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VR-Forces 4.0.4 Class Documentation
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The attribute layout tells DtAttributes where to draw. More...

Public Member Functions | |
| DtValueBarAttribute (DtDe &de) | |
| CTOR. | |
| virtual | ~DtValueBarAttribute () |
| DTOR. | |
| virtual void | setOffset (double x, double y) |
| Set the position of the attribute (generally the top left corner) | |
| virtual void | setPosition (float x, float y, float z, float w) |
| Set the position of the attribute in world space, using vrvGraphics float packing. | |
| virtual void | getMinSize (double &xOut, double &yOut) |
| Get the size of the attribute. | |
| virtual void | setSize (double x, double y) |
| Set the size of the attribute. | |
| virtual void | setValue (float val) |
| Set the value of the bar. | |
| virtual void | setColor (float r, float g, float b, float a) |
| Set the color of the bar. | |
| virtual void | setVisible (bool visible) |
| Set the attribute visible or hidden. | |
| virtual bool | visible () const |
| Get the attribute's visibility. | |
| virtual void | setOverlay (unsigned int overlayId) |
| Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager. | |
| virtual void | setGroup (unsigned int group) |
| Set the group to draw the atribute on. | |
Protected Attributes | |
| DtBaseQuadAttribute | myQuadAttribute |
| DtBaseOutlineAttribute | myOutlineAttribute |
| DtDe & | myDe |
| double | mySizeX |
| double | mySizeY |
| double | myValue |
The attribute layout tells DtAttributes where to draw.
CTOR.
| virtual makVrv::DtValueBarAttribute::~DtValueBarAttribute | ( | ) | [virtual] |
DTOR.
| virtual void makVrv::DtValueBarAttribute::setOffset | ( | double | x, |
| double | y | ||
| ) | [virtual] |
Set the position of the attribute (generally the top left corner)
Reimplemented from makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::setPosition | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) | [virtual] |
Set the position of the attribute in world space, using vrvGraphics float packing.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::getMinSize | ( | double & | xOut, |
| double & | yOut | ||
| ) | [virtual] |
Get the size of the attribute.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::setSize | ( | double | x, |
| double | y | ||
| ) | [virtual] |
Set the size of the attribute.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::setValue | ( | float | val | ) | [virtual] |
Set the value of the bar.
| virtual void makVrv::DtValueBarAttribute::setColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | a | ||
| ) | [virtual] |
Set the color of the bar.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::setVisible | ( | bool | visible | ) | [virtual] |
Set the attribute visible or hidden.
Implements makVrv::DtAttribute.
| virtual bool makVrv::DtValueBarAttribute::visible | ( | ) | const [virtual] |
Get the attribute's visibility.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::setOverlay | ( | unsigned int | overlayId | ) | [virtual] |
Set the overlay to draw the attribute on Overlay ids are defined in DtOverlayManager.
Implements makVrv::DtAttribute.
| virtual void makVrv::DtValueBarAttribute::setGroup | ( | unsigned int | group | ) | [virtual] |
Set the group to draw the atribute on.
The group specifies the z order of the attribute on the overlay.
Implements makVrv::DtAttribute.
DtDe& makVrv::DtValueBarAttribute::myDe [protected] |
double makVrv::DtValueBarAttribute::mySizeX [protected] |
double makVrv::DtValueBarAttribute::mySizeY [protected] |
double makVrv::DtValueBarAttribute::myValue [protected] |