14 #include <matrix/vlVector.h>
21 class DtCoordinateConverter;
24 const DtVector& position,
const DtTaitBryan& orientation );
27 const DtVector& position,
const DtTaitBryan& orientation );
35 const DtVector&
start,
const DtVector&
end );
39 DtCoordinateConverter& converter,
const DtVector& localLocation,
40 const DtVector& dirVec );
46 DtCoordinateConverter& converter,
const DtTaitBryan& cigOri);