VR-Forces 4.0.4 Class Documentation
include/vrfutil/diGuyCharacterAnimationTable.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 2008 MaK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: diGuyCharacterAnimationTable.h,v $ $Revision: 1.2 $ $State: Exp $
00007 ** Created: 4/9/08 MEM
00008 *******************************************************************************/
00009 
00012 
00014 
00015 #ifndef diGuyCharacterAnimationTable_H_ 
00016 #define diGuyCharacterAnimationTable_H_
00017 
00018 #include "vrfutil/rwList.h"
00019 #include <vl/hostStructs.h>
00020 #include <list>
00021 #include "vrfutil/diGuyCharacterData.h"
00022 
00023 class DtDIGuyCharAnimationsEntry;
00024 class DtRwDIGuyAnimationsList;
00025 
00029 #include "vrfutil/vrfutilDefines.h"
00030 class DT_DLL_vrfutil DtDIGuyCharacterAnimationTable : public DtRwList
00031 {
00032 public:
00033 
00034    //default constructor
00035    DtDIGuyCharacterAnimationTable();
00036 
00038    DtDIGuyCharacterAnimationTable(const DtString& name, 
00039       DtReaderWriterRegistry* parentRegistry = NULL);
00040    DtDIGuyCharacterAnimationTable(const DtSymbolString& name, 
00041       DtReaderWriterRegistry* parentRegistry = NULL);
00042 
00044    DtDIGuyCharacterAnimationTable(const DtString& name, 
00045                      const DtDIGuyCharacterAnimationTable& orig, 
00046                      DtReaderWriterRegistry* parentRegistry = NULL);
00047 
00048    DtDIGuyCharacterAnimationTable(const DtSymbolString& name, 
00049                      const DtDIGuyCharacterAnimationTable& orig, 
00050                      DtReaderWriterRegistry* parentRegistry = NULL);
00051 
00052    const DtDIGuyCharacterAnimationTable & operator=(const DtDIGuyCharacterAnimationTable & orig);
00053 
00055    virtual ~DtDIGuyCharacterAnimationTable();
00056 
00057    virtual DtDIGuyCharacterAnimationTable* clone(const DtString& name, 
00058                                     DtReaderWriterRegistry* parentRegistry = NULL) const;
00059 
00060    virtual DtDIGuyCharacterAnimationTable* clone(const DtSymbolString& name, 
00061       DtReaderWriterRegistry* parentRegistry = NULL) const;
00062 
00064    virtual AlternateNamesList * availableCharacters();
00065 
00068    virtual void addCharacterAnimationsEntry(const DtDIGuyCharAnimationsEntry& selectEntry);
00069 
00070    virtual DtDIGuyCharAnimationsEntry * lookupEntryByName(const DtString & characterName);
00071 
00072 protected:
00073 
00075    virtual DtlObjPtr getData(DtlObjPtr args, const DtFilename& searchPath,
00076       const DtVariableBindingsList& variableBindings);
00077 
00078    virtual void emptyList();
00079    virtual void copyList(const DtDIGuyCharacterAnimationTable & orig);
00080    virtual void addCharacterEntry(DtDIGuyCharAnimationsEntry* selectEntry);
00081 
00082 protected:
00083    AlternateNamesList myAvailableCharacters;
00084 };
00085 
00086 #endif
00087 
00088 
00089 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
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