VR-Vantage 2.4 API Documentation
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vrvOsg

This library contains all of the OSG specific libraries for constructing the scene graph and visualizing data. More...

Collaboration diagram for vrvOsg:

Classes

class  makVrv::DtModelPreloadManager
 DtModelPreloadManager is responsible for managing models to preload and tracking loaded models that were not in the preload list. More...
class  makVrv::DtOculusChannel
 Extension of OSG channel for Oculus Rift support. More...
class  makVrv::DtOculusChannelCreator
 The channel creator for the abstract channel class. More...
class  makVrv::Dt3DGreatCircleArcModelInstance
 Specialized Line Model instance to draw a 3D arc with styleable segments. More...
class  makVrv::Dt3DGreatCircleArcModelInstanceSegment
 Helper class to draw a styleable arc segment; generates a geode containing the arc segment geometry. More...
class  makVrv::Dt3DLineModelInstanceSegment
 Helper class to draw a styleable line segment; generates a geode containing the line segment geometry. More...
class  makVrv::Dt3DLineModelInstanceSegmentInterface
 Dt3DLineModelInstanceSegmentInterface is an abstract class providing a common interface for line model instance segments. More...
class  makVrv::Dt3DSegmentedLineModelInstance
 Model instance to draw a 3D line with styleable segments. More...
class  makVrv::Dt3DTextModelInstance
 Model instance to draw 3D text. More...
class  makVrv::Dt3DTextModelInstanceCreator
 A Creator for the makVrv::Dt3DTextModelInstance class. More...
class  makVrv::DtAggregatedGeometry
 contains the information which indirect needs for all geometry found by the geometry aggregator after it runs. More...
class  makVrv::DtAnimationModelInstance
 An effect model instance creates a particle effect from a model definition. More...
class  makVrv::DtAnimationModelInstanceCreator
 A Creator for the makVrv::DtOsgSimpleModelInstance class. More...
class  makVrv::DtArticulatedModelParser
 Default implementation of the model parser for Articulated models. More...
class  makVrv::DtArticulatedModelParserCreator
 Create an articulated model parser. More...
class  makVrv::DtArticulatingCylinderModelInstance
 Model instance to draw a cuboid. More...
class  makVrv::DtAttachableEllipsoidArcModelInstance
 Model instance to draw a EllipsoidArc. More...
class  makVrv::DtAttachableEllipsoidArcModelInstanceCreator
 A Creator for the DtAttachableEllipsoidArcModelInstance class. More...
class  makVrv::DtAttachedCylinderModelInstance
 The model instance to draw a cylinder spanning between two poitns. More...
class  makVrv::DtAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtAttributeLayout
 The attribute layout tells DtAttributes where to draw using a grid type layout. More...
class  makVrv::DtBaseOutlineAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtBaseQuadAttribute
 Attribute that generates a colored quad. More...
class  makVrv::DtBaseTextAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtCameraNode
 VR-Vantage specific subclass of OSG camera. More...
class  makVrv::DtCdbEffectTextureCode
 DtCdbEffectTextureCodeThe Component Selector for CDB Model Textures. More...
class  makVrv::DtCdbEffectTextureVisitor
 Visitor that locates effect textures and installs them into the scene graph. More...
class  makVrv::DtCellIndirectGeo
 Helper for managing indirect geometry, its intersection group and registrar corresponding to a 'tile node' (gs cell or gt cell) DtCellToIndirectGeoMap in turn manages a map of feature tile nodes (for a layer) to a corresponding instance of DtCellIndirectGeo. More...
class  makVrv::DtCellToGeoSpecificIndirectGeoMap
 Helper for managing a map of feature tile nodes (for a layer) to DtCellGeoSpecificIndirectGeo DtCellGeoSpecificIndirectGeo, in turn, is a helper class managing a single DtIndirectGeometry corresponding to each of these nodes Cleans up DtIndirectGeometry when the feature tile node corresponding to it is deleted. More...
class  makVrv::DtCellToGeoTypicalIndirectGeoMap
 Helper for managing a map of feature tile nodes (for a layer) to DtCellGeoTypicalIndirectGeo DtCellGeoTypicalIndirectGeo, in turn, is a helper class managing a single DtIndirectGeometry corresponding to each of these nodes Cleans up DtIndirectGeometry when the feature tile node corresponding to it is deleted. More...
class  makVrv::DtChannelSpecificGroup
 A group node that culls it's group members based on channels. More...
class  makVrv::DtCloudDrawable
 A drawable for drawing the cloud layer. More...
class  makVrv::DtCopyableParticleEffect
 A particle affect which is copied. More...
class  makVrv::DtCubeModelInstance
 Model instance to draw a cuboid. More...
class  makVrv::DtCubeModelInstanceCreator
 A Creator for the makVrv::DtAttachableCuboidModelInstance class. More...
class  makVrv::DtCuboidModelInstance
 Model instance to draw a cuboid. More...
class  makVrv::DtCuboidModelInstanceCreator
 A Creator for the makVrv::DtCuboidModelInstance class. More...
class  makVrv::DtCullShaderConfig
 shader configuration storage class. More...
class  makVrv::DtCylinderModelInstance
 The model instance to draw a cylinder. More...
class  makVrv::DtCylinderModelInstanceCreator
 A Creator for the makVrv::DtCylinderModelInstance class. More...
class  makVrv::DtDecalModelInstance
 A model instance creates a decal ribbon model instance effect from a model definition. More...
class  makVrv::DtDecalModelInstanceCreator
 A Creator for the makVrv::DtOsgSimpleModelInstance class. More...
class  makVrv::DtDrawModelInstance
 Instance of an OSG-specific attachable draw model. More...
class  makVrv::DtDummyCharacterModel
 Dummy implementation of DtCharacterModel; generates an error message when created. More...
class  makVrv::DtDynamicFeatureTickable
 DtDynamicFeatureTickable is a tickable with extra information from .meta files for parameters for updating. More...
class  makVrv::DtDynamicizeStateSetVisitor
 visitor used to mark statesets and their attributes as dynamic. More...
class  makVrv::DtDynamicTerrainParser
 Implementation of the model parser for Dynamic Terrain The DtDynamicTerrainParser visits all the nodes in a terrain patch or page and looks for osg::multiswitches with WRM switch ( switch) comments. More...
class  makVrv::DtDynamicTerrainParserCreator
 Create an articulated model parser. More...
class  makVrv::DtDynamicTerrainSequenceNode
 DtDynamicTerrainSequenceNode replaces an osg::Sequence in a terrain patch (or page) that is tagged with a WRM ' animation' comment if that patch/page is parsed by the dynamic terrain parser. More...
class  makVrv::DtDynamicTerrainSwitchNode
 DtDynamicTerrainSwitchNode replaces an osgSim::multiswitch in a terrain patch (or page) that is tagged with a WRM ' switch' comment if that patch/page is parsed by the dynamic terrain parser. More...
class  makVrv::DtEffectControllerFactory
 The scene object creators are registered with the scene object factory for accessing DtSceneObjectCreators via string names. More...
class  makVrv::DtEffectControllerShaderCache
 brief DtEffectControllerShaderCache is a cache for shaders used by effect texture controller More...
class  makVrv::DtEffectModelInstance
 An effect model instance creates a particle effect from a model definition. More...
class  makVrv::DtEffectModelInstanceCreator
 A Creator for the makVrv::DtOsgSimpleModelInstance class. More...
class  makVrv::DtEllipsoidArcModelInstance
 Model instance to draw a EllipsoidArc. More...
class  makVrv::DtEllipsoidArcModelInstanceCreator
 A Creator for the makVrv::DtEllipsoidArcModelInstance class. More...
class  makVrv::DtEllipsoidModelInstance
 The model instance to draw an ellipsoid. More...
class  makVrv::DtEllipsoidModelInstanceCreator
 A Creator for the makVrv::DtEllipsoidModelInstance class. More...
class  makVrv::DtRenameTextureToMeifVisitor
 This class will go through a node structure and renames the texture to use a meif. More...
class  makVrv::DtExtrudedLineModelInstance
 A prism controlled by control points. More...
class  makVrv::DtExtrudedLineModelSegmentInstance
 A prism controlled by control points. More...
class  makVrv::DtExtrudedModelInstance
 A prism controlled by control points. More...
class  makVrv::DtExtrudedPolygonModelInstance
 A prism controlled by control points. More...
class  makVrv::DtGeocentricGridLinesDrawer
 vrvGraphics-based implementation of 2D Grid Lines on geocentric databases More...
class  makVrv::DtGpuCullingAndLod
 This class is a component of the DtIndirectGeometry It inputs are: -> the instances registered with DtIndirectGeometry -> the viewing parameters (view matrix, projection matrix, etc) -> the indirect registrar (so that it can generate gpu data for -> the models of the instances from the interim data accessible -> via the registrar It outputs are: -> Tndirect command buffer -> The count of the indirect commands -> The input instances shuffled around/culled/lod'ed reflecting -> their order within the indirect command buffer generated -> It will also (optionally) do culling and lod. More...
class  makVrv::DtGpuCullingAndLodCreator
 creator for DtGpuCullingAndLod More...
class  makVrv::DtGraphAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtHierarchicalPagedLod
 A Hierarchical paged LOD is a paged LOD which pages in a single file when the cull visitor is with-in a certain distance. More...
class  makVrv::DtImageAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtImprovedModularEmitter
 An improved modular emitter. More...
class  makVrv::DtIndirectAggregateHelper
 helper class to the DtIndirectGeometryAggregator. More...
class  makVrv::DtIndirectAggregateIndicesHelper
 helper class for DtIndirectAggregateHelper which checks and copies indices from a geometry More...
class  makVrv::DtIndirectCullPass
 handles the running of the compute shader pass for indirect culling, LODing and switches More...
class  makVrv::DtIndirectDefaultTextureCollectionPolicy
 specialization of DtIndirectTextureCollectionPolicy to collect textures for indirect rendering used by vrvOsg for terrain patches, paging terrains, and osgEarth features. More...
class  makVrv::DtIndirectEffectTextureShader
 Contains info about the shader file, execution priority and name of the shader corresponding to a particular effect texture may be found. More...
class  makVrv::DtIndirectEffectTexturesTemplate
 Class that allows you to abstractly register effect texture types the effect texture types are client specific (cdb, regular effect textures, etc) and typically enums and hence map directly to ints (DtOsgEffectTextureController::EffectTextureType) When a type is registered, that type is mapped to an index and the internal 'index' is incremented Therefore, each type maps to an index The highest possible index is num of types registered less 1 This class is used in conjunction with DtIndirectTextureCollectionPolicy to install the correct indirect rendering shaders for the usage type (cdb, point features, etc) The need for this additional indirection is that the 'type' can be any number (or indeed not an enum/int at all) but the way indirect rendering works, is that effect textures need to be with a start index of 0, and monotonically increasing (both for internal code and shader). More...
class  makVrv::DtIndirectGeoComputeBoundCallback
 DtIndirectGeometry does not know how to calculate its bounds directly A provider (typically the class managing the indirect geometry for the tile node in question) does this for the indirect geometry. More...
class  makVrv::DtIndirectGeometry
 This class inherits from osg::Drawable, which allows us to hook into our indirect engine to render using indirect rendering. More...
class  makVrv::DtIndirectGeometryAggregator
 Indirect rendering works because we are able to combine multiple geometries into a single 'aggregated geometry' and render this with a single draw call This visitor allows us to incrementally aggregate multiple such osg nodes (e.g flight files) More...
class  makVrv::DtIndirectGeometryInstance
 non virtual container class for holding the information needed to create an indirect geometry instance More...
class  makVrv::DtIndirectGeometryRegistrar
 Indirect geometry can have multiple models and their corresponding ids registered in it, via multiple threads. More...
class  makVrv::DtIndirectGeometryRegistrarCreator
 creator for DtIndirectGeometryRegistrar More...
class  makVrv::DtIndirectGeometryStateManager
 Simple state/glmodes class for handling setting up modes It can now handle generic state modes and attributes so it should work for any osg states needed for indirect. More...
class  makVrv::DtIndirectGeometryTextures
 class to hold osg Textures (diffuse map texture + effect textures) basically just a list of osg textures and the texture units that should be used by those textures. More...
class  makVrv::DtIndirectLodManager
 handles the lods for all the indirect geometry. More...
class  makVrv::DtIndirectLodManagerCreator
 creator for DtIndirectLodManager More...
class  makVrv::DtIndirectModelsContainer
 class for holding an indirect geometry registrar (which holds the information about how to draw models) and handling the adding/registering the model to the registrar More...
class  makVrv::DtIndirectModelsContainerCreator
 creator for DtIndirectModelsContainer More...
class  makVrv::DtIndirectNodeMaskSetupVisitor
 Sets node mask for indirect light sources, light points, sequences, billboards and their parents These node masks are used by the DtIndirectVisitorControlGroup to control how the visitors are handled For example only sequences will have the update visitor run on them and light sources, light points and billboards will traverse through cull. More...
class  makVrv::DtIndirectPolygonOffset
 non virtual container class for defining a polygon offset state More...
class  makVrv::DtIndirectSwitchManager
 handles the switches for all the indirect geometry. More...
class  makVrv::DtIndirectSwitchManagerCreator
 creator for DtIndirectSwitchManager More...
class  makVrv::DtIndirectTextureCollectionPolicy
 Abstract class to look in the stateset and collect textures specified via its template The effect texture visitor installs effect textures during loading Indirect rendering needs to know which effect textures these are (so it can install its indirect rendering based shaders, etc). More...
class  makVrv::DtIndirectTextureCollectionPolicyFactory
 Factory for creating different collection policies. More...
class  makVrv::DtIndirectTextureLoaderNode
 node for processing textures needed for indirect geometries this alllows for textures to be uploaded to the GPU before the tile has paged in so that there are not holes/gray tiles poping in More...
class  makVrv::DtIndirectTextureLoaderNodeCreator
 The DtIndirectTextureLoaderNodeCreator creator for the DtIndirectTextureLoaderNodeCreator class. More...
class  makVrv::DtIndirectTextureProcessor
class  makVrv::DtIndirectVisitorControlGroup
 This is a group where the original osg geometry representing points in the indirect geometry (geocell or gt) is added to. More...
class  makVrv::DtInstancedLightPointUpdate
 Class for handling light point updates and checks also is the update callback for the instanced light point geometry. More...
class  makVrv::DtInstanceDofProcessor
 Instance processor to apply DOF hierarchies to instanced drawables. More...
class  makVrv::DtInstanceLodProcessor
 Instance processor to apply LODs to instanced drawables. More...
class  makVrv::DtInstanceLpProcessor
 Instance post cull processor for checking lightpoint node sectors and performing small feature culling on the light points. More...
class  makVrv::DtInstanceManager
 Manages data for instanced rendering system and kicks off DtInstanceProcessors to update instance state. More...
class  makVrv::DtInstanceManagerCreator
 Creator for DtInstanceManager. More...
class  makVrv::DtInstanceManagerTboUpdater
 responsible for updating the TBO in the main thread More...
class  makVrv::DtInstanceNode
 Root transform for a group of instances. More...
class  makVrv::ParseModelVisitor
 Visitor to build structures for the instancing system to render a model. More...
class  makVrv::DtInstanceSequenceProcessor
 Process per-instance sequences (flipbook animations) More...
struct  makVrv::ArrayRange
 Specifies a range of drawables in the drawable array. More...
struct  makVrv::InstanceCullData
 Per-instance culling parameters. More...
struct  makVrv::DtInstanceState
 Per-instance state information. More...
class  makVrv::DtInstanceUtils
 Contains definitions of types used to store instanced model metadata in model definitions and utility functions to store/retrieve it as well as get a model ready for instancing. More...
class  makVrv::DtKeepOriginalFilenamesVisitor
 DtKeepOriginalFileNameVisitor will store the original file name of the proxy node. More...
class  makVrv::DtRenameFileToMedfVisitor
 DtRenameFileToMedfVisitor will store the original file name of the proxy node. More...
class  makVrv::DtLightIndicatorSignaler
 A class which contains the signals used by the DtLightIndicatorManager classes. More...
class  makVrv::DtLightManagerGroup
 A group node which applies lights maintained in the DtOsgLightManager at the top of the render graph. More...
class  makVrv::DtLightManagerStateAttribute
 A group node which applies lights maintained in the DtOsgLightManager at the top of the render graph. More...
class  makVrv::DtLightPointNode
 Derived from osg::Node and is a replacement for the osgSim::LightPointNode represents a group of light points that share a common origin location. More...
class  makVrv::DtLightPointVisitor
 DtLightPointVisitor walks the scene graph and collects pointers to the LightPoint nodes. More...
class  makVrv::DtMainThreadJobsManager
 A light weight system for running jobs in the main thread during cull Transient Jobs run once and are removed unless the getKeep flag is true The general goal of the system is to try and keep frame rates smoother by shuttling graphics work from the cull thread to the main thread and trying to get it done ASAP. More...
class  makVrv::DtMeifConverter
 Class responsible for converting images into MAK encrypted image files. More...
class  makVrv::DtMergeDuplicateTextureVisitor
 Apply the same visitor to multiple models and it will merge all duplicate textures that refer to the same image file. More...
class  makVrv::DtMetaFileVisitor
 DtMetaFileVisitor will inspect the nodes of a scene graph. More...
class  makVrv::DtMetaObjectCreator
 Abstract dynamic feature creator class. More...
class  makVrv::DtMetaObjectFactory
 Factory to create the specific DtMetaObjects registered when vrvOsg starts up. More...
class  makVrv::DtModelParser
 Abstract base class used to parse a model. More...
class  makVrv::PrModelParserCreator
 An abstract creator class for the model parser. More...
class  makVrv::DtModelParserFactory
 A Factory class for creating model parsers. More...
class  makVrv::DtMultiReferencedNodeContainer< State >
 DtMultiReferencedNodeContainer is a class template that it used to provide support for dynamic nodes (such as switches and animations) that may be multiply referenced. More...
class  makVrv::DtPreLitNightTextureControllerCreator
 Creator for pre lighting night texture controller. More...
class  makVrv::DtPostLitNightTextureControllerCreator
 Creator for post lighting night texture controller. More...
class  makVrv::DtNightTextureController
 Installs and control reflectivity mapping effects. More...
class  makVrv::DtNumericAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtOceanExtractorVisitor
 DtOceanExtractorVisitor tags nodes as static ocean via the setUserValue capability, based on a texture name or texture regular expression. More...
class  makVrv::DtOptimizer
 Optimizer class that allows for thread-safe optimization by not following proxy nodes. More...
class  makVrv::DtOsg2DVolumetricLineModel
 DtOsg2DVolumetricLineModel is the model implemenation of 2D volumetric lines. More...
class  makVrv::DtOsg3DGreatCircleArcModel
 OSG implementation of segmentable, stylizable 3D Great Circle Arc. More...
class  makVrv::DtOsg3DSegmentedLineModel
 OSG implementation of distributed attachable segmented line model. More...
class  makVrv::DtOsg3DTextModel
 DtOsg3DTextModel is a model class for creating attachable projected text. More...
class  makVrv::DtOsg3DVolumetricLineModel
 DtOsg3DVolumetricLineModel is the model implementation of 3D volumetric lines. More...
class  makVrv::DtOsgAmbientOcclusionMapController
 Installs and control ambient occlusion effects. More...
class  makVrv::DtOsgAnimationModel
 A model of an animation (osg::Sequence in this case) More...
class  makVrv::DtOsgArticulatedModel
 An articulated model manipulator for controlling an articulated model. More...
class  makVrv::DtOsgArticulatingCylinderModel
 OSG implementation of distributed cuboid model. More...
class  makVrv::DtOsgAttachableCuboidModel
 OSG implementation of distributed cuboid model. More...
class  makVrv::DtOsgAttachableEllipsoidModel
 OSG implementation of distributed ellipsoid model. More...
class  makVrv::DtOsgAttributeGroupWidget
 The osg implementation of an attribute group. More...
class  makVrv::DtOsgBumpMapController
 Installs and control bump mapping effects. More...
class  makVrv::DtOsgChannel
 This class provides the OSG-specific implementation of a DtChannel. More...
class  makVrv::DtOsgChannelCreator
 The channel creator for the abstract channel class. More...
class  makVrv::DtOsgChannelCompass
 OSG implementation of 2D compass. More...
class  makVrv::DtOsgChannelCompassInstance
 vrvGraphics-based implementation of a 2D compass More...
class  makVrv::DtOsgChannelGridLines
 OSG implementation of 2D compass. More...
class  makVrv::DtOsgChannelGridLinesInstance
 vrvGraphics-based implementation of grid lines More...
class  makVrv::DtOsgChannelManager
 This class owns the osgViewer::CompositeViewer. More...
class  makVrv::DtOsgConfigurableEffectController
 Installs and control configurable mapping effects. More...
class  makVrv::DtOsgContaminantMapController
 Installs and control contaminant mapping effects. More...
class  makVrv::DtOsgCullVisitor
 DtOsgCullVisitor will inspect the camera to see which visual mode is active. More...
class  makVrv::DtOsgCullVisitorParameters
 The osg cull vistor parameters class provides additional culling and intersector parameters for choosing the LOD, and cull operations. More...
class  makVrv::DtOsgCylinderModel
 OSG implementation of distributed cylinder model. More...
class  makVrv::DtOsgDecalModel
 A model of a decal ribbon. More...
class  makVrv::DtOsgDecalRibbon
 OpenSceneGraph implementation of a textured ribbon Used to draw effects like tread tracks that follow a scene object Procedurally generated as its position in the scene changes. More...
class  makVrv::DtOsgDetailMapController
 Installs and control detail mapping effects. More...
class  makVrv::DtOsgDrawableColorizer
 Class to uniquely colorize drawables in the scene. More...
class  makVrv::DtOsgDrawModel
 This is a realization of DtDrawModel. More...
class  makVrv::DtOsgEarthDynamicTerrainInstaller
 DtOsgEarthDynamicTerrainInstaller is a data broker callback that will raise signals for terrain page in and page out when OSG Earth feature model pages whose feature name match those registered to this broker ("dynamicTerrainInstaller") page in or out. More...
class  makVrv::DtOsgEarthDynamicTerrainInstallerCreator
 The DtOsgEarthDynamicTerrainInstaller creator for the DtOsgEarthDynamicTerrainInstallerCreator class. More...
class  makVrv::DtOsgEarthEffectTextureInstaller
 DtOsgEarthEffectTextureInstaller is a data broker callback that will install effect textures on an osgEarth-created feature layer subgraph. More...
class  makVrv::DtOsgEarthEffectTextureInstallerCreator
 The DtOsgEarthEffectTextureInstaller creator for the DtOsgEarthEffectTextureInstallerCreator class. More...
class  makVrv::DtOsgEarthFeatureDataBroker
 DtOsgEarthFeatureDataBroker listens to osgEarth feature layers (i.e. More...
class  makVrv::DtOsgEarthFeatureDataBrokerCreator
 The DtOsgEarthFeatureDataBrokerCreator creator for the DtOsgEarthFeatureDataBroker class. More...
class  makVrv::DtOsgEarthLightPointInstaller
 DtOsgLightPointInstaller is a data broker callback that will add light points to terrain patches as they come in from each layer (turn off point lights during the daytime). More...
class  makVrv::DtOsgEarthLightPointInstallerCreator
 The DtOsgEarthLightPointInstaller creator for the DtOsgEarthLightPointInstallerCreator class. More...
class  makVrv::DtOsgEffectTextureController
 Base class for controllers that install and control effect textures. More...
class  makVrv::DtOsgEffectTextureVisitor
 Visitor that locates effect textures and installs them into the scene graph. More...
class  makVrv::DtOsgEllipsoidArcModel
 OSG implementation of distributed cuboid model. More...
class  makVrv::DtOsgEmissivityMapController
 Installs and control emissivity mapping effects. More...
class  makVrv::DtOsgEventHandler
 Custom OpenSceneGraph event handler to get key and mouse events. More...
class  makVrv::DtOsgExtrudedEllipseModel
 OSG implementation of 3D Extruded ellipsoids (not spheres) More...
class  makVrv::DtOsgExtrudedLineModel
 OSG implementation of 3D Extruded line. More...
class  makVrv::DtOsgExtrudedPolygonModel
 OSG implementation of 3D Extruded Polygon. More...
class  makVrv::DtOsgFileCache
 The OSG implementation of makVrv::DtOsgFileCache. More...
class  makVrv::DtOsgFileCacheCreator
 The DtOsgFileCache creator. More...
class  makVrv::DtOsgFlowMapController
 Installs and control flow mapping effects. More...
class  makVrv::DtOsgFlowNormalMapController
 Installs and control flow normal mapping effects. More...
class  makVrv::DtOsgFluidFrictionOperator
 Customized OpenSceneGraph particle system operator Rewritten from default fluid friction operator to use correct physics-based approximations. More...
class  makVrv::DtOsgFogComponent
 State component that injects Fog rendering capabilities into a state set. More...
class  makVrv::DtOsgFontManager
 The DtOsgFontManager caches ttf fonts for it clients. More...
class  makVrv::DtOsgForest
 DtOsgForest provides a way to make lots of trees. More...
class  makVrv::DtOsgForestObjectCreator
 The DtOsgForestObjectCreator for the DtOsgForest class. More...
class  makVrv::DtOsgFullscreenWindow
 Create a full screen OS display window using OSG. More...
class  makVrv::DtOsgFullscreenWindowCreator
 A creator for makVrv::DtOsgFullscreenWindow. More...
class  makVrv::DtOsgGlobalShaderComponent
 State component that injects top-level global shader code; i.e. More...
class  makVrv::DtOsgIntersectionVisitor
 DtOsgIntersectVisitor checks to see if it is visiting a a DtTerrainPatchGroup and if so, uses its API to get the highest LOD terrain intersections. More...
class  makVrv::DtOsgIntersectorResult
 DtOsgIntersectorResult is the OSG-specific implementation of DtIntersectorResult; it is a container class for the results returned by an DtOsgIntersector intersection call. More...
class  makVrv::DtOsgIntersector
 DtOsgIntersector is the OSG-specific implementation of the DtIntersector class. More...
class  makVrv::DtOsgIntersectorSorter
 DtOsgIntersectorSorter provides an operator for comparing the the distances between 2 osg::vectors and a reference vector. More...
class  makVrv::DtOsgIntersectorCreator
 Abstract creator base class. More...
class  makVrv::DtOsgKeyAndMouseEventListener
 OpenSceneGraph implementation of the VR-Vantage keyboard and mouse listener interface. More...
class  makVrv::DtOsgKeyAndMouseEventListenerCreator
 The channel creator for the abstract channel class. More...
class  makVrv::DtOsgLightingComponent
 State component that injects lighting shaders and uniforms into a state set. More...
class  makVrv::DtOsgLightManager
 DtOsgLightManager receives LightSource nodes from the DtOsgCullVisitor, and collects them all here where they may by applied simultaneously at the same time. More...
class  makVrv::DtOsgLightMapController
 Installs and control light mapping effects. More...
class  makVrv::DtOsgLightPointManager
 DtOsgLightPointManager registers LightPoint nodes so their TBO can be created and updated in a single place. More...
class  makVrv::DtOsgLineSegmentIntersector
 Line Segment Intersector that handles vantage-specific issues such as scaled models. More...
class  makVrv::DtCachedNodeHolder
 Helper class used to simple hold and own a pointer. More...
class  makVrv::DtCachedTextureHolder
 Helper class used to simple hold and own a pointer. More...
class  makVrv::DtOsgModelInstance
 The base class for simple OSG based model instances. More...
class  makVrv::DtOsgMultiLineModel
 OSG implementation of multi line model to create overlay or geometric segmented lines. More...
class  makVrv::DtOsgMultiRibbon
 Ribbon implementation that composes multiple child ribbons. More...
class  makVrv::DtOsgNodeObserverSupervisor
 Utility class to listen in on a set of objects. More...
class  makVrv::DtOsgNodeXRScaler
 The DtOsgNodeXRScaler class provides default strategy for implementing XR scaling. More...
class  makVrv::DtOsgNormalMapController
 Installs and control normal mapping effects. More...
class  makVrv::DtOsgObserverObject
 This abstract base class defines the interface for OS-specific keyboard and mouse event listeners. More...
class  makVrv::DtOsgOptionsTranslator
 The osg options translator provides utility functions for encoding values into and decoding values out of the osgDB::ReaderWriter::Options options string. More...
class  makVrv::DtOsgOsWindow
 Create a windowed OS display window using OSG. More...
class  makVrv::DtOsgOsWindowCreator
 A creator class for makVrv::DtOsgOsWindow. More...
class  makVrv::DtOsgOverlayDirectionLineModel
 OSG implementation of 2D segmented line. More...
class  makVrv::DtOsgOverlayDirectionLineModelInstance
 Model instance to draw a 2D line with styleable segments. More...
class  makVrv::DtOsgOverlayEllipseArcModel
 OSG implementation of 2D ellipsoid arc. More...
class  makVrv::DtOsgOverlayEllipseArcModelInstance
 vrvGraphics implementation of a 2D ellipsoid arc More...
class  makVrv::DtOsgOverlayGreatCircleArcModel
 OSG implementation of segmentable, stylizable 3D Great Circle Arc drawn on a 2D Overlay. More...
class  makVrv::DtOsgOverlayManager
 The OSG overlay manager managers 2D graphical overlays. More...
class  makVrv::DtOsgOverlayPolygonModel
 OSG implementation of overlay polygon model. More...
class  makVrv::DtOsgOverlayPolygonModelInstance
 Model instance to draw a polygon on the overlay, either filled or outline. More...
class  makVrv::DtOsgOverlayRectangleModel
 OSG implementation of overlay polygon model. More...
class  makVrv::DtOsgOverlaySegmentedLineModel
 DtOsgOverlayLineModel extends the DtLineModel interface to include operations only appropriate for 2D lines. More...
class  makVrv::DtOsgParticleRibbon
 A ribbon with some particle system features, such as expansion rate texture, and fading out. More...
class  makVrv::DtOsgParticleSystemModel
 A model of a particle system. More...
class  makVrv::DtOsgPerformanceStats
 A stats which shows the IG's performance stats. More...
class  makVrv::DtOsgPolygonModel
 OSG implementation of distributed attachable polygon model. More...
class  makVrv::DtOsgProfilerStats
 A stats which shows the osg profiler. More...
class  makVrv::DtOsgProjectedTextModel
 DtOsgProjectedTextModel is a model class for creating attachable projected text. More...
class  makVrv::DtOsgProjectedWidgetModel
 The osg implementation of the widget layout. More...
class  makVrv::DtOsgRectangularPyramidModel
 OSG implementation of the DtRectangularPyramidModel. More...
class  makVrv::DtOsgReferencedCollection< OsgObject >
 A thread safe collection, used by the mult-threaded cache, of OSG referenced objects. More...
class  makVrv::DtOsgReflectivityMapController
 Installs and control reflectivity mapping effects. More...
class  makVrv::DtOsgRenderer
 The DtOsgRenderer is the component responsible for rendering 3D images onto the screen via OpenSceneGraph The component responsible for drawing 3D images onto a screen is the DtRenderer. More...
class  makVrv::DtOsgRendererCreator
 Abstract creator base class. More...
class  makVrv::DtOsgRibbon
 Base class for OSG ribbon implementations. More...
class  makVrv::DtOsgRibbonModel
 A model of a ribbon. More...
class  makVrv::DtOsgSceneConnector
 DtOsgSceneConnector is used by models to create an OSG position/orientation transform so that it can place its associated model instance into the scene graph. More...
class  makVrv::DtOsgScreenCaptureCreator
 The abstract creator for the abstract DtScreenCaptureUtility class. More...
class  makVrv::DtOsgScribeBoxModel
 This is a realization of DtScribeBoxModel. More...
class  makVrv::DtOsgSegmentPickable
 Create a series of cylinders that can be used as pickable on lines that only have osg width. More...
class  makVrv::DtOsgSensorViewCompassOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewCompassOverlaySections. More...
class  makVrv::DtOsgSensorViewCrossHairOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewCrossHairOverlaySections. More...
class  makVrv::DtOsgSensorViewDisplayInfoOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewDisplayInfoOverlaySections. More...
class  makVrv::DtOsgSensorViewOverlay
 DtOsgSensorViewOverlay is responsible for creating and updating the overlay information on a sensor view. More...
class  makVrv::DtOsgSensorViewOverlayCreator
 Responsible for creating new DtOsgSensorViewOverlays. More...
class  makVrv::DtOsgSensorViewOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewOverlaySections. More...
class  makVrv::DtOsgSensorViewPitchOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewPitchOverlaySections. More...
class  makVrv::DtOsgSensorViewPlatformInfoOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewPlatformInfoOverlaySections. More...
class  makVrv::DtOsgSensorViewReticleOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewReticleOverlaySections. More...
class  makVrv::DtOsgSensorViewTargetInfoOverlaySectionCreator
 Responsible for creating new DtOsgSensorViewTargetInfoOverlaySections. More...
class  makVrv::DtOsgShaderManager
 DtOsgShaderManager injects custom shaders into the scenes, and keeps their uniform parameters set to match fixed function pipeline capabilities as much as possible. More...
class  makVrv::DtOsgShadowTechnique
 The DtOsgShadowTechnique class implements a robust shadow mapping system. More...
class  makVrv::DtOsgShapeCache
 A cache responsible for storing osg shape geodes. More...
class  makVrv::DtOsgSimpleModel
 This is a realization of DtModel. More...
class  makVrv::DtOsgSimpleModelInstance
 A simple OSG model instance. More...
class  makVrv::DtOsgSimpleModelInstanceCreator
 A Creator for the makVrv::DtOsgSimpleModelInstance class. More...
class  makVrv::DtOsgSkidmarkMapController
 Installs and control skid mark mapping effects. More...
class  makVrv::DtPrecipitationEffect
 Precipitation effect that only displays in 3d modes (to avoid strange effects in 2d mode) More...
class  makVrv::DtOsgSkyObject
 An OSG implementation of the sky. More...
class  makVrv::DtOsgSpecularMapController
 Installs and control specular texture mapping effects. More...
class  makVrv::DtOsgStateComponentContext
 Context for state components - contains environment information such as the location of external files. More...
class  makVrv::DtOsgStateComponent
 Base class for components that affect the state on a subset of the scene graph, injecting state, shaders, or other information. More...
class  makVrv::DtOsgTacticalSmokeModel
 A model of a tactical smoke cloud made up of several smoke-puffs. More...
class  makVrv::DtOsgTerrainOverlayManager
 Manager for setting up terrain layers in an OpenSceneGraph terrain. More...
class  makVrv::DtOsgTerrainOverlayOperation
 An osg terrain overlay operation is an operation that affects terrain texture overlaying. More...
class  makVrv::DtOsgTerrainPatchObject
 A DtOsgTerrainPatchObject contains the methods for loading a file as a terrain. More...
class  makVrv::DtOsgTexturedQuad
 Abstract creator base class. More...
class  makVrv::DtOsgTexturedQuadCreator
 Abstract creator base class. More...
class  makVrv::DtOsgTextureKeyHolder
 A Referenced texture key holder for terrain nodes. More...
class  makVrv::DtOsgTexturizer
 OpenSceneGraph implementation of terrain texturing. More...
class  makVrv::DtOsgTrackHistoryRibbon
 OSG implementation of a track history ribbon. More...
class  makVrv::DtOsgUniqueIDHolder
 A Referenced unique ID holder for OSG models. More...
class  makVrv::DtOsgWidget
 The osg widget class is a distributed osg based widget. More...
class  makVrv::DtOsgWidgetLabel
 The osg implementation of a label. More...
class  makVrv::DtOsgWindow
 A basic OSG display window, used to get the osg context for a display window. More...
class  makVrv::DtOsgWindowEllipse
 OSG implementation of 2D ellipse. More...
class  makVrv::DtOsgWindowEllipseInstance
 vrvGraphics implementation of a 2D ellipse More...
class  makVrv::DtOsgWindowLine
 OSG implementation of 2D line. More...
class  makVrv::DtOsgWindowLineInstance
 vrvGraphics implementation of a 2D Line More...
class  makVrv::DtOsgWindowManager
 Owns and manages OpenSceneGraph windows. More...
class  makVrv::DtOsgWindowManagerCreator
 Creator for registering the OpenSceneGraph window manager implementation. More...
class  makVrv::DtOsgWindowPolygon
 OSG implementation of 2D polygon. More...
class  makVrv::DtOsgWindowPolygonInstance
 vrvGraphics implementation of a 2D polygon More...
class  makVrv::DtOsgWindowText
 OSG implementation of 2D polygon. More...
class  makVrv::DtOsgWindowTextInstance
 vrvGraphics implementation of a 2D text More...
class  makVrv::DtOverlayDrawable
 The overlay drawable is an osg drawable which draws the overlays enabled on a channel, or optionally a specifically specified overlay. More...
class  makVrv::DtOverlayGreatCircleArcModelInstance
 Model instance to draw a 3D line with styleable segments onto the 2D overlay. More...
class  makVrv::DtOverlaySegmentedLineModelInstance
 Model instance to draw a 3D line with styleable segments onto the 2D overlay. More...
class  makVrv::DtPagedTilesIndirectManager
 handles the management of paged tiles and terrain patches being added to the indirect rendering system. More...
class  makVrv::DtPagedTilesIndirectManagerCreator
 Creator for the DtPagedTilesIndirectManager class. More...
class  makVrv::DtParticleEffect
 This class provides a facade around the osgParticle class hierarchy. More...
class  makVrv::DtParticleSystemModelInstance
 An effect model instance creates a particle effect from a model definition. More...
class  makVrv::DtParticleSystemModelInstanceCreator
 A Creator for the makVrv::DtParticleSystemModelInstance class. More...
class  makVrv::DtPerViewUniformCallback
 Callback to set a uniform value on a per-view basis. More...
class  makVrv::DtPickIntersectionVisitor
 Intersection Visitor used for picking. More...
class  makVrv::DtPolygonModelInstance
 Model instance to draw a polygon. More...
class  makVrv::DtProjectedTextModelInstance
 OSG-specific instance of an attachable, projected text model (as used for HAT lines) More...
class  makVrv::DtRegularExpressionVisitor
 Visitor that matches regular expressions against scene graph node data. More...
class  makVrv::DtRgbColorInterpolator
class  makVrv::DtRibbonModelInstance
 A model instance creates a ribbon model instance effect from a model definition. More...
class  makVrv::DtRibbonModelInstanceCreator
 Creator for the DtRibbonModelInstance class. More...
class  makVrv::DtScalingAlgorithm
 Provides an algorithm for scaling objects in the scene. More...
class  makVrv::DtXRScalingAlgorithm
 Default XR scaling algorithm implementation. More...
class  makVrv::DtScalingAlgorithmCreator
 Overridable singleton creator for creating scale algorithm instances. More...
class  makVrv::DtSceneGraph
 Abstraction over the OSG scene graph. More...
class  makVrv::DtScribeBoxModelInstance
 Instance of an OSG-specific attachable draw model. More...
class  makVrv::DtSearchCandidateVisitor
 DtSearchCandidateVisitor will add names of nodes, descriptions lists and/or filenames to a set for a visited graph. More...
class  makVrv::DtSharedDrawElementsUInt
 This is a utility class used to allow sharing of index buffers while allowing for unique start and count, and mode parameters for rendering. More...
class  makVrv::DtShipFlagDirTickable
 The DtShipFlagDirTickable updates a transform node to rotate into the direction of the wind and ship. More...
class  makVrv::DtShipFlagDirTickableCreator
 DtShipFlagDirTickableCreator class. More...
class  makVrv::DtShipFlagSwitchTickable
 The DtShipFlagSwitchTickable class is responsible for switching nodes based on the current wind speed and ship speed. More...
class  makVrv::DtShipFlagSwitchTickableCreator
 DtShipFlagSwitchTickableCreator class. More...
class  makVrv::DtSilverliningGroup
 A group node which adds a silver-lining sky and will light all Children with the proper lighting parameters. More...
class  makVrv::DtSkyDrawable
 The sky drawable. More...
class  makVrv::DtSkyDrawableCreator
 Abstract creator base class. More...
class  makVrv::DtSplitBackfacePolyVisitor
 DtSplitBackfacePolyVisitor identifies two-sided polygons and duplicates the geometry as a set of two single-sided polygons, reversing one set of normals in the process. More...
class  makVrv::DtSwitchStateMapper
 The DtSwitchStateHapper class is responsible for switching children of an osgSim::MultiSwitch node based on the "configName" tag of the model definition. More...
class  makVrv::DtSwitchStateMapperCreator
 DtSwitchStateMapperCreator class. More...
class  makVrv::DtTacticalSmokeEffect
 A particle system for creating a single puff of smoke with a normal (or Gaussian) distribution of particles to simulate a tactical smoke cloud. More...
class  makVrv::DtTacticalSmokeModelInstance
 A model instance of a tactical smoke cloud consisting of several puffs of smoke. More...
class  makVrv::DtTacticalSmokeModelInstanceCreator
 A Creator for the makVrv::DtTacticalSmokeModelInstance class. More...
class  makVrv::DtTaxiwaySignSignaler
 A class which contains the signals used by the DtTaxiwaySignManager classes. More...
class  makVrv::DtTerrainPatchObjectManager
 Manager that provides direct access to the terrain patch objects in use in a display engine also handles global tasks related to the terrain patches like dynamic features for paged tiles. More...
class  makVrv::DtTextAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtTextureAtlasMapper
 The DtTextureAtlasMapper class is responsible calculating and setting the UV offets of a texture atlas based on the "COLOUR" and "COLPAT" tags of a model definition. More...
class  makVrv::DtTextureAtlasMapperCreator
 DtTextureAtlasMapperCreator class. More...
class  makVrv::DtTextureVisitor
 DtTextureVisitor walks the scene graph and collects the names of all textures found on nodes and drawables. More...
class  makVrv::DtTranslateOperator
 A particle operator to simply translate the particles each frame. More...
class  makVrv::DtUserDataString
 OSG UserData holder for a std::string. More...
class  makVrv::DtValueBarAttribute
 The attribute layout tells DtAttributes where to draw. More...
class  makVrv::DtVirtualProgramDepthOnlyCallback
 The DtVirtualProgramDepthOnlyCallback class implements a depth only accept callback. More...
class  makVrv::DtWidgetOverlayEventProcessor
 Processor to handle events for the osgWidget overlay on a channel. More...
class  makVrv::DtOsgWidgetEventProcessorCreator
 The widget processor creator for hacking this thing in. More...
class  makVrv::DtWindDirTickable
 The DtWindDirTickable updates a transform node to rotate into the direction of the wind. More...
class  makVrv::DtWindDirTickableCreator
 DtWindDirTickableCreator class. More...
class  makVrv::DtWindRotTickable
 The DtWindRotTickable rotates along X (like a fan blade) depending on the speed of the wind. More...
class  makVrv::DtWindRotTickableCreator
 DtWindRotTickableCreator class. More...
class  makVrv::DtWindSwitchTickable
 The DtWindSwitchTickable class is responsible for switching nodes based on the current wind speed. More...
class  makVrv::DtWindSwitchTickableCreator
 DtWindSwitchTickableCreator class. More...
class  makVrv::DtSceneGraphTreeLogicCreator
 The DtSceneGraphTreeLogicCreator creator for the DtSceneGraphTreeLogicCreator class. More...
class  makVrv::DtWaterOnScreen
 This class provides an OSG-specific implementation of water drops on the screen. More...
class  makVrv::DtWaterOnScreenCreator
 A DtWaterOnScreenCreator instance is registered with the post process element factory to create DtPostProcessor instances. More...

Namespaces

namespace  makVrv
 Contains makVrv::DtVrlinkSensorFieldOfViewState class.

Files

file  DtAnimationModel.h
 Contains makVrv::DtAnimationModel class.
file  Dt3DGreatCircleArcModelInstance.h
 Contains makVrv::Dt3DGreatCircleArcModelInstance class.
file  Dt3DGreatCircleArcModelInstanceSegment.h
 Contains makVrv::Dt3DGreatCircleArcModelInstanceSegment class.
file  Dt3DLineModelInstanceSegment.h
 Contains makVrv::Dt3DLineModelInstanceSegment class.
file  Dt3DLineModelInstanceSegmentInterface.h
 Contains makVrv::Dt3DLineModelInstanceSegmentInterface class.
file  Dt3DSegmentedLineModelInstance.h
 Contains makVrv::Dt3DSegmentedLineModelInstance class.
file  Dt3DTextModelInstance.h
 Contains makVrv::Dt3DTextModelInstance class.
file  DtAddMissingColoursToGeometryVisitor.h
 Contains makVrv::DtAddMissingColoursToGeometryVisitor class.
file  DtAerodromeRenderer.h
 Contains makVrv::DtAerodromeRenderer class.
file  DtAggregatedGeometry.h
 Contains the DtAggregatedGeometry class declaration.
file  DtAnimationModelInstance.h
 Contains makVrv::DtAnimationModelInstance class.
file  DtArticulatedModelParser.h
 Contains makVrv::DtArticulatedModelParser class.
file  DtArticulatingCylinderModelInstance.h
 Contains makVrv::DtArticulatingCylinderModelInstance class.
file  DtAttachableEllipsoidArcModelInstance.h
 Contains the DtAttachableEllipsoidArcModelInstance class declaration.
file  DtAttachedCylinderModelInstance.h
 Contains makVrv::DtAttachedCylinderModelInstance class.
file  DtAttribute.h
 Contains the DtAttribute class declaration.
file  DtAttributeLayout.h
 Contains the DtAttributeLayout class declaration.
file  DtBaseOutlineAttribute.h
 Declares the DtBaseOutlineAttribute class declaration.
file  DtBaseQuadAttribute.h
 Declares the DtBaseQuadAttribute class declaration.
file  DtBaseTextAttribute.h
 Contains the DtBaseTextAttribute class declaration.
file  DtBlitOsgToGlTexture.h
 A helper class for blitting between OSG and OpenGL textures.
file  DtCameraNode.h
 Contains makVrv::DtCameraNode declaration.
file  DtCdbEffectTextureUtils.h
 Contains the DtCdbEffectTextureUtils class.
file  DtCdbEffectTextureVisitor.h
 Contains the DtCdbEffectTextureVisitor class.
file  DtCellGeoSpecificIndirectGeo.h
 Contains the DtCellGeoSpecificIndirectGeo class declaration.
file  DtCellGeoTypicalIndirectGeo.h
 Contains the DtCellGeoTypicalIndirectGeo class declaration.
file  DtCellIndirectGeo.h
 Contains the DtCellIndirectGeo class declaration.
file  DtCellToGeoSpecificIndirectGeoMap.h
 Contains the DtCellToGeoSpecificIndirectGeoMap class declaration.
file  DtCellToGeoTypicalIndirectGeoMap.h
 Contains the DtCellToGeoTypicalIndirectGeoMap class declaration.
file  DtCellToIndirectGeoMap.h
 Contains the DtCellToIndirectGeoMap class declaration.
file  DtChannelSpecificGroup.h
 Contains makVrv::DtChannelSpecificGroup class.
file  DtClearUserTextureFormatVisitor.h
 Contains makVrv::DtClearUserTextureFormatVisitor class.
file  DtCloudDrawable.h
 Contains makVrv::DtCloudDrawable class.
file  DtCompressTextureAsync.h
 Contains makVrv::DtCompressTextureAsync class.
file  DtCuboidModelInstance.h
 Contains makVrv::DtCuboidModelInstance class.
file  DtCullShaderConfig.h
 Contains the DtCullShaderConfig class declaration.
file  DtCylinderModelInstance.h
 Contains makVrv::DtCylinderModelInstance class.
file  DtDecalModelInstance.h
 Contains the DtDecalModelInstance class declaration.
file  DtDefaultDynamicTerrainSwitch.h
 Contains makVrv::DtDefaultDynamicTerrainSwitch class.
file  DtDepthOnlyRenderMarker.h
 Contains the DtDepthOnlyRenderMarker class.
file  DtDrawFBOCallback.h
 Contains makVrv::DtDrawFBOCallback class.
file  DtDrawModelInstance.h
 Contains makVrv::DtDrawModelInstance class.
file  DtDynamicFeatureTickable.h
 Contains makVrv::DtDynamicFeatureTickable class.
file  DtDynamicizeStateSetVisitor.h
 Contains makVrv::DtDynamicizeStateSetVisitor class.
file  DtDynamicTerrainParser.h
 Contains makVrv::DtDynamicTerrainParser class.
file  DtDynamicTerrainSequenceNode.h
 Contains makVrv::DtDynamicTerrainSequenceNode class.
file  DtDynamicTerrainSwitchNode.h
 Contains makVrv::DtDynamicTerrainSwitchNode class.
file  DtEffectControllerContainer.h
 Contains the DtEffectControllerContainer class.
file  DtEffectControllerCreatorTemplate.h
 Contains makVrv::DtEffectControllerCreatorTemplate class.
file  DtEffectControllerFactory.h
 Contains makVrv::DtEffectControllerFactory class.
file  DtEffectControllerShaderCache.h
 Contains the DtEffectControllerShaderCache class declaration.
file  DtEffectModelInstance.h
 Contains makVrv::DtEffectModelInstance class.
file  DtEffectTextureConfig.h
 Contains the #define for the effect texture config.
file  DtEffectTextureType.h
 Contains makVrv::DtEffectTextureType declaration.
file  DtEffectTextureUtils.h
 Contains makVrv::DtEffectTextureUtils declaration.
file  DtEllipsoidArcModelInstance.h
 Contains makVrv::DtEllipsoidArcModelInstance class.
file  DtEllipsoidModelInstance.h
 Contains makVrv::DtEllipsoidModelInstance class.
file  DtEncryptReferencedTexturesVisitor.h
 Contains makVrv::DtEncryptReferencedTexturesVisitor class.
file  DtExtrudedLineModelInstance.h
 Contains makVrv::DtExtrudedLineModelInstance class.
file  DtExtrudedLineModelInstance.h
 Contains makVrv::DtExtrudedLineModelInstance class.
file  DtExtrudedModelInstance.h
 Contains makVrv::DtExtrudedModelInstance class.
file  DtExtrudedPolygonModelInstance.h
 Contains makVrv::DtExtrudedPolygonModelInstance class.
file  DtFastGroup.h
 Contains makVrv::DtFastGroup class.
file  DtFileExtensions.h
 Contains file extensions that DtOsgFileCache/Vantage refers to.
file  DtGaussShooter.h
 Contains the declaration for makVrv::DtGaussShooter.
file  DtGaussShooter.inl
 Contains the implementation for makVrv::DtGaussShooter.
file  DtGeocentricGridLinesDrawer.h
 Contains the DtGeocentricGridLinesDrawer class declaration.
file  DtGLSLIncludePreprocesor.h
 glsl include processor
file  DtGLSLMacro.h
 glsl macro
file  DtGLSLPreprocessor.h
 glsl preprocessor
file  DtGLSLToken.h
 glsl token
file  DtGpuCullingAndLod.h
 Contains the DtGpuCullingAndLod class declaration.
file  DtGraphAttribute.h
 Contains the DtGraphAttribute class declaration.
file  DtHierarchicalPagedLod.h
 Contains makVrv::DtHierarchicalPagedLod class.
file  DtImageAttribute.h
 Contains the DtImageAttribute class declaration.
file  DtImguiDrawable.h
 Contains makVrv imgui adapter class.
file  DtImGuiLoaderStatsData.h
 Contains makVrv::DtImGuiLoaderStatsData class.
file  DtImprovedModularEmitter.h
 Contains makVrv::DtImprovedModularEmitter class.
file  DtIndirectAggregateHelper.h
 Contains the DtIndirectAggregateHelper class declaration.
file  DtIndirectAggregateIndicesHelper.h
 Contains the DtIndirectAggregateIndicesHelper class declaration.
file  DtIndirectCullPass.h
 Contains the DtIndirectCullPass class declaration.
file  DtIndirectDefaultTextureCollectionPolicy.h
 Contains makVrv::DtIndirectDefaultTextureCollectionPolicy class.
file  DtIndirectEffectTextureShader.h
 Contains the DtIndirectEffectTextureShader class declaration.
file  DtIndirectEffectTexturesTemplate.h
 Contains the DtIndirectEffectTexturesTemplate class declaration.
file  DtIndirectGeoComputeBoundCallback.h
 Contains the DtIndirectGeoCBBCallback template class declaration.
file  DtIndirectGeometry.h
 Contains the DtIndirectGeometry class declaration.
file  DtIndirectGeometryAggregator.h
 Contains the DtIndirectGeometryAggregator class declaration.
file  DtIndirectGeometryRegistrar.h
 Contains the DtIndirectGeometryRegistrar class declaration.
file  DtIndirectGeometryStateManager.h
 Contains the DtIndirectGeometryStateManager class declaration.
file  DtIndirectGeometryTextures.h
 Contains the DtIndirectGeometryTextures class declaration.
file  DtIndirectLodManager.h
 Contains makVrv::DtIndirectLodManager class.
file  DtIndirectModelsContainer.h
 Contains makVrv::DtIndirectModelsContainer class.
file  DtIndirectNodeMaskSetupVisitor.h
 Contains makVrv::DtIndirectNodeMaskSetupVisitor class.
file  DtIndirectOpenGLState.h
 Contains the DtIndirectOpenGLState class declaration.
file  DtIndirectPolygonOffset.h
 Contains the DtIndirectPolygonOffset class declaration.
file  DtIndirectSwitchManager.h
 Contains makVrv::DtIndirectSwitchManager class.
file  DtIndirectTextureCollectionPolicy.h
 Contains the DtIndirectTextureCollectionPolicy class declaration.
file  DtIndirectTextureLoaderNode.h
 Contains makVrv::DtIndirectTextureLoaderNode class.
file  DtIndirectGeometry.h
 Contains the DtIndirectGeometry class declaration.
file  DtIndirectVisitorControlGroup.h
 Contains makVrv::DtIndirectVisitorControlGroup class.
file  DtInstancedLightPointUpdate.h
 Contains makVrv::DtInstancedLightPointUpdate declaration.
file  DtInstanceLpProcessor.h
 Contains makVrv::DtInstanceLpProcessor declaration.
file  DtInstanceManagerTboUpdater.h
 DtInstanceManagerTboUpdater.
file  DtInstanceUtils.h
 Utilities for interacting with the instanced renderer.
file  DtKeepOriginalFilenamesVisitor.h
 Contains makVrv::DtKeepOriginalFilenamesVisitor class.
file  DtLightIndicatorManager.h
 Contains makVrv::DtLightIndicatorManager class.
file  DtLightManagerGroup.h
 Contains makVrv::DtLightManagerGroup class.
file  DtLightManagerStateAttribute.h
 Contains makVrv::DtLightManagerStateAttribute class.
file  DtLightPointDrawable.h
 Contains makVrv::DtLightPointDrawable class.
file  DtLightPointNode.h
 Contains makVrv::DtLightPointNode class.
file  DtLightPointVisitor.h
 Declaration of the makVrv::DtLightPointVisitor class.
file  DtLoadImageOnDemandCallback1D.h
 Contains makVrv::DtLoadImageOnDemandCallback1D class.
file  DtLoadImageOnDemandCallback2D.h
 Contains makVrv::DtLoadImageOnDemandCallback2D class.
file  DtMainThreadJobsManager.h
 Contains makVrv::DtMainThreadJobsManager class.
file  DtMeifConverter.h
 Contains makVrv::DtMeifConverter class.
file  DtMergeDuplicateTextureVisitor.h
 Contains makVrv::DtMergeDuplicateTextureVisitor class.
file  DtMergeGeodesVisitor.h
 Contains the makVrv::DtMergeGeodesVisitor class declaration.
file  DtMergeLodLevelsVisitor.h
 Contains makVrv::DtMergeLodLevelsVisitor class.
file  DtMetaFileVisitor.h
 Contains makVrv::DtMetaFileVisitor class.
file  DtMetaObjectCreator.h
 Contains makVrv::DtMetaObjectCreator class.
file  DtMetaObjectFactory.h
 Contains makVrv::DtMetaObjectFactory class.
file  DtModelParser.h
 Contains makVrv::DtModelParser class.
file  DtModelParserFactory.h
 Contains makVrv::DtModelParserFactory class.
file  DtMultiReferencedNodeContainer.h
 Contains makVrv::DtMultiReferencedNodeContainer class.
file  DtMultiReferencedNodeContainer.inl
 Contains makVrv::DtMultiReferencedNodeContainer class.
file  DtNightTextureController.h
 Contains the DtNightTextureController class declaration.
file  DtNodeMaskClearer.h
 Contains makVrv::DtNodeMaskClearer class.
file  DtNumericAttribute.h
 Contains makVrv::DtNumericAttribute class.
file  DtOceanExtractorVisitor.h
 Declaration of the makVrv::DtOceanExtractorVisitor class.
file  DtOpenGLCubeMap.h
 Contains makVrv::DtOpenGLCubeMap class.
file  DtOptimizer.h
 Contains makVrv::DtOptimizer class.
file  DtOptimizeRenderBinsVisitor.h
 Contains makVrv::DtOptimizeRenderBinsVisitor class.
file  DtOsg3DGreatCircleArcModel.h
 Contains makVrv::DtOsg3DGreatCircleArcModel class.
file  DtOsg3DSegmentedLineModel.h
 Contains makVrv::DtOsg3DSegmentedLineModel class.
file  DtOsg3DTextModel.h
 Contains makVrv::DtOsg3DTextModel class.
file  DtOsgAmbientOcclusionMapController.h
 Contains the DtOsgAmbientOcclusionMapController class declaration.
file  DtOsgAnimationModel.h
 Contains makVrv::DtOsgAnimationModel class.
file  DtOsgArticulatedModel.h
 Contains the makVrv::DtOsgArticulatedModel class declaration.
file  DtOsgArticulatingCylinderModel.h
 Contains makVrv::DtOsgArticulatingCylinderModel class.
file  DtOsgAttachableCuboidModel.h
 Contains makVrv::DtOsgAttachableCuboidModel class.
file  DtOsgAttachableEllipsoidModel.h
 Contains makVrv::DtOsgAttachableEllipsoidModel class.
file  DtOsgAttributeGroupWidget.h
 Contains the DtOsgAttributeGroupWidget class declaration.
file  DtOsgBoundingBoxSum.h
 Contains makVrv::DtOsgBoundingBoxSum class.
file  DtOsgBumpMapController.h
 Contains the DtOsgBumpMapController class declaration.
file  DtOsgChannel.h
 Contains makVrv::DtOsgChannel class.
file  DtOsgChannelCompass.h
 Contains makVrv::DtOsgChannelCompass class.
file  DtOsgChannelCompassInstance.h
 Contains makVrv::DtOsgChannelCompassInstance class.
file  DtOsgChannelGridLines.h
 Contains makVrv::DtOsgChannelGridLines class.
file  DtOsgChannelGridLinesInstance.h
 Contains the DtOsgChannelGridLinesInstance class declaration.
file  DtOsgChannelManager.h
 Contains makVrv::DtOsgChannelManager class.
file  DtOsgConfigurableEffectController.h
 Contains the DtOsgConfigurableEffectController class declaration.
file  DtOsgContaminantMapController.h
 Contains the DtOsgContaminantMapController class declaration.
file  DtOsgCullVisitor.h
 Contains makVrv::DtOsgCullVisitor class.
file  DtOsgCullVisitorParameters.h
 Contains the makVrv::DtOsgCullVisitorParameters class.
file  DtOsgCylinderModel.h
 Contains makVrv::DtOsgCylinderModel class.
file  DtOsgDecalModel.h
 Contains the DtOsgDecalModel class declaration.
file  DtOsgDecalRibbon.h
 Textured ribbon.
file  DtOsgDetailMapController.h
 Contains the DtOsgDetailMapController class declaration.
file  DtOsgDrawModel.h
 Contains makVrv::DtOsgDrawModel class.
file  DtOsgEarthDynamicTerrainInstaller.h
 Contains makVrv::DtOsgEarthDynamicTerrainInstaller class.
file  DtOsgEarthEffectTextureInstaller.h
 Contains makVrv::DtOsgEarthEffectTextureInstaller class.
file  DtOsgEarthFeatureDataBroker.h
 Contains makVrv::DtOsgEarthFeatureDataBroker class.
file  DtOsgEarthShaderFactory.h
 Contains makVrv::DtOsgEarthShaderFactory class.
file  DtOsgEffectTextureController.h
 Contains makVrv::DtOsgEffectTextureController declaration.
file  DtOsgEffectTextureVisitor.h
 Contains the DtOsgEffectTextureVisitor class.
file  DtOsgEllipsoidArcModel.h
 Contains the makVrv::DtOsgEllipsoidArcModel class definition.
file  DtOsgEmissivityMapController.h
 Contains the DtOsgEmissivityMapController class declaration.
file  DtOsgEventHandler.h
 Contains makVrv::DtOsgEventHandler class.
file  DtOsgExtrudedPolygonModel.h
 Contains makVrv::DtOsgExtrudedEllipseModel class.
file  DtOsgExtrudedLineModel.h
 Contains makVrv::DtOsgExtrudedLineModel class.
file  DtOsgExtrudedPolygonModel.h
 Contains makVrv::DtOsgExtrudedEllipseModel class.
file  DtOsgFileCache.h
 Contains makVrv::DtOsgFileCache class.
file  DtOsgFindNodesVisitor.h
 Contains makVrv::DtOsgFindNodesVisitor class.
file  DtOsgFluidFrictionOperator.h
 Contains makVrv::DtOsgFluidFrictionOperator class.
file  DtOsgFogComponent.h
 Contains the DtOsgFogComponent class.
file  DtOsgFontManager.h
 Contains makVrv::DtOsgFontManager class.
file  DtOsgForest.h
 Contains makVrv::DtOsgForest class.
file  DtOsgGlobalShaderComponent.h
 Contains the DtOsgGlobalShaderComponent class.
file  DtOsgImageUtils.h
 Contains makVrv::DtOsgImageUtils class.
file  DtOsgIntersector.h
 Contains makVrv:DtOsgIntersector class.
file  DtOsgKeyAndMouseEventListener.h
 Contains makVrv::DtOsgKeyAndMouseEventListener class.
file  DtOsgLightingComponent.h
 Contains the DtOsgLightingComponent class.
file  DtOsgLightManager.h
 Contains makVrv::DtOsgLightManager class.
file  DtOsgLightMapController.h
 Contains the DtOsgLightMapController class declaration.
file  DtOsgLightPointManager.h
 Contains makVrv::DtOsgLightPointManager class.
file  DtOsgLineSegmentIntersector.h
 Line Segment Intersector that handles vantage-specific issues such as scaled models.
file  DtOsgModelInstance.h
 Contains makVrv::DtOsgModelInstance class.
file  DtOsgModelPreloader.h
 Contains the makVrv::DtModelPreloader class.
file  DtOsgMultiRibbon.h
 Contains makVrv::DtOsgMultiRibbon class.
file  DtOsgNodeObserver.h
 Contains makVrv::DtOsgNodeObserver class.
file  DtOsgNodeTraversalFlags.h
 Contains makVrv:DtOsgNodeTraversalFlags class.
file  DtOsgObserverObject.h
 Contains makVrv::DtOsgObserverObject class.
file  DtOsgOcclusionQueryNode.h
 Contains makVrv::DtOsgOcclusionQueryNode implementation, based on osg::OcclusionQueryNode.
file  DtOsgOptionsTranslator.h
 Contains makVrv::DtOsgOptionsTranslator class.
file  DtOsgOverlayDirectionLineModel.h
 Contains makVrv::DtOsgOverlayDirectionLineModel class.
file  DtOsgOverlayDirectionLineModelInstance.h
 Contains makVrv::DtOsgOverlayDirectionLineModelInstance class.
file  DtOsgOverlayEllipseArcModel.h
 Contains the makVrv::DtOsgOverlayEllipseArcModel class declaration.
file  DtOsgOverlayEllipseArcModelInstance.h
 Contains the makVrv::DtOsgOverlayEllipseArcModelInstance class declaration.
file  DtOsgOverlayGreatCircleArcModel.h
 Contains makVrv::DtOsgOverlayGreatCircleArcModel class.
file  DtOsgOverlayManager.h
 Contains makVrv::DtOsgOverlayManager class.
file  DtOsgOverlayPolygonModel.h
 Contains makVrv::DtOsgOverlayPolygonModel class.
file  DtOsgOverlayPolygonModelInstance.h
 Contains makVrv::DtOsgOverlayPolygonModelInstance class.
file  DtOsgOverlayRectangleModel.h
 Contains makVrv::DtOsgOverlayRectangleModel class.
file  DtOsgOverlayResourceProvider.h
 Contains makVrv::DtOsgOverlayResourceProvider class.
file  DtOsgOverlaySegmentedLineModel.h
 Contains declaration of DtOsgOverlaySegmentedLineModel.
file  DtOsgParticleRibbon.h
file  DtOsgParticleSystemModel.h
 Contains makVrv::DtOsgParticleSystemModel class.
file  DtOsgPerformanceStats.h
 Contains makVrv::DtOsgPerformanceStats class.
file  DtOsgPolygonModel.h
 Contains makVrv::DtOsgPolygonModel class.
file  DtRemoveProxiesVisitor.h
 Contains makVrv::DtOsgSimpleModel class.
file  DtOsgProfilerStats.h
 Contains makVrv::DtOsgProfilerStats class.
file  DtOsgProjectedTextModel.h
 Contains makVrv::DtOsgProjectedTextModel class.
file  DtOsgProjectedWidgetModel.h
 Contains makVrv::DtOsgWidgetLayout class.
file  DtOsgRectangularPyramidModel.h
 Contains the DtVrfOsgRectangularPyramidModel class declaration.
file  DtOsgReferencedCollection.h
 Contains makVrv::DtOsgReferencedCollection class.
file  DtOsgReferencedCollection.inl
 Contains makVrv::DtOsgReferencedCollection class.
file  DtOsgReflectivityMapController.h
 Contains the DtOsgReflectivityMapController class declaration.
file  DtOsgRenderer.h
 Contains makVrv::DtOsgRenderer class.
file  DtOsgRibbon.h
 Base class for ribbons.
file  DtOsgRibbonModel.h
 Contains the DtOsgRibbonModel class declaration.
file  DtOsgSceneConnector.h
 Contains makVrv::DtOsgSceneConnector class.
file  DtOsgScribeBoxModel.h
 Contains makVrv::DtOsgScribeBoxModel class.
file  DtOsgSegmentPickable.h
 Contains makVrv::DtOsgSegmentPickable class.
file  DtOsgSensorViewCompassOverlaySection.h
file  DtOsgSensorViewCrossHairOverlaySection.h
file  DtOsgSensorViewDisplayInfoOverlaySection.h
file  DtOsgSensorViewOverlay.h
file  DtOsgSensorViewOverlaySection.h
file  DtOsgSensorViewPitchOverlaySection.h
file  DtOsgSensorViewPlatformInfoOverlaySection.h
file  DtOsgSensorViewReticleOverlaySection.h
file  DtOsgSensorViewTargetInfoOverlaySection.h
file  DtOsgShaderUtils.h
 Contains makVrv::DtOsgShaderFilesCache class.
file  DtOsgLightManager.h
 Contains makVrv::DtOsgLightManager class.
file  DtOsgShaderUtils.h
 Contains makVrv::DtOsgShaderFilesCache class.
file  DtOsgShadowTechnique.h
 Contains makVrv::DtOsgShadowTechnique class.
file  DtOsgShapeCache.h
 Contains makVrv::DtOsgShapeCache class.
file  DtOsgSimpleModel.h
 Contains makVrv::DtOsgSimpleModel class.
file  DtOsgSimpleModelInstance.h
 Contains makVrv::DtOsgSimpleModelInstance class.
file  DtOsgSkidmarkMapController.h
 Contains the DtOsgSkidmarkMapController class declaration.
file  DtOsgSkyObject.h
 Contains makVrv::DtOsgSkyObject class.
file  DtOsgSpecularMapController.h
 Contains the DtOsgSpecularMapController class declaration.
file  DtOsgStateComponent.h
 Contains the DtOsgStateComponent class.
file  DtOsgStateSetSignaller.h
 Contains the DtOsgStateSetSignaller class declaration.
file  DtOsgTacticalSmokeModel.h
 Contains the declaration for makVrv::DtOsgTacticalSmokeModel.
file  DtOsgTerrainPatchObject.h
 Contains makVrv::DtOsgTerrainPatchObject class.
file  DtOsgTextureApplyAttribute.h
 Contains the DtOsgTextureApplyAttribute class.
file  DtOsgTextureBufferObjectApplyAttribute.h
 Contains the DtOsgTextureBufferObjectApplyAttribute class.
file  DtOsgTexturedQuad.h
 Contains makVrv::DtOsgTexturedQuad class.
file  DtOsgTextureKeyHolder.h
 Contains makVrv::DtOsgTextureKeyHolder class.
file  DtOsgTextureUtils.h
 Contains makVrv::DtOsgTextureUtils class.
file  DtOsgTexturizer.h
 Contains the DtOsgTexturizer class declaration.
file  DtOsgTrackHistoryRibbon.h
 Contains the DtOsgTrackHistoryRibbon class declaration.
file  DtOsgWidget.h
 Contains makVrv::DtOsgWidget class.
file  DtOsgWidgetLabel.h
 Contains the makVrv::DtOsgWidgetLabel class declaration.
file  DtOsgWidgetUpdater.h
 Contains makVrv::DtOsgWidgetUpdater class.
file  DtOsgWindow.h
 Contains makVrv::DtOsgView class.
file  DtOsgWindowEllipse.h
 Contains makVrv::DtOsgWindowEllipse class.
file  DtOsgWindowEllipseInstance.h
 Contains makVrv::DtOsgWindowEllipseInstance class.
file  DtOsgWindowLine.h
 Contains makVrv::DtOsgWindowLine class.
file  DtOsgWindowLineInstance.h
 Contains makVrv::DtOsgWindowLineInstance class.
file  DtOsgWindowManager.h
 Contains makVrv::DtOsgWindowManager class.
file  DtOsgWindowPolygon.h
 Contains makVrv::DtOsgWindowPolygon class.
file  DtOsgWindowPolygonInstance.h
 Contains makVrv::DtOsgWindowPolygonInstance class.
file  DtOsgWindowText.h
 Contains makVrv::DtOsgWindowText class.
file  DtOsgWindowTextInstance.h
 Contains makVrv::DtOsgWindowTextInstance class.
file  DtOverlayDrawable.h
 Contains makVrv::DtOverlayDrawable class.
file  DtOverlayGreatCircleArcModelInstance.h
 Contains makVrv::DtOverlayGreatCircleArcModelInstance class.
file  DtOverlaySegmentedLineModelInstance.h
 Contains makVrv::DtOverlaySegmentedLineModelInstance class.
file  DtPagedTilesIndirectManager.h
 Contains makVrv::DtPagedTilesIndirectManager class.
file  DtParticleEffect.h
file  DtParticleSystemModelInstance.h
 Contains makVrv::DtParticleSystemModelInstance class.
file  DtPickIntersectionVisitor.h
 Intersection visitor used for picking.
file  DtPolygonModelInstance.h
 Contains makVrv::DtPolygonModelInstance class.
file  DtPossibleFileNamesCache.h
 Contains the DtPossibleFileNamesCache class.
file  DtProjectedGridLinesDrawer.h
 Contains the DtProjectedGridLinesDrawer class declaration.
file  DtProjectedTextModelInstance.h
 Contains makVrv::DtProjectedTextModelInstance class.
file  DtReadFileCallback.h
 Contains makVrv::DtReadFileCallback class.
file  DtRegularExpressionVisitor.h
 Contains makVrv::DtRegularExpressionVisitor class.
file  DtReleaseTerrainTechniqueVisitor.h
 Contains makVrv::DtReleaseTerrainTechniqueVisitor class.
file  DtRemoveNamedGroupsVisitor.h
 Contains makVrv::DtRemoveNamedGroupsVisitor class.
file  DtRemoveProxiesVisitor.h
 Contains makVrv::DtOsgSimpleModel class.
file  DtRgbColorInterpolator.h
 Contains makVrv::DtRgbColorInterpolator class declaration.
file  DtRibbonModelInstance.h
 Contains the DtRibbonModelInstance class declaration.
file  DtRunwayMarkingManager.h
 Contains makVrv::DtRunwayMarkingManager class.
file  DtScalingAlgorithm.h
 Contains the declaration of the makVrv::DtScalingAlgorithm class, which provides default strategy for implementing XR scaling.
file  DtSceneGraph.h
 Contains makVrv::DtSceneGraph class.
file  DtScribeBoxModelInstance.h
 Contains makVrv::DtScribeBoxModelInstance class.
file  DtSdsmDrawCallback.h
 Contains makVrv::DtSdsmDrawCallback class.
file  DtSearchCandidateVisitor.h
 Contains makVrv::DtSearchCandidateVisitor class.
file  DtSharedDrawElementsUInt.h
 Contains makVrv::DtSharedDrawElementsUInt class.
file  DtShipFlagDirTickable.h
 Contains makVrv::DtShipFlagDirTickable class.
file  DtShipFlagSwitchTickable.h
 Contains makVrv::DtShipFlagSwitchTickable class.
file  DtSilverLiningCloudLayer.h
 Contains makVrv::DtSilverLiningCloudLayer struct.
file  DtSilverliningGroup.h
 Contains makVrv::DtSilverliningGroup class.
file  DtSilverliningGroupTimer.h
 Contains makVrv::DtSilverliningGroupTimer class.
file  DtSkyDrawable.h
 Contains makVrv::DtSkyDrawable class.
file  DtSplitBackfacePolyVisitor.h
 Declaration of the makVrv::DtSplitBackfacePolyVisitor class.
file  DtSwitchStateMapper.h
 Contains makVrv::DtSwitchStateMapper class.
file  DtSwitchTerrainFeature.h
 Contains makVrv::DtSwitchTerrainFeature class.
file  DtTacticalGraphicModelUpdaterManager.h
 Contains makVrv:DtTacticalGraphicModelUpdaterManager.
file  DtTacticalSmokeEffect.h
 Contains the declaration for makVrv::DtTacticalSmokeEffect.
file  DtTacticalSmokeEmitter.h
 Contains the declaration for makVrv::DtTacticalSmokeEmitter.
file  DtTacticalSmokeModelInstance.h
 Contains the declaration for makVrv::DtTacticalSmokeModelInstance.
file  DtTaxiwaySignManager.h
 Contains makVrv::DtTaxiwaySignManager class.
file  DtTerrainPageSignaler.h
 Contains makVrv::DtTerrainPageSignaler class.
file  DtTerrainPatchGroup.h
 Contains makVrv::DtTerrainPatchGroup class.
file  DtTerrainPatchObjectManager.h
 Contains DtTerrainPatchObjectManager class.
file  DtTextAttribute.h
 Contains makVrv::DtTextAttribute class.
file  DtTextureAtlasMapper.h
 Contains makVrv::DtTextureAtlasMapper class.
file  DtTextureCollection.h
 Contains makVrv::DtTextureCollection class.
file  DtTextureUnitInfo.h
 Contains texture unit information.
file  DtTextureVisitor.h
 Declaration of the makVrv::DtTextureVisitor class.
file  DtTranslateOperator.h
 Contains the declaration for makVrv::DtTranslateOperator.
file  DtTranslateOperator.inl
 Contains the implementation for makVrv::DtTranslateOperator.
file  DtUnDisplayListVisitor.h
 Contains makVrv::DtUnDisplayListVisitor class.
file  DtValueBarAttribute.h
 Contains the DtValueBarAttribute class declaration.
file  DtVirtualProgramDepthOnlyCallback.h
 Contains makVrv::DtVirtualProgramDepthOnlyCallback class.
file  DtVirtualProgramExecutionPriority.h
 Contains VirtualProgram execution priority constants.
file  DtVirtualProgramParams.h
 Contains the DtVirtualProgramParams class.
file  DtWidgetOverlayEventProcessor.h
 Processor to handle events for the osgWidget overlay on a channel.
file  DtWindDirTickable.h
 Contains makVrv::DtWindDirTickable class.
file  DtWindRotTickable.h
 Contains makVrv::DtWindRotTickable class.
file  DtWindSwitchTickable.h
 Contains makVrv::DtWindSwitchTickable class.

Typedefs

typedef
DtEffectControllerCreatorTemplate
< DtOsgAmbientOcclusionMapController > 
makVrv::DtAOControllerCreator
 Creator for AO map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgBumpMapController > 
makVrv::DtOsgBumpMapControllerCreator
 Creator for bump map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgConfigurableEffectController > 
makVrv::DtConfigurableControllerCreator
 Creator for configurable map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgContaminantMapController > 
makVrv::DtOsgContaminantMapControllerCreator
 Creator for con map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgDetailMapController > 
makVrv::DtOsgDetailMapControllerCreator
 Creator for dtl map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgEmissivityMapController > 
makVrv::DtEMMControllerCreator
 Creator for EMM map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgFlowMapController > 
makVrv::DtFlowMapControllerCreator
 Creator for flow map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgFlowNormalMapController > 
makVrv::DtFlowNormalMapControllerCreator
 Creator for normal map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgLightMapController > 
makVrv::DtOsgLightMapControllerCreator
 Creator for light map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgNormalMapController > 
makVrv::DtNMLControllerCreator
 Creator for normal map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgReflectivityMapController > 
makVrv::DtRFLControllerCreator
 Creator for reflectivity map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgSkidmarkMapController > 
makVrv::DtOsgSkidmarkMapControllerCreator
 Creator for skid map controller.
typedef
DtEffectControllerCreatorTemplate
< DtOsgSpecularMapController > 
makVrv::DtSPCControllerCreator
 Creator for specular map controller.

Detailed Description

This library contains all of the OSG specific libraries for constructing the scene graph and visualizing data.

Typedef Documentation

typedef DtEffectControllerCreatorTemplate<DtOsgAmbientOcclusionMapController> makVrv::DtAOControllerCreator

Creator for AO map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgBumpMapController> makVrv::DtOsgBumpMapControllerCreator

Creator for bump map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgConfigurableEffectController> makVrv::DtConfigurableControllerCreator

Creator for configurable map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgContaminantMapController> makVrv::DtOsgContaminantMapControllerCreator

Creator for con map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgDetailMapController> makVrv::DtOsgDetailMapControllerCreator

Creator for dtl map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgEmissivityMapController> makVrv::DtEMMControllerCreator

Creator for EMM map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgFlowMapController> makVrv::DtFlowMapControllerCreator

Creator for flow map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgFlowNormalMapController> makVrv::DtFlowNormalMapControllerCreator

Creator for normal map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgLightMapController> makVrv::DtOsgLightMapControllerCreator

Creator for light map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgNormalMapController> makVrv::DtNMLControllerCreator

Creator for normal map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgReflectivityMapController> makVrv::DtRFLControllerCreator

Creator for reflectivity map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgSkidmarkMapController> makVrv::DtOsgSkidmarkMapControllerCreator

Creator for skid map controller.

typedef DtEffectControllerCreatorTemplate<DtOsgSpecularMapController> makVrv::DtSPCControllerCreator

Creator for specular map controller.



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