VR-Vantage 3.0.3 API Documentation
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vrvGraphicsUtils Directory Reference
Directory dependency graph for vrvGraphicsUtils:
vrvGraphicsUtils

Files

file  DtAssert.h [code]
 assert macros
 
file  DtAtomicScalar.h [code]
 Contains makVrv::DtAtomicScalar declaration.
 
file  DtAxisAlignedBoundingBox.h [code]
 Axis Aligned Bounding Box class.
 
file  DtAxisAlignedBoundingBox.inl
 DtAxisAlignedBoundingBox inlines.
 
file  DtBinding.h [code]
 Enumerations for texture/buffer bindings.
 
file  DtBufferType.h [code]
 Buffer Type enums.
 
file  DtCamera.h [code]
 Camera class.
 
file  DtCamera.inl
 Camera inlines.
 
file  DtCameraFwdDeclare.h [code]
 Camera forward declarations.
 
file  DtColorValue.h [code]
 DtColorValue class.
 
file  DtCommonTypes.h [code]
 
file  DtCommonUtils.h [code]
 Common types.
 
file  DtCpuAccess.h [code]
 Enumerations for cpu access required by textures/buffers.
 
file  DtDataFormat.h [code]
 Enumerations for various types of texture/buffer formats.
 
file  DtForwardDeclare.h [code]
 Helpers to easily define forward declarations.
 
file  DtGlBuffer.h [code]
 Contains the DtGlBuffer class declaration.
 
file  DtGlBufferListener.h [code]
 Contains makVrv::DtGlBufferListener class.
 
file  DtGlBufferMemoryTracker.h [code]
 Contains makVrv::DtGlBufferMemoryTracker class.
 
file  DtGlCaps.h [code]
 Contains the DtGlCaps class declaration.
 
file  DtGlDebugger.h [code]
 Contains the DtGlDebugger class declaration.
 
file  DtGlDebugGroup.h [code]
 A helper classes for encapsulating gl debug groups.
 
file  DtGlImageType.h [code]
 enum representing an OpenGL image type
 
file  DtGlProgram.h [code]
 Contains makVrv::DtGlProgram class.
 
file  DtGlRenderToTexture.h [code]
 A helper classes for creating a RTT target, optionally including depth buffer.
 
file  DtGlScreenQuad.h [code]
 
file  DtGlShader.h [code]
 A helper class for creating and managing OpenGL Shader programs.
 
file  DtGlSimpleTexture.h [code]
 Simple wrapper for OpenGL Texture.
 
file  DtGlslToDtDefines.h [code]
 Contains the defines that map glsl types to vrvGraphicsUtils' types.
 
file  DtGlTexture.h [code]
 A wrapper class for an OpenGL texture.
 
file  DtGlTextureBufferObject.h [code]
 Wrapper for OpenGL Texture Buffer Object.
 
file  DtGlTextureMemoryTracker.h [code]
 Contains makVrv::DtGlTextureMemoryTracker class.
 
file  DtGlTextureResidencyManager.h [code]
 Contains the DtGlTextureResidencyManager class declaration.
 
file  DtGlTextureResidentMemoryTracker.h [code]
 Contains makVrv::DtGlTextureResidentMemoryTracker class.
 
file  DtGlTextureUtils.h [code]
 Contains the DtGlTextureUtils class declaration.
 
file  DtGlTrackedTextureProperties.h [code]
 Contains makVrv::DtGlTrackedTextureProperties class.
 
file  DtGlUtils.h [code]
 Contains the DtGlUtils class declaration.
 
file  DtGraphicsUtilsStableHeaders.h [code]
 
file  DtInsideTriangulate.h [code]
 
file  DtIntSize.h [code]
 DtIntSize class.
 
file  DtLight.h [code]
 Light class.
 
file  DtLightData.h [code]
 Helper class to pack lights into a buffer/texture.
 
file  DtLightManager.h [code]
 DtLightManager class which allows creation/deletion of lights.
 
file  DtLightScreenSpaceData.h [code]
 Screenspace light data.
 
file  DtLine2D.h [code]
 DtLine2D class.
 
file  DtMath.h [code]
 Math utilities.
 
file  DtMatrix.h [code]
 n dimensional matrix
 
file  DtMatrix3.h [code]
 3 dimensional matrix
 
file  DtMatrix4.h [code]
 4 dimensional matrix
 
file  DtMatrixForwardDeclare.h [code]
 Matrix forward declarations.
 
file  DtMatrixUtils.h [code]
 Matrix manipulation utilities.
 
file  DtOctree.h [code]
 DtOctree class.
 
file  DtOctree.inl
 DtOctree inlines.
 
file  DtOctreeFwdDeclare.h [code]
 OctreeNode forward declarations.
 
file  DtOctreeNode.h [code]
 OctreeNode class.
 
file  DtOctreeNode.inl
 OctreeNode inlines.
 
file  DtOctreeNodeFwdDeclare.h [code]
 OctreeNode forward declarations.
 
file  DtOpenGlMappings.h [code]
 
file  DtPlane.h [code]
 DtPlane class.
 
file  DtPlane.inl
 DtPlane inlines.
 
file  DtProgramConstants.h [code]
 Contains makVrv::DtProgramConstants class.
 
file  DtReusableMemoryVector.h [code]
 Contains makVrv::DtReusableMemoryVector class.
 
file  DtScopedShaderContainer.h [code]
 Contains makVrv::DtScopedShaderContainer class.
 
file  DtScreenRect.h [code]
 Screen Space Rectangle class.
 
file  DtSphericalCoordinateUtils.h [code]
 Spherical Coordinate Utilities.
 
file  DtSphericalCoordinateUtils.inl
 Contains utility classes for handling spherical coordinates.
 
file  DtSTLUtilities.h [code]
 STL Utilities.
 
file  DtTileSpaceLightGrid.h [code]
 Class doing all the heavy lifting in regards of forward+ lighting.
 
file  DtUsage.h [code]
 Buffer Usage enums.
 
file  DtUserObjectBindings.h [code]
 Class to store a set of keys mapping to a set of any objects.
 
file  DtVector2.h [code]
 2 dimensional vector
 
file  DtVector3.h [code]
 3 dimensional vector
 
file  DtVector4.h [code]
 4 dimensional vector
 
file  DtVector_n.h [code]
 N dimensional vector.
 
file  DtVectorUtils.h [code]
 Utilities to precision convert vectors.
 
file  fond.h [code]
 
file  stb_rect_pack.h [code]
 
file  stb_truetype.h [code]
 
file  utf8.h [code]
 
file  vrvGraphicsUtils.h [code]
 Dll export defines.
 


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