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VR-Forces 4.0.4 Class Documentation
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DtDiGuyCharacterAnimationsEntry. More...

Public Member Functions | |
| DtDIGuyCharAnimationsEntry () | |
| default constructor | |
| DtDIGuyCharAnimationsEntry (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL) | |
| real constructor | |
| DtDIGuyCharAnimationsEntry (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL) | |
| DtDIGuyCharAnimationsEntry (const DtString &name, const DtDIGuyCharAnimationsEntry &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| copy constructor | |
| DtDIGuyCharAnimationsEntry (const DtSymbolString &name, const DtDIGuyCharAnimationsEntry &orig, DtReaderWriterRegistry *parentRegistry=NULL) | |
| const DtDIGuyCharAnimationsEntry & | operator= (const DtDIGuyCharAnimationsEntry &orig) |
| assignment operator | |
| virtual | ~DtDIGuyCharAnimationsEntry () |
| virtual DtDIGuyCharAnimationsEntry * | clone (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL) const |
| virtual DtDIGuyCharAnimationsEntry * | clone (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL) const |
| virtual DtRwDIGuyAnimationsList * | animationsList () |
| Accessor/mutator for myAnimationsList. | |
| virtual void | setAnimationsList (const DtRwDIGuyAnimationsList &munList) |
| Accessor/mutator for myAnimationsList. | |
| virtual const DtString & | characterDisplayName () const |
| Accessor/mutator for myDisplayName. | |
| virtual void | setCharacterDisplayName (const DtString &displayName) |
| Accessor/mutator for myDisplayName. | |
Protected Attributes | |
parameters | |
These parameters are available for setting in the OPD files. | |
| DtRwString | myDisplayName |
| Parameter Name: display-name Parameter Description: A user friendly name for this character Parameter Default Value: . | |
| DtRwDIGuyAnimationsList | myAnimationsList |
| Parameter Name: ammo Parameter Description: List of animations for the character Parameter Default Value: . | |
DtDiGuyCharacterAnimationsEntry.
DtDiGuyCharAnimationsEntry is a readable/writable class connecting character name with a character type and the animations available for that character.
default constructor
| DtDIGuyCharAnimationsEntry::DtDIGuyCharAnimationsEntry | ( | const DtString & | name, |
| DtReaderWriterRegistry * | parentRegistry = NULL |
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| ) |
real constructor
| DtDIGuyCharAnimationsEntry::DtDIGuyCharAnimationsEntry | ( | const DtSymbolString & | name, |
| DtReaderWriterRegistry * | parentRegistry = NULL |
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| ) |
| DtDIGuyCharAnimationsEntry::DtDIGuyCharAnimationsEntry | ( | const DtString & | name, |
| const DtDIGuyCharAnimationsEntry & | orig, | ||
| DtReaderWriterRegistry * | parentRegistry = NULL |
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| ) |
copy constructor
| DtDIGuyCharAnimationsEntry::DtDIGuyCharAnimationsEntry | ( | const DtSymbolString & | name, |
| const DtDIGuyCharAnimationsEntry & | orig, | ||
| DtReaderWriterRegistry * | parentRegistry = NULL |
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| ) |
| virtual DtDIGuyCharAnimationsEntry::~DtDIGuyCharAnimationsEntry | ( | ) | [virtual] |
| const DtDIGuyCharAnimationsEntry& DtDIGuyCharAnimationsEntry::operator= | ( | const DtDIGuyCharAnimationsEntry & | orig | ) |
assignment operator
| virtual DtDIGuyCharAnimationsEntry* DtDIGuyCharAnimationsEntry::clone | ( | const DtString & | name, |
| DtReaderWriterRegistry * | parentRegistry = NULL |
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| ) | const [virtual] |
| virtual DtDIGuyCharAnimationsEntry* DtDIGuyCharAnimationsEntry::clone | ( | const DtSymbolString & | name, |
| DtReaderWriterRegistry * | parentRegistry = NULL |
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| ) | const [virtual] |
| virtual DtRwDIGuyAnimationsList* DtDIGuyCharAnimationsEntry::animationsList | ( | ) | [virtual] |
Accessor/mutator for myAnimationsList.
| virtual void DtDIGuyCharAnimationsEntry::setAnimationsList | ( | const DtRwDIGuyAnimationsList & | munList | ) | [virtual] |
Accessor/mutator for myAnimationsList.
| virtual const DtString& DtDIGuyCharAnimationsEntry::characterDisplayName | ( | ) | const [virtual] |
Accessor/mutator for myDisplayName.
| virtual void DtDIGuyCharAnimationsEntry::setCharacterDisplayName | ( | const DtString & | displayName | ) | [virtual] |
Accessor/mutator for myDisplayName.
DtRwString DtDIGuyCharAnimationsEntry::myDisplayName [protected] |
Parameter Name: display-name Parameter Description: A user friendly name for this character Parameter Default Value:
.
Parameter Name: ammo
Parameter Description: List of animations for the character
Parameter Default Value:
.