VR-Forces 4.0.4 Class Documentation
Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes
DtGroundMoveAlongControllerComponent Class Reference

DtGroundMoveAlongControllerComponent is a controller that models movement of a ground entity along a route. More...

Inheritance diagram for DtGroundMoveAlongControllerComponent:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtGroundMoveAlongControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtGroundMoveAlongControllerComponent ()
 destructor
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual void tick ()
 Override to try and look up route if we start out with a move-along route task.
virtual void processMoveAlongTask (DtSimMessage *msg)
 Handle messages to move along a route or assume a move along task from another.
virtual void processRouteChanged (DtVrfObject *obj)
virtual void registerTaskMsgCallbacks ()
 Overrides this so it can register it's interest in MoveAlong commands.
virtual bool setupRoute ()
 Look up the route by name, and set myRoute if found.
virtual bool setupDestination ()
 Sets myControlPoint to the position of the route's current vertex.
virtual double findDesiredSpeed ()
 Overrides so the entity will slow down when coming to large turns in the route, but not slowdown/stop if the turn is small.
virtual double findCosTurnAngle ()
 Returns the cos of the angle of the next turn in the route.
virtual void stop ()
 Overrides to advance to the next vertex rather then actually stop when a vertex is reached.

Static Public Member Functions

static void moveAlongCallback (DtSimMessage *msg, void *usr)
 Instances of this component will register this callback with their own 'this' pointer as user data with the msg executive requesting notification of move-along tasks.
static void routeChangedCallback (DtVrfObject *obj, void *usr)
 Handle messages that may indicate the route we're following has changed.
static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
static void objectAddedCb (DtVrfObject *vrfObject, void *usr)
 Calls processObjectAdded().

Protected Member Functions

 DtGroundMoveAlongControllerComponent ()
 default constructor - should not be called
 DtGroundMoveAlongControllerComponent (const DtGroundMoveAlongControllerComponent &orig)
 copy constructor
DtGroundMoveAlongControllerComponentoperator= (const DtGroundMoveAlongControllerComponent &orig)
 assignment operator
virtual void buildLocalRoute ()
 builds the local copy of the route by copying myRoute's vertices to my local storage in process state repository: myVertices.
virtual void emptyVertexList ()
 removes and deletes vertices from the vertex list in process state repository (calls process state repository's emptyRouteVertices()).
virtual void processObjectAdded (DtVrfObject *vrfObject)
 Checks given vrfObject against the route we're looking for.
virtual void clearTask ()
 Override to clear route name and route state data stored in myProcessState.
virtual bool decideToGiveUpTask () const
 Checks to see if destination is inside an obstruction.

Protected Attributes

DtVrfObjectmyRoute
 This is looked up once per tick - assumed unchanging while we have control.
bool myRouteHasChanged
 This gets set to true when a modifyRoute message for the route we're following is received.
bool myResetVertex
bool myFirstTick
int myPreviousVertex

Detailed Description

DtGroundMoveAlongControllerComponent is a controller that models movement of a ground entity along a route.

Uses Descriptor Type: DtGroundMoveToDescriptor


Constructor & Destructor Documentation

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters:
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

destructor

default constructor - should not be called

copy constructor


Member Function Documentation

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns:
DtGroundAutoMoveAlongType

Reimplemented from DtGroundMoveToDestinationControllerComponent.

Reimplemented in DtGroundPatrolRouteController.

virtual void DtGroundMoveAlongControllerComponent::tick ( ) [virtual]

Override to try and look up route if we start out with a move-along route task.

Register an objectAddedCallback if route not found yet.

Reimplemented from DtGroundMoveToDestinationControllerComponent.

static void DtGroundMoveAlongControllerComponent::moveAlongCallback ( DtSimMessage msg,
void *  usr 
) [static]

Instances of this component will register this callback with their own 'this' pointer as user data with the msg executive requesting notification of move-along tasks.

Handle messages to move along a route or assume a move along task from another.

static void DtGroundMoveAlongControllerComponent::routeChangedCallback ( DtVrfObject obj,
void *  usr 
) [static]

Handle messages that may indicate the route we're following has changed.

Overrides this so it can register it's interest in MoveAlong commands.

Reimplemented from DtGroundMoveToDestinationControllerComponent.

Reimplemented in DtGroundPatrolRouteController.

static DtSimComponent* DtGroundMoveAlongControllerComponent::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
) [static]

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters:
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns:
New instance of this class.

Reimplemented from DtGroundMoveToDestinationControllerComponent.

Reimplemented in DtGroundPatrolRouteController.

Look up the route by name, and set myRoute if found.

Looks up the route in the Control Manager. If it does not find the route, it returns false. Otherwise, it sets the myRoute member to point to the object found. setupRoute() then checks the myRouteChanged flag. If myRouteChanged is true, it calls the route object’s resyncRouteState() member function to update the current DtRouteState. setupRoute() then returns true.

Sets myControlPoint to the position of the route's current vertex.

If setupRoute() returns false, setupControlPoint() calls taskComplete() and returns false. Otherwise, it sets the position of the myControlPoint member variable to the position of myRoute’s current vertex. If myRouteHasChanged is true, setupGoalVector() is called, and myRouteHasChanged is set to false. true is then returned.

Reimplemented from DtGroundMoveToDestinationControllerComponent.

Overrides so the entity will slow down when coming to large turns in the route, but not slowdown/stop if the turn is small.

Checks the myNearGoal member variable. If myNearGoal is false, the desired speed is simply the ordered speed. If myNearGoal is true, findDesiredSpeed() next checks to see if the entity is moving toward the last vertex in the route. If it is, then the desired speed in the approach speed parameter specified in the DtGroundMoveToDescriptor. If myNearGoal is true and the entity is not approaching the last vertex, findDesiredSpeed() calls the function findCosTurnAngle() to get a measure of the turn that may be required when the current vertex is reached. If the turn angle is less than 30 degrees then the desired speed is the speed which the entity has been ordered to go. If the turn angle is between 30 and 45 degrees, then the desired speed is the mean of the ordered speed and the approach speed parameter. If the turn angle is greater than 45 degrees, the desired speed is the approach speed parameter. In all cases above, if the current gear is DtAutoGearReverse, the desired speed is negated before being returned.

Reimplemented from DtGroundMoveToDestinationControllerComponent.

Returns the cos of the angle of the next turn in the route.

virtual void DtGroundMoveAlongControllerComponent::stop ( ) [virtual]

Overrides to advance to the next vertex rather then actually stop when a vertex is reached.

Checks to see if the entity is currently moving to the last vertex in the route. If so, DtGroundMoveToControllerComponent::stop() is called. Otherwise, myProcessState->routeState()->next() is called, followed by setupControlPoint() and setupGoalVector().

Reimplemented from DtGroundMoveToDestinationControllerComponent.

Reimplemented in DtGroundPatrolRouteController.

static void DtGroundMoveAlongControllerComponent::objectAddedCb ( DtVrfObject vrfObject,
void *  usr 
) [static]
DtGroundMoveAlongControllerComponent& DtGroundMoveAlongControllerComponent::operator= ( const DtGroundMoveAlongControllerComponent orig) [protected]

assignment operator

virtual void DtGroundMoveAlongControllerComponent::buildLocalRoute ( ) [protected, virtual]

builds the local copy of the route by copying myRoute's vertices to my local storage in process state repository: myVertices.

(calls process state repository's setRouteVertices()).

virtual void DtGroundMoveAlongControllerComponent::emptyVertexList ( ) [protected, virtual]

removes and deletes vertices from the vertex list in process state repository (calls process state repository's emptyRouteVertices()).

virtual void DtGroundMoveAlongControllerComponent::processObjectAdded ( DtVrfObject vrfObject) [protected, virtual]

Checks given vrfObject against the route we're looking for.

If it is ours, registers a vertices-changed callback on the object. This way we can detect if the route changes while we're trying to follow it.

virtual void DtGroundMoveAlongControllerComponent::clearTask ( ) [protected, virtual]

Override to clear route name and route state data stored in myProcessState.

Reimplemented from DtGroundAutoControllerComponent.

virtual bool DtGroundMoveAlongControllerComponent::decideToGiveUpTask ( ) const [protected, virtual]

Checks to see if destination is inside an obstruction.

If it is, returns true. Otherwise it returns the value of DtGroundAutoControllerComponent::decideToGiveUpTask()

Reimplemented from DtGroundMoveToDestinationControllerComponent.


Member Data Documentation

This is looked up once per tick - assumed unchanging while we have control.

This gets set to true when a modifyRoute message for the route we're following is received.


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)