| deadReckonBodyToGeoc(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| DeadReckoner() | com.mak.vrlj.coord.DeadReckoner | inline |
| deadReckonEuler(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| deadReckonOrientation(double dt, ConstMatrix3d old_b2w, ConstVector3f drr, double drrTheta, Matrix3d new_b2w) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| deadReckonPos(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| deadReckonPosition(double dt, ConstVector3d oldPos, ConstVector3f oldVel, ConstVector3f accel, Vector3f newVel, Vector3d newPos) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| equals(Object obj) | com.mak.vrlj.coord.Smoother | inline |
| getAccel() | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getAcceleration() | com.mak.vrlj.coord.DeadReckoner | inline |
| getAlgorithm() | com.mak.vrlj.coord.DeadReckoner | inline |
| getApproxBodyToGeoc(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getApproxEuler(double curTime) | com.mak.vrlj.coord.DeadReckoner | inline |
| getApproxPosition(double curTime) | com.mak.vrlj.coord.DeadReckoner | inline |
| getApproxVelocity(double curTime) | com.mak.vrlj.coord.DeadReckoner | inline |
| getBodyToGeocAtTimeOfValidity() | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getDeadReckonedBodyToGeoc(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getDeadReckonedEuler(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getDeadReckonedPosition(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getDeadReckonedVelocity(double curTime) | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getDefaultSmoothPeriod() | com.mak.vrlj.coord.Smoother | inlinestatic |
| getDRBodyToGeoc() | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getFrozenBit() | com.mak.vrlj.coord.DeadReckoner | inline |
| getMasterSmoothEnable() | com.mak.vrlj.coord.Smoother | inlinestatic |
| getOrientationAtTimeOfValidity() | com.mak.vrlj.coord.DeadReckoner | inline |
| getPositionAtTimeOfValidity() | com.mak.vrlj.coord.DeadReckoner | inline |
| getRotationalVelocity(double t) | com.mak.vrlj.coord.DeadReckoner | inline |
| getRotVel() | com.mak.vrlj.coord.DeadReckoner | inlineprotected |
| getSmoothPeriod() | com.mak.vrlj.coord.Smoother | inlineprotected |
| getTimeOfLastLocationValidity() | com.mak.vrlj.coord.DeadReckoner | inline |
| getTimeOfLastOrientationValidity() | com.mak.vrlj.coord.DeadReckoner | inline |
| getVelocityAtTimeOfValidity() | com.mak.vrlj.coord.DeadReckoner | inline |
| hashCode() | com.mak.vrlj.coord.Smoother | inline |
| initSmootherParams() | com.mak.vrlj.coord.Smoother | inlineprivate |
| initSmoothOriParams() | com.mak.vrlj.coord.Smoother | inlineprotected |
| isDirty() | com.mak.vrlj.coord.Smoother | inlineprotected |
| isSmoothEnable() | com.mak.vrlj.coord.Smoother | inlineprotected |
| myA1 | com.mak.vrlj.coord.Smoother | private |
| myA2 | com.mak.vrlj.coord.Smoother | private |
| myHalfSmoothTime | com.mak.vrlj.coord.Smoother | private |
| myIsDirty | com.mak.vrlj.coord.Smoother | private |
| myLastDrOri | com.mak.vrlj.coord.Smoother | private |
| myLastDrPos | com.mak.vrlj.coord.Smoother | private |
| myLastDrVel | com.mak.vrlj.coord.Smoother | private |
| myLastSetOriTime | com.mak.vrlj.coord.Smoother | private |
| myLastSetTime | com.mak.vrlj.coord.Smoother | private |
| myLastSmoothOriTime | com.mak.vrlj.coord.Smoother | private |
| myLastSmoothTbTime | com.mak.vrlj.coord.Smoother | private |
| myOriIsDirty | com.mak.vrlj.coord.Smoother | private |
| myOriTau | com.mak.vrlj.coord.Smoother | private |
| myPostSmoothOriTime | com.mak.vrlj.coord.Smoother | private |
| myPostSmoothTime | com.mak.vrlj.coord.Smoother | private |
| mySmoothEnable | com.mak.vrlj.coord.Smoother | private |
| mySmoothOmegaMx | com.mak.vrlj.coord.Smoother | private |
| mySmoothOri | com.mak.vrlj.coord.Smoother | private |
| mySmoothPos | com.mak.vrlj.coord.Smoother | private |
| mySmoothRotAxis | com.mak.vrlj.coord.Smoother | private |
| mySmoothRotRate | com.mak.vrlj.coord.Smoother | private |
| mySmoothTb | com.mak.vrlj.coord.Smoother | private |
| mySmoothVel | com.mak.vrlj.coord.Smoother | private |
| myTau | com.mak.vrlj.coord.Smoother | private |
| myTau2 | com.mak.vrlj.coord.Smoother | private |
| myTau2Inv | com.mak.vrlj.coord.Smoother | private |
| myTauSq4 | com.mak.vrlj.coord.Smoother | private |
| myTauSq4Inv | com.mak.vrlj.coord.Smoother | private |
| myTbIsDirty | com.mak.vrlj.coord.Smoother | private |
| myV1 | com.mak.vrlj.coord.Smoother | private |
| myX1 | com.mak.vrlj.coord.Smoother | private |
| resetOriSmoother(double t) | com.mak.vrlj.coord.Smoother | inlineprivate |
| resetPosSmoother(double t) | com.mak.vrlj.coord.Smoother | inlineprivate |
| rotAngleAndAxisFromRotMatrix(Vector3d n, double parm_phi, ConstMatrix3d m) | com.mak.vrlj.coord.Smoother | inlineprivatestatic |
| rotMatrixFromRotRatesAndTime(Matrix3d m, Matrix3d mo, Vector3d n, ConstVector3f r, double t) | com.mak.vrlj.coord.Smoother | inlineprivatestatic |
| setAcceleration(ConstVector3f acc, double curTime) | com.mak.vrlj.coord.DeadReckoner | inline |
| setAlgorithm(DeadReckoningAlgorithm algorithm) | com.mak.vrlj.coord.DeadReckoner | inline |
| setDefaultSmoothPeriod(double smoothPeriod) | com.mak.vrlj.coord.Smoother | inlinestatic |
| setFrozenBit(boolean isFrozen) | com.mak.vrlj.coord.DeadReckoner | inline |
| setMasterSmoothEnable(boolean onOff) | com.mak.vrlj.coord.Smoother | inlinestatic |
| setOrientation(ConstTaitBryan orient, double timeNow) | com.mak.vrlj.coord.DeadReckoner | inline |
| setOrientationAtTimeOfValidity(ConstTaitBryan v) | com.mak.vrlj.coord.DeadReckoner | inline |
| setPosition(ConstVector3d loc, double timeNow) | com.mak.vrlj.coord.DeadReckoner | inline |
| setPositionAtTimeOfValidity(ConstVector3d pos) | com.mak.vrlj.coord.DeadReckoner | inline |
| setRotationalVelocity(ConstVector3f bodyRates, double curTime) | com.mak.vrlj.coord.DeadReckoner | inline |
| setSmoothEnable(boolean smoothEnable) | com.mak.vrlj.coord.Smoother | inlineprotected |
| setSmoothPeriod(double t) | com.mak.vrlj.coord.Smoother | inlineprotected |
| setTimeOfLastOrientationValidity(double v) | com.mak.vrlj.coord.DeadReckoner | inline |
| setTimeOfLastPositionValidity(double v) | com.mak.vrlj.coord.DeadReckoner | inline |
| setVelocity(ConstVector3f vel, double curTime) | com.mak.vrlj.coord.DeadReckoner | inline |
| setVelocityAtTimeOfValidity(ConstVector3f v) | com.mak.vrlj.coord.DeadReckoner | inline |
| smoothBodyToGeoc(double t) | com.mak.vrlj.coord.Smoother | inlineprotected |
| Smoother() | com.mak.vrlj.coord.Smoother | inline |
| smoothPosition(double t) | com.mak.vrlj.coord.Smoother | inlineprotected |
| smoothVelocity(double t) | com.mak.vrlj.coord.Smoother | inlineprotected |
| theDfltSmoothPeriod | com.mak.vrlj.coord.Smoother | privatestatic |
| theMasterSmoothEnable | com.mak.vrlj.coord.Smoother | privatestatic |
| theTimeTolerance | com.mak.vrlj.coord.Smoother | privatestatic |
| toString() | com.mak.vrlj.coord.Smoother | inline |