|
| enum | FuzeType {
FuzeType.OTHER =0,
FuzeType.CONTACT =1000,
FuzeType.CONTACTINSTANT =1100,
FuzeType.CONTACTDELAYED =1200,
FuzeType.TIMED =2000,
FuzeType.PROXIMITY =3000,
FuzeType.COMMAND =4000,
FuzeType.ALTITUDE =5000,
FuzeType.DEPTH =6000,
FuzeType.ACOUSTIC =7000
} |
| |
| enum | ResultType {
ResultType.OTHER,
ResultType.ENTITYIMPACT,
ResultType.ENTITYPROXIMATE,
ResultType.GROUNDIMPACT,
ResultType.GROUNDPROXIMATE,
ResultType.DETONATION,
ResultType.NONE,
ResultType.HE_SMALL,
ResultType.HE_MEDIUM,
ResultType.HE_LARGE,
ResultType.ARMORPEIRCING,
ResultType.DIRTBLAST_SMALL,
ResultType.DIRTBLAST_MEDIUM,
ResultType.DIRTBLAST_LARGE,
ResultType.WATERBLAST_SMALL,
ResultType.WATERBLAST_MEDIUM,
ResultType.WATERBLAST_LARGE,
ResultType.CLEARINGLINECHARGE,
ResultType.ENVIRONMENTALOBJECTIMPACT,
ResultType.ENVIRONMENTALOBJECTPROXIMATE,
ResultType.WATERIMPACT,
ResultType.AIRBURST
} |
| |
| enum | WarheadType {
WarheadType.OTHER =0,
WarheadType.HIGHEXPLOSIVE =1000,
WarheadType.HIGHEXPLOSIVEPLATIC =1100,
WarheadType.HIGHEXPLOSIVEINCENDIARY =1200,
WarheadType.HIGHEXPLOSIVEFRAGMENTATION =1300,
WarheadType.HIGHEXPLOSIVEANTITANK =1400,
WarheadType.HIGHEXPLOSIVEBOMBLETS =1500,
WarheadType.HIGHEXPLOSIVESHAPEDCHARGE =1600,
WarheadType.SMOKE =2000,
WarheadType.ILLUMINATION =3000,
WarheadType.PRACTICE =4000,
WarheadType.KINETIC =5000,
WarheadType.UNUSED =6000,
WarheadType.NUCLEAR =7000,
WarheadType.CHEMICALGENERAL =8000,
WarheadType.CHEMICALBLISTER =8100,
WarheadType.CHEMICALBLOOD =8200,
WarheadType.CHEMICALNERVE =8300,
WarheadType.BIOLOGICALGENERAL =9000
} |
| |
| enum | ParameterTypes {
ParameterTypes.POSITION = 1,
ParameterTypes.POSITIONRATE = 2,
ParameterTypes.EXTENSION = 3,
ParameterTypes.EXTENSIONRATE = 4,
ParameterTypes.X = 5,
ParameterTypes.XRATE = 6,
ParameterTypes.Y = 7,
ParameterTypes.YRATE = 8,
ParameterTypes.Z = 9,
ParameterTypes.ZRATE = 10,
ParameterTypes.AZIMUTH = 11,
ParameterTypes.AZIMUTHRATE = 12,
ParameterTypes.ELEVATION = 13,
ParameterTypes.ELEVATIONRATE = 14,
ParameterTypes.ROTATION = 15,
ParameterTypes.ROTATIONRATE = 16
} |
| |
|
| static string | theName [get] |
| |
| string | firingId [get, set] |
| |
| string | targetId [get, set] |
| |
| string | munitionId [get, set] |
| |
| Vector3d | worldPosition [get, set] |
| |
| Vector3f | velocity [get, set] |
| |
| int | eventId [get, set] |
| |
| EntityType | munitionType [get, set] |
| |
| FuzeType | fuzeType [get, set] |
| |
| WarheadType | warheadType [get, set] |
| |
| int | quantity [get, set] |
| |
| int | rate [get, set] |
| |
| Vector3f | entityLocation [get, set] |
| |
| ResultType | result [get, set] |
| |
| List< ArtPart > | ArticulatedParts [get, set] |
| |
| String | name [get] |
| |
| double | timeStamp [get, set] |
| |
| Enumerator |
|---|
| OTHER |
|
| CONTACT |
|
| CONTACTINSTANT |
|
| CONTACTDELAYED |
|
| TIMED |
|
| PROXIMITY |
|
| COMMAND |
|
| ALTITUDE |
|
| DEPTH |
|
| ACOUSTIC |
|
| Enumerator |
|---|
| POSITION |
|
| POSITIONRATE |
|
| EXTENSION |
|
| EXTENSIONRATE |
|
| X |
|
| XRATE |
|
| Y |
|
| YRATE |
|
| Z |
|
| ZRATE |
|
| AZIMUTH |
|
| AZIMUTHRATE |
|
| ELEVATION |
|
| ELEVATIONRATE |
|
| ROTATION |
|
| ROTATIONRATE |
|
| Enumerator |
|---|
| OTHER |
|
| ENTITYIMPACT |
|
| ENTITYPROXIMATE |
|
| GROUNDIMPACT |
|
| GROUNDPROXIMATE |
|
| DETONATION |
|
| NONE |
|
| HE_SMALL |
|
| HE_MEDIUM |
|
| HE_LARGE |
|
| ARMORPEIRCING |
|
| DIRTBLAST_SMALL |
|
| DIRTBLAST_MEDIUM |
|
| DIRTBLAST_LARGE |
|
| WATERBLAST_SMALL |
|
| WATERBLAST_MEDIUM |
|
| WATERBLAST_LARGE |
|
| CLEARINGLINECHARGE |
|
| ENVIRONMENTALOBJECTIMPACT |
|
| ENVIRONMENTALOBJECTPROXIMATE |
|
| WATERIMPACT |
|
| AIRBURST |
|
| Enumerator |
|---|
| OTHER |
|
| HIGHEXPLOSIVE |
|
| HIGHEXPLOSIVEPLATIC |
|
| HIGHEXPLOSIVEINCENDIARY |
|
| HIGHEXPLOSIVEFRAGMENTATION |
|
| HIGHEXPLOSIVEANTITANK |
|
| HIGHEXPLOSIVEBOMBLETS |
|
| HIGHEXPLOSIVESHAPEDCHARGE |
|
| SMOKE |
|
| ILLUMINATION |
|
| PRACTICE |
|
| KINETIC |
|
| UNUSED |
|
| NUCLEAR |
|
| CHEMICALGENERAL |
|
| CHEMICALBLISTER |
|
| CHEMICALBLOOD |
|
| CHEMICALNERVE |
|
| BIOLOGICALGENERAL |
|
| DetonateMessage.DetonateMessage |
( |
| ) |
|
|
inline |
| static DetonateMessage.DetonateMessage |
( |
| ) |
|
|
inlinestaticprivate |
| override void DetonateMessage.deserialize |
( |
ref BinaryReader |
reader | ) |
|
|
inlineprotectedvirtual |
| override int DetonateMessage.messageSize |
( |
| ) |
|
|
inlineprotectedvirtual |
| override void DetonateMessage.serialize |
( |
ref BinaryWriter |
writer | ) |
|
|
inlineprotectedvirtual |
Reimplemented from Message.
References makVrl.EntityType.category, makVrl.EntityType.country, makVrl.EntityType.domain, makVrl.EntityType.extra, makVrl.EntityType.kind, myArticulatedParts, myEventId, myFiringId, myFuzeType, myMunitionId, myMunitionType, myQuantity, myRate, myResult, myTargetId, myWarheadType, makVrl.EntityType.specific, and makVrl.EntityType.subCategory.
| Vector3f DetonateMessage.myEntityLocation |
|
private |
| int DetonateMessage.myEventId |
|
private |
| string DetonateMessage.myFiringId = "" |
|
private |
| string DetonateMessage.myMunitionId = "" |
|
private |
| int DetonateMessage.myQuantity |
|
private |
| int DetonateMessage.myRate |
|
private |
| string DetonateMessage.myTargetId = "" |
|
private |
| Vector3d DetonateMessage.myWorldPosition |
|
private |
| const String DetonateMessage.theFullName ="DetonateMessage" |
| List<ArtPart> DetonateMessage.ArticulatedParts |
|
getset |
| int DetonateMessage.eventId |
|
getset |
| string DetonateMessage.firingId |
|
getset |
| string DetonateMessage.munitionId |
|
getset |
| int DetonateMessage.quantity |
|
getset |
| string DetonateMessage.targetId |
|
getset |
| string DetonateMessage.theName |
|
staticget |
The documentation for this class was generated from the following file: