Public Member Functions |
| | DtDIGuyCharacterAnimationTable () |
| | DtDIGuyCharacterAnimationTable (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL) |
| | constructor with parameters to set up read/writability correctly
|
| | DtDIGuyCharacterAnimationTable (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL) |
| | DtDIGuyCharacterAnimationTable (const DtString &name, const DtDIGuyCharacterAnimationTable &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
| | copy constructor
|
| | DtDIGuyCharacterAnimationTable (const DtSymbolString &name, const DtDIGuyCharacterAnimationTable &orig, DtReaderWriterRegistry *parentRegistry=NULL) |
const
DtDIGuyCharacterAnimationTable & | operator= (const DtDIGuyCharacterAnimationTable &orig) |
| virtual | ~DtDIGuyCharacterAnimationTable () |
| | destructor
|
virtual
DtDIGuyCharacterAnimationTable * | clone (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL) const |
virtual
DtDIGuyCharacterAnimationTable * | clone (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL) const |
| virtual AlternateNamesList * | availableCharacters () |
| | List of characters that have animations configured.
|
| virtual void | addCharacterAnimationsEntry (const DtDIGuyCharAnimationsEntry &selectEntry) |
| | Adds a target priority entry.
|
virtual
DtDIGuyCharAnimationsEntry * | lookupEntryByName (const DtString &characterName) |
Protected Member Functions |
| virtual DtlObjPtr | getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings) |
| | Creates a DtCharAnimationsEntry, reads it, and adds it to the list.
|
| virtual void | emptyList () |
| virtual void | copyList (const DtDIGuyCharacterAnimationTable &orig) |
| virtual void | addCharacterEntry (DtDIGuyCharAnimationsEntry *selectEntry) |
Protected Attributes |
| AlternateNamesList | myAvailableCharacters |
DtAmmoSelectTable is a readable/writable list of DtAmmoSelectEntrys.
It's sorted by the entity type in the entry, and will return a list of DtSimMunitions based on the best match found for the entity type indicated.