DI-Guy SDK Documentation  13.7
simple_playback_ogl.cpp File Reference
#include <diguyApp.h>
#include <diguyScenario.h>
#include <diguyViewCamera.h>
#include <diguyCharacter.h>
#include <diguySceneObject.h>
#include <diguy_ai.h>
#include <diguy_graphics_api.h>
#include <diguy_module_script_lua.h>
#include <diguy_module_particles.h>
#include "set_up_view_gapi_ogl.h"
#include <libbdilog.h>
#include "directory.h"
#include "diguyOglGraphicsFrameBuffer.h"
#include "diguyOglGraphicsLink.h"
#include "diguyOglGraphicsShape.h"
#include "diguyOglGraphicsMaterial.h"
#include "diguyOglGraphicsTexture.h"
#include "diguyOglGraphicsTextureArray.h"
#include "diguyOglGraphicsMesh.h"
#include "diguyOglGraphicsShaderInstance.h"
#include "diguyOglGraphicsShaderProgram.h"
#include "diguyOglGraphicsShaderTechnique.h"
#include "diguyOglGraphicsInstanceGroup.h"
#include "diguyOglParticleSystemRenderer.h"
#include "diguyOglUtils.h"
#include "diguyOglUniformBuffer.h"
#include <vlutil/vlMiniDumper.h>
#include <GL/glut.h>
#include <stdlib.h>
#include <stdio.h>

Functions

void glut_idle_callback ()
 
void glut_display_callback ()
 
void glut_keyboard_callback (unsigned char key, int x, int y)
 
int main (int argc, char *argv[])
 
void shutdown ()
 

Variables

static double t = 0.0
 
static diguyScenarioscenario = NULL
 

Function Documentation

void glut_idle_callback ( void  )
void glut_display_callback ( void  )
void glut_keyboard_callback ( unsigned char  key,
int  x,
int  y 
)
int main ( int  argc,
char *  argv[] 
)
void shutdown ( )

Variable Documentation

double t = 0.0
static
diguyScenario* scenario = NULL
static