![]() |
VR-Forces 4.10 Class Documentation
|
DtGeometrySpecification class declaration. More...
Go to the source code of this file.
Classes | |
| struct | makVrv::DtGpuAxisAlignedBoundingBox |
| Structure that stores the AABB for direct consumption by GPU for indirect rendering Its based on Vector4_32 (as opposed to DtAxisAlignedBoundingBox) This is so that this lines up with the GPU SSBO/buffers and can be consumed directly by the GPU. More... | |
| struct | makVrv::DtGeometrySpecification |
| Structure that is packed for consumption by GPU for indirect rendering. More... | |
Namespaces | |
| makVrv | |
| Declare & export the plugin initialization function (bool initDeModule(DtDe* de)) | |
Typedefs | |
| typedef std::vector < DtGeometrySpecification > | makVrv::DtGeometrySpecVector |
| Each model type can have a number of geometries. More... | |
Functions | |
| DT_DLL_VRVINDIRECTRENDERING std::ostream & | makVrv::operator<< (std::ostream &outPutStream, const DtGeometrySpecification &spec) |
| ability to print to stream More... | |
DtGeometrySpecification class declaration.