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VR-Forces 4.0.4 Class Documentation
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The 2D effect is an abstract interface for effects used to render in 2D. More...

Public Member Functions | |
| Dt2DEffect () | |
| CTOR. | |
| virtual | ~Dt2DEffect () |
| Virtual DTOR. | |
| virtual void | setCamera (bool geocentric, float geocentricAlpha, const double position[3], const double projection[16])=0 |
| Set the camera parameters. | |
| virtual void | setGroupCount (unsigned int count)=0 |
| Set the number of groups. | |
The 2D effect is an abstract interface for effects used to render in 2D.
CTOR.
| virtual makVrv::Dt2DEffect::~Dt2DEffect | ( | ) | [virtual] |
Virtual DTOR.
| virtual void makVrv::Dt2DEffect::setCamera | ( | bool | geocentric, |
| float | geocentricAlpha, | ||
| const double | position[3], | ||
| const double | projection[16] | ||
| ) | [pure virtual] |
Set the camera parameters.
Implemented in makVrv::DtProjected2DLineEffect, makVrv::DtProjected2DFlatEffect, and makVrv::DtProjected2DTexturedEffect.
| virtual void makVrv::Dt2DEffect::setGroupCount | ( | unsigned int | count | ) | [pure virtual] |
Set the number of groups.
Implemented in makVrv::DtProjected2DLineEffect, makVrv::DtProjected2DFlatEffect, and makVrv::DtProjected2DTexturedEffect.