|
| enum | PolarDirection { PolarDirection.East,
PolarDirection.West,
PolarDirection.North,
PolarDirection.South
} |
| |
| enum | DeadReckonTypes {
DeadReckonTypes.Other,
DeadReckonTypes.Static,
DeadReckonTypes.Fpw,
DeadReckonTypes.Rpw,
DeadReckonTypes.Rvw,
DeadReckonTypes.Fvw,
DeadReckonTypes.Fpb,
DeadReckonTypes.Rpb,
DeadReckonTypes.Rvb,
DeadReckonTypes.Fvb
} |
| |
| enum | DtWarheadType {
DtWarheadType.Other = 0,
DtWarheadType.HighExplosive = 1000,
DtWarheadType.HighExplosivePlastic = 1100,
DtWarheadType.HighExplosiveIncendiary = 1200,
DtWarheadType.HighExplosiveFragmentation = 1300,
DtWarheadType.HighExplosiveAntiTank = 1400,
DtWarheadType.HighExplosiveBomblets = 1500,
DtWarheadType.HighExplosiveShapedCharge = 1600,
DtWarheadType.Smoke = 2000,
DtWarheadType.Illumination = 3000,
DtWarheadType.Practice = 4000,
DtWarheadType.Kinetic = 5000,
DtWarheadType.Unused = 6000,
DtWarheadType.Nuclear = 7000,
DtWarheadType.ChemicalGeneral = 8000,
DtWarheadType.ChemicalBlisterAgent = 8100,
DtWarheadType.ChemicalBloodAgent = 8200,
DtWarheadType.ChemicalNerveAgent = 8300,
DtWarheadType.BiologicalGeneral = 9000
} |
| |
| enum | DetonatorFuze {
DetonatorFuze.Other = 0,
DetonatorFuze.Contact = 1000,
DetonatorFuze.ContactInstant = 1100,
DetonatorFuze.ContactDelayed = 1200,
DetonatorFuze.Timed = 2000,
DetonatorFuze.Proximity = 3000,
DetonatorFuze.Command = 4000,
DetonatorFuze.Altitude = 5000,
DetonatorFuze.Depth = 6000,
DetonatorFuze.Acoustic = 7000
} |
| |
| enum | DetonationResult {
DetonationResult.Other = 0,
DetonationResult.EntityImpact = 1,
DetonationResult.EntityProximate = 2,
DetonationResult.GroundImpact = 3,
DetonationResult.GroundProximate = 4,
DetonationResult.Detonation = 5,
DetonationResult.None = 6,
DetonationResult.HE_HitSmall = 7,
DetonationResult.HE_HitMedium = 8,
DetonationResult.HE_HitLarge = 9,
DetonationResult.ArmorPiercingHit = 10,
DetonationResult.DirtBlastSmall = 11,
DetonationResult.DirtBlastMedium = 12,
DetonationResult.DirtBlastLarge = 13,
DetonationResult.WaterBlastSmall = 14,
DetonationResult.WaterBlastMedium = 15,
DetonationResult.WaterBlastLarge = 16,
DetonationResult.AirHit = 17,
DetonationResult.BuildingHitSmall = 18,
DetonationResult.BuildingHitMedium = 19,
DetonationResult.BuildingHitLarge = 20,
DetonationResult.MineClearingLineCharge = 21,
DetonationResult.EnvironmentObjectImpact = 22,
DetonationResult.EnvironmentObjectProximate = 23,
DetonationResult.WaterImpact = 24,
DetonationResult.AirBurst = 25
} |
| |
| enum | ArtParamType {
ArtParamType.Position = 1,
ArtParamType.PositionRate = 2,
ArtParamType.Extension = 3,
ArtParamType.ExtensionRate = 4,
ArtParamType.X = 5,
ArtParamType.XRate = 6,
ArtParamType.Y = 7,
ArtParamType.YRate = 8,
ArtParamType.Z = 9,
ArtParamType.ZRate = 10,
ArtParamType.Azimuth = 11,
ArtParamType.AzimuthRate = 12,
ArtParamType.Elevation = 13,
ArtParamType.ElevationRate = 14,
ArtParamType.Rotation = 15,
ArtParamType.RotationRate = 16
} |
| | Articulated Part Parameter Types. More...
|
| |
| enum | ArtPartType {
ArtPartType.EntityBase = -1,
ArtPartType.Rudder = 1024,
ArtPartType.LeftFlap = 1056,
ArtPartType.RightFlap = 1088,
ArtPartType.LeftAileron = 1120,
ArtPartType.RightAileron = 1152,
ArtPartType.HelicopterMainRotor = 1184,
ArtPartType.HelicopterTailRotor = 1216,
ArtPartType.OtherAircraftControl = 1248,
ArtPartType.Periscope = 2048,
ArtPartType.GenericAntenna = 2080,
ArtPartType.Snorkel = 2112,
ArtPartType.OtherSubExtendable = 2144,
ArtPartType.LandingGear = 3072,
ArtPartType.TailHook = 3104,
ArtPartType.SpeedBrake = 3136,
ArtPartType.LeftWeaponBayDoor = 3168,
ArtPartType.RightWeaponBayDoor = 3200,
ArtPartType.TankAPCHatch = 3232,
ArtPartType.WingSweep = 3264,
ArtPartType.BridgeLauncher = 3296,
ArtPartType.BridgeSection1 = 3328,
ArtPartType.BridgeSection2 = 3360,
ArtPartType.BridgeSection3 = 3392,
ArtPartType.PrimaryBlade1 = 3424,
ArtPartType.PrimaryBlade2 = 3456,
ArtPartType.PrimaryBoom = 3488,
ArtPartType.PrimaryLauncherArm = 3520,
ArtPartType.PrimaryTurret1 = 4096,
ArtPartType.PrimaryTurret2 = 4128,
ArtPartType.PrimaryTurret3 = 4160,
ArtPartType.PrimaryTurret4 = 4192,
ArtPartType.PrimaryTurret5 = 4224,
ArtPartType.PrimaryTurret6 = 4256,
ArtPartType.PrimaryTurret7 = 4288,
ArtPartType.PrimaryTurret8 = 4320,
ArtPartType.PrimaryTurret9 = 4352,
ArtPartType.PrimaryTurret10 = 4384,
ArtPartType.PrimaryGun1 = 4416,
ArtPartType.PrimaryGun2 = 4448,
ArtPartType.PrimaryGun3 = 4480,
ArtPartType.PrimaryGun4 = 4512,
ArtPartType.PrimaryGun5 = 4544,
ArtPartType.PrimaryGun6 = 4576,
ArtPartType.PrimaryGun7 = 4608,
ArtPartType.PrimaryGun8 = 4640,
ArtPartType.PrimaryGun9 = 4672,
ArtPartType.PrimaryGun10 = 4704,
ArtPartType.PrimaryLauncher1 = 4736,
ArtPartType.PrimaryLauncher2 = 4768,
ArtPartType.PrimaryLauncher3 = 4800,
ArtPartType.PrimaryLauncher4 = 4832,
ArtPartType.PrimaryLauncher5 = 4864,
ArtPartType.PrimaryLauncher6 = 4896,
ArtPartType.PrimaryLauncher7 = 4928,
ArtPartType.PrimaryLauncher8 = 4960,
ArtPartType.PrimaryLauncher9 = 4992,
ArtPartType.PrimaryLauncher10 = 5024,
ArtPartType.PrimaryDefenseSys1 = 5056,
ArtPartType.PrimaryDefenseSys2 = 5088,
ArtPartType.PrimaryDefenseSys3 = 5120,
ArtPartType.PrimaryDefenseSys4 = 5152,
ArtPartType.PrimaryDefenseSys5 = 5184,
ArtPartType.PrimaryDefenseSys6 = 5216,
ArtPartType.PrimaryDefenseSys7 = 5248,
ArtPartType.PrimaryDefenseSys8 = 5280,
ArtPartType.PrimaryDefenseSys9 = 5312,
ArtPartType.PrimaryDefenseSys10 = 5344,
ArtPartType.PrimaryRadar1 = 5376,
ArtPartType.PrimaryRadar2 = 5408,
ArtPartType.PrimaryRadar3 = 5440,
ArtPartType.PrimaryRadar4 = 5472,
ArtPartType.PrimaryRadar5 = 5504,
ArtPartType.PrimaryRadar6 = 5536,
ArtPartType.PrimaryRadar7 = 5568,
ArtPartType.PrimaryRadar8 = 5600,
ArtPartType.PrimaryRadar9 = 5632,
ArtPartType.PrimaryRadar10 = 5664,
ArtPartType.SecondaryTurret1 = 5696,
ArtPartType.SecondaryTurret2 = 5728,
ArtPartType.SecondaryTurret3 = 5760,
ArtPartType.SecondaryTurret4 = 5792,
ArtPartType.SecondaryTurret5 = 5824,
ArtPartType.SecondaryTurret6 = 5856,
ArtPartType.SecondaryTurret7 = 5888,
ArtPartType.SecondaryTurret8 = 5920,
ArtPartType.SecondaryTurret9 = 5952,
ArtPartType.SecondaryTurret10 = 5984,
ArtPartType.SecondaryGun1 = 6016,
ArtPartType.SecondaryGun2 = 6048,
ArtPartType.SecondaryGun3 = 6080,
ArtPartType.SecondaryGun4 = 6112,
ArtPartType.SecondaryGun5 = 6144,
ArtPartType.SecondaryGun6 = 6176,
ArtPartType.SecondaryGun7 = 6208,
ArtPartType.SecondaryGun8 = 6240,
ArtPartType.SecondaryGun9 = 6272,
ArtPartType.SecondaryGun10 = 6304,
ArtPartType.SecondaryLauncher1 = 6336,
ArtPartType.SecondaryLauncher2 = 6368,
ArtPartType.SecondaryLauncher3 = 6400,
ArtPartType.SecondaryLauncher4 = 6432,
ArtPartType.SecondaryLauncher5 = 6464,
ArtPartType.SecondaryLauncher6 = 6496,
ArtPartType.SecondaryLauncher7 = 6528,
ArtPartType.SecondaryLauncher8 = 6560,
ArtPartType.SecondaryLauncher9 = 6592,
ArtPartType.SecondaryLauncher10 = 6624,
ArtPartType.SecondaryDefenseSys1 = 6656,
ArtPartType.SecondaryDefenseSys2 = 6688,
ArtPartType.SecondaryDefenseSys3 = 6720,
ArtPartType.SecondaryDefenseSys4 = 6752,
ArtPartType.SecondaryDefenseSys5 = 6784,
ArtPartType.SecondaryDefenseSys6 = 6816,
ArtPartType.SecondaryDefenseSys7 = 6848,
ArtPartType.SecondaryDefenseSys8 = 6880,
ArtPartType.SecondaryDefenseSys9 = 6912,
ArtPartType.SecondaryDefenseSys10 = 6944,
ArtPartType.SecondaryRadar1 = 6976,
ArtPartType.SecondaryRadar2 = 7008,
ArtPartType.SecondaryRadar3 = 7040,
ArtPartType.SecondaryRadar4 = 7072,
ArtPartType.SecondaryRadar5 = 7104,
ArtPartType.SecondaryRadar6 = 7136,
ArtPartType.SecondaryRadar7 = 7168,
ArtPartType.SecondaryRadar8 = 7200,
ArtPartType.SecondaryRadar9 = 7232,
ArtPartType.SecondaryRadar10 = 7264
} |
| | Articulated Part Types. More...
|
| |
| enum | EmissionPduType { EmissionPduType.StateUpdate,
EmissionPduType.ChangeDataUpdate
} |
| |
| enum | EmitterSysName { EmitterSysName.EmitterSysOther
} |
| |
| enum | EmissionFunc {
EmissionFunc.Other = 0,
EmissionFunc.MultiFunction = 1,
EmissionFunc.EarlyWarningSurveillance = 2,
EmissionFunc.HeightFinding = 3,
EmissionFunc.FireControl = 4,
EmissionFunc.AcquisitionDetection = 5,
EmissionFunc.Tracking = 6,
EmissionFunc.GuidanceIllumination = 7,
EmissionFunc.FiringPointLaunchPointLocation = 8,
EmissionFunc.Ranging = 9,
EmissionFunc.RadarAltimeter = 10,
EmissionFunc.Imaging = 11,
EmissionFunc.MotionDetection = 12,
EmissionFunc.Navigation = 13,
EmissionFunc.Weather = 14,
EmissionFunc.Instrumentation = 15,
EmissionFunc.IdentificationClassification = 16,
EmissionFunc.JammingNoise = 64,
EmissionFunc.JammingDeception = 65,
EmissionFunc.Decoy = 66,
EmissionFunc.WeaponNonLethal = 96,
EmissionFunc.WeaponLethal = 97
} |
| |
| enum | BeamFunc {
BeamFunc.Other = 0,
BeamFunc.Search = 1,
BeamFunc.HeightFinder = 2,
BeamFunc.Acquisition = 3,
BeamFunc.Tracking = 4,
BeamFunc.AcquisitionAnracking = 5,
BeamFunc.CommandGuidance = 6,
BeamFunc.Illumination = 7,
BeamFunc.RangeOnlyRadar = 8,
BeamFunc.MissileBeacon = 9,
BeamFunc.MissileFuze = 10,
BeamFunc.ActiveRadarMissileSeeker = 11,
BeamFunc.Jammer = 12,
BeamFunc.IFF = 13,
BeamFunc.NavWeather = 14,
BeamFunc.Meteorological = 15,
BeamFunc.DataTransmission = 16,
BeamFunc.NavDirectionalBeacon = 17
} |
| |
| enum | TrackingJamming { TrackingJamming.NotTrackingAllTargets,
TrackingJamming.TrackingAllTargets
} |
| |
| enum | EntityKind {
EntityKind.EntityKindOther = 0,
EntityKind.Platform = 1,
EntityKind.Munition = 2,
EntityKind.LifeForm = 3,
EntityKind.Environmental = 4,
EntityKind.CulturalFeature = 5,
EntityKind.Supply = 6,
EntityKind.Radio = 7,
EntityKind.Expendable = 8,
EntityKind.Sensor = 9
} |
| | EntityKinds. More...
|
| |
| enum | CountryCode {
CountryCode.CountryCodeOther = 0,
CountryCode.France = 71,
CountryCode.Iraq = 102,
CountryCode.UnionOfSovietSocialistRepublics = 222,
CountryCode.UnitedKingdom = 224,
CountryCode.UnitedStates = 225
} |
| | Country codes. More...
|
| |
| enum | EnvironmentalAir {
EnvironmentalAir.EnvironmentalDomainAirOther = 0,
EnvironmentalAir.Smoke = 1,
EnvironmentalAir.Fog = 2,
EnvironmentalAir.Cloud = 3,
EnvironmentalAir.CloudWithRainFalling = 4,
EnvironmentalAir.CloudWithSnowFalling = 5
} |
| | Environmental. More...
|
| |
| enum | CulturalFeatureLand {
CulturalFeatureLand.BridgeConcreteTwoLane = 1,
CulturalFeatureLand.BuildingOneStory = 7,
CulturalFeatureLand.BuildingTwoStory = 8,
CulturalFeatureLand.BuildingThreeStory = 9,
CulturalFeatureLand.BuildingFourStory = 10,
CulturalFeatureLand.DragonsTeeth = 20
} |
| | Cultural Feature. More...
|
| |
| enum | LandCulturalFeature {
LandCulturalFeature.LandCulturalFeatureOther = 0,
LandCulturalFeature.LandCulturalFeatureBridge = 1,
LandCulturalFeature.LandCulturalFeatureBuilding = 2,
LandCulturalFeature.LandCulturalFeatureTracks = 3,
LandCulturalFeature.LandCulturalFeatureCrater = 4,
LandCulturalFeature.LandCulturalFeatureObstacle = 5,
LandCulturalFeature.LandCulturalFeatureFlagsMarkers = 6,
LandCulturalFeature.LandCulturalFeaturePreparedPositions = 7,
LandCulturalFeature.LandCulturalFeatureUndergroundFacility = 8,
LandCulturalFeature.LandCulturalFeatureSSMSite = 9,
LandCulturalFeature.LandCulturalFeatureRunway = 10,
LandCulturalFeature.LandCulturalFeatureSAMSite = 11,
LandCulturalFeature.LandCulturalFeatureNuclearPowerPlant = 12,
LandCulturalFeature.LandCulturalFeatureRailyard = 13,
LandCulturalFeature.LandCulturalFeatureCampLejeuneMOUTCTF = 14,
LandCulturalFeature.LandCulturalFeaturePOLStorageTank = 15,
LandCulturalFeature.LandCulturalFeatureCargoContainer = 16,
LandCulturalFeature.LandCulturalFeatureTower = 17,
LandCulturalFeature.LandCulturalFeatureAAASite = 18,
LandCulturalFeature.LandCulturalFeatureBridgeSpan = 19,
LandCulturalFeature.LandCulturalFeatureRoadElement = 20
} |
| | Land Cultural Feature - Category 5.1.0.x. More...
|
| |
| enum | LandCulturalFeatureBridge {
LandCulturalFeatureBridge.LandCulturalFeatureBridgeOther = 0,
LandCulturalFeatureBridge.LandCulturalFeatureBridgeConcreteTwoLane = 1,
LandCulturalFeatureBridge.LandCulturalFeatureBridgeConcreteFourLane = 2,
LandCulturalFeatureBridge.LandCulturalFeatureBridgeTrussTwoLane = 3,
LandCulturalFeatureBridge.LandCulturalFeatureBridgeTrussFourLane = 4,
LandCulturalFeatureBridge.LandCulturalFeatureBridgeSuspensionTwoLane = 5,
LandCulturalFeatureBridge.LandCulturalFeatureBridgeSuspensionFourLane = 6
} |
| | Land Cultural Feature - Bridge - Subcategory 5.1.0.1.x. More...
|
| |
| enum | LandCulturalFeatureBuilding {
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingOther = 0,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingOneStory = 1,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingTwoStory = 2,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingThreeStory = 3,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingFourStory = 4,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingFiveStory = 5,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingSixStory = 6,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingSevenStory = 7,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingEightStory = 8,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingNineStory = 9,
LandCulturalFeatureBuilding.LandCulturalFeatureBuildingTenStory = 10
} |
| | Land Cultural Feature - Building - Subcategory 5.1.0.2.x. More...
|
| |
| enum | LandCulturalFeatureObstacle {
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleOther = 0,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleDitch = 1,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleTankDitch100x400M = 2,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleTankDitch200x400M = 3,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleTankDitch300x400M = 4,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleAbatis8Tree = 5,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleConcertinaFence3Roll = 6,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleLogCribRectangular = 7,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleAmmoPrestock = 8,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleFuelPrestock = 9,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleMinefieldHasty0to300M = 10,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleMinefieldPrepared0to500M = 11,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleMinefieldScatterableOval = 12,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleBarbedWire = 13,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleDragonsTeeth = 14,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleJerseyBarrier = 15,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleRoadblockImproved = 16,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleRoadblockMajor = 17,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleRoadblockTires = 18,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleTrashCans = 19,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleRubble = 20,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleCardboardBoxes = 21,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleTrashBags = 22,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleFuelDrum55Gal = 23,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleWeaponsStack20CountAK_RPK_RPG = 24,
LandCulturalFeatureObstacle.LandCulturalFeatureObstacleTarget = 25
} |
| | Land Cultural Feature - Obstacle - Subcategory 5.1.0.5.x. More...
|
| |
| enum | SupplyCategories {
SupplyCategories.SupplyOther = 0,
SupplyCategories.SupplyFuels = 1,
SupplyCategories.SupplyOils = 2,
SupplyCategories.SupplyLubricants = 3,
SupplyCategories.SupplyFood = 4,
SupplyCategories.SupplySpareParts = 5,
SupplyCategories.SupplyPersonnel = 6
} |
| | Supply Types. More...
|
| |
| enum | SizeQualifier {
SizeQualifier.Other = 0,
SizeQualifier.VerySmall = 20,
SizeQualifier.Small = 40,
SizeQualifier.Medium = 60,
SizeQualifier.Large = 80,
SizeQualifier.VeryLarge = 100
} |
| | Used by both Environmental and Cultural features. More...
|
| |
| enum | PaintScheme { PaintScheme.UNIFORM_COLOR,
PaintScheme.CAMOUFLAGE
} |
| |
| enum | Mobility { Mobility.NO_MOBILITY_KILL,
Mobility.MOBILITY_KILL
} |
| |
| enum | FirePower { FirePower.NO_FIREPOWER_KILL,
FirePower.FIREPOWER_KILL
} |
| |
| enum | DamageState { DamageState.NONE,
DamageState.SLIGHT,
DamageState.MODERATE,
DamageState.DESTROYED
} |
| |
| enum | Smoke { Smoke.NOT_SMOKING,
Smoke.PLUME,
Smoke.ENGINGE_SMOKE,
Smoke.PLUME_AND_ENGINE_SMOKE
} |
| |
| enum | TrailingEffects { TrailingEffects.NONE,
TrailingEffects.SMALL,
TrailingEffects.MEDIUM,
TrailingEffects.LARGE
} |
| |
| enum | LightState { LightState.OFF,
LightState.ON
} |
| |
| enum | Flaming { Flaming.OFF,
Flaming.ON
} |
| |
| enum | Launcher { Launcher.OFF,
Launcher.ON
} |
| |
| enum | CamouflageType { CamouflageType.OFF,
CamouflageType.ON
} |
| |
| enum | Concealed { Concealed.NOT_CONCEALED,
Concealed.CONCEALED
} |
| |
| enum | FrozenStatus { FrozenStatus.NOT_FROZEN,
FrozenStatus.FROZEN
} |
| |
| enum | PowerPlantStatus { PowerPlantStatus.OFF,
PowerPlantStatus.ON
} |
| |
| enum | State { State.ACTIVE,
State.DEACTIVATED
} |
| |
| enum | Tent { Tent.NOT_EXTENDED,
Tent.EXTENDED
} |
| |
| enum | Ramp { Ramp.UP,
Ramp.DOWN
} |
| |
| enum | SurrenderState { SurrenderState.NOT_SURRENDERED,
SurrenderState.SURRENDERED
} |
| |
| enum | MaskedCloaked { MaskedCloaked.NOT_MASKED,
MaskedCloaked.MASKED
} |
| |
| enum | HatchState {
HatchState.NA,
HatchState.CLOSED,
HatchState.POPPED,
HatchState.POPPEDANDPERSON,
HatchState.OPEN,
HatchState.OPENANDPERSON
} |
| |
| enum | Canopy { Canopy.NA,
Canopy.CLOSED,
Canopy.OPEN
} |
| |
| enum | Compliance {
Compliance.DETAINED,
Compliance.SURRENDER,
Compliance.USING_FISTS,
Compliance.VERBAL_ABUSE_1,
Compliance.VERBAL_ABUSE_2,
Compliance.VERBAL_ABUSE_3,
Compliance.PASSIVE_RESISTANCE_1,
Compliance.PASSIVE_RESISTANCE_2,
Compliance.PASSIVE_RESISTANCE_3,
Compliance.USING_NONLETHAL_WEAPON_1,
Compliance.USING_NONLETHAL_WEAPON_2,
Compliance.USING_NONLETHAL_WEAPON_3,
Compliance.USING_NONLETHAL_WEAPON_4,
Compliance.USING_NONLETHAL_WEAPON_5,
Compliance.USING_NONLETHAL_WEAPON_6
} |
| |
| enum | ConcealedStationary { ConcealedStationary.NOT_CONCEALED,
ConcealedStationary.CONCEALED
} |
| |
| enum | ConcealedMovement { ConcealedMovement.OPEN_MOVEMENT,
ConcealedMovement.RUSH_BETWEEN_COVER
} |
| |
| enum | Density {
Density.CLEAR,
Density.HAZY,
Density.DENSE,
Density.VERY_DENSE,
Density.OPAQUE
} |
| |
| enum | InternalHeatStatus { InternalHeatStatus.OFF,
InternalHeatStatus.ON
} |
| |
| enum | Antenna { Antenna.NOT_RAISED,
Antenna.RAISED
} |
| |
| enum | LightType {
LightType.LIGHTS =12,
LightType.HEAD_LIGHTS =12,
LightType.FLASH_LIGHTS =12,
LightType.LANDING_LIGHTS =12,
LightType.RUNNING_LIGHTS =12,
LightType.TAIL_LIGHTS =13,
LightType.NAVIGATION_LIGHTS =13,
LightType.ANTI_COLLISION_LIGHTS =14,
LightType.BRAKE_LIGHTS =14,
LightType.FORMATION_LIGHTS =24,
LightType.BLACK_OUT_LIGHTS =26,
LightType.BLACK_OUT_BRAKE_LIGHTS =27,
LightType.SPOT_LIGHTS =28,
LightType.EXTERIOR_LIGHTS =28,
LightType.EXTERNAL_LIGHTS =28,
LightType.INTERIOR_LIGHTS =29,
LightType.INTERNAL_LIGHTS =29
} |
| |
| enum | WeaponState { WeaponState.NOWEAPON,
WeaponState.STOWED,
WeaponState.DEPLOYED,
WeaponState.FIREPOSITION
} |
| |
| enum | LifeformState {
LifeformState.NA,
LifeformState.STANDING,
LifeformState.WALKING,
LifeformState.RUNNING,
LifeformState.KNEELING,
LifeformState.PRONE,
LifeformState.CRAWLING,
LifeformState.SWIMMING,
LifeformState.PARACHUTING,
LifeformState.JUMPING,
LifeformState.SITTING,
LifeformState.SQUATTING,
LifeformState.CROUCHING,
LifeformState.WADING
} |
| |
| enum | CamoflageType { CamoflageType.DESERT,
CamoflageType.WINTER,
CamoflageType.FOREST
} |
| |
| enum | ForceType { ForceType.OTHER,
ForceType.FRIENDLY,
ForceType.OPPOSING,
ForceType.NEUTRAL
} |
| |
| enum | ParameterTypes {
ParameterTypes.POSITION = 1,
ParameterTypes.POSITIONRATE = 2,
ParameterTypes.EXTENSION = 3,
ParameterTypes.EXTENSIONRATE = 4,
ParameterTypes.X = 5,
ParameterTypes.XRATE = 6,
ParameterTypes.Y = 7,
ParameterTypes.YRATE = 8,
ParameterTypes.Z = 9,
ParameterTypes.ZRATE = 10,
ParameterTypes.AZIMUTH = 11,
ParameterTypes.AZIMUTHRATE = 12,
ParameterTypes.ELEVATION = 13,
ParameterTypes.ELEVATIONRATE = 14,
ParameterTypes.ROTATION = 15,
ParameterTypes.ROTATIONRATE = 16
} |
| |
| enum | FuzeType {
FuzeType.OTHER = 0,
FuzeType.CONTACT = 1000,
FuzeType.CONTACTINSTANT = 1100,
FuzeType.CONTACTDELAYED = 1200,
FuzeType.TIMED = 2000,
FuzeType.PROXIMITY = 3000,
FuzeType.COMMAND = 4000,
FuzeType.ALTITUDE = 5000,
FuzeType.DEPTH = 6000,
FuzeType.ACOUSTIC = 7000
} |
| |
| enum | WarheadType {
WarheadType.OTHER = 0,
WarheadType.HIGHEXPLOSIVE = 1000,
WarheadType.HIGHEXPLOSIVEPLATIC = 1100,
WarheadType.HIGHEXPLOSIVEINCENDIARY = 1200,
WarheadType.HIGHEXPLOSIVEFRAGMENTATION = 1300,
WarheadType.HIGHEXPLOSIVEANTITANK = 1400,
WarheadType.HIGHEXPLOSIVEBOMBLETS = 1500,
WarheadType.HIGHEXPLOSIVESHAPEDCHARGE = 1600,
WarheadType.SMOKE = 2000,
WarheadType.ILLUMINATION = 3000,
WarheadType.PRACTICE = 4000,
WarheadType.KINETIC = 5000,
WarheadType.UNUSED = 6000,
WarheadType.NUCLEAR = 7000,
WarheadType.CHEMICALGENERAL = 8000,
WarheadType.CHEMICALBLISTER = 8100,
WarheadType.CHEMICALBLOOD = 8200,
WarheadType.CHEMICALNERVE = 8300,
WarheadType.BIOLOGICALGENERAL = 9000
} |
| |
| enum | ResultType {
ResultType.OTHER,
ResultType.ENTITYIMPACT,
ResultType.ENTITYPROXIMATE,
ResultType.GROUNDIMPACT,
ResultType.GROUNDPROXIMATE,
ResultType.DETONATION,
ResultType.NONE,
ResultType.HE_SMALL,
ResultType.HE_MEDIUM,
ResultType.HE_LARGE,
ResultType.ARMORPEIRCING,
ResultType.DIRTBLAST_SMALL,
ResultType.DIRTBLAST_MEDIUM,
ResultType.DIRTBLAST_LARGE,
ResultType.WATERBLAST_SMALL,
ResultType.WATERBLAST_MEDIUM,
ResultType.WATERBLAST_LARGE,
ResultType.CLEARINGLINECHARGE,
ResultType.ENVIRONMENTALOBJECTIMPACT,
ResultType.ENVIRONMENTALOBJECTPROXIMATE,
ResultType.WATERIMPACT,
ResultType.AIRBURST
} |
| |
| enum | CodeName { CodeName.OTHER
} |
| |
| enum | DesignatorCode { DesignatorCode.OTHER
} |
| |
| enum | ReceiverState { ReceiverState.OFF,
ReceiverState.ON_NOT_RECEIVING,
ReceiverState.ON_RECEIVING
} |
| |
| enum | ModulationSystemType {
ModulationSystemType.OTHER,
ModulationSystemType.GENERIC,
ModulationSystemType.HQ,
ModulationSystemType.HQII,
ModulationSystemType.HQIIA,
ModulationSystemType.SINCGARS,
ModulationSystemType.CCTT_SINCGARS,
ModulationSystemType.EPLRS,
ModulationSystemType.JTIDS
} |
| |
| enum | ModulationDetailAplitudeAngleType { ModulationDetailAplitudeAngleType.OTHER,
ModulationDetailAplitudeAngleType.APLITUDE_ANGLE
} |
| |
| enum | ClearChannel { ClearChannel.NOT_CLEAR,
ClearChannel.CLEAR
} |
| |
| enum | CryptoSystem {
CryptoSystem.OTHER,
CryptoSystem.KY_28,
CryptoSystem.VINSON,
CryptoSystem.NSVE,
CryptoSystem.WSVE,
CryptoSystem.SINGARS_ICOM,
CryptoSystem.KY_75,
CryptoSystem.KY_100
} |
| |
| enum | ModulationDetailPulseType { ModulationDetailPulseType.OTHER,
ModulationDetailPulseType.PULSE,
ModulationDetailPulseType.X_BAND,
ModulationDetailPulseType.Y_BAND
} |
| |
| enum | InputSource {
InputSource.OTHER,
InputSource.PILOT,
InputSource.COPILOT,
InputSource.FIRST_OFFICER,
InputSource.DRIVER,
InputSource.LOADER,
InputSource.GUNNER,
InputSource.COMMANDER,
InputSource.DIGITAL_DATA_DEVICE,
InputSource.INTERCOM
} |
| |
| enum | ReferenceSystem { ReferenceSystem.WORLDCOORD = 1,
ReferenceSystem.ENTITYCOORD = 2
} |
| |
| enum | ModulationDetailCombinationType { ModulationDetailCombinationType.OTHER,
ModulationDetailCombinationType.AMPLITUDE_ANGLE_PULSE
} |
| |
| enum | ModulationMajorType {
ModulationMajorType.OTHER,
ModulationMajorType.AMPLITUDE,
ModulationMajorType.AMPLITUDE_ANGLE,
ModulationMajorType.ANGLE = 3,
ModulationMajorType.COMBINATION = 4,
ModulationMajorType.PULSE = 5,
ModulationMajorType.UNMODULATED = 6,
ModulationMajorType.CARRIER_PHASE_SHIFT = 7
} |
| |
| enum | TransmitTerminalSecondaryMode { TransmitTerminalSecondaryMode.NONE,
TransmitTerminalSecondaryMode.NET_POSITION_REFERENCE,
TransmitTerminalSecondaryMode.PRIMARY_NAVIGATION_CONTROLLER,
TransmitTerminalSecondaryMode.SECONDARY_NAVIGATION_CONTROLLER
} |
| |
| enum | TransmitState { TransmitState.OFF,
TransmitState.RADIO_ON_NOT_TRANSMITTING,
TransmitState.ON
} |
| |
| enum | CryptoMode { CryptoMode.BASEBAND,
CryptoMode.DIPHASE
} |
| |
| enum | StartOfMessage { StartOfMessage.NOT_START,
StartOfMessage.START
} |
| |
| enum | TransmitTerminalPrimaryMode { TransmitTerminalPrimaryMode.NTR,
TransmitTerminalPrimaryMode.JTIDS
} |
| |
| enum | SyncState { SyncState.COURSE = 1,
SyncState.FINE = 2
} |
| |
| enum | ModulationDetailCarrierPhaseShiftType { ModulationDetailCarrierPhaseShiftType.OTHER
} |
| |
| enum | ModulationDetailUnmodulatedType { ModulationDetailUnmodulatedType.OTHER,
ModulationDetailUnmodulatedType.CONTINOUS_WAVE
} |
| |
| enum | ModulationDetailAngleType { ModulationDetailAngleType.OTHER,
ModulationDetailAngleType.FM,
ModulationDetailAngleType.FSK,
ModulationDetailAngleType.PM
} |
| |
| enum | ModulationDetailAplitudeType {
ModulationDetailAplitudeType.OTHER,
ModulationDetailAplitudeType.AFSK,
ModulationDetailAplitudeType.AM,
ModulationDetailAplitudeType.CW,
ModulationDetailAplitudeType.DSB,
ModulationDetailAplitudeType.ISB,
ModulationDetailAplitudeType.LSB,
ModulationDetailAplitudeType.SSB_FULL,
ModulationDetailAplitudeType.SSB_REDUC,
ModulationDetailAplitudeType.USB,
ModulationDetailAplitudeType.VSB
} |
| |
| enum | AntennaPatternType { AntennaPatternType.OMNIDIRECTIONAL = 0,
AntennaPatternType.BEAM = 1,
AntennaPatternType.SPHERICALHARMONIC = 2
} |
| |
|
| enum | PlatformDomain {
PlatformDomain.PlatformDomainOther = 0,
PlatformDomain.PlatformDomainLand = 1,
PlatformDomain.PlatformDomainAir = 2,
PlatformDomain.PlatformDomainSurface = 3,
PlatformDomain.PlatformDomainSubsurface = 4,
PlatformDomain.PlatformDomainSpace = 5
} |
| | Munitions. More...
|
| |
| enum | MunitionDomain {
MunitionDomain.MunitionDomainOther = 0,
MunitionDomain.AntiAir = 1,
MunitionDomain.AntiArmor = 2,
MunitionDomain.AntiGuidedMunition = 3,
MunitionDomain.AntiRadar = 4,
MunitionDomain.AntiSatellite = 5,
MunitionDomain.AntiShip = 6,
MunitionDomain.AntiSubmarine = 7,
MunitionDomain.AntiPersonnel = 8,
MunitionDomain.BattlefieldSupport = 9,
MunitionDomain.Strategic = 10
} |
| | Munitions. More...
|
| |
| enum | LifeFormDomain {
LifeFormDomain.LifeFormDomainOther = 0,
LifeFormDomain.LifeFormDomainLand = 1,
LifeFormDomain.LifeFormDomainAir = 2,
LifeFormDomain.LifeFormDomainSurface = 3,
LifeFormDomain.LifeFormDomainSubsurface = 4,
LifeFormDomain.LifeFormDomainSpace = 5
} |
| | Munitions. More...
|
| |
| enum | EnvironmentalDomain {
EnvironmentalDomain.EnvironmentalDomainOther = 0,
EnvironmentalDomain.EnvironmentalDomainLand = 1,
EnvironmentalDomain.EnvironmentalDomainAir = 2,
EnvironmentalDomain.EnvironmentalDomainSurface = 3,
EnvironmentalDomain.EnvironmentalDomainSubsurface = 4,
EnvironmentalDomain.EnvironmentalDomainSpace = 5
} |
| | Munitions. More...
|
| |
| enum | CulturalFeatureDomain {
CulturalFeatureDomain.CulturalFeatureDomainOther = 0,
CulturalFeatureDomain.CulturalFeatureDomainLand = 1,
CulturalFeatureDomain.CulturalFeatureDomainAir = 2,
CulturalFeatureDomain.CulturalFeatureDomainSurface = 3,
CulturalFeatureDomain.CulturalFeatureDomainSubsurface = 4,
CulturalFeatureDomain.CulturalFeatureDomainSpace = 5
} |
| | Munitions. More...
|
| |
|
| enum | PlatformLand {
PlatformLand.Tank = 1,
PlatformLand.ArmoredFightingVehicle = 2,
PlatformLand.ArmoredUtilityVehicle = 3,
PlatformLand.SelfPropelledArtillery = 4,
PlatformLand.TowedArtillery = 5,
PlatformLand.SmallWheeledUtilityVehicle = 6,
PlatformLand.LargeWheeledUtilityVehicle = 7,
PlatformLand.SmallTrackedUtilityVehicle = 8,
PlatformLand.LargeTrackedUtilityVehicle = 9,
PlatformLand.Mortar = 10
} |
| | Any Country. More...
|
| |
| enum | PlatformAir {
PlatformAir.Fighter = 1,
PlatformAir.Attack = 2,
PlatformAir.Bomber = 3,
PlatformAir.Cargo = 4,
PlatformAir.AntiSubmarinePatrol = 5,
PlatformAir.AttackHelicopter = 20,
PlatformAir.UtilityHelicopter = 21,
PlatformAir.SeaGoingHelicopter = 22,
PlatformAir.ElectronicWarfare = 6,
PlatformAir.UnmannedAirVehicle = 50,
PlatformAir.Reconnaisance = 8,
PlatformAir.SpecialOperations = 25
} |
| | Any Country. More...
|
| |
| enum | PlatformSurface {
PlatformSurface.Carrier = 1,
PlatformSurface.CommandShip = 2,
PlatformSurface.GuidedMissleCruiser = 3,
PlatformSurface.GuidedMissleDestroyer = 4,
PlatformSurface.Destroyer = 5,
PlatformSurface.GuidedMissleFrigate = 6,
PlatformSurface.PatrolCraft = 7,
PlatformSurface.MineCounterMeasureShip = 8,
PlatformSurface.DockLandingShip = 9,
PlatformSurface.TankLandingShip = 10,
PlatformSurface.LandingCraft = 11,
PlatformSurface.Frigate = 50,
PlatformSurface.Battleship = 51,
PlatformSurface.HeavyCruiser = 52,
PlatformSurface.DestroyerTender = 53,
PlatformSurface.AmphibiousAssaultShip = 54,
PlatformSurface.AmphibiousCargoShip = 55,
PlatformSurface.AmphibiousTransportDock = 56,
PlatformSurface.AmmunitionShip = 57,
PlatformSurface.CombatStoresShip = 58
} |
| | Any Country. More...
|
| |
| enum | PlatformLandAnySmallWheeledUtilityVehicle { PlatformLandAnySmallWheeledUtilityVehicle.CivilianCar = 0
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSTank { PlatformLandUSTank.M1 = 1
} |
| | US. More...
|
| |
| enum | PlatformLandUSArmoredFightingVehicle { PlatformLandUSArmoredFightingVehicle.M2 = 1,
PlatformLandUSArmoredFightingVehicle.M3 = 1,
PlatformLandUSArmoredFightingVehicle.M113 = 3
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSArmoredUtilityVehicle { PlatformLandUSArmoredUtilityVehicle.M88 = 1,
PlatformLandUSArmoredUtilityVehicle.M577 = 11
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSSelfPropelledArtillery { PlatformLandUSSelfPropelledArtillery.M109 = 3
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSSmallWheeledUtilityVehicle { PlatformLandUSSmallWheeledUtilityVehicle.USCivilianCar = 0,
PlatformLandUSSmallWheeledUtilityVehicle.HMMWV = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSFighter {
PlatformAirUSFighter.F117 = 1,
PlatformAirUSFighter.F16 = 3,
PlatformAirUSFighter.F15 = 5,
PlatformAirUSFighter.F15E = 5,
PlatformAirUSFighter.F18 = 9
} |
| | Any Country. More...
|
| |
| enum | F16 { F16.BasicF16 = 0,
F16.F16C = 3
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSAttack { PlatformAirUSAttack.A10 = 4
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSCargo { PlatformAirUSCargo.C130 = 1,
PlatformAirUSCargo.KC130 = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSAttackHelicopter { PlatformAirUSAttackHelicopter.AH64 = 1,
PlatformAirUSAttackHelicopter.AH1W = 2,
PlatformAirUSAttackHelicopter.RAH66 = 3
} |
| | Any Country. More...
|
| |
| enum | AH1WSpecific { AH1WSpecific.SpecificAH1W = 10
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSObservationHelicopter { PlatformAirUSObservationHelicopter.OH58 = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSUnmannedAirVehicle { PlatformAirUSUnmannedAirVehicle.UAV = 0
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSSpecialOperations { PlatformAirUSSpecialOperations.MH60 = 1,
PlatformAirUSSpecialOperations.MH53 = 3
} |
| | Any Country. More...
|
| |
| enum | PlatformSurfaceUSCarrier { PlatformSurfaceUSCarrier.CV59 = 4
} |
| | Any Country. More...
|
| |
| enum | CV59Specific { CV59Specific.SpecificCV59 = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformSurfaceUSGuidedMissleCruiser { PlatformSurfaceUSGuidedMissleCruiser.TiconderogaClass
} |
| | Any Country. More...
|
| |
| enum | AegisCruiserSpecific {
AegisCruiserSpecific.Ticonderoga = 1,
AegisCruiserSpecific.Yorktown = 2,
AegisCruiserSpecific.Vincennes = 3,
AegisCruiserSpecific.ValleyForge = 4,
AegisCruiserSpecific.ThomasSGates = 5
} |
| | Any Country. More...
|
| |
| enum | PlatformSurfaceUSGuidedMissleFrigate { PlatformSurfaceUSGuidedMissleFrigate.FFG7 = 1
} |
| | Any Country. More...
|
| |
| enum | FFG7Specific { FFG7Specific.SpecificFFG7 = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformSurfaceUSAmphibiousAssaultShip { PlatformSurfaceUSAmphibiousAssaultShip.TarawaClass = 1
} |
| | Any Country. More...
|
| |
| enum | LHASpecific {
LHASpecific.Tarawa = 1,
LHASpecific.Saipan = 2,
LHASpecific.BelleauWood = 3,
LHASpecific.Nassau = 4,
LHASpecific.Peleliu = 5
} |
| | Any Country. More...
|
| |
| enum | PlatformSubsurfaceUSStrategicMissleSubmarine { PlatformSubsurfaceUSStrategicMissleSubmarine.SBBNOhio = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformAirFranceUtilityHelicopter { PlatformAirFranceUtilityHelicopter.Gazelle = 6
} |
| | France. More...
|
| |
| enum | PlatformLandUKTank { PlatformLandUKTank.ChallengerMBT = 2
} |
| | UK. More...
|
| |
| enum | PlatformLandUSSRTank { PlatformLandUSSRTank.T72 = 2,
PlatformLandUSSRTank.T64 = 3
} |
| | USSR. More...
|
| |
| enum | T72Specific { T72Specific.BasicT72 = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSSRArmoredFightingVehicle { PlatformLandUSSRArmoredFightingVehicle.BMP1 = 1,
PlatformLandUSSRArmoredFightingVehicle.BMP2 = 2,
PlatformLandUSSRArmoredFightingVehicle.BRDM1 = 3,
PlatformLandUSSRArmoredFightingVehicle.MTLB = 7
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSSRSelfPropelledArtillery {
PlatformLandUSSRSelfPropelledArtillery.SS1ScudMissileLauncher = 10,
PlatformLandUSSRSelfPropelledArtillery.ZSU23_4 = 18,
PlatformLandUSSRSelfPropelledArtillery.SA6Launcher = 19,
PlatformLandUSSRSelfPropelledArtillery.SAMSite = 19,
PlatformLandUSSRSelfPropelledArtillery.SA10FlapLidRadar = 42,
PlatformLandUSSRSelfPropelledArtillery.SA8LauncherRadar = 41
} |
| | Any Country. More...
|
| |
| enum | SA10Specific { SA10Specific.SpecificSA10 = 1
} |
| | Any Country. More...
|
| |
| enum | SA8Specific { SA8Specific.SpecificSA8 = 1
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSSRSelfTowedArtillery { PlatformLandUSSRSelfTowedArtillery.D20 = 3
} |
| | Any Country. More...
|
| |
| enum | PlatformLandUSSRLargeWheeledUtilityVehicle { PlatformLandUSSRLargeWheeledUtilityVehicle.ZIL157 = 6,
PlatformLandUSSRLargeWheeledUtilityVehicle.GAZ66 = 8,
PlatformLandUSSRLargeWheeledUtilityVehicle.Ural375 = 9
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSSRAttackHelicopter { PlatformAirUSSRAttackHelicopter.MI28 = 1,
PlatformAirUSSRAttackHelicopter.MI24 = 2
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSSRFighter { PlatformAirUSSRFighter.MiG29 = 2,
PlatformAirUSSRFighter.MiG23 = 5
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSSRAttack { PlatformAirUSSRAttack.SU25 = 8
} |
| | Any Country. More...
|
| |
| enum | PlatformAirUSSRBomber { PlatformAirUSSRBomber.TU26 = 3,
PlatformAirUSSRBomber.TU95 = 5
} |
| | Any Country. More...
|
| |
|
| enum | MunitionAntiAir { MunitionAntiAir.MunitionGuided = 1,
MunitionAntiAir.MunitionUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionAntiArmor { MunitionAntiArmor.AntiArmorGuided = 1,
MunitionAntiArmor.AntiArmorUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionAntiRadar { MunitionAntiRadar.AntiRadarGuided = 1,
MunitionAntiRadar.AntiRadarUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionAntiShip { MunitionAntiShip.AntiShipGuided = 1,
MunitionAntiShip.AntiShipUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionAntiSubmarine { MunitionAntiSubmarine.AntiSubmarineGuided = 1,
MunitionAntiSubmarine.AntiSubmarineUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionAntiPersonnel { MunitionAntiPersonnel.AntiPersonnelGuided = 1,
MunitionAntiPersonnel.AntiPersonnelUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionBattlefieldSupport { MunitionBattlefieldSupport.BattlefieldSupportGuided = 1,
MunitionBattlefieldSupport.BattlefieldSupportUnguided = 2
} |
| | US. More...
|
| |
| enum | MunitionUSAntiAirGuided {
MunitionUSAntiAirGuided.Sidewinder = 1,
MunitionUSAntiAirGuided.AMRAAM = 2,
MunitionUSAntiAirGuided.Hawk = 6,
MunitionUSAntiAirGuided.Phoenix = 8,
MunitionUSAntiAirGuided.Roland = 11,
MunitionUSAntiAirGuided.SeaSparrow = 12,
MunitionUSAntiAirGuided.Sparrow = 13,
MunitionUSAntiAirGuided.Stinger = 15,
MunitionUSAntiAirGuided.Patriot = 16
} |
| | US. More...
|
| |
| enum | MunitionUSAntiArmorGuided { MunitionUSAntiArmorGuided.BGM71TOW = 1,
MunitionUSAntiArmorGuided.Hellfire = 3,
MunitionUSAntiArmorGuided.Maverick = 4
} |
| | US. More...
|
| |
| enum | MunitionUSAntiArmorUnguided { MunitionUSAntiArmorUnguided.Dt25mm = 3,
MunitionUSAntiArmorUnguided.Dt105m = 10,
MunitionUSAntiArmorUnguided.Dt120mm = 13
} |
| | US. More...
|
| |
| enum | MunitionUSAntiRadarGuided { MunitionUSAntiRadarGuided.AGM88HARM = 1
} |
| | US. More...
|
| |
| enum | MunitionUSAntiSubmarineGuided { MunitionUSAntiSubmarineGuided.Mk48AntiSubmarine = 2
} |
| | US. More...
|
| |
| enum | MunitionUSAntiPersonnelUnguided { MunitionUSAntiPersonnelUnguided.Dt7_62mm = 2
} |
| | US. More...
|
| |
| enum | MunitionUSBattlefieldSupportUnguided { MunitionUSBattlefieldSupportUnguided.Battlefield20mm = 1,
MunitionUSBattlefieldSupportUnguided.Battlefield30mm = 3,
MunitionUSBattlefieldSupportUnguided.Battlefield105mm = 10,
MunitionUSBattlefieldSupportUnguided.Battlefield120mm = 11
} |
| | US. More...
|
| |
| enum | MunitionUSBattlefieldSupportGuided { MunitionUSBattlefieldSupportGuided.BGM109Tomahawk = 6
} |
| | US. More...
|
| |
| enum | MunitionUSSRAntiAirGuided {
MunitionUSSRAntiAirGuided.AA3Anan = 3,
MunitionUSSRAntiAirGuided.AA9Amos = 9,
MunitionUSSRAntiAirGuided.SA2Guideline = 14,
MunitionUSSRAntiAirGuided.SA3Goa = 15,
MunitionUSSRAntiAirGuided.SA4Ganef = 16,
MunitionUSSRAntiAirGuided.SA6Gainful = 18,
MunitionUSSRAntiAirGuided.SA7Grail = 19,
MunitionUSSRAntiAirGuided.SA8Gecko = 20,
MunitionUSSRAntiAirGuided.SA9Gaskin = 21,
MunitionUSSRAntiAirGuided.SA10Grumble = 22
} |
| | USSR. More...
|
| |
| enum | MunitionUSSRAntiPersonnelUnguided { MunitionUSSRAntiPersonnelUnguided.Dt7_62mmUSSR = 2
} |
| | US. More...
|
| |
| enum | MunitionUKAntiPersonnelUnguided { MunitionUKAntiPersonnelUnguided.Dt7_62mmUK = 1
} |
| | UK. More...
|
| |
| enum | MunitionUKBattlefieldSupportUnguided { MunitionUKBattlefieldSupportUnguided.Battlefield105mmUK = 3
} |
| | US. More...
|
| |
|
| enum | LifeFormLand {
LifeFormLand.LifeformOther = 0,
LifeFormLand.DismountedInfantry = 1,
LifeFormLand.DismountedInfantryNonVisible = 2,
LifeFormLand.CivilianUnarmed = 3,
LifeFormLand.CivilianWithWeapons = 4,
LifeFormLand.LifeFormAnimal = 5
} |
| |
| enum | NumberOfIndividualLifeForms {
NumberOfIndividualLifeForms.FireTeam = 101,
NumberOfIndividualLifeForms.Squad = 102,
NumberOfIndividualLifeForms.Platoon = 103,
NumberOfIndividualLifeForms.Company = 104,
NumberOfIndividualLifeForms.Battalion = 105,
NumberOfIndividualLifeForms.Regiment = 106,
NumberOfIndividualLifeForms.Division = 107,
NumberOfIndividualLifeForms.Corps = 108,
NumberOfIndividualLifeForms.Army = 109
} |
| |