 Clutter | |
  ClutterCommandParser | |
  SimEngine | |
 Legion | |
  AttributeDescriptor | An attribute descriptor describes a single attribute |
  AttributeSetDescriptor | An attribute set descriptor describes a group of attributes that are treated as a single set of data this may be an entity, an IFF, a radio, etc |
  AbstractFunctionCapture | Abstract Callback template the base abstract callback class that is used internally to the delegate |
  StaticFunctionCapture | Static member function (or global function) callback is used to bind global or static class functions The return type and single parameter is parameterized in the template |
  MethodCapture | Member function callback is used to bind class member functions The return type, single parameter, object type and method pointer are parameterized in the template |
  StdFunctionCapture | Std::function callback is used to bind std::functions, which are typically lambdas The return type and parameters define the type of std::function that can be bound |
  Callback | Callback template for binding static or member functions for callback at later time The return type and parameters are parameterized in the template |
  Callback< Ret(Params...)> | |
  CallbackList | The Callback list holds a list of Callback objects and manages adding/removing them from the list |
  Configuration | The configuration object parses the command line and loads a configuration file to provide the user configurable data to the application |
  ControlInstance | The control instance is an instance of a control |
  ControlManager | The control manager is responsible for creating and adding controls to the simulation database |
   CallbackData | |
  ParameterDescriptor | An parameter descriptor describes a single parameter in an event or control |
  ControlDescriptor | A control descriptor describes the layout of a control |
  EventDescriptor | An event descriptor describes the layout of an event |
  EventInstance | An EventInstance is a single instance of a simulation event such as Fire or Detonate |
  EventManager | The EventManager manages the creation and distribution of simulation events such as Fire and Detonate |
   CallbackData | |
  ObjectType | The Object type contains a 7-digit tuple representing the type of a simulation entity Recommend following the SISO Enumerations for Simulation Interoperability document |
  ReadStateInstance | The ReadStateInstance is the base class of all read simulation object repository classes |
  SimulationDatabase | The SimulationDatabase stores all data for the simulation. It also owns the event, control, and view managers |
  Span | A span represents a contiguous array of objects in memory |
  Vector2f | |
  Vector2d | |
  Vector3f | |
  Vector3d | |
  Vector4f | |
  Vector4d | |
  View | The View is an abstract base class for class that provide read only access to instances of a single attribute set type |
  SetView | The SetView is a concrete view class that provides a view of the database for instances of a given type |
   InstanceUpdateData | |
  ViewDescriptor | View descriptor provides a way for the database ViewManager to create a view of a given type |
  ViewManager | The ViewManager creates and manages the views of a database |
  WriteStateInstance | The WriteStateInstance is the base class of all write simulation object repository classes |
  Boundary | |
  BoundaryEmpty | Does not overlap any boundary including itself |
  BoundaryFull | Overlaps any boundary including itself |
  BoundarySpatialPlanar | A planar boundary with 2D lower and upper bounds |
  BoundarySpatialSpherical | |
  Connection | |
  OwnershipManager | |
   AcquiredCallbackData | |
   CallbackData | |
   DivestitureRequestCallbackData | |
   InitiateAcquisitionRequestCallbackData | |
   InitiateAcquisitionResultCallbackData | |
   RequestRejectedCallbackData | |
 LOM | |
 DtVehicleSim | Part of the F18 example |
 LEG_AttributeDescriptor | A structure to represent Legion descriptor registry of an attribute |
 LEG_AttributeSetDescriptor | A structure to represent Legion descriptor registry of an attribute set It describes a group of attributes that are treated as a single set of data. this may be an entity, an IFF, a radio, etc |
 LEG_Boundary | |
 LEG_BoundarySpatialPlanar | |
 LEG_BoundarySpatialSpherical | |
 LEG_InstanceUpdateData | |
 LEG_InteractionsDescriptor | |
 LEG_object_type | |
 LEG_ParameterDescriptor | |
 LEG_vector2d | |
 LEG_vector2f | |
 LEG_vector3d | |
 LEG_vector3f | |
 LEG_vector4d | |
 LEG_vector4f | |
 ReadEngineRepository | |
 SosSignalEvent | |
 WriteEngineRepository | |