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VR-Forces 4.0.4 Class Documentation
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Provides a simple, kinematics-based model for surface vessels. More...

Public Member Functions | |
| DtSurfaceEntityActuator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) | |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
| virtual | ~DtSurfaceEntityActuator () |
| Destructor. | |
| virtual bool | init () |
| Calls down to the base class, null checks entity(), calls createPSR(), and then caches the entity's state repository in mySurfaceEntityState. | |
| virtual DtString | type () const |
| Returns a string identifies the class type of component. | |
| virtual bool | postAddComponentsInit () |
| to initalize the PSR after the components have been created and initialized initP | |
| virtual void | initProcessSR () |
| the maxYawRate, maxYawAcceleration, and stoppingSpeed in myProcessState from the DtSurfaceEntityActuatorDescriptor | |
| virtual void | tick () |
| Calculates new kinematic state. | |
| virtual double | calculateRudderYawAcceleration () |
| Calculates the signed yaw acceleration due to rudder. | |
| virtual double | calculateResistanceYawAcceleration () |
| Calculates the signed yaw acceleration due to resistance. | |
| virtual const DtVector | calculateThrottleAcceleration () |
| Calculates the acceleration due to thrust, expressed in body coordinates. | |
| virtual const DtVector | calculateDragAcceleration () |
| Calculates the drag acceleration, expressed in body coordinates. | |
| virtual bool | clampSmallVelocityToZero () |
| Called by tick() to zero out the velocity and acceleration of ships which are close to stopping due to drag. | |
| virtual double | stoppingSpeed () |
| Returns the speed used by clampSmallVelocityToZero() to determine when to stop drifting ships. | |
| virtual void | useFuel (double fuelUsed) |
| Looks up the value of the resource named 'fuel' in the entity's resource manager and deducts the given amount. | |
| virtual double | fuelLeft () const |
| Looks up the value of the resource named 'fuel' in the entity's resource manager. | |
Static Public Member Functions | |
| static DtSimComponent * | creator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0) |
| (const DtString&,DtVrfObject*,DtSimManager*, | |
Protected Member Functions | |
| virtual bool | createPortGroups () |
| Creates the mySurfaceControlPortGroup input port group and adds it to the component. | |
| virtual bool | createPorts () |
| Creates myThrottlePort and myRudderPort and adds them to mySurfaceControlPortGroup. | |
| virtual void | integratePosition (double dT) |
| Assumes that myRelativeAcceleration holds the freshly calculated total acceleration for this frame, expressed in local coordinates. | |
| virtual void | integrateOrientation (double dT) |
| Assumes that myBodyRotationalAcceleration holds the freshly calculated total rotational acceleration for this frame, expressed in body coordinates. | |
| void | constrainYawAcceleration (double &yawAcceleration, double yawRate, double maxYawRate, double dT) |
| Constrain incoming yaw acceleration such that resulting yawRate for the given time interval does not exceed the given maximum yaw rate for the time interval dT. | |
| virtual void | updateRepository () |
| Copy newly calculated state data from myLocalPosition, myRelativeVelocity, myRelativeAcceleration, myOrientation and myBodyRotationRates into the object's state repository. | |
| DtSurfaceEntityStateRepository * | surfaceEntityState (void) const |
| virtual bool | createPSR () |
| Creates myProcessState data member, and adds it to our process state repository manager. | |
| DtSurfaceEntityActuator () | |
| default constructor; not implemented | |
| DtSurfaceEntityActuator (const DtSurfaceEntityActuator &orig) | |
| copy constructor; not implemented | |
| const DtSurfaceEntityActuator & | operator= (const DtSurfaceEntityActuator &orig) |
| assignment operator; not implemented | |
Protected Attributes | |
| DtSurfaceEntityStateRepository * | mySurfaceEntityState |
| DtSurfaceEntityActuatorDescriptor * | mySurfaceEntityActuatorDescriptor |
| DtDcm | myBodyToLocalMatrix |
| DtDcm | myLocalToBodyMatrix |
| DtVector | myLocalPosition |
| DtVector | myRelativeVelocity |
| DtVector | myRelativeAcceleration |
| DtTaitBryan | myOrientation |
| DtVector | myBodyRotationRates |
| DtVector | myBodyRotationalAcceleration |
| DtSurfaceMovementPSR * | myProcessState |
| Container for state data associated with this component. | |
| bool | myOutOfFuelWarningPrinted |
Ports and Port Groups | |
| DtInputPortGroup * | mySurfaceControlPortGroup |
| Input Port Group Name: surface-control Input Port Group Description: | |
| DtConstrainedAnalogInputPort * | myThrottlePort |
| Input Port Name: throttle Input Port Description: Input Port Range: 0.0 to 1.0 Input Port Default Value: Input Group Parent: surface-control. | |
| DtConstrainedAnalogInputPort * | myRudderPort |
| Input Port Name: rudder Input Port Description: Input Port Range: -1.0 to 1.0 Input Port Default Value: Input Group Parent: surface-control. | |
| DtBooleanOutputPort * | mySmallVelocityClampedPort |
| Output Port Name: clamp-small-vel-zero Output Port Description: Output Port Default Value: True . | |
Provides a simple, kinematics-based model for surface vessels.
End User Description: The DtSurfaceEntityActuator converts throttle and rudder inputs into orientation, acceleration, velocity, and position.
The throttle control values are used to determine acceleration based on linear proportions of the specified maximum acceleration and velocity. The valid range of throttle control values are from 1.0 (maximum forward thrust) to -1.0 (maximum reverse thrust).
The rudder control values are used to determine the rotational acceleration based on linear proportions of the specified maximum rotational rate and acceleration as well asthe acceleration and velocity listed above. The valid range of rudder control values are from 1.0 (full right rudder) to -1.0 (full left rudder).
Resistance accelerations are calculated to insure that a ship will not accelerate beyond it's maximum speed or turning rate.
Uses Descriptor Type: DtSurfaceEntityActuatorDescriptor
| DtSurfaceEntityActuator::DtSurfaceEntityActuator | ( | const DtString & | name, |
| DtVrfObject * | owner, | ||
| DtSimManager * | simManager, | ||
| DtComponentDescriptor * | desc = 0, |
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| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
| virtual DtSurfaceEntityActuator::~DtSurfaceEntityActuator | ( | ) | [virtual] |
Destructor.
Removes myProcessState from the process state repository manager. Deletes all ports and port groups.
| DtSurfaceEntityActuator::DtSurfaceEntityActuator | ( | ) | [protected] |
default constructor; not implemented
| DtSurfaceEntityActuator::DtSurfaceEntityActuator | ( | const DtSurfaceEntityActuator & | orig | ) | [protected] |
copy constructor; not implemented
| virtual bool DtSurfaceEntityActuator::init | ( | ) | [virtual] |
Calls down to the base class, null checks entity(), calls createPSR(), and then caches the entity's state repository in mySurfaceEntityState.
Reimplemented from DtActuatorComponent.
| virtual DtString DtSurfaceEntityActuator::type | ( | ) | const [virtual] |
Returns a string identifies the class type of component.
Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.
Reimplemented from DtSimComponent.
| virtual bool DtSurfaceEntityActuator::postAddComponentsInit | ( | ) | [virtual] |
to initalize the PSR after the components have been created and initialized initP
Reimplemented from DtSimComponent.
| virtual void DtSurfaceEntityActuator::initProcessSR | ( | ) | [virtual] |
the maxYawRate, maxYawAcceleration, and stoppingSpeed in myProcessState from the DtSurfaceEntityActuatorDescriptor
| virtual void DtSurfaceEntityActuator::tick | ( | ) | [virtual] |
Calculates new kinematic state.
The tick method carries out the following steps:
Reimplemented from DtSimComponent.
| virtual double DtSurfaceEntityActuator::calculateRudderYawAcceleration | ( | ) | [virtual] |
Calculates the signed yaw acceleration due to rudder.
The rudder yaw acceleration is calculated as a product of the current value on the rudder port, the maximum yaw acceleration specified in the descriptor, and the ratio of the current speed to the maximum speed of the vessel (from the state repository).
| virtual double DtSurfaceEntityActuator::calculateResistanceYawAcceleration | ( | ) | [virtual] |
Calculates the signed yaw acceleration due to resistance.
The resistance yaw acceleration is calculated as a product of the maximum yaw acceleration (from the descriptor) and the ratio of the current yaw rate to the maximum yaw rate (squared).
| virtual const DtVector DtSurfaceEntityActuator::calculateThrottleAcceleration | ( | ) | [virtual] |
Calculates the acceleration due to thrust, expressed in body coordinates.
The thrust vector is assumed to always be through the body's x-axis, so the y and z values should always be zero. The acceleration is set to zero under any of the following conditions - the entity's appearance is damaged or immobilized, the throttlePort does not have an active connection, or fuelLeft() is less than or equal to zero.
| virtual const DtVector DtSurfaceEntityActuator::calculateDragAcceleration | ( | ) | [virtual] |
Calculates the drag acceleration, expressed in body coordinates.
The drag vector is always expressed in the opposite direction of the current heading. It is calculated as the ratio of the current speed to the maximum speed (squared) times the maximum acceleration.
| virtual bool DtSurfaceEntityActuator::clampSmallVelocityToZero | ( | ) | [virtual] |
Called by tick() to zero out the velocity and acceleration of ships which are close to stopping due to drag.
This cuts off the asymptotic decline in velocity to make sure that the entity will eventually come to a full stop. The cutoff is determined by the value returned from stoppingSpeed.
| virtual double DtSurfaceEntityActuator::stoppingSpeed | ( | ) | [virtual] |
Returns the speed used by clampSmallVelocityToZero() to determine when to stop drifting ships.
The default value is 1.0.
| virtual void DtSurfaceEntityActuator::useFuel | ( | double | fuelUsed | ) | [virtual] |
Looks up the value of the resource named 'fuel' in the entity's resource manager and deducts the given amount.
If the resource is not found, useFuel() just returns. If the resource is found, the amount of fuel passed as the argument to useFuel() is deducted from the resource. When the resource reaches 0, a warning is printed to the object console.
| virtual double DtSurfaceEntityActuator::fuelLeft | ( | ) | const [virtual] |
Looks up the value of the resource named 'fuel' in the entity's resource manager.
If the resource is not found, it returns an appropriately large constant to implement unlimited fuel. Otherwise, the value of the resource is returned.
| static DtSimComponent* DtSurfaceEntityActuator::creator | ( | const DtString & | name, |
| DtVrfObject * | owner, | ||
| DtSimManager * | simManager, | ||
| DtComponentDescriptor * | desc = 0, |
||
| DtReaderWriterRegistry * | parentRegistry = 0 |
||
| ) | [static] |
(const DtString&,DtVrfObject*,DtSimManager*,
| name | Reader writer name of this component. |
| owner | The DtVrfObject that owns this component |
| simManager | The simulation manager (provides access to terrain, message interface, simulation clock). |
| desc | The component descriptor used to initialize this component. |
| parentRegistry | Pointer to the parent reader writer registry (the containing object that reads/writes this object). |
| virtual bool DtSurfaceEntityActuator::createPortGroups | ( | ) | [protected, virtual] |
Creates the mySurfaceControlPortGroup input port group and adds it to the component.
Reimplemented from DtSimComponent.
| virtual bool DtSurfaceEntityActuator::createPorts | ( | ) | [protected, virtual] |
Creates myThrottlePort and myRudderPort and adds them to mySurfaceControlPortGroup.
Reimplemented from DtSimComponent.
| virtual void DtSurfaceEntityActuator::integratePosition | ( | double | dT | ) | [protected, virtual] |
Assumes that myRelativeAcceleration holds the freshly calculated total acceleration for this frame, expressed in local coordinates.
This function integrates over dT, and stores a new velocity and position in myRelativeVelocity and myLocalPosition respectively
| virtual void DtSurfaceEntityActuator::integrateOrientation | ( | double | dT | ) | [protected, virtual] |
Assumes that myBodyRotationalAcceleration holds the freshly calculated total rotational acceleration for this frame, expressed in body coordinates.
This function integrates over dT, and stores a new body rates, and orientation in myBodyRotationRates, and myOrientation respectively. To insure that the yaw rate does not exceed the maximum rate, constrainYawAcceleration is called.
| void DtSurfaceEntityActuator::constrainYawAcceleration | ( | double & | yawAcceleration, |
| double | yawRate, | ||
| double | maxYawRate, | ||
| double | dT | ||
| ) | [protected] |
Constrain incoming yaw acceleration such that resulting yawRate for the given time interval does not exceed the given maximum yaw rate for the time interval dT.
| virtual void DtSurfaceEntityActuator::updateRepository | ( | ) | [protected, virtual] |
Copy newly calculated state data from myLocalPosition, myRelativeVelocity, myRelativeAcceleration, myOrientation and myBodyRotationRates into the object's state repository.
| DtSurfaceEntityStateRepository* DtSurfaceEntityActuator::surfaceEntityState | ( | void | ) | const [protected] |
| virtual bool DtSurfaceEntityActuator::createPSR | ( | ) | [protected, virtual] |
Creates myProcessState data member, and adds it to our process state repository manager.
Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.
| const DtSurfaceEntityActuator& DtSurfaceEntityActuator::operator= | ( | const DtSurfaceEntityActuator & | orig | ) | [protected] |
assignment operator; not implemented
DtSurfaceEntityActuatorDescriptor* DtSurfaceEntityActuator::mySurfaceEntityActuatorDescriptor [protected] |
Input Port Group Name: surface-control
Input Port Group Description:
Input Port Name: throttle
Input Port Description:
Input Port Range: 0.0 to 1.0
Input Port Default Value:
Input Group Parent: surface-control.
Input Port Name: rudder
Input Port Description:
Input Port Range: -1.0 to 1.0
Input Port Default Value:
Input Group Parent: surface-control.
Output Port Name: clamp-small-vel-zero
Output Port Description:
Output Port Default Value: True
.
DtDcm DtSurfaceEntityActuator::myBodyToLocalMatrix [protected] |
DtDcm DtSurfaceEntityActuator::myLocalToBodyMatrix [protected] |
DtVector DtSurfaceEntityActuator::myLocalPosition [protected] |
DtVector DtSurfaceEntityActuator::myRelativeVelocity [protected] |
DtTaitBryan DtSurfaceEntityActuator::myOrientation [protected] |
DtVector DtSurfaceEntityActuator::myBodyRotationRates [protected] |
Container for state data associated with this component.
This state is saved and restored as part of a scenario (or checkpoint).