VR-Vantage 3.0.3 API Documentation
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DtGpuCulling.h File Reference

Contains the DtGpuCulling class declaration. More...

Go to the source code of this file.

Classes

class  makVrv::DtGpuCulling
 This class is a component of the DtIndirectGeometry It inputs are: -> the instances registered with DtIndirectGeometry -> the viewing parameters (view matrix, projection matrix, etc) -> the indirect registrar (so that it can generate gpu data for -> the models of the instances from the interim data accessible -> via the registrar It outputs are: -> Tndirect command buffer -> The count of the indirect commands -> The input instances shuffled around/culled/lod'ed reflecting -> their order within the indirect command buffer generated -> It will also (optionally) do culling and lod. More...
 
struct  makVrv::DtGpuCulling::InstancesOffsetAndNumOfInstances
 structure for holding an offset of an instance type (model id), and number of those instances More...
 
struct  makVrv::DtGpuCulling::StateIdOffsetAndMaxCommands
 structure for holding an offset of a command of a given type (state id) and the number of commands of that type More...
 

Namespaces

 osg
 
 makVrv
 Contains the makVrv::Dt2DArcVisualizer class declaration.
 

Macros

#define CPU_SIDE_COMPILATION   1
 

Typedefs

typedef
DtVirtualBaseClassCreator
< DtGpuCulling,
DtInstanceContainer &, const
DtCullShaderConfig & > 
makVrv::DtGpuCullingCreator
 creator More...
 

Functions

template<>
const char * makVrv::creatorTypeName< DtGpuCulling > (void)
 template specialization for the creator (pass the class being created to the creatorTypeName template) More...
 

Detailed Description

Contains the DtGpuCulling class declaration.

Macro Definition Documentation

#define CPU_SIDE_COMPILATION   1


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