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VR-Forces 4.0.4 Class Documentation
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Creation/edit of entity objects. More...

Public Member Functions | |
| DtVrfEntityManipulationHandler (makVrv::DtDe &) | |
| virtual | ~DtVrfEntityManipulationHandler () |
| virtual void | setForce (int f) |
| Sets the force of the object. | |
Protected Member Functions | |
| virtual bool | createVrfObject () |
| Called to create an object at the current location, heading, and altitude stored in the internal variables. | |
| virtual bool | modifyVrfObjects () |
| virtual DtVrfObjectFacadeInterface * | createLocalRepresentation (DtVrlinkSimulatedBaseStateView *editStateView=0) |
| returns true if successful, false otherwise | |
| virtual DtVrfObjectFacadeInterface * | createLocalRepresentation (DtVrlinkSimulatedBaseStateView *editStateView, makVrv::DtUniqueID sceneObjectId, DtVrlinkSimulatedBaseStateView *principalStateView) |
| virtual void | initializeEventProcessor () |
Creation/edit of entity objects.
| virtual makVrf::DtVrfEntityManipulationHandler::~DtVrfEntityManipulationHandler | ( | ) | [virtual] |
| virtual void makVrf::DtVrfEntityManipulationHandler::setForce | ( | int | ) | [virtual] |
Sets the force of the object.
Reimplemented from makVrf::DtVrfObjectManipulationHandlerBaseClass.
| virtual bool makVrf::DtVrfEntityManipulationHandler::createVrfObject | ( | ) | [protected, virtual] |
Called to create an object at the current location, heading, and altitude stored in the internal variables.
Implements makVrf::DtVrfObjectManipulationHandlerBaseClass.
Reimplemented in makVrf::DtVrfPropManipulationHandler.
| virtual bool makVrf::DtVrfEntityManipulationHandler::modifyVrfObjects | ( | ) | [protected, virtual] |
Implements makVrf::DtVrfObjectManipulationHandlerBaseClass.
Reimplemented in makVrf::DtVrfPropManipulationHandler.
| virtual DtVrfObjectFacadeInterface* makVrf::DtVrfEntityManipulationHandler::createLocalRepresentation | ( | DtVrlinkSimulatedBaseStateView * | editStateView = 0 | ) | [protected, virtual] |
returns true if successful, false otherwise
Implements makVrf::DtVrfObjectManipulationHandlerBaseClass.
Reimplemented in makVrf::DtVrfPropManipulationHandler.
| virtual DtVrfObjectFacadeInterface* makVrf::DtVrfEntityManipulationHandler::createLocalRepresentation | ( | DtVrlinkSimulatedBaseStateView * | editStateView, |
| makVrv::DtUniqueID | sceneObjectId, | ||
| DtVrlinkSimulatedBaseStateView * | principalStateView | ||
| ) | [protected, virtual] |
Implements makVrf::DtVrfObjectManipulationHandlerBaseClass.
| virtual void makVrf::DtVrfEntityManipulationHandler::initializeEventProcessor | ( | ) | [protected, virtual] |
Reimplemented from makVrf::DtVrfObjectManipulationHandlerBaseClass.
Reimplemented in makVrf::DtVrfPropManipulationHandler.