VR-Forces 4.1 Class Documentation
List of all members | Public Member Functions | Static Public Member Functions | Protected Member Functions | Static Protected Member Functions | Protected Attributes | Private Member Functions
DtFixedWingLandingController Class Reference

DtFixedWingLandingController is a controller that models landing for fixed-wing entities. More...

Inheritance diagram for DtFixedWingLandingController:
Inheritance graph
[legend]

Public Member Functions

 DtFixedWingLandingController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,
virtual ~DtFixedWingLandingController ()
 destructor
virtual bool init ()
 Initializes any state that is needed.
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager.
virtual DtString type () const
 Returns a string identifies the class type of component.
virtual bool tickWhileDestroyed () const
 Overridden so that controller can delete any control point it created when the entity is destroyed.
- Public Member Functions inherited from DtSingleTaskControllerComponent
 DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtSingleTaskControllerComponent ()
 destructor
virtual void postTick ()
 Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)).
virtual bool beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState)
 Called by the task manager when this controller should start executing the specified task.
virtual void taskNotify (const DtSimTask &task)
 This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is.
virtual void taskComplete (bool success=true)
 If we are currently tasked, this will cause us to notify the entity that we're done and delete the task.
virtual int sendSubtask (DtSimTask &task)
 Sends subtask to ourself.
virtual void clearSubtask (int subtaskId)
 Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()).
virtual void addPendingSubtaskId (int subtaskId)
 Adds given subtask Id to list of pending subtasks.
virtual bool findPendingSubtaskId (int subtaskId)
 Checks to see if given subtaskId exists in our list of pending subtasks.
virtual void removePendingSubtaskId (int subtaskId)
 Removes pending subtask from list of subtasks for this component.
virtual void removeAllPendingSubtaskIds ()
 Clear all pending subtasks from our list of subtasks.
virtual std::vector< int > currentPendingSubstaskIds () const
 Returns the list of all currently pending subtask ids for this controller.
virtual DtTaskMessagecurrentTaskMessage () const
 Get a pointer to the message that was used to task this entity.
virtual DtSimTaskStatePtr currentTaskState () const
virtual bool decideToGiveUpTask () const
 This function is used to determine if the controller should give up trying to execute the current task.
virtual void giveUpTask ()
 Called when controller is tasked and decideToGiveUp() returns true.
virtual bool taskActive (int taskId) const
 
virtual bool clearTopLevelTasks ()
 If this controller has any top level tasks (not subtasks), they are cleared.
virtual void clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType)
 Clears any top level tasks on this controller that conflict with the conflict task type.
virtual void clearTasksByType (const DtSimTaskMessageType &taskType)
 Clears any tasks of the specified type running in this controller.
virtual void clearTaskById (int taskId)
 Clears any task of the specified ID running in this controller.
virtual std::list
< DtTaskMessage * > 
currentTaskMessages () const
 
virtual DtTaskWithTaskStateListPtr topLevelTasks () const
 
- Public Member Functions inherited from DtTaskControllerComponent
 DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtTaskControllerComponent ()
 destructor
virtual bool showCurrentTaskInGui () const
virtual void setRadio (DtSimBaseRadio *radio)
 Calls registerTaskMsgCallbacks.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Adds a new function for processing the specified task type.
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Deprecated form of addTaskProcessorCallback.
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Undoes anything done by addTaskProcessorCallback().
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Deprecated form of removeTaskProcessorCallback.
virtual void enable ()
 Overridden to call registerTaskMsgCallbacks().
virtual void disable ()
 Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task.
virtual void sendTaskCanceled (DtTaskMessage *taskMsg)
 Sends the task canceled report for the specified message.
virtual void setTasked (bool tasked)
 The current tasked state of this controller.
virtual bool tasked () const
 The current tasked state of this controller.
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString& name,
virtual ~DtControllerComponent ()
 destructor
virtual DtSimBaseRadioradio ()
 The radio this component is listening to.
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
virtual ~DtSimComponent ()
 destructor
void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component.
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived.
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as
virtual double minTickPeriod () const
 access the minimum tick period
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally.
virtual double nextTickTime () const
 access the next tick time
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2.
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at.
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state.
virtual DtSimComponentnextComponent ()
 List management functions.
virtual DtSimComponentprevComponent ()
virtual void setListItem (DtListItem *item)
 Used by DtComponentList.
virtual DtListItem * listItem ()
virtual void putData (FILE *fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class.
virtual DtlObjPtr getData (DtlObjPtr args, const DtFilename &searchPath, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored.
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPort (DtInputPort *port)
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name.
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component.
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it.
virtual void removeOutputPort (DtOutputPort *port)
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name.
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component.
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it.
virtual void removeInputPortGroup (DtInputPortGroup *group)
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name.
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component.
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it.
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name.
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component.
virtual int priority () const
 Return the current connection priority for this component.
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value.
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT.
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary.
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component.
virtual const
DtComponentDescriptor
componentDescriptor () const
DtVrfProcessStateRepositoryManagerpsrManager ()
virtual DtString componentFullName () const
virtual bool isEnabled ()
 Is this component enabled or not.
virtual void setIsEnabled (bool yesNo)
 Is this component enabled or not.
virtual DtOutputStream & objectConsoleDebug () const
virtual DtOutputStream & objectConsoleVerbose () const
virtual DtOutputStream & objectConsoleInfo () const
virtual DtOutputStream & objectConsoleWarn () const
virtual DtOutputStream & objectConsoleError () const
virtual DtSimResourceManagerresourceManager ()
virtual const
DtSimResourceManager
resourceManager () const
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream.
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator
virtual ~DtReaderWriter ()
 destructor
virtual void putSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file.
virtual void getSelf (DtlObjPtr args, const DtFilename &searchPath=DtFilename::nullFilename(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream.
virtual void writeSelf (FILE *fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry.
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object.
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object.
virtual bool hasAlias (const DtSymbolString &alias)
virtual const aliasContaineraliases () const
virtual void setReadonly (bool flag)
 Set read-only flag.
virtual bool isReadonly () const
virtual bool variableIsBound () const
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false.
virtual void setName (const DtString &)
 Set the name of the object.
virtual const char * readerWriterType () const
 Used to supply a string type that this reader writer type is.
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable.
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children.
virtual std::list
< DtVariableNameType
unboundVariables () const
bool invalid () const
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain.
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values.
virtual bool valueSpecified () const
 The specified flags are used for optional values.
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere.
virtual void setIsVariableReference (bool value)
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference.
virtual void setVariableName (const DtSymbolString variableName)
 The variable name, if this object is a variable reference.
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object.
DtReaderWriterRegistryregistry ()
 Collection of child DtReaderWriter nodes owned by this object.

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 (const DtString&,DtVrfObject*,DtSimManager*,

Protected Member Functions

virtual void registerTaskMsgCallbacks ()
 Override for interest of landing tasks.
virtual void preFirstTickInit ()
 Calls setupExistingConditions.
virtual void tick ()
 Ticks and performs current state.
virtual void clearCurrentTaskMessage ()
 Resets state flag to DtIdle.
virtual void clearTask ()
 Override to clear out any subtasks we might have.
virtual void removeControlPoint ()
 Removes any control points created by this task.
virtual bool createPSR ()
 Tasks.
DtFixedWingFlightPSRlookupFixedWingFlightPSR ()
 Looks up the fixed wing flight PSR in the PSR manager, and returns it.
virtual bool createPorts ()
 Creates the landing gear control port.
virtual void processTaskComplete (DtSimMessage *msg)
virtual void processLandingStripChanged (DtVrfObject *)
virtual void processLandingTask (DtSimMessage *msg)
 Starts the processing of the landing task.
virtual void processDeleteVrfObjectCallback (DtVrfObject *obj)
virtual bool generateApproachRoute ()
 Creates the approach point to start the landing process (the point from which the fixed wing will move to the landing vector).
virtual bool generateLandingRoute ()
 Creates a route for the final landing phase.
virtual void setState (DtVrfFixedWingLandingPSR::DtLandingControllerState)
 Sets state in PSR and returns state from PSR.
virtual
DtVrfFixedWingLandingPSR::DtLandingControllerState 
state () const
virtual void initRunwayCoordTransform (const DtVector &runwayStartLocal, const DtVector &runwayEndLocal, DtCoordTransform &resultTransform) const
virtual double calculateDecelerationConstant () const
 Calculates the acceleration (average) needed to get from point A to point B, given a starting speed of the current ordered speed and ending speed of landing speed.
virtual double calculateApproachSpeed () const
 Calculates the speed needed to have at start of approach route.
virtual void setupExistingConditions ()
 Sets up any initial conditions on the first tick.
virtual void setApproachSpeed ()
 Sends a setSpeed message to the entity with the appropriate approach speed.
virtual void flyingAlongApproachRoute ()
 Called while the entity is flying along the approach route.
virtual void moveAlongLandingStrip ()
 Called when the pre-approach task is complete and the plane will now be tasked to move along the landing strip.
virtual void movingAlongLandingStrip ()
 Currently no-ops.
virtual bool moveAlongLandingRouteRemainder ()
 If the landing route has more than two vertices, issue a move-along task (with start-at-closest-vertex set to true) to move the plane along the remainder of the route.
virtual bool checkPositionOnFinalLeg ()
 Checks if the entity is positioned for the final approach leg.
virtual void flyingTowardsApproachRoute ()
 Called until while the entity is maneuvering toward the approach route.
virtual bool createApproachRoutePoints ()
 Sets the point for the approach route and assigns them to the current controlPoint.
virtual void setLandingAppearanceState ()
 Sets the state when the plane is the appropriate distance from the end of the approach route.
virtual double decelerationDistance () const
 Returns the distance required to slow from the current speed to the approach speed.
- Protected Member Functions inherited from DtSingleTaskControllerComponent
virtual void clearPendingSubtasks ()
 Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type.
virtual void clearSubtasksByType (const DtSimTaskMessageType &taskType)
 Clear all subtasks of a given type.

Static Protected Member Functions

static void taskCompleteReportCallback (DtSimMessage *msg, void *usr)
 Monitor taskReportComplete callback to see when our flyTo task is complete during so we can fly to the landing strip.
static void landingStripChanged (DtVrfObject *obj, void *userData)
 Called when points on the landing strip have changed.
static void landingTaskCallback (DtSimMessage *msg, void *usr)
static void deleteVrfObjectCallback (DtVrfObject *msg, void *usr)
 If an object is deleted and it is the object we are trying to land on, then stop the current land task.

Protected Attributes

DtVrfObjectmyControlPoint
 If this entity islanding, the path the entity is moving on to approach the landing strip.
DtVrfFixedWingLandingPSRmyProcessState
 Container for state data associated with this component.
DtFixedWingLandingDescriptormyFixedWingLandingDescriptor
DtFixedWingEntityStateRepositorymyFixedWingEntityState
DtFixedWingFlightPSRmyFixedWingFlightPSR
bool myWaiting
bool myLandingStripChanged
Ports and Port Groups
DtBooleanOutputPortmyLandingGearControlPort
 Output Port Name: landing-gear-control
Output Port Description: Desired position of the landing gear.

Private Member Functions

 DtFixedWingLandingController ()
 default constructor; not implemented
 DtFixedWingLandingController (const DtFixedWingLandingController &orig)
 copy constructor; not implemented
const
DtFixedWingLandingController
operator= (const DtFixedWingLandingController &orig)
 assignment operator; not implemented

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
- Protected Types inherited from DtTaskControllerComponent
typedef std::pair
< DtTaskMessageCallbackFcn,
void * > 
DtTaskCallbackMapPair
 This map stores callbacks that have been registered to processes various tasks.
typedef std::map
< DtSimTaskMessageType,
DtTaskCallbackMapPair
DtTaskCallbackMap
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory

Detailed Description

DtFixedWingLandingController is a controller that models landing for fixed-wing entities.

End User Description: It create the routes and tasks necessary to move a fixed wing aircraft into position to land on a landing strip specified in a landing task.

Uses Descriptor Type: DtFixedWingLandingDescriptor

DtFixedWingLandingController model description

Constructor & Destructor Documentation

DtFixedWingLandingController::DtFixedWingLandingController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

virtual DtFixedWingLandingController::~DtFixedWingLandingController ( )
virtual

destructor

DtFixedWingLandingController::DtFixedWingLandingController ( )
private

default constructor; not implemented

DtFixedWingLandingController::DtFixedWingLandingController ( const DtFixedWingLandingController orig)
private

copy constructor; not implemented

Member Function Documentation

virtual bool DtFixedWingLandingController::init ( )
virtual

Initializes any state that is needed.

Reimplemented from DtControllerComponent.

virtual bool DtFixedWingLandingController::postAddComponentsInit ( )
virtual

Called after all components have been created, initialized and added to the component manager.

Override this function if you need to do any further initialization after all other components have been created.

Reimplemented from DtSimComponent.

virtual DtString DtFixedWingLandingController::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key.

Returns
DtFixedWingLandingControllerType

Implements DtTaskControllerComponent.

virtual bool DtFixedWingLandingController::tickWhileDestroyed ( ) const
virtual

Overridden so that controller can delete any control point it created when the entity is destroyed.

Reimplemented from DtSimComponent.

static DtSimComponent* DtFixedWingLandingController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

(const DtString&,DtVrfObject*,DtSimManager*,

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
(const DtString&,DtVrfObject*,DtSimManager*, DtComponentDescriptor*,DtReaderWriterRegistry* parentRegistry)

Returns
New instance of this class.
virtual void DtFixedWingLandingController::registerTaskMsgCallbacks ( )
protectedvirtual

Override for interest of landing tasks.

Reimplemented from DtTaskControllerComponent.

virtual void DtFixedWingLandingController::preFirstTickInit ( )
protectedvirtual

Calls setupExistingConditions.

Reimplemented from DtSimComponent.

virtual void DtFixedWingLandingController::tick ( )
protectedvirtual

Ticks and performs current state.

Reimplemented from DtSimComponent.

virtual void DtFixedWingLandingController::clearCurrentTaskMessage ( )
protectedvirtual

Resets state flag to DtIdle.

Reimplemented from DtSingleTaskControllerComponent.

virtual void DtFixedWingLandingController::clearTask ( )
protectedvirtual

Override to clear out any subtasks we might have.

Reimplemented from DtSingleTaskControllerComponent.

virtual void DtFixedWingLandingController::removeControlPoint ( )
protectedvirtual

Removes any control points created by this task.

virtual bool DtFixedWingLandingController::createPSR ( )
protectedvirtual

Tasks.

Creates myProcessState data member, and adds it to our process state repository manager. Passes in the name and type specified in the component descriptor (if they exist) to the DtVrfProcessStateRepository::createRepository factory method. If name and/or type is not specified, uses the appropriate default strings defined in procSRTypes.h.

DtFixedWingFlightPSR* DtFixedWingLandingController::lookupFixedWingFlightPSR ( )
protected

Looks up the fixed wing flight PSR in the PSR manager, and returns it.

virtual bool DtFixedWingLandingController::createPorts ( )
protectedvirtual

Creates the landing gear control port.

Reimplemented from DtSimComponent.

static void DtFixedWingLandingController::taskCompleteReportCallback ( DtSimMessage msg,
void *  usr 
)
staticprotected

Monitor taskReportComplete callback to see when our flyTo task is complete during so we can fly to the landing strip.

virtual void DtFixedWingLandingController::processTaskComplete ( DtSimMessage msg)
protectedvirtual
static void DtFixedWingLandingController::landingStripChanged ( DtVrfObject obj,
void *  userData 
)
staticprotected

Called when points on the landing strip have changed.

Will signal to redo the last point on the landing route

virtual void DtFixedWingLandingController::processLandingStripChanged ( DtVrfObject )
protectedvirtual
virtual void DtFixedWingLandingController::processLandingTask ( DtSimMessage msg)
protectedvirtual

Starts the processing of the landing task.

This will create the route used to approach the landing strip and then issue a move along for that route. Once that move along is complete, the move along to the landing strip will then be issued

static void DtFixedWingLandingController::landingTaskCallback ( DtSimMessage msg,
void *  usr 
)
staticprotected
static void DtFixedWingLandingController::deleteVrfObjectCallback ( DtVrfObject msg,
void *  usr 
)
staticprotected

If an object is deleted and it is the object we are trying to land on, then stop the current land task.

virtual void DtFixedWingLandingController::processDeleteVrfObjectCallback ( DtVrfObject obj)
protectedvirtual
virtual bool DtFixedWingLandingController::generateApproachRoute ( )
protectedvirtual

Creates the approach point to start the landing process (the point from which the fixed wing will move to the landing vector).

Once the route is generated, the plane will be given the task to move along that route and the state will be changed to DtLandingStateWaitingToSetApproachSpeed. Once the plane has started on the route, it's ordered speed will be changed to be that of the initial approach speed

virtual bool DtFixedWingLandingController::generateLandingRoute ( )
protectedvirtual

Creates a route for the final landing phase.

It will be just above the approach end of the specified runway, and then descend onto the runway surface.

virtual void DtFixedWingLandingController::setState ( DtVrfFixedWingLandingPSR::DtLandingControllerState  )
protectedvirtual

Sets state in PSR and returns state from PSR.

virtual DtVrfFixedWingLandingPSR::DtLandingControllerState DtFixedWingLandingController::state ( ) const
protectedvirtual
virtual void DtFixedWingLandingController::initRunwayCoordTransform ( const DtVector runwayStartLocal,
const DtVector runwayEndLocal,
DtCoordTransform &  resultTransform 
) const
protectedvirtual
virtual double DtFixedWingLandingController::calculateDecelerationConstant ( ) const
protectedvirtual

Calculates the acceleration (average) needed to get from point A to point B, given a starting speed of the current ordered speed and ending speed of landing speed.

virtual double DtFixedWingLandingController::calculateApproachSpeed ( ) const
protectedvirtual

Calculates the speed needed to have at start of approach route.

virtual void DtFixedWingLandingController::setupExistingConditions ( )
protectedvirtual

Sets up any initial conditions on the first tick.

virtual void DtFixedWingLandingController::setApproachSpeed ( )
protectedvirtual

Sends a setSpeed message to the entity with the appropriate approach speed.

Sets the approachSpeedSet() value to true in the PSR.

virtual void DtFixedWingLandingController::flyingAlongApproachRoute ( )
protectedvirtual

Called while the entity is flying along the approach route.

Currently checks to see if the last point needs to be changed due to distance tolerance

virtual void DtFixedWingLandingController::moveAlongLandingStrip ( )
protectedvirtual

Called when the pre-approach task is complete and the plane will now be tasked to move along the landing strip.

The state will then be set to DtLandingStateMovingAlongLandingStrip

virtual void DtFixedWingLandingController::movingAlongLandingStrip ( )
protectedvirtual

Currently no-ops.

virtual bool DtFixedWingLandingController::moveAlongLandingRouteRemainder ( )
protectedvirtual

If the landing route has more than two vertices, issue a move-along task (with start-at-closest-vertex set to true) to move the plane along the remainder of the route.

Sets the state to DtLandingStateMovingAlongLandingRouteRemainder in this case.

Returns
True if issues the move task, or false if there are no more vertices.
virtual bool DtFixedWingLandingController::checkPositionOnFinalLeg ( )
protectedvirtual

Checks if the entity is positioned for the final approach leg.

Returns
True if the plane is within the prescribed angle of the straight in leg to the runway.
virtual void DtFixedWingLandingController::flyingTowardsApproachRoute ( )
protectedvirtual

Called until while the entity is maneuvering toward the approach route.

This state is finished when the entity is moving along the approach route and is checkPositionOnFinalLeg() returns true.

virtual bool DtFixedWingLandingController::createApproachRoutePoints ( )
protectedvirtual

Sets the point for the approach route and assigns them to the current controlPoint.

virtual void DtFixedWingLandingController::setLandingAppearanceState ( )
protectedvirtual

Sets the state when the plane is the appropriate distance from the end of the approach route.

Called each time from waitingToSetApproachSpeed() and flyingAlongApproachRoute() until light state is on. Will set landing lights on

virtual double DtFixedWingLandingController::decelerationDistance ( ) const
protectedvirtual

Returns the distance required to slow from the current speed to the approach speed.

const DtFixedWingLandingController& DtFixedWingLandingController::operator= ( const DtFixedWingLandingController orig)
private

assignment operator; not implemented

Member Data Documentation

DtVrfObject* DtFixedWingLandingController::myControlPoint
protected

If this entity islanding, the path the entity is moving on to approach the landing strip.

DtVrfFixedWingLandingPSR* DtFixedWingLandingController::myProcessState
protected

Container for state data associated with this component.

This state is saved and restored as part of a scenario (or checkpoint).

DtFixedWingLandingDescriptor* DtFixedWingLandingController::myFixedWingLandingDescriptor
protected
DtFixedWingEntityStateRepository* DtFixedWingLandingController::myFixedWingEntityState
protected
DtFixedWingFlightPSR* DtFixedWingLandingController::myFixedWingFlightPSR
protected
bool DtFixedWingLandingController::myWaiting
protected
bool DtFixedWingLandingController::myLandingStripChanged
protected
DtBooleanOutputPort* DtFixedWingLandingController::myLandingGearControlPort
protected

Output Port Name: landing-gear-control
Output Port Description: Desired position of the landing gear.

True for down, False for retracted.
Output Port Range: True/False


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Jan 29 18:21:16 EST 2013 from SVN revision 123193
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