VR-Forces 4.10 Class Documentation
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DtDynamicTerrainVehicleTrackController Class Reference

DtDynamicTerrainVehicleTrackController is a controller that calculates and publishes terrain changes due to vehicle tracks. More...

Inheritance diagram for DtDynamicTerrainVehicleTrackController:
Inheritance graph
[legend]

Classes

struct  QueuedTrackCommand
 

Public Member Functions

 DtDynamicTerrainVehicleTrackController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Constructor. More...
 
virtual ~DtDynamicTerrainVehicleTrackController ()
 Destructor. More...
 
virtual void registerCallbacks ()
 Called by init to register any callbacks. More...
 
virtual void deregisterCallbacks ()
 Called by destructor to de-register any callbacks. More...
 
virtual const chartype () const
 
virtual void preFirstTickInit ()
 Updates set of vehicles in the area from PSR. More...
 
virtual void registerTaskMsgCallbacks ()
 Registers callbacks for task messages. More...
 
virtual void tick ()
 This component's simulation tick. More...
 
virtual void processDynamicTerrainVehicleTracks (const DtUUID &uuid, const DtTerrainGeometry &geometry, const DtKeyValuePairList &changes, unsigned priority, const DtString &soilType, double distanceTraveled=0.0, double delay=0.0)
 
virtual bool taskVisualizationsActive () const
 Returns true if task visualizations are currently active for this component. More...
 
virtual void updateTaskVisualizations ()
 Called to update task visualizations after every tick. More...
 
- Public Member Functions inherited from DtDynamicTerrainController
 DtDynamicTerrainController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Constructor. More...
 
virtual ~DtDynamicTerrainController ()
 Destructor. More...
 
virtual bool init ()
 Init. Called immediately after construction. More...
 
virtual bool processDynamicTerrainSwitch (const DtTerrainGeometry &geometry, const DtKeyValuePair &change, unsigned priority, double delay=0.0, bool shouldQueue=true)
 Processes a command to add new changes to the dynamic terrain as individual switches. More...
 
virtual void processDynamicTerrainArea (const DtTerrainGeometry &geometry, const DtKeyValuePairList &changes, unsigned priority, double delay=0.0)
 Processes a command to add new changes to the dynamic terrain as one big change that stacks on top of any other changes in the area. More...
 
virtual void processDynamicTerrainCrater (const DtTerrainGeometry &geometry, const DtKeyValuePairList &changes, unsigned priority, double delay=0.0)
 
virtual DtRwDynamicTerrainItemfindDynamicTerrainSwitch (const DtTerrainGeometry &geometry, double tolerance, const DtString &key, unsigned *index=0)
 Finds an existing switch change that matches the given geometry within the given tolerance and the given key. More...
 
virtual void processQueuedTerrainChanges (double dt)
 
virtual std::list< DtVectorfindDynamicTerrainElements (const DtVector &localLocation, double radius, const DtString &filterKey=DtString::nullString(), std::list< DtRwDynamicTerrainInformation > *fullInfo=0, bool *dataAvailable=0)
 Finds all dynamic terrain nodes within the specified area and returns their location. More...
 
virtual std::list< DtVectorfindDynamicTerrainElements (const DtVector &localStartLocation, const DtVector &localEndLocation, const DtString &filterKey=DtString::nullString(), std::list< DtRwDynamicTerrainInformation > *fullInfo=0, bool *dataAvailable=0)
 Finds all dynamic terrain nodes along the specified chord and returns their locations and keys. More...
 
virtual void setDynamicTerrainInformationRecheckPeriod (double)
 The recheck period for checking dynamic terrain info requests. More...
 
virtual double dynamicTerrainInformationRecheckPeriod () const
 
- Public Member Functions inherited from DtSingleTaskControllerComponent
 DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSingleTaskControllerComponent ()
 destructor More...
 
virtual void postTick ()
 Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)). More...
 
virtual bool beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState)
 Called by the task manager when this controller should start executing the specified task. More...
 
virtual void taskNotify (const DtSimTask &task)
 This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is. More...
 
virtual void taskComplete (bool success=true)
 If we are currently tasked, this will cause us to notify the entity that we're done and delete the task. More...
 
virtual void clearTask ()
 If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false, and calls clearCurrentTaskMesage() to clear out the current task message. More...
 
virtual void suspendTask ()
 This method is called when the currently running task is being suspended. More...
 
virtual int sendSubtask (DtSimTask &task)
 Sends subtask to ourself. More...
 
virtual void clearSubtask (int subtaskId)
 Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()). More...
 
virtual void addPendingSubtaskId (int subtaskId)
 Adds given subtask Id to list of pending subtasks. More...
 
virtual bool findPendingSubtaskId (int subtaskId)
 Checks to see if given subtaskId exists in our list of pending subtasks. More...
 
virtual bool isSubtasked () const
 Returns true if this controller is currently subtasked. More...
 
virtual void removePendingSubtaskId (int subtaskId)
 Removes pending subtask from list of subtasks for this component. More...
 
virtual void removeAllPendingSubtaskIds ()
 Clear all pending subtasks from our list of subtasks. More...
 
virtual std::vector< intcurrentPendingSubstaskIds () const
 Returns the list of all currently pending subtask ids for this controller. More...
 
virtual void clearCurrentTaskMessage ()
 Returns the current subtask with the specified id. More...
 
virtual DtTaskMessagecurrentTaskMessage () const
 Get a pointer to the message that was used to task this entity. More...
 
virtual DtSimTaskStatePtr currentTaskState () const
 
virtual bool decideToGiveUpTask () const
 This function is used to determine if the controller should give up trying to execute the current task. More...
 
virtual void giveUpTask ()
 Called when controller is tasked and decideToGiveUp() returns true. More...
 
virtual bool taskActive (int taskId) const
 
virtual bool clearTopLevelTasks ()
 If this controller has any top level tasks (not subtasks), they are cleared. More...
 
virtual void clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType)
 Clears any top level tasks on this controller that conflict with the conflict task type. More...
 
virtual void clearTasksByType (const DtSimTaskMessageType &taskType)
 Clears any tasks of the specified type running in this controller. More...
 
virtual void clearTaskById (int taskId)
 Clears any task of the specified ID running in this controller. More...
 
virtual DtSuspendedTaskInfosuspendTaskById (int taskId)
 
virtual DtSuspendedTaskInfosuspendSubtaskById (int taskId, int subtaskId)
 
virtual std::list
< DtTaskMessage * > 
currentTaskMessages () const
 
virtual DtTaskWithTaskStateListPtr topLevelTasks () const
 
virtual void disable ()
 Overridden to allow tasks controllers that can be disabled to call task complete. More...
 
- Public Member Functions inherited from DtTaskControllerComponent
 DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtTaskControllerComponent ()
 destructor More...
 
virtual bool showCurrentTaskInGui () const
 
virtual void setRadio (DtSimRadio *radio)
 Calls registerTaskMsgCallbacks. More...
 
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Adds a new function for processing the specified task type. More...
 
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Deprecated form of addTaskProcessorCallback. More...
 
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Undoes anything done by addTaskProcessorCallback(). More...
 
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Deprecated form of removeTaskProcessorCallback. More...
 
virtual void enable ()
 Overridden to call registerTaskMsgCallbacks(). More...
 
virtual void sendTaskCanceled (DtTaskMessage *taskMsg)
 Sends the task canceled report for the specified message. More...
 
virtual void setTasked (bool tasked)
 The current tasked state of this controller. More...
 
virtual bool tasked () const
 
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtControllerComponent ()
 destructor More...
 
virtual DtSimRadioradio ()
 The radio this component is listening to. More...
 
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSimComponent ()
 destructor More...
 
virtual void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component. More...
 
DtComponentSystemparentSystem () const
 
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager. More...
 
virtual void registerAttributeFunctions ()
 Called to register functions that provide system attribute values. More...
 
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived. More...
 
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as More...
 
virtual double minTickPeriod () const
 access the minimum tick period More...
 
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time More...
 
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period More...
 
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally. More...
 
virtual double nextTickTime () const
 access the next tick time More...
 
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. More...
 
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at. More...
 
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state. More...
 
virtual DtSimComponentnextComponent ()
 List management functions. More...
 
virtual DtSimComponentprevComponent ()
 
virtual void setListItem (DtListItem *item)
 Used by DtComponentList. More...
 
virtual DtListItem * listItem ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class. More...
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored. More...
 
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it. More...
 
virtual void removeInputPort (DtInputPort *port)
 
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name. More...
 
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component. More...
 
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it. More...
 
virtual void removeOutputPort (DtOutputPort *port)
 
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name. More...
 
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component. More...
 
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it. More...
 
virtual void removeInputPortGroup (DtInputPortGroup *group)
 
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name. More...
 
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component. More...
 
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it. More...
 
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
 
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name. More...
 
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component. More...
 
virtual int priority () const
 Return the current connection priority for this component. More...
 
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. More...
 
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. More...
 
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. More...
 
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component. More...
 
virtual const
DtComponentDescriptor
componentDescriptor () const
 
virtual bool tickWhileDestroyed () const
 If the component returns true here, it will be ticked regardless of the destroyed state of the host entity. More...
 
DtVrfProcessStateRepositoryManagerpsrManager ()
 
virtual const DtSymbolStringcomponentFullName () const
 
DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in. More...
 
const DtPhysicalWorldphysicalWorld () const
 
DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any. More...
 
const DtAttachedTerrainterrainAttachedTo () const
 
DtVrfObjectentity ()
 Gets the entity. More...
 
const DtVrfObjectentity () const
 
const DtVrfObjectconst_entity () const
 You would want to use this call if you could be either a const or non-const entity, and you wanted to be sure you only had const access. More...
 
DtSimManagersimManager ()
 Gets the sim manager. More...
 
const DtSimManagersimManager () const
 
const Coordinate_SystemcoordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state! More...
 
DtVrfObjectStateRepositorylocalStateRepository ()
 Gets the local state repository. More...
 
const DtVrfObjectStateRepositorylocalStateRepository () const
 
const DtVrfObjectStateRepositoryconst_localStateRepository () const
 You would want to use this call if you could be either a const or non-const local state repository, and you wanted to be sure you only had const access. More...
 
virtual DtTaskVisualizationMaptaskVisualizations ()
 Returns the list of task visualizations for this component. More...
 
virtual bool taskVisualizationsEnabled () const
 Returns true if task visualizations are enabled for this component. More...
 
virtual bool isThreadSafe () const
 Returns true if this component is marked as being thread safe. More...
 
virtual void addVRLinkDeferredJob (const boost::function< void()> &callback)
 Adds a deferred job to the VRLink job queue in the DtParallelTickManager, but only if this component is marked at thread safe. More...
 
virtual bool isEnabled ()
 
virtual void setIsEnabled (bool yesNo)
 
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
 
virtual DtSimResourceManagerresourceManager ()
 
virtual const
DtSimResourceManager
resourceManager () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor More...
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream. More...
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor More...
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator More...
 
bool operator== (const DtReaderWriter &) const
 Equivalence operator. More...
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 destructor More...
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file. More...
 
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op. More...
 
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op. More...
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream. More...
 
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op. More...
 
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op. More...
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. More...
 
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object. More...
 
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object. More...
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 Set read-only flag. More...
 
bool isReadonly () const
 
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. More...
 
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment. More...
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false. More...
 
virtual void setName (const DtString &)
 Set the name of the object. More...
 
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is. More...
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable. More...
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children. More...
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain. More...
 
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference. More...
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings. More...
 
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated. More...
 
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time. More...
 
virtual bool changedSinceLastChecked ()
 Returns true if this objects value has changed since the last time this function was called. More...
 
virtual bool peekChangedSinceLastChecked () const
 Returns the value that changedSinceLastChecked would return but does not reset the internal flag. More...
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values. More...
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere. More...
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively. More...
 
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference. More...
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified. More...
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. More...
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here. More...
 
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object. More...
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 Iterates over the registry (recursively) and returns a variable bindings object that contains all the variables that are contained in this read/writer class. More...
 
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename. More...
 
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid. More...
 
virtual bool fromXmlFile (const DtFilename &)
 Restores object from given xml file. More...
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data. More...
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference. More...
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value. More...
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. More...
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference. More...
 

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Static creator function for factory registration. More...
 
- Static Public Member Functions inherited from DtDynamicTerrainController
static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Static creator function for factory registration. More...
 
- Static Public Member Functions inherited from DtTaskControllerComponent
static void deprecatedTaskProcessorCallbackAdapter (DtSimMessage *msg, void *usr, DtSimTaskStatePtr taskState)
 Task processor callback function that acts as an adapter for the deprecated forms of addTaskProcessorCallback and removeTaskProcessorCallback (the deprecated form is is version that. More...
 
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentMarkThreadSafe (DtSimComponent *)
 Marks an instance of a component as being thread safe. More...
 
static DtSimComponentFactoryfactory ()
 A DtSimComponentFactory is allocated by the DtSimCreator, and this pointer is set. More...
 
static void setFactory (DtSimComponentFactory *factory)
 
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtVrfObject *owner, DtSimManager *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Creates a DtSimComponent using the factory, then initializes it via the MTL stream. More...
 
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 Adds a DtSimComponent creation function to the DtSimComponentFactory, using the given type as the key. More...
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 The type that is used when archiving to an XML stream. More...
 
static const DtFilename & appPath ()
 Gets the current working directory. More...
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory. More...
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 Given a filename, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 Given a xml string, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 Given a xml environment, returns a newly created reader/writer object from the object found within. More...
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 Gets the named attribute from a DtEnvValueSP. More...
 

Protected Member Functions

virtual void processObjectAdded (const DtVrfObject *object)
 
virtual void processObjectRemoved (const DtVrfObject *object)
 
virtual bool processAddPersistentTracksCommand (const DtAddPersistentTracksCommand &cmd)
 
virtual bool processRemovePersistentTracksCommand (const DtRemovePersistentTracksCommand &cmd)
 
virtual void processTrackFromCommand (DtKeyValuePairList &trackParams, const std::vector< DtVector > &points)
 
virtual void processDisplayDebugForCurrentTracks (DtSimMessage *)
 
virtual void processClearDebugForCurrentTracks (DtSimMessage *)
 
virtual bool isCapableOfPersistentTracks (const DtVrfObject *object) const
 
virtual bool isCommandValidForArea (const DtPersistentTracksCommand &cmd, MAKVRinTerra::DtFeatureGeometry *intersectingGeom=0)
 Returns true if the geometry for the command is within our area of control. More...
 
virtual void tickQueuedVehicleTrackData ()
 Ticks the queued vehicle tracks that have not been published either due to time or have not traveled far enough. More...
 
virtual void tickVehicleTrackData ()
 Ticks the published tracks and updates them if time or distance has changed significantly to warrant an update be sent out. More...
 
virtual void updatePublishedTrackChange (std::vector< DtDynamicTerrainPublisher * > &publishers, unsigned index, const DtRwDynamicTerrainVehicleTrackItem &trackToUpdate)
 Publishes and update of a track. More...
 
virtual void removePublishedTrackChange (unsigned index, const DtRwDynamicTerrainVehicleTrackItem &trackToUpdate)
 
virtual bool trackUpdated (DtRwDynamicTerrainVehicleTrackItem *vehicleTrackItem, bool &isStillValid, bool &newTrackStartsWhereLastEnds)
 Tests to see if a track needs to be updated and updates if it does. More...
 
virtual bool timeForUpdate (DtRwDynamicTerrainVehicleTrackItem *vehicleTrackItem, bool ignoreNumPoints=false) const
 Tests to see if either time and/or distance has changed since the last update to warrant an update. More...
 
virtual void discoverNewObjectsInArea ()
 
virtual bool processTrackForRemoval (DtRwDynamicTerrainVehicleTrackItem *vehicleTrackItem, const MAKVRinTerra::DtFeatureGeometry &removalArea, std::vector< MAKVRinTerra::DtFeatureGeometry > &resultingGeom)
 Returns true if the track should be removed or altered. More...
 
virtual void demoteTrackToQueuedTracks (DtRwDynamicTerrainVehicleTrackItem *vehicleTrackItem, bool newTrackStartsWhereLastEnds)
 Demotes a track to the queued list and only copies the relevant information to the queued item. More...
 
virtual void scrubKeyValueSurfacePairs (DtKeyValuePairList &newKeyPairList, const DtRwDynamicTerrainVehicleTrackItem *vehicleTrackItem)
 Scrubs the non-persistent key value pairs. More...
 
virtual void resetQueuedTrack (DtRwQueuedDynamicTerrainVehicleTrackItem *queedVehicleTrack)
 
virtual void resetAllQueuedTracks ()
 
virtual bool atMaximumNumberOfIndividualTracks () const
 
virtual void dumpPublishedTracksToLog () const
 Debugging methods. More...
 
virtual void dumpQueuedTracksToLog () const
 
virtual void dumpTrackToStream (DtRwDynamicTerrainVehicleTrackItem *item, std::ostream &os) const
 
- Protected Member Functions inherited from DtDynamicTerrainController
virtual void updateSingleSwitch (const DtTerrainGeometry &geometry, const DtKeyValuePair &change, unsigned priority)
 Searches for an existing switch that matches, and if found, updates it with the new value. More...
 
virtual bool isRequestValidForArea (const DtIfRequestDynamicTerrainInformation &req)
 Returns true if the geometry for the request is within our area of control. More...
 
virtual bool isCommandValidForArea (const DtDynamicTerrainCommand &cmd)
 Returns true if the geometry for the command is within our area of control. More...
 
virtual bool isInCommandGeometry (const DtDynamicTerrainCommand &cmd, const DtTerrainGeometry &terrainGeometry)
 Returns true if the terrain change lies within the area specified in the command. More...
 
virtual bool processPendingDynamicTerrainInformation (PendingDynamicTerrainInformationPtr &)
 Processes a pending dynamic terrain information request. More...
 
virtual DtDynamicTerrainPublishercreatePublisher ()
 Creates a publisher. More...
 
virtual
DtDynamicTerrainControllerPSR
createPSR ()
 Create the PSR. More...
 
virtual void addPublishedChange (std::vector< DtDynamicTerrainPublisher * > &publishers, const DtTerrainGeometryAndData &change)
 Adds a new change geometry to the publisher list. Creates a new publisher if necessary. More...
 
virtual void updatePublishedChange (std::vector< DtDynamicTerrainPublisher * > &publishers, unsigned index, const DtKeyValuePairList &changeData, unsigned priority, unsigned eventNumber)
 Updates an existing published change, finding the item in the correct publisher in the list based on the index. More...
 
virtual const
DtTerrainGeometryAndData
publishedChange (const std::vector< DtDynamicTerrainPublisher * > &publishers, unsigned index) const
 Returns the geometry and data for the published change at the given index. More...
 
DtVector averageLocation (const DtRwVectorList &vectorList) const
 Computes the average location from a list of locations. More...
 
DtVector averageLocation (const DtWorldLocationStructArray &vectorList) const
 
virtual void processAddDynamicTerrainChangesCommand (const DtAddDynamicTerrainChangesCommand &cmd)
 
virtual bool processSwitchDynamicTerrainCommand (const DtSwitchDynamicTerrainAtPointCommand &cmd, bool shouldQueue=true)
 Returns true if data was available to process this switch. More...
 
virtual void processResetDynamicTerrainChangesCommand (const DtResetDynamicTerrainChangesCommand &cmd)
 
virtual void processDynamicTerrainInformationRequest (DtIfRequestDynamicTerrainInformation *)
 
virtual void processDrawDynamicTerrainTask (DtSimMessage *msg)
 
- Protected Member Functions inherited from DtSingleTaskControllerComponent
virtual void clearPendingSubtasks ()
 Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type. More...
 
virtual void clearSubtasksByType (const DtSimTaskMessageType &taskType)
 Clear all subtasks of a given type. More...
 
virtual void cleanupInactiveSubtaskStatus ()
 Clears out subtask status entries that are either completed or canceled which were started by this controller. More...
 
- Protected Member Functions inherited from DtTaskControllerComponent
virtual void suspendSubtasksOfTask (int taskId, DtSuspendedTaskInfo *suspendInfo)
 Suspends all running subtasks of taskId, and puts the suspend info for each of them as subtasks into the provided suspendInfo. More...
 
virtual void suspendSubtaskOfTask (int taskId, int subtaskId, DtSuspendedTaskInfo *suspendInfo)
 Suspends a single running subtasks of taskId, and puts the suspend info into the provided suspendInfo. More...
 
virtual DtSimTaskMessageType remapScriptId (const DtSimTaskMessageType &) const
 In case this is aliased, return the actual script id. More...
 
- Protected Member Functions inherited from DtControllerComponent
 DtControllerComponent ()
 default constructor More...
 
 DtControllerComponent (const DtControllerComponent &orig)
 copy constructor More...
 
const DtControllerComponentoperator= (const DtControllerComponent &orig)
 assignment operator More...
 
virtual void onRestore ()
 Override to iterate over the descriptor to see if there are any targetting control tables. More...
 
virtual void initializeTargetingControlTableFromDescriptor (const DtReaderWriter *)
 
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 Compute current time and myDT. More...
 
bool testInvariant () const
 
virtual bool createPortGroups ()
 Called by init. More...
 
virtual bool createPorts ()
 Called by init. More...
 
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 Creates a PSR for this component and registers it with the PSR manager. More...
 
virtual void destroyTaskVisualizations ()
 Destroys all task visualizations for this component. More...
 
virtual void destroyTaskVisualization (const DtString &name)
 Destroys an existing task visualization. More...
 
virtual DtPointTaskVisualizationPtr pointTaskVisualization (const DtString &name)
 Finds an existing or creates a new point task visualization with the given name. More...
 
virtual DtLineTaskVisualizationPtr lineTaskVisualization (const DtString &name)
 Finds an existing or creates a new line task visualization with the given name. More...
 
virtual DtAreaTaskVisualizationPtr areaTaskVisualization (const DtString &name)
 Finds an existing or creates a new area task visualization with the given name. More...
 
virtual DtTextTaskVisualizationPtr textTaskVisualization (const DtString &name)
 Finds an existing or creates a new text task visualization with the given name. More...
 
double calculateNextTaskVisTickTime () const
 Determines the next time the task visualizations should be ticked. More...
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter. More...
 

Static Protected Member Functions

static void objectAddedCallBack (const DtVrfObject *object, void *usr)
 
static void objectRemovedCallBack (const DtVrfObject *object, void *usr)
 
static void addPersistentTracksCommandCallBack (const DtSimCommand &cmd, void *usr)
 
static void removePersistentTracksCommandCallBack (const DtSimCommand &cmd, void *usr)
 
static void displayDebugForCurrentTracksCallback (DtSimMessage *msg, void *usrData)
 
static void clearDebugForCurrentTracksCallback (DtSimMessage *msg, void *usrData)
 
- Static Protected Member Functions inherited from DtDynamicTerrainController
static void addDynamicTerrainChangesCallback (const DtSimCommand &cmd, void *usr)
 Processes commands to add new changes to dynamic terrain. More...
 
static void switchDynamicTerrainCallback (const DtSimCommand &cmd, void *usr)
 Processes commands to add new changes to dynamic terrain. More...
 
static void resetDynamicTerrainChangesCallback (const DtSimCommand &cmd, void *usr)
 Processes commands to reset changes to dynamic terrain. More...
 
static void dynamicTerrainInformationRequestCallback (DtSimMessage *, void *usr)
 Processes requests for dynamic terrain information. More...
 
static void drawDynamicTerrainCallback (DtSimMessage *msg, void *usr)
 Processes the draw dynamic terrain task. More...
 

Protected Attributes

DtDynamicTerrainVehicleTrackControllerDescriptormyDynamicTerrainVehicleTrackDescriptor
 
double myTrackSamplingDistanceSquared
 
double myTrackPositionalThresholdSquared
 
double myTrackRotationalTraceThresh
 
double myMaximumTraverseDistBetweenTrackPointsSquared
 
double myMinimumTraverseDistToPublishTracksSquared
 
double myLastTimeQueuedDebugPrint
 
double myLastTimePublishedDebugPrint
 
unsigned myMaxNumPtsPerTrack
 
double myNextObjectDiscoveryTime
 
std::set< DtUUIDmyObjectsInArea
 
bool myShowingDebugTracks
 
bool myUpdateTrackTaskVis
 
DtDeadReckoner myDeadReckoner
 
std::vector< QueuedTrackCommandmyQueuedTrackCommands
 
- Protected Attributes inherited from DtDynamicTerrainController
DtDynamicTerrainControllerDescriptormyDynamicTerrainDescriptor
 
DtDynamicTerrainControllerPSRmyProcessState
 Container for state data associated with this component. More...
 
std::vector
< DtDynamicTerrainPublisher * > 
myIndividualSwitchPublishers
 Publishes the dynamic terrain changes for individual switches to the network. More...
 
std::vector
< DtDynamicTerrainPublisher * > 
myAreaPublishers
 Publishes the dynamic terrain changes for a whole area to the network. More...
 
std::vector
< DtDynamicTerrainPublisher * > 
myCraterPublishers
 Publishes the dynamic terrain changes for craters to the network. More...
 
std::vector
< DtDynamicTerrainPublisher * > 
myVehicleTrackPublishers
 Publishes the persistent vehicle track changes to the the network. More...
 
PendingDynamicTerrainRequests myPendingDynamicTerrainRequests
 
double myDynamicTerrainRecheckPeriod
 
double myLastTickRealTime
 
Mutex myTerrainFeatureMutex
 
std::list< QueuedTerrainSwitchmyTerrainSwitchQueue
 
std::list
< DtSwitchDynamicTerrainAtPointCommand
myTerrainSwitchAtPointQueue
 
- Protected Attributes inherited from DtTaskControllerComponent
DtTaskCallbackMap myTaskCallbackMap
 
std::list
< DtTaskProcessorCallbackInfo * > 
myTaskProcessorCallbackInfoList
 This list stores any DtTaskProcessorCallbackInfo allocated locally so that they can be deleted when the component is deleted. More...
 
bool myTaskIsRunning
 
- Protected Attributes inherited from DtControllerComponent
DtSimRadiomyRadio
 Controller components can send messages. More...
 
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
 
DtVrfObjectStateRepositorymyLocalStateRepository
 
DtSimManagermySimManager
 
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs. More...
 
DtListItem * myListItem
 
DtInputPortMap myInputPortList
 
DtOutputPortMap myOutputPortList
 
DtInputPortGroupMap myInputPortGroupList
 
DtOutputPortGroupMap myOutputPortGroupList
 
int myPriority
 
double myMinTickPeriod
 
double myMinTickPeriodVariance
 
double myNextTickTime
 
double myLastTickSimTime
 
double myDT
 
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not. More...
 
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick. More...
 
bool myIsThreadSafe
 Whether this component can be use the DtCriticalSection versions of the tick functions and be ticked in parallel with other components Defaults to false. More...
 
const DtComponentDescriptormyComponentDescriptor
 
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 List of PSRs made using createComponentPsr() that will be deleted by this component when it is destroyed. More...
 
bool myTickEveryFrame
 Flag indicating that tickPeriod is set to 0, and the component will tick every frame. More...
 
DtTaskVisualizationMap myTaskVisualizations
 The visualization objects to be drawn for this component. More...
 
double myNextTaskVisTickTime
 The next tick time for updating the task visualizations. More...
 
DtSymbolString myFullComponentName
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object. More...
 
bool myInvalid
 Set to true if there is a problem reading this item. More...
 
bool myChangedFlag
 Set to true when value changes Set to false when value checked with changedSinceLastChecked. More...
 

Private Member Functions

 DtDynamicTerrainVehicleTrackController ()
 Not Implemented. More...
 
 DtDynamicTerrainVehicleTrackController (const DtDynamicTerrainVehicleTrackController &orig)
 Not Implemented. More...
 
DtDynamicTerrainVehicleTrackControlleroperator= (const DtDynamicTerrainVehicleTrackController &orig)
 Not Implemented. More...
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Protected Types inherited from DtDynamicTerrainController
typedef DtBoost::shared_ptr
< PendingDynamicTerrainInformation
PendingDynamicTerrainInformationPtr
 
typedef std::vector
< PendingDynamicTerrainInformationPtr
PendingDynamicTerrainRequests
 
typedef tbb::spin_mutex Mutex
 
- Protected Types inherited from DtTaskControllerComponent
typedef std::pair
< DtTaskMessageCallbackFcn,
void * > 
DtTaskCallbackMapPair
 This map stores callbacks that have been registered to processes various tasks. More...
 
typedef std::map
< DtSimTaskMessageType,
DtTaskCallbackMapPair
DtTaskCallbackMap
 
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
 
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
 
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
 
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
 
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Detailed Description

DtDynamicTerrainVehicleTrackController is a controller that calculates and publishes terrain changes due to vehicle tracks.

Uses Descriptor Type: DtDynamicTerrainVehicleTrackControllerDescriptor

Constructor & Destructor Documentation

DtDynamicTerrainVehicleTrackController::DtDynamicTerrainVehicleTrackController ( )
private

Not Implemented.

DtDynamicTerrainVehicleTrackController::DtDynamicTerrainVehicleTrackController ( const DtDynamicTerrainVehicleTrackController orig)
private

Not Implemented.

DtDynamicTerrainVehicleTrackController::DtDynamicTerrainVehicleTrackController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

Constructor.

virtual DtDynamicTerrainVehicleTrackController::~DtDynamicTerrainVehicleTrackController ( )
virtual

Destructor.

Member Function Documentation

DtDynamicTerrainVehicleTrackController& DtDynamicTerrainVehicleTrackController::operator= ( const DtDynamicTerrainVehicleTrackController orig)
private

Not Implemented.

virtual void DtDynamicTerrainVehicleTrackController::registerCallbacks ( )
virtual

Called by init to register any callbacks.

Reimplemented from DtDynamicTerrainController.

virtual void DtDynamicTerrainVehicleTrackController::deregisterCallbacks ( )
virtual

Called by destructor to de-register any callbacks.

Reimplemented from DtDynamicTerrainController.

virtual const char* DtDynamicTerrainVehicleTrackController::type ( ) const
virtual
Returns
DtDynamicTerrainVehicleTrackControllerType

Reimplemented from DtDynamicTerrainController.

virtual void DtDynamicTerrainVehicleTrackController::preFirstTickInit ( )
virtual

Updates set of vehicles in the area from PSR.

Reimplemented from DtDynamicTerrainController.

virtual void DtDynamicTerrainVehicleTrackController::registerTaskMsgCallbacks ( )
virtual

Registers callbacks for task messages.

Reimplemented from DtTaskControllerComponent.

virtual void DtDynamicTerrainVehicleTrackController::tick ( )
virtual

This component's simulation tick.

Reimplemented from DtDynamicTerrainController.

virtual void DtDynamicTerrainVehicleTrackController::processDynamicTerrainVehicleTracks ( const DtUUID uuid,
const DtTerrainGeometry geometry,
const DtKeyValuePairList changes,
unsigned  priority,
const DtString soilType,
double  distanceTraveled = 0.0,
double  delay = 0.0 
)
virtual
static DtSimComponent* DtDynamicTerrainVehicleTrackController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

Static creator function for factory registration.

virtual bool DtDynamicTerrainVehicleTrackController::taskVisualizationsActive ( ) const
virtual

Returns true if task visualizations are currently active for this component.

Default behavior for task controllers is to return true if the controller is currently tasked.

Reimplemented from DtTaskControllerComponent.

virtual void DtDynamicTerrainVehicleTrackController::updateTaskVisualizations ( )
virtual

Called to update task visualizations after every tick.

Implemented by subclasses.

Reimplemented from DtDynamicTerrainController.

static void DtDynamicTerrainVehicleTrackController::objectAddedCallBack ( const DtVrfObject object,
void *  usr 
)
staticprotected
virtual void DtDynamicTerrainVehicleTrackController::processObjectAdded ( const DtVrfObject object)
protectedvirtual
static void DtDynamicTerrainVehicleTrackController::objectRemovedCallBack ( const DtVrfObject object,
void *  usr 
)
staticprotected
virtual void DtDynamicTerrainVehicleTrackController::processObjectRemoved ( const DtVrfObject object)
protectedvirtual
static void DtDynamicTerrainVehicleTrackController::addPersistentTracksCommandCallBack ( const DtSimCommand cmd,
void *  usr 
)
staticprotected
static void DtDynamicTerrainVehicleTrackController::removePersistentTracksCommandCallBack ( const DtSimCommand cmd,
void *  usr 
)
staticprotected
virtual bool DtDynamicTerrainVehicleTrackController::processAddPersistentTracksCommand ( const DtAddPersistentTracksCommand cmd)
protectedvirtual
virtual bool DtDynamicTerrainVehicleTrackController::processRemovePersistentTracksCommand ( const DtRemovePersistentTracksCommand cmd)
protectedvirtual
virtual void DtDynamicTerrainVehicleTrackController::processTrackFromCommand ( DtKeyValuePairList trackParams,
const std::vector< DtVector > &  points 
)
protectedvirtual
static void DtDynamicTerrainVehicleTrackController::displayDebugForCurrentTracksCallback ( DtSimMessage msg,
void *  usrData 
)
staticprotected
virtual void DtDynamicTerrainVehicleTrackController::processDisplayDebugForCurrentTracks ( DtSimMessage )
protectedvirtual
static void DtDynamicTerrainVehicleTrackController::clearDebugForCurrentTracksCallback ( DtSimMessage msg,
void *  usrData 
)
staticprotected
virtual void DtDynamicTerrainVehicleTrackController::processClearDebugForCurrentTracks ( DtSimMessage )
protectedvirtual
virtual bool DtDynamicTerrainVehicleTrackController::isCapableOfPersistentTracks ( const DtVrfObject object) const
protectedvirtual
virtual bool DtDynamicTerrainVehicleTrackController::isCommandValidForArea ( const DtPersistentTracksCommand cmd,
MAKVRinTerra::DtFeatureGeometry intersectingGeom = 0 
)
protectedvirtual

Returns true if the geometry for the command is within our area of control.

virtual void DtDynamicTerrainVehicleTrackController::tickQueuedVehicleTrackData ( )
protectedvirtual

Ticks the queued vehicle tracks that have not been published either due to time or have not traveled far enough.

virtual void DtDynamicTerrainVehicleTrackController::tickVehicleTrackData ( )
protectedvirtual

Ticks the published tracks and updates them if time or distance has changed significantly to warrant an update be sent out.

virtual void DtDynamicTerrainVehicleTrackController::updatePublishedTrackChange ( std::vector< DtDynamicTerrainPublisher * > &  publishers,
unsigned  index,
const DtRwDynamicTerrainVehicleTrackItem trackToUpdate 
)
protectedvirtual

Publishes and update of a track.

virtual void DtDynamicTerrainVehicleTrackController::removePublishedTrackChange ( unsigned  index,
const DtRwDynamicTerrainVehicleTrackItem trackToUpdate 
)
protectedvirtual
virtual bool DtDynamicTerrainVehicleTrackController::trackUpdated ( DtRwDynamicTerrainVehicleTrackItem vehicleTrackItem,
bool isStillValid,
bool newTrackStartsWhereLastEnds 
)
protectedvirtual

Tests to see if a track needs to be updated and updates if it does.

Parameters
vehicleTrackItemthe Dynamic Terrain Vehicle Track Item to test and update
isStillValidboolean used to determine whether the track item is still valid and set to false if it isn't so it is no longer ticked
newTrackStartsWhereLastEndsis set to true if the old track is complete and the new one needs to start where it ended
Returns
true if the track was updated, false otherwise
virtual bool DtDynamicTerrainVehicleTrackController::timeForUpdate ( DtRwDynamicTerrainVehicleTrackItem vehicleTrackItem,
bool  ignoreNumPoints = false 
) const
protectedvirtual

Tests to see if either time and/or distance has changed since the last update to warrant an update.

Parameters
vehicleTrackItemthe vehicle track item to test
ignoreNumPointswhether it should only test against time or also points
Returns
true if the time and/or distance change warrants an update
virtual void DtDynamicTerrainVehicleTrackController::discoverNewObjectsInArea ( )
protectedvirtual
virtual bool DtDynamicTerrainVehicleTrackController::processTrackForRemoval ( DtRwDynamicTerrainVehicleTrackItem vehicleTrackItem,
const MAKVRinTerra::DtFeatureGeometry removalArea,
std::vector< MAKVRinTerra::DtFeatureGeometry > &  resultingGeom 
)
protectedvirtual

Returns true if the track should be removed or altered.

The resultingGeom will be set with the updated geometry for any areas of the track that were not removed. If the whole track was removed, this vector will be empty.

virtual void DtDynamicTerrainVehicleTrackController::demoteTrackToQueuedTracks ( DtRwDynamicTerrainVehicleTrackItem vehicleTrackItem,
bool  newTrackStartsWhereLastEnds 
)
protectedvirtual

Demotes a track to the queued list and only copies the relevant information to the queued item.

Parameters
vehicleTrackItemthe vehicle track item to be demoted the the queued list
newTrackStartsWhereLastEndsindicates that the new track should start where the previous one ended
virtual void DtDynamicTerrainVehicleTrackController::scrubKeyValueSurfacePairs ( DtKeyValuePairList newKeyPairList,
const DtRwDynamicTerrainVehicleTrackItem vehicleTrackItem 
)
protectedvirtual

Scrubs the non-persistent key value pairs.

Parameters
newKeyPairLista new key value pair list that only contains the unchanging pairs such as vehicle type and quantity
vehicleTrackItemthe vehicle track item to create the scrubbed list from
virtual void DtDynamicTerrainVehicleTrackController::resetQueuedTrack ( DtRwQueuedDynamicTerrainVehicleTrackItem queedVehicleTrack)
protectedvirtual
virtual void DtDynamicTerrainVehicleTrackController::resetAllQueuedTracks ( )
protectedvirtual
virtual bool DtDynamicTerrainVehicleTrackController::atMaximumNumberOfIndividualTracks ( ) const
protectedvirtual
virtual void DtDynamicTerrainVehicleTrackController::dumpPublishedTracksToLog ( ) const
protectedvirtual

Debugging methods.

virtual void DtDynamicTerrainVehicleTrackController::dumpQueuedTracksToLog ( ) const
protectedvirtual
virtual void DtDynamicTerrainVehicleTrackController::dumpTrackToStream ( DtRwDynamicTerrainVehicleTrackItem item,
std::ostream &  os 
) const
protectedvirtual

Member Data Documentation

DtDynamicTerrainVehicleTrackControllerDescriptor* DtDynamicTerrainVehicleTrackController::myDynamicTerrainVehicleTrackDescriptor
protected
double DtDynamicTerrainVehicleTrackController::myTrackSamplingDistanceSquared
protected
double DtDynamicTerrainVehicleTrackController::myTrackPositionalThresholdSquared
protected
double DtDynamicTerrainVehicleTrackController::myTrackRotationalTraceThresh
protected
double DtDynamicTerrainVehicleTrackController::myMaximumTraverseDistBetweenTrackPointsSquared
protected
double DtDynamicTerrainVehicleTrackController::myMinimumTraverseDistToPublishTracksSquared
protected
double DtDynamicTerrainVehicleTrackController::myLastTimeQueuedDebugPrint
protected
double DtDynamicTerrainVehicleTrackController::myLastTimePublishedDebugPrint
protected
unsigned DtDynamicTerrainVehicleTrackController::myMaxNumPtsPerTrack
protected
double DtDynamicTerrainVehicleTrackController::myNextObjectDiscoveryTime
protected
std::set<DtUUID> DtDynamicTerrainVehicleTrackController::myObjectsInArea
protected
bool DtDynamicTerrainVehicleTrackController::myShowingDebugTracks
protected
bool DtDynamicTerrainVehicleTrackController::myUpdateTrackTaskVis
protected
DtDeadReckoner DtDynamicTerrainVehicleTrackController::myDeadReckoner
protected
std::vector<QueuedTrackCommand> DtDynamicTerrainVehicleTrackController::myQueuedTrackCommands
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
Copyright © 2005-2021 MAK Technologies. All Rights Reserved (www.mak.com)