|
| enum | FuzeType {
FuzeType.OTHER =0,
FuzeType.CONTACT =1000,
FuzeType.CONTACTINSTANT =1100,
FuzeType.CONTACTDELAYED =1200,
FuzeType.TIMED =2000,
FuzeType.PROXIMITY =3000,
FuzeType.COMMAND =4000,
FuzeType.ALTITUDE =5000,
FuzeType.DEPTH =6000,
FuzeType.ACOUSTIC =7000
} |
| |
| enum | WarheadType {
WarheadType.OTHER =0,
WarheadType.HIGHEXPLOSIVE =1000,
WarheadType.HIGHEXPLOSIVEPLATIC =1100,
WarheadType.HIGHEXPLOSIVEINCENDIARY =1200,
WarheadType.HIGHEXPLOSIVEFRAGMENTATION =1300,
WarheadType.HIGHEXPLOSIVEANTITANK =1400,
WarheadType.HIGHEXPLOSIVEBOMBLETS =1500,
WarheadType.HIGHEXPLOSIVESHAPEDCHARGE =1600,
WarheadType.SMOKE =2000,
WarheadType.ILLUMINATION =3000,
WarheadType.PRACTICE =4000,
WarheadType.KINETIC =5000,
WarheadType.UNUSED =6000,
WarheadType.NUCLEAR =7000,
WarheadType.CHEMICALGENERAL =8000,
WarheadType.CHEMICALBLISTER =8100,
WarheadType.CHEMICALBLOOD =8200,
WarheadType.CHEMICALNERVE =8300,
WarheadType.BIOLOGICALGENERAL =9000
} |
| |
|
| static string | theName [get] |
| |
| string | firingId [get, set] |
| |
| string | targetId [get, set] |
| |
| string | munitionId [get, set] |
| |
| Vector3d | worldPosition [get, set] |
| |
| Vector3f | velocity [get, set] |
| |
| double | range [get, set] |
| |
| int | eventId [get, set] |
| |
| UInt32 | fireMissionIndex [get, set] |
| |
| EntityType | munitionType [get, set] |
| |
| FuzeType | fuzeType [get, set] |
| |
| WarheadType | warheadType [get, set] |
| |
| int | quantity [get, set] |
| |
| int | rate [get, set] |
| |
| String | name [get] |
| |
| double | timeStamp [get, set] |
| |
| Enumerator |
|---|
| OTHER |
|
| CONTACT |
|
| CONTACTINSTANT |
|
| CONTACTDELAYED |
|
| TIMED |
|
| PROXIMITY |
|
| COMMAND |
|
| ALTITUDE |
|
| DEPTH |
|
| ACOUSTIC |
|
| Enumerator |
|---|
| OTHER |
|
| HIGHEXPLOSIVE |
|
| HIGHEXPLOSIVEPLATIC |
|
| HIGHEXPLOSIVEINCENDIARY |
|
| HIGHEXPLOSIVEFRAGMENTATION |
|
| HIGHEXPLOSIVEANTITANK |
|
| HIGHEXPLOSIVEBOMBLETS |
|
| HIGHEXPLOSIVESHAPEDCHARGE |
|
| SMOKE |
|
| ILLUMINATION |
|
| PRACTICE |
|
| KINETIC |
|
| UNUSED |
|
| NUCLEAR |
|
| CHEMICALGENERAL |
|
| CHEMICALBLISTER |
|
| CHEMICALBLOOD |
|
| CHEMICALNERVE |
|
| BIOLOGICALGENERAL |
|
| FireMessage.FireMessage |
( |
| ) |
|
|
inline |
| static FireMessage.FireMessage |
( |
| ) |
|
|
inlinestaticprivate |
| override void FireMessage.deserialize |
( |
ref BinaryReader |
reader | ) |
|
|
inlineprotectedvirtual |
| override int FireMessage.messageSize |
( |
| ) |
|
|
inlineprotectedvirtual |
| override void FireMessage.serialize |
( |
ref BinaryWriter |
writer | ) |
|
|
inlineprotectedvirtual |
Reimplemented from Message.
References makVrl.EntityType.category, makVrl.EntityType.country, makVrl.EntityType.domain, makVrl.EntityType.extra, makVrl.EntityType.kind, myEventId, myFireMissionIndex, myFiringId, myFuzeType, myMunitionId, myMunitionType, myQuantity, myRange, myRate, myTargetId, myWarheadType, makVrl.EntityType.specific, and makVrl.EntityType.subCategory.
| int FireMessage.myEventId |
|
private |
| UInt32 FireMessage.myFireMissionIndex |
|
private |
| string FireMessage.myFiringId = "" |
|
private |
| string FireMessage.myMunitionId = "" |
|
private |
| int FireMessage.myQuantity |
|
private |
| double FireMessage.myRange |
|
private |
| string FireMessage.myTargetId = "" |
|
private |
| const String FireMessage.theFullName ="FireMessage" |
| UInt32 FireMessage.fireMissionIndex |
|
getset |
| string FireMessage.firingId |
|
getset |
| string FireMessage.munitionId |
|
getset |
| string FireMessage.targetId |
|
getset |
| string FireMessage.theName |
|
staticget |
The documentation for this class was generated from the following file: