VR-Forces 4.0.4 Class Documentation
Public Member Functions
DtDIGuyCharAnimationsEntry Class Reference

DtDiGuyCharacterAnimationsEntry. More...

Inheritance diagram for DtDIGuyCharAnimationsEntry:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtDIGuyCharAnimationsEntry ()
 default constructor
 DtDIGuyCharAnimationsEntry (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 real constructor
 DtDIGuyCharAnimationsEntry (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
 DtDIGuyCharAnimationsEntry (const DtString &name, const DtDIGuyCharAnimationsEntry &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtDIGuyCharAnimationsEntry (const DtSymbolString &name, const DtDIGuyCharAnimationsEntry &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtDIGuyCharAnimationsEntryoperator= (const DtDIGuyCharAnimationsEntry &orig)
 assignment operator
virtual ~DtDIGuyCharAnimationsEntry ()
virtual
DtDIGuyCharAnimationsEntry
clone (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL) const
virtual
DtDIGuyCharAnimationsEntry
clone (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL) const
virtual DtRwDIGuyAnimationsListanimationsList ()
 Accessor/mutator for myAnimationsList.
virtual void setAnimationsList (const DtRwDIGuyAnimationsList &munList)
 Accessor/mutator for myAnimationsList.
virtual const DtStringcharacterDisplayName () const
 Accessor/mutator for myDisplayName.
virtual void setCharacterDisplayName (const DtString &displayName)
 Accessor/mutator for myDisplayName.

Protected Attributes

parameters

These parameters are available for setting in the OPD files.

DtRwString myDisplayName
 Parameter Name: display-name Parameter Description: A user friendly name for this character Parameter Default Value:
.
DtRwDIGuyAnimationsList myAnimationsList
 Parameter Name: ammo
Parameter Description: List of animations for the character
Parameter Default Value:
.

Detailed Description

DtDiGuyCharacterAnimationsEntry.

DtDiGuyCharAnimationsEntry is a readable/writable class connecting character name with a character type and the animations available for that character.


Constructor & Destructor Documentation

default constructor

real constructor

copy constructor


Member Function Documentation

const DtDIGuyCharAnimationsEntry& DtDIGuyCharAnimationsEntry::operator= ( const DtDIGuyCharAnimationsEntry orig)

assignment operator

virtual DtDIGuyCharAnimationsEntry* DtDIGuyCharAnimationsEntry::clone ( const DtString name,
DtReaderWriterRegistry parentRegistry = NULL 
) const [virtual]
virtual DtDIGuyCharAnimationsEntry* DtDIGuyCharAnimationsEntry::clone ( const DtSymbolString name,
DtReaderWriterRegistry parentRegistry = NULL 
) const [virtual]

Accessor/mutator for myAnimationsList.

virtual void DtDIGuyCharAnimationsEntry::setAnimationsList ( const DtRwDIGuyAnimationsList munList) [virtual]

Accessor/mutator for myAnimationsList.

virtual const DtString& DtDIGuyCharAnimationsEntry::characterDisplayName ( ) const [virtual]

Accessor/mutator for myDisplayName.

virtual void DtDIGuyCharAnimationsEntry::setCharacterDisplayName ( const DtString displayName) [virtual]

Accessor/mutator for myDisplayName.


Member Data Documentation

Parameter Name: display-name Parameter Description: A user friendly name for this character Parameter Default Value:
.

Parameter Name: ammo
Parameter Description: List of animations for the character
Parameter Default Value:
.


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)