VR-Forces 4.0.4 Class Documentation
include/vrfobjparam/dmgAdjudicationCompDesc.h
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00001 /*******************************************************************************
00002 ** Copyright (c) 2004 MAK Technologies, Inc.
00003 ** All rights reserved.
00004 *******************************************************************************/
00005 /*******************************************************************************
00006 ** $RCSfile: dmgAdjudicationCompDesc.h,v $ $Revision: 1.8 $ $State: Exp $
00007 *******************************************************************************/
00008 
00011 
00014 
00015 #ifndef DtDamageAdjudicationComponentDescriptor_H_
00016 #define DtDamageAdjudicationComponentDescriptor_H_
00017 
00018 #include "vrfobjparam/actCompDesc.h"
00019 #include "vrfobjparam/dmgMunTable.h"
00020 #include "vrfutil/rwReal.h"
00021 #include "vrfutil/vlClock.h"
00022 #include "vrfutil/rwBoolean.h"
00023 
00024 class DtSimMunition;
00025 class DtPrbRangeTableEntry;
00026 
00029 #include "vrfobjparam/vrfobjparamDefines.h"
00030 class DT_DLL_vrfobjparam DtDamageAdjudicationComponentDescriptor : public DtActuatorComponentDescriptor
00031 {
00032 public:
00034    DtDamageAdjudicationComponentDescriptor(const DtSymbolString& name, 
00035       DtReaderWriterRegistry* parentRegistry = NULL);
00036    
00040    DtDamageAdjudicationComponentDescriptor(
00041       const DtDamageAdjudicationComponentDescriptor& orig, 
00042       DtReaderWriterRegistry* parentRegistry = NULL);
00043    
00045    DtDamageAdjudicationComponentDescriptor& operator=(
00046       const DtDamageAdjudicationComponentDescriptor& orig);
00047    
00049    virtual ~DtDamageAdjudicationComponentDescriptor();
00050 
00053    virtual DtString type() const;
00054 
00055    virtual DtComponentDescriptor* clone(
00056       DtReaderWriterRegistry* parentRegistry = NULL) const;
00057 
00059    virtual bool init();
00060 
00067    virtual const DtDmgMunitionTable* damageModel() const;
00068 
00069    virtual void setDamageModel(const DtDmgMunitionTable* model);
00070 
00073    virtual DtReal smokeTime() const;
00074    virtual void setSmokeTime(DtReal smokeTime);
00076 
00079    virtual DtTime flameTime() const;
00080    virtual void setFlameTime(DtTime flameTime);
00082 
00085    virtual bool terminateOnDestroy() const;
00086    virtual void setTerminateOnDestroy(bool yesNo);
00088 
00092    virtual bool getDirectKillProbabilities(const DtSimMunition& munition, const
00093       DtString& surface, DtReal angleOfIncidence, DtReal range, 
00094       DtPrbRangeTableEntry * rangeEntry) const;
00095 
00096    virtual bool getCollateralDamageProbabilities(const DtSimMunition& munition, 
00097       const DtString& surface, DtReal angleOfIncidence, 
00098       DtReal range, DtPrbRangeTableEntry * rangeEntry) const;
00099 
00102    virtual void putSelf(FILE* fp, int indentLevel = 0, 
00103       bool writeUnspecified = false,
00104       const DtFilename& path = DtReaderWriter::appPath());
00105 
00107    static DtComponentDescriptor* creator();
00108 
00109 protected:
00111    DtDamageAdjudicationComponentDescriptor();
00112 
00113 protected:
00117 
00123    DtRwTime                  mySmokeTime;
00124 
00130    DtRwTime                  myFlameTime;
00131 
00136    DtRwBoolean               myTerminateOnDestroy;
00137 
00141    const DtDmgMunitionTable* myDamageModel;
00142 
00144    bool                      myOwnDamageModel;
00145 };
00146 
00147 #endif
00148 
00149 
00150 

Document ID: Generated on Fri Jun 29 16:33:32 EDT 2012 from SVN revision 116588
Copyright © 2005-2012 VT MÄK Inc. All Rights Reserved (www.mak.com)