN revision 213785
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