DI-Guy SDK Documentation  13.7
diguyOglGraphicsShaderProgram.cpp File Reference
#include "diguyOglGraphicsShaderProgram.h"
#include "diguyOglGraphicsLink.h"
#include "diguyOglUniformBuffer.h"
#include <diguyGraphicsTexture.h>
#include <diguyApp.h>
#include <diguyScenario.h>
#include <diguyCharacter.h>
#include <diguyViewLight.h>
#include <libbdilog.h>
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <string>
#include <cstring>
#include <math.h>

Functions

std::string ReplaceAll (std::string str, const std::string &from, const std::string &to)
 
diguyGraphicsShaderProgramdiguyOglGraphicsShaderProgram_create_func (void *internal_data)
 Create function declaration. More...
 

Function Documentation

std::string ReplaceAll ( std::string  str,
const std::string &  from,
const std::string &  to 
)
diguyGraphicsShaderProgram* diguyOglGraphicsShaderProgram_create_func ( void *  internal_data)

Create function declaration.

Declare a subclass creation function that will be registered with the DI-Guy Graphics API.