VR-Forces 4.0.4 Class Documentation
Public Member Functions | Static Public Member Functions | Protected Member Functions | Private Member Functions | Private Attributes
DtConvoyTaskController Class Reference

behavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes More...

Inheritance diagram for DtConvoyTaskController:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtConvoyTaskController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtConvoyTaskController ()
 Default destructor.
virtual bool init ()
 Initializes the controller. Mostly sets up the ConvoyPSR.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void clearTask ()
 Clears the task to start it anew again.
virtual void registerTaskMsgCallbacks ()
 Registers task and set data request callbacks for the convoy tasks.
virtual void tick ()
 This gives the thread of control to the component.
virtual bool createPSR ()

Static Public Member Functions

static void convoyTaskCallback (DtSimMessage *msg, void *usr)
 Callback function for handling incoming turn to heading task message.
static void taskCompleteReportCallback (const DtVrfObjectMessage *msg, void *usr)
 Calls onTaskComplete() to process the message.
static void destinationChangedCallback (DtVrfObject *obj, void *usr)
 Calls onModifyVrfObject() to process the change.
static void objectAboutToBeRemovedCallback (DtVrfObject *obj, void *usr)
 Calls onObjectAboutToBeRemoved() to process the change.
static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,

Protected Member Functions

void onObjectAboutToBeRemoved (DtVrfObject *obj)
 Handles the removal of the destination control object.
virtual void onModifyVrfObject (DtVrfObject *obj)
 Handles the change of vertices of the destinatino control object.
virtual void onConvoyTask (DtSimMessage *msg)
 Issues DtMoveIntoFormationTask to ourself, at current location, heading given in incoming DtTurnToHeadingTask, keeping existing formation, and not applying formation to subordinates.
virtual void onTaskComplete (const DtVrfObjectMessage *msg)
 Handles all task complete messages for this controller.
virtual void sendTaskToSubordinate (const DtSimTask &task, const DtString &subordinateObjectName)
 Used to send tasks to a particular subordinate.
virtual void sendSetToSubordinate (DtSetDataRequest &request, const DtString &subordinateObjectName)
 Used to send set messages to a particular subordinate.
virtual bool setupTask (const DtVrfObject *aggregate, const DtVrfObject *destination, bool pathPlan, const Coordinate_System *coordSys)
 Sets up a convoy task based on the parameters.
virtual DtVector findAssemblyPoint (const DtVrfObject *aggregate, const DtVector &destination, bool haveRails, const Coordinate_System *coordSys)
 Finds the point in which the subordinates will assemble and drive to before driving on roads/rails/along routes.
virtual DtRwRailSegmentcreateEntrySegment (const DtVrfObject *entity, const DtVector &assemblyPoint, const Coordinate_System *coordSys) const
 Creates the entry segment for an entity (individual, non-aggregate) so as to enter into a road relatively smoothly.
virtual bool setupSubordinates (const DtVrfObject *aggregate, bool clearSubs, bool leaderSet=false)
 Sets up the subordinates for this controller to worry about in the aggregate.
virtual void setupLeadOnDistance (int numberOfEntities, float distanceBetween)
 Sets up the lead on distance the leader will have on the road/rail ahead of everyone else before he stops to wait for the others to get on the rail.
virtual bool createRailPath (const DtVrfObject *leadEntity, const DtVrfObject *destination, bool pathPlan, const Coordinate_System *coordSys)
 Creates the rail path for which the convoy will drive on.
virtual bool areSeparationDistancesWithinRange (const DtConvoyPSR::DtRwSubordinateList &subordinates, const float distance, const float tolerance, const Coordinate_System *coordSys)
 Checks to ensure the separation distances in the convoy are still within acceptable boundries.
virtual void setLeaderSpeed (const float speed)
 Sets the speed of the convoy leader.
virtual void resettingPhaseTick (bool retask=true)
 This function is called in tick() when the convoy phase is set to resetting.
virtual void startingPhaseTick ()
 This function is called in tick() when the convoy phase is set to starting.
virtual void assemblingPhaseTick ()
 This function is called in tick() when the convoy phase is set to assembling.
virtual void convoyingPhaseTick ()
 This function is called in tick() when the convoy phase is set to convoying.
virtual void finishingPhaseTick ()
 This function is called in tick() when the convoy phase is set to finishing.
virtual DtVector findIntersectionOfLineAndCircle (const DtVector &centerPoint, const DtVector &endPoint, double radius, const Coordinate_System *coordSys) const
 Finds the intersection point of a circle and a radius line drawn in that circle.
virtual bool getEntityToPathEntry (const DtVrfObject *entity, const DtVector &assemblyPoint, const Coordinate_System *coordSys)
 Gets the specified single entity (non-aggregate) to the assembly point, which is presumably the start of the road.
virtual DtRailSegmentfindClosestEntryRail (const DtVrfObject *aggregate, const double &radius, DtRailSegmentList *rails, int &railNumber, const Coordinate_System *coordSys) const
 This function finds the closest rail to enter a path.
virtual bool isPointWithinRadius (const DtVector &center, double radius, const DtVector &point, const Coordinate_System *coordSys) const
 Finds whether a given point is within the given radius.
virtual bool findPointOnRailOutsideSphere (const DtVector &center, const double &radius, const DtRailSegment *segment, DtVector &resultPoint, const Coordinate_System *coordSys) const
 Finds a point outside of the sphere on a rail, given a particular rail segment.
virtual void registerDestinationChangedCallback ()
 Registers the necessary callbacks for any changes in control objects.
virtual void unregisterDestinationChangedCallback ()
 Unregisters the necessary callbacks for any changes in control objects.
virtual bool updateConvoySubordinates (DtVrfObject *aggregate, std::vector< DtString > &tempList, bool recursive=false)
 This function is recursive.
virtual bool isEntityPartOfConvoy (const DtString &name) const
virtual bool isEntityIndependentlyTasked (const DtVrfObject *entity) const
virtual void setConvoyFollowing ()
virtual void destroyedPhaseTick ()

Private Member Functions

 DtConvoyTaskController (const DtConvoyTaskController &orig)
 not implemented
DtConvoyTaskControlleroperator= (const DtConvoyTaskController &orig)
 not implemented

Private Attributes

const DtConvoyDescriptormyDescriptor
DtConvoyPSRmyProcessState
bool myDestinationChangedCallbackRegistered

Detailed Description

behavior for a ground vehicle aggregate entity to drive and follow each other on and off roads and routes

End User Description: The DtConvoyTaskController responds to convoy-related tasks. It executes convoy behavior for the aggregate as a whole by issuing radio messages to aggregate members to carry out the convoy-related task.

This controller may only be configured as a part of an entity that has a convoy-task-controller.

Developer Description: The DtConvoyTaskController class sends several messages as appropriate to its subordinates. The aggregate considers itself complete once it has received task complete reports from all of the subordinates participating in the task at the end of the road or route or path. Uses Descriptor Type: DtConvoyDescriptor


Constructor & Destructor Documentation

DtConvoyTaskController::DtConvoyTaskController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters:
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Default destructor.

not implemented


Member Function Documentation

virtual bool DtConvoyTaskController::init ( ) [virtual]

Initializes the controller. Mostly sets up the ConvoyPSR.

Reimplemented from DtControllerComponent.

virtual DtString DtConvoyTaskController::type ( ) const [virtual]

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns:
DtConvoyTaskControllerType

Implements DtTaskControllerComponent.

virtual void DtConvoyTaskController::clearTask ( ) [virtual]

Clears the task to start it anew again.

Reimplemented from DtSingleTaskControllerComponent.

Registers task and set data request callbacks for the convoy tasks.

Reimplemented from DtTaskControllerComponent.

static void DtConvoyTaskController::convoyTaskCallback ( DtSimMessage msg,
void *  usr 
) [static]

Callback function for handling incoming turn to heading task message.

Calls processTurnToHeadingTask to actually handle the message.

Parameters:
msgMessage containing a DtTurnToHeadingTask.
usrPointer to instance of this class.
static void DtConvoyTaskController::taskCompleteReportCallback ( const DtVrfObjectMessage msg,
void *  usr 
) [static]

Calls onTaskComplete() to process the message.

Parameters:
msgMessage containing a DtTaskCompleteReport.
usrPointer to an instance of this class.
static void DtConvoyTaskController::destinationChangedCallback ( DtVrfObject obj,
void *  usr 
) [static]

Calls onModifyVrfObject() to process the change.

static void DtConvoyTaskController::objectAboutToBeRemovedCallback ( DtVrfObject obj,
void *  usr 
) [static]

Calls onObjectAboutToBeRemoved() to process the change.

static DtSimComponent* DtConvoyTaskController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
) [static]

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters:
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns:
New instance of this class.
virtual void DtConvoyTaskController::tick ( ) [virtual]

This gives the thread of control to the component.

The component is ticked once each simulation from by the component list it's on. This base class tick has no functionality.

Reimplemented from DtSimComponent.

virtual bool DtConvoyTaskController::createPSR ( ) [virtual]

Handles the removal of the destination control object.

This will result in the task being skipped.

Parameters:
objthe control object that is going to be removed
virtual void DtConvoyTaskController::onModifyVrfObject ( DtVrfObject obj) [protected, virtual]

Handles the change of vertices of the destinatino control object.

This will result in the task restarting from their current location.

Parameters:
objthe control object that was modified
virtual void DtConvoyTaskController::onConvoyTask ( DtSimMessage msg) [protected, virtual]

Issues DtMoveIntoFormationTask to ourself, at current location, heading given in incoming DtTurnToHeadingTask, keeping existing formation, and not applying formation to subordinates.

Parameters:
msgMessage containing a DtTurnToHeadingTask.
virtual void DtConvoyTaskController::onTaskComplete ( const DtVrfObjectMessage msg) [protected, virtual]

Handles all task complete messages for this controller.

Parameters:
msgMessage containing a DtTaskCompleteReport.
virtual void DtConvoyTaskController::sendTaskToSubordinate ( const DtSimTask task,
const DtString subordinateObjectName 
) [protected, virtual]

Used to send tasks to a particular subordinate.

Does not check if entity is still a subordinate or independently tasked or immoblized for any reason.

Parameters:
taskThe task you wish you give
subordinateObjectNamethe name of the entity you wish to send this task to. Must be a subordinate.
virtual void DtConvoyTaskController::sendSetToSubordinate ( DtSetDataRequest request,
const DtString subordinateObjectName 
) [protected, virtual]

Used to send set messages to a particular subordinate.

Does not check if entity is still a subordinate or alive.

Parameters:
requestThe set request
subordinateObjectNamename of the entity you wish to send this request to. Must be a subordinate.
virtual bool DtConvoyTaskController::setupTask ( const DtVrfObject aggregate,
const DtVrfObject destination,
bool  pathPlan,
const Coordinate_System coordSys 
) [protected, virtual]

Sets up a convoy task based on the parameters.

Calls several functions to setup the task.

Parameters:
aggregatethe entity using this controller
destinationthe destination object. Waypoint or route
pathPlanwhether or not to plan a path. If destination is route, this should be false
coordSysthe pointer to the coordinate system
Returns:
True if the task setup was successful. False if it was not.
virtual DtVector DtConvoyTaskController::findAssemblyPoint ( const DtVrfObject aggregate,
const DtVector destination,
bool  haveRails,
const Coordinate_System coordSys 
) [protected, virtual]

Finds the point in which the subordinates will assemble and drive to before driving on roads/rails/along routes.

Generally gives back the start of a rail

Parameters:
aggregatethe aggregate using this controller
destinationthis point is only used if haveRails param is false
haveRailswere rails created successfully? This will read the rails directly from the PSR
coordSysthe coordinate system pointer
Returns:
The location (in 3D) in which the start of the rail path is (generated or otherwise)
virtual DtRwRailSegment* DtConvoyTaskController::createEntrySegment ( const DtVrfObject entity,
const DtVector assemblyPoint,
const Coordinate_System coordSys 
) const [protected, virtual]

Creates the entry segment for an entity (individual, non-aggregate) so as to enter into a road relatively smoothly.

Sets the ConvoyPSR::lastGeneratedRailSegment() in the convoy PSR

Parameters:
entitythe entity that the entry segment is being created for
assemblyPointthe start of the rail path
coordSysthe pointer to the coordinate system
Returns:
pointer to a rails segment it creates
virtual bool DtConvoyTaskController::setupSubordinates ( const DtVrfObject aggregate,
bool  clearSubs,
bool  leaderSet = false 
) [protected, virtual]

Sets up the subordinates for this controller to worry about in the aggregate.

This must be called as one of the first functions called. Is called by setupTask(). This function is also recursive for aggregates within aggregates. This function sets the subordinates in the PSR

Parameters:
aggregateThe top level aggregate
leaderSetEither ignore this parameter or pass in false
Returns:
True if this happened successsfully, false if this failed
virtual void DtConvoyTaskController::setupLeadOnDistance ( int  numberOfEntities,
float  distanceBetween 
) [protected, virtual]

Sets up the lead on distance the leader will have on the road/rail ahead of everyone else before he stops to wait for the others to get on the rail.

The value is set in the PSR

Parameters:
numberOfEntitesthe number of entites in the convoy
distanceBetweenthe distance that should be kept between the entities
virtual bool DtConvoyTaskController::createRailPath ( const DtVrfObject leadEntity,
const DtVrfObject destination,
bool  pathPlan,
const Coordinate_System coordSys 
) [protected, virtual]

Creates the rail path for which the convoy will drive on.

Uses either the path planner, a route, or will return false if neither occurred.

Parameters:
leadEntityThe convoy leader
destinationThe point or path of interest (waypoint or route)
pathPlanwhether or not to use the path planner. If destination is route, this should be false
coordSysthe pointer to the coordinate system
Returns:
True if a rail was created and set to the PSR, false if no rail was created
virtual bool DtConvoyTaskController::areSeparationDistancesWithinRange ( const DtConvoyPSR::DtRwSubordinateList subordinates,
const float  distance,
const float  tolerance,
const Coordinate_System coordSys 
) [protected, virtual]

Checks to ensure the separation distances in the convoy are still within acceptable boundries.

Only updates the leader's speed as everyone else is dictated by their own follow sets.

Parameters:
subordinatesA reference to the list of subordinates
distancethe distance of separation the subordinates should be from each other
tolerancethe tolerance for which the subordinates will be forgiven for in lagging behind (a percentage)
coordSysa pointer to the coordinate system
Returns:
True if the subordinates are within the specified ranges. False if they are not.
virtual void DtConvoyTaskController::setLeaderSpeed ( const float  speed) [protected, virtual]

Sets the speed of the convoy leader.

This also sets a flag that remembers the leaders last ordered speed.

Parameters:
speedThe speed at which the leader will go
virtual void DtConvoyTaskController::resettingPhaseTick ( bool  retask = true) [protected, virtual]

This function is called in tick() when the convoy phase is set to resetting.

It will reset the entire task based on the most recent convoy task it was given from its current location. Upon resetting, do we want to resetup the entities for the task?

virtual void DtConvoyTaskController::startingPhaseTick ( ) [protected, virtual]

This function is called in tick() when the convoy phase is set to starting.

This function doesn't do anything for our own purposes.

virtual void DtConvoyTaskController::assemblingPhaseTick ( ) [protected, virtual]

This function is called in tick() when the convoy phase is set to assembling.

This function checks to see where the leader is on the road/rail path before telling him to stop. Calls setLeaderSpeed() to alter the leader's speed accordingly.

virtual void DtConvoyTaskController::convoyingPhaseTick ( ) [protected, virtual]

This function is called in tick() when the convoy phase is set to convoying.

This function checks the distances between each entity to ensure that they are within the specified distances

virtual void DtConvoyTaskController::finishingPhaseTick ( ) [protected, virtual]

This function is called in tick() when the convoy phase is set to finishing.

This function is used when the convoy leader has reached his destination and the subordinates are all ordered to tighten up their formation so they can complete the task.

virtual DtVector DtConvoyTaskController::findIntersectionOfLineAndCircle ( const DtVector centerPoint,
const DtVector endPoint,
double  radius,
const Coordinate_System coordSys 
) const [protected, virtual]

Finds the intersection point of a circle and a radius line drawn in that circle.

Parameters:
centerPointthe center of the circle but also connects to the endPoint (3D)
endPointthe end point of the line that radiates from the center. Must be OUTSIDE of the circle (3D)
radiusthe distance from the center point. Should be shorter than the distance of centerPoint to endPoint
coordSysthe coordinate system pointer
Returns:
A vector that contains the 3D point of intersection between the line and the circle.
virtual bool DtConvoyTaskController::getEntityToPathEntry ( const DtVrfObject entity,
const DtVector assemblyPoint,
const Coordinate_System coordSys 
) [protected, virtual]

Gets the specified single entity (non-aggregate) to the assembly point, which is presumably the start of the road.

This calls createEntrySegment() since each entry segment is created for each entity individually.

Parameters:
entityThe entity in this aggregate being ordered to get to the path
assemblyPointthe first point on the path
coordSysthe coordinate system pointer
Returns:
True if this was successful, false if it failed for any reason
virtual DtRailSegment* DtConvoyTaskController::findClosestEntryRail ( const DtVrfObject aggregate,
const double &  radius,
DtRailSegmentList rails,
int &  railNumber,
const Coordinate_System coordSys 
) const [protected, virtual]

This function finds the closest rail to enter a path.

This uses isPointWithinRadius() to figure out and iterate through the list of rails in order to find a rail in which the second point of the rail itself sits outside of the bounding radius given.

Parameters:
aggregateExpects the top level aggregate with this controller
radiusThe radius of the aggregate
railsThe list of rails where we are trying to find the closest entryway
railNumberreturns the index of the rail it finds in the list
coordSysthe coordinate system pointer
Returns:
Pointer to the rail in the list that is the closest
virtual bool DtConvoyTaskController::isPointWithinRadius ( const DtVector center,
double  radius,
const DtVector point,
const Coordinate_System coordSys 
) const [protected, virtual]

Finds whether a given point is within the given radius.

Used by findClosestEntryRail() to help it find out whether the segment it found is ideal.

Parameters:
centerCenter of the circle (in 3D)
radiusRadius of the circle (in meters)
pointThe point in question (in 3D)
coordSysThe coordinate system pointer
Returns:
True if the point is within the circle, false otherwise.
virtual bool DtConvoyTaskController::findPointOnRailOutsideSphere ( const DtVector center,
const double &  radius,
const DtRailSegment segment,
DtVector resultPoint,
const Coordinate_System coordSys 
) const [protected, virtual]

Finds a point outside of the sphere on a rail, given a particular rail segment.

Parameters:
centerCenter of the sphere. Preferrably in 2D (topo)
radiusRadius of the sphere. In meters.
segmentPointer to the segment in question
resultPointExpects an empty vector, but will store the resulting point here and return it
coordSysPointer to the coordinate system
Returns:
True if it found a point, false if no point was found.
virtual void DtConvoyTaskController::registerDestinationChangedCallback ( ) [protected, virtual]

Registers the necessary callbacks for any changes in control objects.

virtual void DtConvoyTaskController::unregisterDestinationChangedCallback ( ) [protected, virtual]

Unregisters the necessary callbacks for any changes in control objects.

virtual bool DtConvoyTaskController::updateConvoySubordinates ( DtVrfObject aggregate,
std::vector< DtString > &  tempList,
bool  recursive = false 
) [protected, virtual]

This function is recursive.

It calls itself if there are aggregates within aggregates. It compares the current list of subordinates with what should be and removes any subordinates that were removed. If any subordinates were added, however, this function will immediately return false.

Parameters:
aggregateExpects a top level aggregate
currentIterIterator for the list of subordinates at the beginning of the list.
previousEntityShould pass in a blank DtString() set to "". Used for recursion
Returns:
True if the update resulted in either the removal of entities or no change occurred and false if an entity was added.
virtual bool DtConvoyTaskController::isEntityPartOfConvoy ( const DtString name) const [protected, virtual]
virtual bool DtConvoyTaskController::isEntityIndependentlyTasked ( const DtVrfObject entity) const [protected, virtual]
virtual void DtConvoyTaskController::setConvoyFollowing ( ) [protected, virtual]
virtual void DtConvoyTaskController::destroyedPhaseTick ( ) [protected, virtual]
DtConvoyTaskController& DtConvoyTaskController::operator= ( const DtConvoyTaskController orig) [private]

not implemented


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)