![]() |
VR-Forces 4.0.4 Class Documentation
|
Read/writable DtGroundInteraction Point. More...

Public Member Functions | |
| DtRwGroundInteractionPt () | |
| DtRwGroundInteractionPt (const DtString &name, DtReaderWriterRegistry *const parentRegistry=0) | |
| DtRwGroundInteractionPt (const DtString &name, const DtVector &localPosition=DtVector::zero(), DtAttachedTerrain *terrainAttachedTo=0, DtReaderWriterRegistry *const parentRegistry=0) | |
| virtual | ~DtRwGroundInteractionPt () |
| virtual void | putData (FILE *fp, int indentLevel=0) |
| Deriving class overrides these to get/put class specific data. | |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
Read/writable DtGroundInteraction Point.
Most of this class is just derived state. The only thing we read/write is the local position value, which is the offset of the ground interaction point from the center of the vehicle base.
| DtRwGroundInteractionPt::DtRwGroundInteractionPt | ( | const DtString & | name, |
| DtReaderWriterRegistry *const | parentRegistry = 0 |
||
| ) |
| DtRwGroundInteractionPt::DtRwGroundInteractionPt | ( | const DtString & | name, |
| const DtVector & | localPosition = DtVector::zero(), |
||
| DtAttachedTerrain * | terrainAttachedTo = 0, |
||
| DtReaderWriterRegistry *const | parentRegistry = 0 |
||
| ) |
| virtual DtRwGroundInteractionPt::~DtRwGroundInteractionPt | ( | ) | [virtual] |
| virtual void DtRwGroundInteractionPt::putData | ( | FILE * | fp, |
| int | indentLevel = 0 |
||
| ) | [virtual] |
Deriving class overrides these to get/put class specific data.
Reimplemented from DtReaderWriter.
| virtual DtlObjPtr DtRwGroundInteractionPt::getData | ( | DtlObjPtr | args, |
| const DtFilename & | searchPath, | ||
| const DtVariableBindingsList & | variableBindings | ||
| ) | [virtual] |