MAK Legion 1.1 API Documentation
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Legion::Vector3d Member List

This is the complete list of members for Legion::Vector3d, including all inherited members.

angleBetween(const Vector3d &v) const Legion::Vector3d
cross(const Vector3d &vec) const Legion::Vector3d
dataLegion::Vector3d
distanceFrom(const Vector3d &vec) const Legion::Vector3d
distanceFromSquared(const Vector3d &vec) const Legion::Vector3d
dot(const Vector3d &vec) const Legion::Vector3d
interpolate(const Vector3d &v0, const Vector3d &v1, double t)Legion::Vector3dstatic
invert()Legion::Vector3d
isBetweenPoints(const Vector3d &begin, const Vector3d &end) const Legion::Vector3d
isZero()Legion::Vector3d
length() const Legion::Vector3d
lengthSquared() const Legion::Vector3d
normalize()Legion::Vector3d
operator!=(const Vector3d &vec) const Legion::Vector3d
operator*(double scalar) const Legion::Vector3d
operator*=(double scalar)Legion::Vector3d
operator+(const Vector3d &vec) const Legion::Vector3d
operator+=(const Vector3d &vec)Legion::Vector3d
operator-(const Vector3d &vec) const Legion::Vector3d
operator-() const Legion::Vector3d
operator-=(const Vector3d &vec)Legion::Vector3d
operator/(double scalar) const Legion::Vector3d
operator/=(double scalar)Legion::Vector3d
operator<(const Vector3d &vec) const Legion::Vector3d
operator<=(const Vector3d &vec) const Legion::Vector3d
operator=(const Vector3d &vec)Legion::Vector3d
operator==(const Vector3d &vec) const Legion::Vector3d
operator>(const Vector3d &vec) const Legion::Vector3d
operator>=(const Vector3d &vec) const Legion::Vector3d
setLength(double newLength)Legion::Vector3d
unitCross(const Vector3d &vec) const Legion::Vector3d
Vector3d()Legion::Vector3d
Vector3d(double x, double y, double z)Legion::Vector3d
Vector3d(const double *tuple)Legion::Vector3d
Vector3d(const Vector3d &other)Legion::Vector3d
Vector3d(const Vector3f &other)Legion::Vector3d
xLegion::Vector3d
yLegion::Vector3d
zLegion::Vector3d

Document ID: Generated on Wed May 26 15:17:05 EDT 2021 from SVN revision 229676
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