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VR-Forces 4.0.4 Class Documentation
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An effect for rendering 2D projected lines Has support for direction and length information per vertex. More...

Public Member Functions | |
| DtProjected2DLineEffect () | |
| CTOR. | |
| virtual | ~DtProjected2DLineEffect () |
| DTOR. | |
| virtual void | setCamera (bool geocentric, float geocentricAlpha, const double position[3], const double projection[16]) |
| Set the camera position. | |
| virtual void | setGroupCount (unsigned int count) |
| Set the number of groups. | |
| virtual void | setVaryingAttributes (size_t stride, const VaryingAttributeAddress &positionAddress, const VaryingAttributeAddress &colorAddress, const VaryingAttributeAddress &offsetAddress, const VaryingAttributeAddress &directionAndLengthAddress) |
| virtual void | unsetVaryingAttributes () |
Protected Member Functions | |
| virtual void | updateUniformLocations () |
| virtual void | updateUniforms () |
| virtual void | getShaderSource (const char *&vs, const char *&fs, const char *&gs) |
| Virtual abstract Interface. | |
Protected Attributes | |
| int | myUniform_CameraPos |
| int | myUniform_CameraMat |
| int | myUniform_GroupCount |
| int | myUniform_Sphere |
| int | myUniform_OccludedAlpha |
| unsigned int | myUnit |
| unsigned int | myGroupCount |
| double | myCameraPos [3] |
| double | myMatrix [16] |
| bool | myGeocentricFlag |
| float | myGeocentricAlpha |
An effect for rendering 2D projected lines Has support for direction and length information per vertex.
| virtual makVrv::DtProjected2DLineEffect::~DtProjected2DLineEffect | ( | ) | [virtual] |
DTOR.
| virtual void makVrv::DtProjected2DLineEffect::setCamera | ( | bool | geocentric, |
| float | geocentricAlpha, | ||
| const double | position[3], | ||
| const double | projection[16] | ||
| ) | [virtual] |
Set the camera position.
Implements makVrv::Dt2DEffect.
| virtual void makVrv::DtProjected2DLineEffect::setGroupCount | ( | unsigned int | count | ) | [virtual] |
Set the number of groups.
Implements makVrv::Dt2DEffect.
| virtual void makVrv::DtProjected2DLineEffect::setVaryingAttributes | ( | size_t | stride, |
| const VaryingAttributeAddress & | positionAddress, | ||
| const VaryingAttributeAddress & | colorAddress, | ||
| const VaryingAttributeAddress & | offsetAddress, | ||
| const VaryingAttributeAddress & | directionAndLengthAddress | ||
| ) | [virtual] |
| virtual void makVrv::DtProjected2DLineEffect::unsetVaryingAttributes | ( | ) | [virtual] |
| virtual void makVrv::DtProjected2DLineEffect::updateUniformLocations | ( | ) | [protected, virtual] |
Implements makVrv::DtEffect.
| virtual void makVrv::DtProjected2DLineEffect::updateUniforms | ( | ) | [protected, virtual] |
Implements makVrv::DtEffect.
| virtual void makVrv::DtProjected2DLineEffect::getShaderSource | ( | const char *& | vs, |
| const char *& | fs, | ||
| const char *& | gs | ||
| ) | [protected, virtual] |
Virtual abstract Interface.
Implements makVrv::DtEffect.
int makVrv::DtProjected2DLineEffect::myUniform_CameraPos [protected] |
int makVrv::DtProjected2DLineEffect::myUniform_CameraMat [protected] |
int makVrv::DtProjected2DLineEffect::myUniform_GroupCount [protected] |
int makVrv::DtProjected2DLineEffect::myUniform_Sphere [protected] |
int makVrv::DtProjected2DLineEffect::myUniform_OccludedAlpha [protected] |
unsigned int makVrv::DtProjected2DLineEffect::myUnit [protected] |
unsigned int makVrv::DtProjected2DLineEffect::myGroupCount [protected] |
double makVrv::DtProjected2DLineEffect::myCameraPos[3] [protected] |
double makVrv::DtProjected2DLineEffect::myMatrix[16] [protected] |
float makVrv::DtProjected2DLineEffect::myGeocentricAlpha [protected] |