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VR-Forces 4.1 Class Documentation
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A model of a particle system. More...

Public Member Functions | |
| DtParticleSystemModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtParticleSystemModel () |
| DTOR. | |
| virtual void | setModelDefinition (const std::string &str)=0 |
| Override the default model definition function. | |
| virtual std::string | className () const =0 |
| Get the class name of the model instance owner. | |
| virtual void | setIntensity (float intensity)=0 |
| Set the intensity. | |
| virtual void | setScale (float scale)=0 |
| Set the intensity. | |
| virtual void | setDuration (double seconds)=0 |
| Set the duration of the effect. | |
| virtual void | setWindDirection (const DtVector &direction)=0 |
| Set the wind direction. | |
| virtual void | stop ()=0 |
| Tell the model to stop emitting particles. | |
| virtual void | start ()=0 |
| Tell the model to start emitting particles. | |
| virtual void | pause ()=0 |
| Freeze the particle emitters. | |
| virtual void | resume ()=0 |
| Resume the animation. | |
Public Member Functions inherited from makVrv::DtModel | |
| DtModel (DtDe &de, DtUniqueID id) | |
| CTOR. | |
| virtual | ~DtModel () |
| DTOR. | |
| virtual void | saveModelToFile (const std::string &filename) |
| unsigned int | transformSize () const |
| Get the number of position/orientations this model has. | |
| virtual void | setPosition (int vtx, const DtVector &position) |
| Set the position of a control vertex in the model. | |
| virtual void | removePosition (int vtx) |
| Remove a transform at the given position. | |
| const DtVector & | position (int vtx=0) const |
| Get the Position of a given point. | |
| const DtTaitBryan & | orientation (int vtx=0) const |
| Get the Orientation of a given point. | |
| virtual void | setOrientation (int vtx, const DtTaitBryan &orientation) |
| Set the orientation of a vertex in the model. | |
| virtual void | enableColorBlending (bool b) |
| Enable / disable color blending for this model. | |
| virtual void | setBlendColor (float r, float g, float b, float a) |
| Set color to use if color blending is enabled. | |
| virtual void | getBlendColor (float &r, float &g, float &b, float &a) |
| Returns the blend color. | |
| virtual bool | colorBlendingEnabled () const |
| Returns whether or not blending is enabled. | |
| virtual void | setColor (float r, float g, float b, float a) |
| set the model's color | |
| virtual int | modelSet () const |
| Get the model set this model is part of. | |
| const DtVector & | boundingBoxExtents () const |
| Get the bounding box extents of the model instance. | |
| void | getBoundingBoxExtents (double &x, double &y, double &z) const |
| Get the bounding box extents of the model instance. | |
| const DtVector & | boundingBoxCenter () const |
| Get the bounding box center of the model instance. | |
| void | getBoundingBoxCenter (double &x, double &y, double &z) const |
| Get the bounding box center of the model instance. | |
| void | getBoundingBoxComponents (DtVector &minimum, DtVector &maximum) |
| void | setContributesToBound (bool trueOrFalse) |
| Set whether this model instance contributes to an object's overall bounding volume. | |
| bool | contributesToBound () const |
| Get whether this model instance contributes to an object's overall bounding volume. | |
| DtDe & | de () |
| Get the DtDe object. | |
| virtual void | setModelInstance (DtModelInstance *modelInstance) |
| Internally set the model instance pointer. | |
| virtual void | setVisible (bool isVisible) |
| Set the visible state of the model. | |
| virtual bool | visible () const |
| Get the visible state of the model. | |
| DtUniqueID | parentSceneObjectID () const |
| Parent of the model. | |
| virtual void | addedToSceneObjectAsProp (const DtUniqueID &sceneObj) |
| Called when a scene object added the model as a prop. | |
| virtual void | addedToSceneObject (const DtUniqueID &sceneObj, int modelSet, int visualizerType) |
| Called when a scene object added the model with the given model set and visualizer type. | |
| virtual void | removedFromSceneObject () |
| Called when the model was removed from a scene object. | |
| virtual void | setSolid (bool isSolid)=0 |
| Set whether or not other scene objects can ground clamp to this model. | |
| virtual DtModelInstance * | modelInstance () |
| Get the model instance. | |
| virtual const DtModelInstance * | modelInstance () const |
| Get the model instance. | |
| int | visualizerType () const |
| The visualizer type determines which channel-specific group node this model will be parented to, and consequently, which observer setting will cause it to be rendered in which channel. | |
Additional Inherited Members | |
Public Attributes inherited from makVrv::DtModel | |
| boost::signal< void(DtModel *)> | signal_modelToBeDestroyed |
| Signal emitted when the model is to be destroyed. | |
| boost::signal< void(DtModel *)> | signal_modelChanged |
| boost::signal< bool(DtModel *, bool), SlotReturnOR > | signal_visibilityChangeRequested |
| Signal when the visibility has been requested, if any slot returns false, it will not change. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceCreated |
| Signal emitted when the model instance is created. | |
| boost::signal< void(DtModelInstance *, DtModel *)> | signal_modelInstanceToBeDestroyed |
| Signal emitted when the model instance is to be destroyed. | |
Protected Types inherited from makVrv::DtModel | |
| typedef std::vector < ObjectTransform > | TransformList |
Protected Member Functions inherited from makVrv::DtModel | |
| virtual void | addToScene (const DtUniqueID &sceneObjectId, int modelSet, int visualizerType)=0 |
| Virtual Functions to be implemented, add this model to the scene. | |
| virtual void | addToSceneAsProp (const DtUniqueID &sceneObjectId) |
| Add this model to the scene as a prop. | |
| virtual void | removeFromScene ()=0 |
| Virtual Functions to be implemented, remove this model from the scene. | |
| virtual void | initializeModelInstance () |
| Push any state maintained by the model to the model instance. | |
| void | slot_modelInstanceChanged (DtModelInstance *instance) |
| Called when the model instance changed. | |
Protected Attributes inherited from makVrv::DtModel | |
| DtDe & | myDe |
| const DtUniqueID | myUniqueId |
A model of a particle system.
| makVrv::DtParticleSystemModel::DtParticleSystemModel | ( | DtDe & | de, |
| DtUniqueID | id | ||
| ) |
CTOR.
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virtual |
DTOR.
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pure virtual |
Override the default model definition function.
Reimplemented from makVrv::DtModel.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Get the class name of the model instance owner.
This is used to control how model instances are created.
Reimplemented from makVrv::DtModel.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Set the intensity.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Set the intensity.
Implemented in makVrv::DtOsgParticleSystemModel.
|
pure virtual |
Set the duration of the effect.
Implemented in makVrv::DtOsgParticleSystemModel.
|
pure virtual |
Set the wind direction.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Tell the model to stop emitting particles.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Tell the model to start emitting particles.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Freeze the particle emitters.
Implemented in makVrv::DtOsgParticleSystemModel.
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pure virtual |
Resume the animation.
Implemented in makVrv::DtOsgParticleSystemModel.