VR-Forces 4.0.4 Class Documentation
Public Member Functions | Protected Attributes
makVrv::DtValueBarAttribute Class Reference

The attribute layout tells DtAttributes where to draw. More...

Inheritance diagram for makVrv::DtValueBarAttribute:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 DtValueBarAttribute (DtDe &de)
 CTOR.
virtual ~DtValueBarAttribute ()
 DTOR.
virtual void setOffset (double x, double y)
 Set the position of the attribute (generally the top left corner)
virtual void setPosition (float x, float y, float z, float w)
 Set the position of the attribute in world space, using vrvGraphics float packing.
virtual void getMinSize (double &xOut, double &yOut)
 Get the size of the attribute.
virtual void setSize (double x, double y)
 Set the size of the attribute.
virtual void setValue (float val)
 Set the value of the bar.
virtual void setColor (float r, float g, float b, float a)
 Set the color of the bar.
virtual void setVisible (bool visible)
 Set the attribute visible or hidden.
virtual bool visible () const
 Get the attribute's visibility.
virtual void setOverlay (unsigned int overlayId)
 Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.
virtual void setGroup (unsigned int group)
 Set the group to draw the atribute on.

Protected Attributes

DtBaseQuadAttribute myQuadAttribute
DtBaseOutlineAttribute myOutlineAttribute
DtDemyDe
double mySizeX
double mySizeY
double myValue

Detailed Description

The attribute layout tells DtAttributes where to draw.


Constructor & Destructor Documentation

CTOR.

DTOR.


Member Function Documentation

virtual void makVrv::DtValueBarAttribute::setOffset ( double  x,
double  y 
) [virtual]

Set the position of the attribute (generally the top left corner)

Reimplemented from makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::setPosition ( float  x,
float  y,
float  z,
float  w 
) [virtual]

Set the position of the attribute in world space, using vrvGraphics float packing.

Implements makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::getMinSize ( double &  xOut,
double &  yOut 
) [virtual]

Get the size of the attribute.

Implements makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::setSize ( double  x,
double  y 
) [virtual]

Set the size of the attribute.

Implements makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::setValue ( float  val) [virtual]

Set the value of the bar.

virtual void makVrv::DtValueBarAttribute::setColor ( float  r,
float  g,
float  b,
float  a 
) [virtual]

Set the color of the bar.

Implements makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::setVisible ( bool  visible) [virtual]

Set the attribute visible or hidden.

Implements makVrv::DtAttribute.

virtual bool makVrv::DtValueBarAttribute::visible ( ) const [virtual]

Get the attribute's visibility.

Implements makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::setOverlay ( unsigned int  overlayId) [virtual]

Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.

Implements makVrv::DtAttribute.

virtual void makVrv::DtValueBarAttribute::setGroup ( unsigned int  group) [virtual]

Set the group to draw the atribute on.

The group specifies the z order of the attribute on the overlay.

Implements makVrv::DtAttribute.


Member Data Documentation


The documentation for this class was generated from the following file:

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)