VR-Forces 4.10 Class Documentation
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DtRoadMovementController Class Reference

DtRoadMovementController is a movement controller that models an entity's movement along a road path. More...

Inheritance diagram for DtRoadMovementController:
Inheritance graph
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Public Member Functions

 DtRoadMovementController (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtRoadMovementController ()
 destructor More...
 
const DtRailSegmentListpath () const
 
Class Administrative Functions
virtual const chartype () const
 Returns a string identifies the class type of component. More...
 
virtual bool init ()
 Create and initialize our roadUpdater, roadObstructionFinder, roadPathFunctions (using the set functions below), myFrontOffset, myRearAxleOffset, and settings manager callback. More...
 
virtual void preFirstTickInit ()
 Calls initializeCurrentState from the currentTaskMessage. More...
 
virtual void tick ()
 Determines how the entity moves along the given path.Checks if entity has completed it's task. More...
 
virtual void clear ()
 
virtual bool tickWhileDestroyed () const
 Define tickWhileDestroyed because this controller acts as an actuator in the way it updates the position of the entity directly. More...
 
virtual void registerTaskMsgCallbacks ()
 Overrides this so it can register it's interest in RailMoveAlong commands. More...
 
Support Classes

These set functions can be used or overridden to install derivatives of the support classes.

virtual const DtRoadConstantsroadConstants ()
 
virtual void setRoadConstants (const DtRoadConstants *rc)
 A new set of road constants can be set in a class derived from DtRoadConstansts; then set the pointer here with the value MyRoadConstants::instance() More...
 
virtual DtRoadPathFunctionspathFunctions ()
 
virtual void setPathFunctions (DtRoadPathFunctions *pf)
 
virtual DtRoadDrivingLogicdrivingLogic ()
 
virtual void setDrivingLogic (DtRoadDrivingLogic *dl)
 
virtual DtRoadObstructionFinderobstructionFinder ()
 
virtual void setObstructionFinder (DtRoadObstructionFinder *of)
 After creating a new obstFinder, call init() on it. More...
 
virtual DtRoadMovementUpdatermovementUpdater ()
 
virtual void setMovementUpdater (DtRoadMovementUpdater *u)
 After creating a new updater, call init(), setEntityState(), and setPSR() on the new updater. More...
 
Accessors for Task State and Entity Data.
virtual
DtRailMovementControllerPSR
psr ()
 
virtual const
DtMovingObjectParameters
objectParameters ()
 
virtual const
DtRoadMovementDescriptor
descriptor () const
 
Member Accessors
virtual bool drivingOnLeftEnabled () const
 
virtual void setCurrentMovementState (DtRailMovementState state)
 
virtual DtRailMovementState currentMovementState () const
 
virtual DtRoadSegmentcurrentRoadSegment () const
 
virtual void setCurrentRoadSegment (DtRoadSegment *seg)
 
virtual double frontOffset () const
 Distance from vehicle center to front edge. More...
 
virtual void setFrontOffset (const double o)
 
virtual double rearAxleOffset () const
 Distance from vehicle center to reference position at the rear axle. More...
 
virtual void setRearAxleOffset (const double o)
 
virtual DtRailSegmentListpathList ()
 Returns a pointer to our path list. More...
 
virtual const DtRailSegmentListpathList () const
 
virtual DtRoadSegmentPart roadSegmentPart () const
 Accessors for myRoadSegmentPart (entry curve, straight section, exit curve). More...
 
virtual void setRoadSegmentPart (const DtRoadSegmentPart s)
 
Visualization Support
virtual void updateTaskVisualizations ()
 Creates visualizations for the path along the road, for areas on the being searched for cars, and for cars identified to be obstacles. More...
 
virtual bool findPointOnTerrain (const DtVector &worldLocation, DtVector &worldLocationOnTerrain)
 Finds the closest point on the terrain. More...
 
virtual std::vector< DtVector > & debugPoints ()
 Accessor for the individual points representing obstacle vehicles. More...
 
virtual std::vector
< std::vector< DtVector > > & 
debugBoxes ()
 Accessor for the array of 4-point arrays representing areas where the controller is looking for obstacle vehicles. More...
 
Not used; to be deleted.
virtual const double followSpeedFactor () const
 
virtual double getDistanceBehindConvoyTarget (const DtVrfObject *convoyTgt) const
 
virtual const DtVrfObjectgetObjectFromObstruction (DtRailObstructionPtr &obs)
 
- Public Member Functions inherited from DtSingleTaskControllerComponent
 DtSingleTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSingleTaskControllerComponent ()
 destructor More...
 
virtual void postTick ()
 Override to check if we're tasked and we want to give up (only performs the check if we're in play mode (dT() > 0)). More...
 
virtual bool beginProcessingTask (const DtTaskMessage &task, DtSimTaskStatePtr taskState)
 Called by the task manager when this controller should start executing the specified task. More...
 
virtual void taskNotify (const DtSimTask &task)
 This is called to let us know when some other component receives a task In the case of this component, we don't care what the task actually is. More...
 
virtual void taskComplete (bool success=true)
 If we are currently tasked, this will cause us to notify the entity that we're done and delete the task. More...
 
virtual void suspendTask ()
 This method is called when the currently running task is being suspended. More...
 
virtual int sendSubtask (DtSimTask &task)
 Sends subtask to ourself. More...
 
virtual void clearSubtask (int subtaskId)
 Clears subtask with the given subtaskId (subtaskId is returned sendSubtask()). More...
 
virtual void addPendingSubtaskId (int subtaskId)
 Adds given subtask Id to list of pending subtasks. More...
 
virtual bool findPendingSubtaskId (int subtaskId)
 Checks to see if given subtaskId exists in our list of pending subtasks. More...
 
virtual bool isSubtasked () const
 Returns true if this controller is currently subtasked. More...
 
virtual void removePendingSubtaskId (int subtaskId)
 Removes pending subtask from list of subtasks for this component. More...
 
virtual void removeAllPendingSubtaskIds ()
 Clear all pending subtasks from our list of subtasks. More...
 
virtual std::vector< intcurrentPendingSubstaskIds () const
 Returns the list of all currently pending subtask ids for this controller. More...
 
virtual void clearCurrentTaskMessage ()
 Returns the current subtask with the specified id. More...
 
virtual DtTaskMessagecurrentTaskMessage () const
 Get a pointer to the message that was used to task this entity. More...
 
virtual DtSimTaskStatePtr currentTaskState () const
 
virtual bool decideToGiveUpTask () const
 This function is used to determine if the controller should give up trying to execute the current task. More...
 
virtual void giveUpTask ()
 Called when controller is tasked and decideToGiveUp() returns true. More...
 
virtual bool taskActive (int taskId) const
 
virtual bool clearTopLevelTasks ()
 If this controller has any top level tasks (not subtasks), they are cleared. More...
 
virtual void clearConflictingTopLevelTasks (const DtSimTaskMessageType &conflictType)
 Clears any top level tasks on this controller that conflict with the conflict task type. More...
 
virtual void clearTasksByType (const DtSimTaskMessageType &taskType)
 Clears any tasks of the specified type running in this controller. More...
 
virtual void clearTaskById (int taskId)
 Clears any task of the specified ID running in this controller. More...
 
virtual DtSuspendedTaskInfosuspendTaskById (int taskId)
 
virtual DtSuspendedTaskInfosuspendSubtaskById (int taskId, int subtaskId)
 
virtual std::list
< DtTaskMessage * > 
currentTaskMessages () const
 
virtual DtTaskWithTaskStateListPtr topLevelTasks () const
 
virtual void disable ()
 Overridden to allow tasks controllers that can be disabled to call task complete. More...
 
- Public Member Functions inherited from DtTaskControllerComponent
 DtTaskControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *compDesc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtTaskControllerComponent ()
 destructor More...
 
virtual bool showCurrentTaskInGui () const
 
virtual void setRadio (DtSimRadio *radio)
 Calls registerTaskMsgCallbacks. More...
 
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Adds a new function for processing the specified task type. More...
 
virtual void addTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Deprecated form of addTaskProcessorCallback. More...
 
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)
 Undoes anything done by addTaskProcessorCallback(). More...
 
virtual void removeTaskProcessorCallback (const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)
 Deprecated form of removeTaskProcessorCallback. More...
 
virtual void enable ()
 Overridden to call registerTaskMsgCallbacks(). More...
 
virtual void sendTaskCanceled (DtTaskMessage *taskMsg)
 Sends the task canceled report for the specified message. More...
 
virtual bool taskVisualizationsActive () const
 Returns true if task visualizations are currently active for this component. More...
 
virtual void setTasked (bool tasked)
 The current tasked state of this controller. More...
 
virtual bool tasked () const
 
- Public Member Functions inherited from DtControllerComponent
 DtControllerComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtControllerComponent ()
 destructor More...
 
virtual DtSimRadioradio ()
 The radio this component is listening to. More...
 
- Public Member Functions inherited from DtSimComponent
 DtSimComponent (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
virtual ~DtSimComponent ()
 destructor More...
 
virtual void setParentSystem (DtComponentSystem *system)
 Sets the parent system of this component. More...
 
DtComponentSystemparentSystem () const
 
virtual bool postAddComponentsInit ()
 Called after all components have been created, initialized and added to the component manager. More...
 
virtual void registerAttributeFunctions ()
 Called to register functions that provide system attribute values. More...
 
virtual void timedTick ()
 This version of tick checks to see if the time to tick has arrived. More...
 
virtual void setMinTickPeriod (double minTickPeriod)
 specifies a minimum tick period (which can also be thought of as More...
 
virtual double minTickPeriod () const
 access the minimum tick period More...
 
virtual void setMinTickPeriodVariance (double minTickPeriodVariance)
 set the variance in the minimum tick time More...
 
virtual double minTickPeriodVariance () const
 access the variance in the minimum tick period More...
 
virtual void setNextTickTime (double nextTickTime)
 The next tick time is normally calculated internally. More...
 
virtual double nextTickTime () const
 access the next tick time More...
 
virtual double calculateNextTickTime () const
 The next tick time is equal to mySimManager->exerciseClock()-> approximateElapsedRealTime() + myMinTickPeriod + a random # between -myMinTickPeriodVariance/2. More...
 
virtual double calculateFirstTickTime () const
 Returns the first time value that the component should tick at. More...
 
virtual void setEntity (DtVrfObject *entity)
 The entity's state repository is the place that actuator components make updates and other components look to see our current state. More...
 
virtual DtSimComponentnextComponent ()
 List management functions. More...
 
virtual DtSimComponentprevComponent ()
 
virtual void setListItem (DtListItem *item)
 Used by DtComponentList. More...
 
virtual DtListItem * listItem ()
 
virtual void putData (std::string &fp, int indentLevel=0)
 putData writes our type, which is provided by the virtual type accessor of the deriving class. More...
 
virtual DtlObjPtr getData (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)
 getData is just used to get us past the type in the data stream, since it's not actual stored. More...
 
virtual void addInputPort (DtInputPort *port)
 Adds this input port to the components input port list so that other components can look it up and attach to it. More...
 
virtual void removeInputPort (DtInputPort *port)
 
virtual DtInputPortlookupInputPort (const DtString &portName)
 Returns a pointer to the input port registered on this component with the specified name. More...
 
virtual DtList inputPortList () const
 Returns the list of DtInputPorts registered on this component. More...
 
virtual void addOutputPort (DtOutputPort *port)
 Adds this output port to the components output port list so that other components can look it up and attach to it. More...
 
virtual void removeOutputPort (DtOutputPort *port)
 
virtual DtOutputPortlookupOutputPort (const DtString &portName)
 Returns a pointer to the output port registered on this component with the specified name. More...
 
virtual DtList outputPortList () const
 Returns the list of DtOutputPorts registered on this component. More...
 
virtual void addInputPortGroup (DtInputPortGroup *group)
 Adds this input port to the components input port list so that other components can look it up and attach to it. More...
 
virtual void removeInputPortGroup (DtInputPortGroup *group)
 
virtual DtInputPortGrouplookupInputPortGroup (const DtString &groupName)
 Returns a pointer the input port group registered on this component with the specified name. More...
 
virtual DtList inputPortGroupList () const
 Returns the list of DtInputPortGroups registered on this component. More...
 
virtual void addOutputPortGroup (DtOutputPortGroup *group)
 Adds this output port group to the components output port group list so that other components can look it up and attach to it. More...
 
virtual void removeOutputPortGroup (DtOutputPortGroup *group)
 
virtual DtOutputPortGrouplookupOutputPortGroup (const DtString &groupName)
 Returns a pointer the output port group registered on this component with the specified name. More...
 
virtual DtList outputPortGroupList () const
 Returns the list of DtOutputPortGroups registered on this component. More...
 
virtual int priority () const
 Return the current connection priority for this component. More...
 
virtual void setPriority (int priority)
 Sets a new connection priority for this component, and changes all current outgoing connections from this component to the new value. More...
 
double dT () const
 This is the delta-t for this component, which may or may not be the same as the exerciseClock dT. More...
 
virtual void setDT (double deltaT)
 Note that while dT is calculated internally, this makes it possible to 'lie' to the component about dT if necessary. More...
 
virtual void setComponentDescriptor (DtComponentDescriptor *componentDescriptor)
 The component descriptor specified in the order of battle file or parameter file that was used to create this component. More...
 
virtual const
DtComponentDescriptor
componentDescriptor () const
 
DtVrfProcessStateRepositoryManagerpsrManager ()
 
virtual const DtSymbolStringcomponentFullName () const
 
DtPhysicalWorldphysicalWorld ()
 Gets the physical world that this component's entity exists in. More...
 
const DtPhysicalWorldphysicalWorld () const
 
DtAttachedTerrainterrainAttachedTo ()
 Gets the terrain that this component's entity is attached to, if any. More...
 
const DtAttachedTerrainterrainAttachedTo () const
 
DtVrfObjectentity ()
 Gets the entity. More...
 
const DtVrfObjectentity () const
 
const DtVrfObjectconst_entity () const
 You would want to use this call if you could be either a const or non-const entity, and you wanted to be sure you only had const access. More...
 
DtSimManagersimManager ()
 Gets the sim manager. More...
 
const DtSimManagersimManager () const
 
const Coordinate_SystemcoordinateSystem () const
 Gets the coordinate system, as it should always exist if the physical world is in a valid state! More...
 
DtVrfObjectStateRepositorylocalStateRepository ()
 Gets the local state repository. More...
 
const DtVrfObjectStateRepositorylocalStateRepository () const
 
const DtVrfObjectStateRepositoryconst_localStateRepository () const
 You would want to use this call if you could be either a const or non-const local state repository, and you wanted to be sure you only had const access. More...
 
virtual DtTaskVisualizationMaptaskVisualizations ()
 Returns the list of task visualizations for this component. More...
 
virtual bool taskVisualizationsEnabled () const
 Returns true if task visualizations are enabled for this component. More...
 
virtual bool isThreadSafe () const
 Returns true if this component is marked as being thread safe. More...
 
virtual void addVRLinkDeferredJob (const boost::function< void()> &callback)
 Adds a deferred job to the VRLink job queue in the DtParallelTickManager, but only if this component is marked at thread safe. More...
 
virtual bool isEnabled ()
 
virtual void setIsEnabled (bool yesNo)
 
virtual DtOutputStream & objectConsoleDebug (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleVerbose (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleInfo (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleWarn (const DtString &channel="") const
 
virtual DtOutputStream & objectConsoleError (const DtString &channel="") const
 
virtual DtSimResourceManagerresourceManager ()
 
virtual const
DtSimResourceManager
resourceManager () const
 
- Public Member Functions inherited from DtReaderWriter
 DtReaderWriter ()
 default constructor More...
 
 DtReaderWriter (const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 real constructor Setting the readonly flag prevents object from writing itself to the stream. More...
 
 DtReaderWriter (const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)
 
 DtReaderWriter (const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 pseudo-copy constructor More...
 
 DtReaderWriter (const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)
 
 DtReaderWriter (const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)
 copy constructor More...
 
const DtReaderWriteroperator= (const DtReaderWriter &orig)
 assignment operator More...
 
bool operator== (const DtReaderWriter &) const
 Equivalence operator. More...
 
bool operator!= (const DtReaderWriter &rhs)
 
virtual ~DtReaderWriter ()
 destructor More...
 
virtual void putSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Top level call to write itself to file. More...
 
virtual void postPutSelf ()
 Called after either version of put self (file or environment). Default is no-op. More...
 
virtual void prePutSelf ()
 Called before either version of put self (file or environment). Default is no-op. More...
 
virtual void getSelf (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Top level to read itself from an input stream. More...
 
virtual void postGetSelf ()
 Called after either version of getSelf (mtl or environment). Default is no-op. More...
 
virtual void preGetSelf ()
 Called before either version of get self (file or environment). Default is no-op. More...
 
virtual void writeSelf (std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())
 Called from putSelf, calls myRegistry.putSelf which in turn calls putSelf on each reader/writer in the registry. More...
 
virtual DtSymbolString name () const
 Accessor for name of this readable/writable object. More...
 
virtual void addAlias (const DtSymbolString &alias)
 Add an alias as an alternative name for this object. More...
 
virtual void addAlias (const DtString &alias)
 
virtual bool hasAlias (const DtSymbolString &alias)
 
virtual const aliasContaineraliases () const
 
virtual void setReadonly (bool flag)
 Set read-only flag. More...
 
bool isReadonly () const
 
virtual void reset ()
 For those reader/writer items that support it, resets the reader/writer value to original state Default is no-op. More...
 
virtual int alignment () const
 For those items that are sent over the network via HLA, this will give the network alignment. More...
 
virtual bool variableIsBound () const
 
virtual void unbindVariable ()
 Sets the myVariableIsBound flag to false. More...
 
virtual void setName (const DtString &)
 Set the name of the object. More...
 
virtual const charreaderWriterType () const
 Used to supply a string type that this reader writer type is. More...
 
virtual const charxmlType () const
 
virtual DtString prettyPrint () const
 Routine to return a human readable form of the reader/writer variable. More...
 
std::string debugText () const
 
virtual void bindVariables (DtVariableBindingsList variableBindings)
 Runs a variable binding pass on this reader writer and any of its children. More...
 
virtual std::list
< DtVariableNameType
unboundVariables () const
 
bool invalid () const
 
virtual bool hasChild (const DtReaderWriter *p) const
 Returns true if this variable has a child p in it's chain. More...
 
virtual bool hasVariableReference () const
 Returns true if this item or any item in the registry (recursive) is a variable reference. More...
 
virtual void bindLocalVariables (const DtVariableBindingsList &variableBindings)
 Checks to see if this RW object is a variable reference that can be bound using the provided bindings. More...
 
virtual void recordUpdateTime () const
 Can be implemented in subclasses to stamp the time when updated. More...
 
virtual bool wasUpdatedSince (DtTime t) const
 Can be implemented in subclasses to return true if an update occurred after the specified time. More...
 
virtual bool changedSinceLastChecked ()
 Returns true if this objects value has changed since the last time this function was called. More...
 
virtual bool peekChangedSinceLastChecked () const
 Returns the value that changedSinceLastChecked would return but does not reset the internal flag. More...
 
virtual void setValueSpecified (bool specified, bool recurse=false)
 The specified flags are used for optional values. More...
 
virtual bool valueSpecified () const
 
virtual bool isVariableReference () const
 Specifies whether or not this reader writer is really a variable that is specified elsewhere. More...
 
virtual void setIsVariableReference (bool value)
 
virtual void clearAllVariableReferenceFlags ()
 Clears out all variable reference flags from all readerwriter items in registry recursively. More...
 
virtual DtSymbolString variableName () const
 The variable name, if this object is a variable reference. More...
 
virtual void setVariableName (const DtSymbolString variableName)
 
virtual const DtReaderWriterdefaultRWValue () const
 The default value to use if the reader/writer object is a variable and that variable is not specified. More...
 
virtual DtReaderWriterdefaultRWValue ()
 
virtual void setDefaultRWValue (DtReaderWriter *)
 Previous default value, if exists, will be removed and replaced with a clone of the supplied variable. More...
 
virtual bool checkAndSetDefaultRWValue (DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())
 Give the stream, if the stream contains a default value then set it here. More...
 
const DtReaderWriterRegistryregistry () const
 Collection of child DtReaderWriter nodes owned by this object. More...
 
DtReaderWriterRegistryregistry ()
 
virtual DtPropertyInterfaceproperty ()
 
virtual const DtPropertyInterfaceproperty () const
 
virtual DtString toXml () const
 
virtual DtRwVariableBindingsgenerateVariableBindings () const
 Iterates over the registry (recursively) and returns a variable bindings object that contains all the variables that are contained in this read/writer class. More...
 
virtual bool toXml (const DtFilename &) const
 Writes contents of xml result to the given filename. More...
 
virtual bool fromXml (const DtString &)
 Restores object from given xml string. Returns true if valid. More...
 
virtual bool fromXmlFile (const DtFilename &)
 Restores object from given xml file. More...
 
virtual void putSelf (DtEnvironmentSP, DtEnvValueSP parent) const
 
virtual void putData (DtEnvironmentSP, DtEnvValueSP value) const
 Override to add attributes of actual data. More...
 
virtual void putVariableReference (DtEnvironmentSP, DtEnvValueSP value) const
 Called when the item is a variable reference. More...
 
virtual void getSelf (const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 
virtual void getData (const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())
 Gets data from the environment value. More...
 
virtual void unrecognizedItem (const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)
 Called when the xml reader tries to parse an unknown reader/writer item. Default is a no-op. More...
 
virtual void getVariableReference (DtEnvironmentSP, DtEnvValueSP value)
 Called when the item is a variable reference. More...
 

Static Public Member Functions

static DtSimComponentcreator (const DtString &name, DtVrfObject *owner, DtSimManager *simManager, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 
Message Callbacks
static void moveAlongCallback (DtSimMessage *msg, void *usr)
 Instances of this component will register this callback with their own 'this' pointer as user data with the msg executive requesting notification of rail-move-along tasks. More...
 
static void setConvoyFollowCallback (DtSimMessage *msg, void *usrData)
 
static void settingsObjectConsumerCallback (const DtSettingsObject *settingsObject, void *usr)
 Callback for changing which side of the road entity is driving on. Calls processSetting. More...
 
- Static Public Member Functions inherited from DtTaskControllerComponent
static void deprecatedTaskProcessorCallbackAdapter (DtSimMessage *msg, void *usr, DtSimTaskStatePtr taskState)
 Task processor callback function that acts as an adapter for the deprecated forms of addTaskProcessorCallback and removeTaskProcessorCallback (the deprecated form is is version that. More...
 
- Static Public Member Functions inherited from DtSimComponent
static DtSimComponentMarkThreadSafe (DtSimComponent *)
 Marks an instance of a component as being thread safe. More...
 
static DtSimComponentFactoryfactory ()
 A DtSimComponentFactory is allocated by the DtSimCreator, and this pointer is set. More...
 
static void setFactory (DtSimComponentFactory *factory)
 
static DtSimComponentcreateComponent (const DtString &name, const DtString &type, DtVrfObject *owner, DtSimManager *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)
 Creates a DtSimComponent using the factory, then initializes it via the MTL stream. More...
 
static void addSimComponentCreatorFcn (const DtString &type, DtSimComponentCreatorFcn fcn)
 Adds a DtSimComponent creation function to the DtSimComponentFactory, using the given type as the key. More...
 
- Static Public Member Functions inherited from DtReaderWriter
static void putIndent (std::string &fp, int indentLevel)
 
static const
DtVariableBindingsList
nullVariableReference ()
 
static void setPostGetSelfCallback (DtGetSelfCallbackFcn fcn, void *usrData)
 
static void setPrePutSelfCallback (DtPutSelfCallbackFcn fcn, void *usrData)
 
static void setPutIndent (bool)
 
static bool putIndent ()
 
static const chartheXmlType ()
 The type that is used when archiving to an XML stream. More...
 
static const DtFilename & appPath ()
 Gets the current working directory. More...
 
static void setFactoryCreatorFunction (DtReaderWriterFactoryCreatorFcn fcn)
 Sets the function to create the DtReaderWriterFactory. More...
 
static void createReaderWriterFactory ()
 
static void cleanupFactory ()
 
static DtReaderWriterFactoryfactory ()
 
static void setOutputStream (DtOutputStream *stream)
 
static DtOutputStream & outputStream ()
 
static DtReaderWritercreateFromXmlFile (const DtFilename &, bool createAsProperty=false)
 Given a filename, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromXml (const DtString &, bool createAsProperty=false)
 Given a xml string, returns a newly created reader/writer object from the object found within. More...
 
static DtReaderWritercreateFromEnvironment (DtEnvironmentSP, bool createAsProperty=false)
 Given a xml environment, returns a newly created reader/writer object from the object found within. More...
 
static DtString getAttribute (DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)
 Gets the named attribute from a DtEnvValueSP. More...
 

Protected Member Functions

 DtRoadMovementController ()
 default constructor - should not be called More...
 
 DtRoadMovementController (const DtRoadMovementController &orig)
 copy constructor More...
 
DtRoadMovementControlleroperator= (const DtRoadMovementController &orig)
 assignment operator More...
 
virtual bool initializeCurrentState (DtRailMoveAlongTask *task)
 When loading up from a scenario we need to find out where we were on the route and initialize from our process state repository. More...
 
virtual bool setUpRoute (const DtRwRailSegmentList &path)
 Set up our path from the rail move along task's path. More...
 
virtual int entryLanePosition (double heading, unsigned int numLanes)
 Determines which lane we should be starting in. More...
 
virtual void clearTask ()
 Override to clear route name and route state data stored in myProcessState. More...
 
virtual void clearPath ()
 Clears the current path. More...
 
virtual void initiateLaneChange (const int newLaneNum)
 Update the controller state to initiate a lane change. More...
 
virtual void checkPathEnd ()
 Check to see if the entity has reached the end of the path, and if so set the movement state to DtMovementStop. More...
 
Support Class Creators

These functions create objects and save them into the relevant member variables.

virtual bool createPSR ()
 
virtual bool createUpdater ()
 This also calls init, setEntityState, and setPSR. More...
 
virtual bool createPathFunctions ()
 
virtual bool createRoadObstructionFinder ()
 This function also calls init on the obstruction finder. More...
 
virtual bool createDrivingLogic ()
 
Callback Processors
virtual void processSetting (const DtBoolSetting *setting)
 Sets myDrivingOnLeftEnabled with value in setting. More...
 
virtual void processSetConvoyFollowCallback (DtSimMessage *msg)
 
virtual void processMoveAlongTask (DtSimMessage *msg)
 Handle messages to move along a generated path. More...
 
- Protected Member Functions inherited from DtSingleTaskControllerComponent
virtual void clearPendingSubtasks ()
 Iterates over collection of all pending subtasks for this controller, and calls clearSubtask() for each subtask type. More...
 
virtual void clearSubtasksByType (const DtSimTaskMessageType &taskType)
 Clear all subtasks of a given type. More...
 
virtual void cleanupInactiveSubtaskStatus ()
 Clears out subtask status entries that are either completed or canceled which were started by this controller. More...
 
- Protected Member Functions inherited from DtTaskControllerComponent
virtual void suspendSubtasksOfTask (int taskId, DtSuspendedTaskInfo *suspendInfo)
 Suspends all running subtasks of taskId, and puts the suspend info for each of them as subtasks into the provided suspendInfo. More...
 
virtual void suspendSubtaskOfTask (int taskId, int subtaskId, DtSuspendedTaskInfo *suspendInfo)
 Suspends a single running subtasks of taskId, and puts the suspend info into the provided suspendInfo. More...
 
virtual DtSimTaskMessageType remapScriptId (const DtSimTaskMessageType &) const
 In case this is aliased, return the actual script id. More...
 
- Protected Member Functions inherited from DtControllerComponent
 DtControllerComponent ()
 default constructor More...
 
 DtControllerComponent (const DtControllerComponent &orig)
 copy constructor More...
 
const DtControllerComponentoperator= (const DtControllerComponent &orig)
 assignment operator More...
 
virtual void onRestore ()
 Override to iterate over the descriptor to see if there are any targetting control tables. More...
 
virtual void initializeTargetingControlTableFromDescriptor (const DtReaderWriter *)
 
- Protected Member Functions inherited from DtSimComponent
virtual double computeCurrentTime ()
 Compute current time and myDT. More...
 
bool testInvariant () const
 
virtual bool createPortGroups ()
 Called by init. More...
 
virtual bool createPorts ()
 Called by init. More...
 
DtVrfProcessStateRepositorycreateComponentPsr (const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)
 Creates a PSR for this component and registers it with the PSR manager. More...
 
virtual void destroyTaskVisualizations ()
 Destroys all task visualizations for this component. More...
 
virtual void destroyTaskVisualization (const DtString &name)
 Destroys an existing task visualization. More...
 
virtual DtPointTaskVisualizationPtr pointTaskVisualization (const DtString &name)
 Finds an existing or creates a new point task visualization with the given name. More...
 
virtual DtLineTaskVisualizationPtr lineTaskVisualization (const DtString &name)
 Finds an existing or creates a new line task visualization with the given name. More...
 
virtual DtAreaTaskVisualizationPtr areaTaskVisualization (const DtString &name)
 Finds an existing or creates a new area task visualization with the given name. More...
 
virtual DtTextTaskVisualizationPtr textTaskVisualization (const DtString &name)
 Finds an existing or creates a new text task visualization with the given name. More...
 
double calculateNextTaskVisTickTime () const
 Determines the next time the task visualizations should be ticked. More...
 
- Protected Member Functions inherited from DtReaderWriter
virtual void bindToRwAsVariable (const DtReaderWriter *rw)
 Copies values from the specified DtReaderWriter. More...
 

Protected Attributes

DtRailMovementControllerPSRmyProcessState
 
const DtRoadMovementDescriptormyRoadMoveDescriptor
 
DtVrfMovingObjectStateRepositorymyMovingStateRep
 
const DtMovingObjectParametersmyObjectParams
 
DtRailSegmentList myPath
 This is the input path to the controller. More...
 
DtRoadSegmentList myRoadPath
 This path is computed, and includes the lane connections and the geometry of the paths connecting the lanes. More...
 
DtRoadSegmentmyCurrentRoadSegment
 
bool myDrivingOnLeft
 
bool myNotInitialized
 
bool myWarnedAboutMissingConvoyLeaderOnce
 
bool myRoadAltitudesSet
 
double myFrontOffset
 Distance from entity center to front. More...
 
double myRearAxleOffset
 Offset in x from entity center to the center of the rear axle. More...
 
DtRoadSegmentPart myRoadSegmentPart
 Keeps track of what part of the road segment the vehicle currently occupies (entry curve, straight section, exit curve). More...
 
const DtRoadConstantsmyRoadConstants
 The following members hold classes that define key functions of the driving controller. More...
 
DtRoadPathFunctionsmyRoadPathFunctions
 Class to hold functions that process lists of road segments, i.e. More...
 
DtRoadDrivingLogicmyDrivingLogic
 Class to hold functions defining the driving logic. More...
 
DtRoadObstructionFindermyRoadObstructionFinder
 Class to hold functions that find obstructions (vehicles) along the entity's current lane and adjacent lanes. More...
 
DtRoadMovementUpdatermyRoadUpdater
 Class to hold functions that perform the kinematic update and compute the resulting position, orientation, and lane offset along the road path. More...
 
std::vector< DtVectormyTaskVisPath
 For debug visualizationThe path of the road segments. More...
 
std::vector< DtVectormyCurrentTaskVisPath
 The currently displayed task vis path. More...
 
std::map< DtRoadSegment
*, unsigned
myRoadSegmentTaskVisMap
 Maps road segments to the index of the task vis path points that make up this segment. More...
 
unsigned myCurrentTaskVisPathPtIndex
 The current starting point index of the displayed task vis path. More...
 
bool myHaveCreatedDebugVis
 Several visualizations are created once and never updated. More...
 
std::vector< DtVectormyOriginalPath
 Holds the start (local) locations of the original rail path segments. More...
 
std::vector< DtVectormyObstacleLocations
 These visualizations are updated every tick. More...
 
int myLastNumObstaclePoints
 The number of obstacles last tick. More...
 
std::vector< std::vector
< DtVector > > 
myObstacleBoxes
 A set of polygons representing bounding volumes of the lanes to search for obstacle vehicles. More...
 
int myLastNumBoxes
 The number of boxes last tick. More...
 
- Protected Attributes inherited from DtTaskControllerComponent
DtTaskCallbackMap myTaskCallbackMap
 
std::list
< DtTaskProcessorCallbackInfo * > 
myTaskProcessorCallbackInfoList
 This list stores any DtTaskProcessorCallbackInfo allocated locally so that they can be deleted when the component is deleted. More...
 
bool myTaskIsRunning
 
- Protected Attributes inherited from DtControllerComponent
DtSimRadiomyRadio
 Controller components can send messages. More...
 
- Protected Attributes inherited from DtSimComponent
DtVrfObjectmyEntity
 
DtVrfObjectStateRepositorymyLocalStateRepository
 
DtSimManagermySimManager
 
DtComponentSystemmySystem
 Pointer to the DtComponentSystem that this component belongs. More...
 
DtListItem * myListItem
 
DtInputPortMap myInputPortList
 
DtOutputPortMap myOutputPortList
 
DtInputPortGroupMap myInputPortGroupList
 
DtOutputPortGroupMap myOutputPortGroupList
 
int myPriority
 
double myMinTickPeriod
 
double myMinTickPeriodVariance
 
double myNextTickTime
 
double myLastTickSimTime
 
double myDT
 
bool myIsEnabled
 Indicates whether this component should be enabled for ticking or not. More...
 
bool myFirstTick
 Initialized to true in the constructor, set to false by the first call to postTick. More...
 
bool myIsThreadSafe
 Whether this component can be use the DtCriticalSection versions of the tick functions and be ticked in parallel with other components Defaults to false. More...
 
const DtComponentDescriptormyComponentDescriptor
 
std::list
< DtVrfProcessStateRepository * > 
myComponentPsrs
 List of PSRs made using createComponentPsr() that will be deleted by this component when it is destroyed. More...
 
bool myTickEveryFrame
 Flag indicating that tickPeriod is set to 0, and the component will tick every frame. More...
 
DtTaskVisualizationMap myTaskVisualizations
 The visualization objects to be drawn for this component. More...
 
double myNextTaskVisTickTime
 The next tick time for updating the task visualizations. More...
 
DtSymbolString myFullComponentName
 
- Protected Attributes inherited from DtReaderWriter
const DtSymbolString myName
 
DtReaderWriterRegistry myRegistry
 
DtReaderWriterRegistrymyParentRegistry
 
bool myValueSpecified
 
bool myReadOnlyFlag
 
bool myIsVariableReference
 
DtSymbolString myVariableName
 
bool myVariableIsBound
 
DtReaderWritermyDefaultValue
 
aliasContainer myAliases
 Container for the aliases which represent alternative names for the object. More...
 
bool myInvalid
 Set to true if there is a problem reading this item. More...
 
bool myChangedFlag
 Set to true when value changes Set to false when value checked with changedSinceLastChecked. More...
 

Additional Inherited Members

- Public Types inherited from DtReaderWriter
typedef std::vector
< DtSymbolString
aliasContainer
 
typedef std::vector
< DtSymbolString >::iterator 
aliasIter
 
typedef std::vector
< DtSymbolString >
::const_iterator 
aliasConstIter
 
typedef std::vector< DtFilename > SearchPaths
 
typedef std::pair
< DtSymbolString, DtString
DtVariableNameType
 
typedef DtReaderWriterFactory *(* DtReaderWriterFactoryCreatorFcn )()
 
- Protected Types inherited from DtTaskControllerComponent
typedef std::pair
< DtTaskMessageCallbackFcn,
void * > 
DtTaskCallbackMapPair
 This map stores callbacks that have been registered to processes various tasks. More...
 
typedef std::map
< DtSimTaskMessageType,
DtTaskCallbackMapPair
DtTaskCallbackMap
 
- Protected Types inherited from DtSimComponent
typedef std::map< DtString,
DtInputPort * > 
DtInputPortMap
 
typedef std::map< DtString,
DtOutputPort * > 
DtOutputPortMap
 
typedef std::map< DtString,
DtInputPortGroup * > 
DtInputPortGroupMap
 
typedef std::map< DtString,
DtOutputPortGroup * > 
DtOutputPortGroupMap
 
- Static Protected Attributes inherited from DtSimComponent
static DtSimComponentFactorymyFactory
 
- Static Protected Attributes inherited from DtReaderWriter
static DtString theUnspecifiedValue
 
static DtGetSelfCallbackInfo thePostGetSelfCallback
 
static DtPutSelfCallbackInfo thePrePutSelfCallback
 
static const DtVariableBindingsList theEmptyVariableBindingsList
 
static bool theCreatorFcnSet
 
static DtReaderWriterFactorytheFactory
 
static
DtReaderWriterFactoryCreatorFcn 
theFactoryCreatorFcn
 
static bool thePutIndent
 
static DtOutputStream * theOutputStream
 

Detailed Description

DtRoadMovementController is a movement controller that models an entity's movement along a road path.

When a road move task is started, this controller takes the path created from features and passed in a rail path (list of DtRailSegment) and constructs a road path (list of DtRoadSegment). The road path is smoothed to remove segments that are impossible to traverse, and is processed to generate curved arcs to connect the straight segments.

When the task is running, driving logic controls the speed of the entity to drive realistically along the straights and curves and to interact with other traffic that conflicts with it on its path.

The position of the entity is strictly constrained to be along the roads, whether on the centerline or on a computed path between lanes. The controller makes use of an "updater" function that directly updates the state repository with the entity kinematic parameters rather than using an actuator.

Registers for interest in DtRailMoveAlongTasks.

Uses Descriptor Type: DtRoadMovementDescriptor

Constructor & Destructor Documentation

DtRoadMovementController::DtRoadMovementController ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
virtual DtRoadMovementController::~DtRoadMovementController ( )
virtual

destructor

DtRoadMovementController::DtRoadMovementController ( )
protected

default constructor - should not be called

DtRoadMovementController::DtRoadMovementController ( const DtRoadMovementController orig)
protected

copy constructor

Member Function Documentation

virtual const char* DtRoadMovementController::type ( ) const
virtual

Returns a string identifies the class type of component.

Type values are defined in compTypes.h. DtSimComponent creation functions are registered with the DtSimComponentFactory using the type values as the key. Warning: this function should always return the same pointer and it should be valid forever. This means the data should be static.

Returns
DtRoadMoveAlongType

Implements DtTaskControllerComponent.

virtual bool DtRoadMovementController::init ( )
virtual

Create and initialize our roadUpdater, roadObstructionFinder, roadPathFunctions (using the set functions below), myFrontOffset, myRearAxleOffset, and settings manager callback.

Reimplemented from DtControllerComponent.

virtual void DtRoadMovementController::preFirstTickInit ( )
virtual

Calls initializeCurrentState from the currentTaskMessage.

If it's unsuccessfull, calls clear() and taskComplete().

Reimplemented from DtSimComponent.

virtual void DtRoadMovementController::tick ( )
virtual

Determines how the entity moves along the given path.Checks if entity has completed it's task.

The DtRoadMovementUpdater checks for upcoming intersections and determines appropriate behavior. Checks for entities in the way of the path and determines if possible to pass them. Determines the speed and lane position the entity needs and passes this to the DtRoadMovementUpdater.Checks if entity has completed it's task.

Reimplemented from DtSimComponent.

virtual void DtRoadMovementController::clear ( )
virtual
virtual bool DtRoadMovementController::tickWhileDestroyed ( ) const
virtual

Define tickWhileDestroyed because this controller acts as an actuator in the way it updates the position of the entity directly.

Reimplemented from DtSimComponent.

virtual void DtRoadMovementController::registerTaskMsgCallbacks ( )
virtual

Overrides this so it can register it's interest in RailMoveAlong commands.

Reimplemented from DtTaskControllerComponent.

static DtSimComponent* DtRoadMovementController::creator ( const DtString name,
DtVrfObject owner,
DtSimManager simManager,
DtComponentDescriptor desc = 0,
DtReaderWriterRegistry parentRegistry = 0 
)
static

Parameters
nameReader writer name of this component.
ownerThe DtVrfObject that owns this component
simManagerThe simulation manager (provides access to terrain, message interface, simulation clock).
descThe component descriptor used to initialize this component.
parentRegistryPointer to the parent reader writer registry (the containing object that reads/writes this object).
Returns
New instance of this class.
static void DtRoadMovementController::moveAlongCallback ( DtSimMessage msg,
void *  usr 
)
static

Instances of this component will register this callback with their own 'this' pointer as user data with the msg executive requesting notification of rail-move-along tasks.

static void DtRoadMovementController::setConvoyFollowCallback ( DtSimMessage msg,
void *  usrData 
)
static
static void DtRoadMovementController::settingsObjectConsumerCallback ( const DtSettingsObject settingsObject,
void *  usr 
)
static

Callback for changing which side of the road entity is driving on. Calls processSetting.

virtual const DtRoadConstants* DtRoadMovementController::roadConstants ( )
inlinevirtual
virtual void DtRoadMovementController::setRoadConstants ( const DtRoadConstants rc)
inlinevirtual

A new set of road constants can be set in a class derived from DtRoadConstansts; then set the pointer here with the value MyRoadConstants::instance()

virtual DtRoadPathFunctions* DtRoadMovementController::pathFunctions ( )
inlinevirtual
virtual void DtRoadMovementController::setPathFunctions ( DtRoadPathFunctions pf)
inlinevirtual
virtual DtRoadDrivingLogic* DtRoadMovementController::drivingLogic ( )
inlinevirtual
virtual void DtRoadMovementController::setDrivingLogic ( DtRoadDrivingLogic dl)
inlinevirtual
virtual DtRoadObstructionFinder* DtRoadMovementController::obstructionFinder ( )
inlinevirtual
virtual void DtRoadMovementController::setObstructionFinder ( DtRoadObstructionFinder of)
inlinevirtual

After creating a new obstFinder, call init() on it.

virtual DtRoadMovementUpdater* DtRoadMovementController::movementUpdater ( )
inlinevirtual
virtual void DtRoadMovementController::setMovementUpdater ( DtRoadMovementUpdater u)
inlinevirtual

After creating a new updater, call init(), setEntityState(), and setPSR() on the new updater.

virtual DtRailMovementControllerPSR* DtRoadMovementController::psr ( )
inlinevirtual
virtual const DtMovingObjectParameters* DtRoadMovementController::objectParameters ( )
inlinevirtual
virtual const DtRoadMovementDescriptor* DtRoadMovementController::descriptor ( ) const
virtual
virtual bool DtRoadMovementController::drivingOnLeftEnabled ( ) const
virtual
virtual void DtRoadMovementController::setCurrentMovementState ( DtRailMovementState  state)
virtual
virtual DtRailMovementState DtRoadMovementController::currentMovementState ( ) const
virtual
virtual DtRoadSegment* DtRoadMovementController::currentRoadSegment ( ) const
virtual
virtual void DtRoadMovementController::setCurrentRoadSegment ( DtRoadSegment seg)
virtual
virtual double DtRoadMovementController::frontOffset ( ) const
virtual

Distance from vehicle center to front edge.

virtual void DtRoadMovementController::setFrontOffset ( const double  o)
virtual
virtual double DtRoadMovementController::rearAxleOffset ( ) const
virtual

Distance from vehicle center to reference position at the rear axle.

In body coordinates, so negative if the rear axle is behind the entity origin.

virtual void DtRoadMovementController::setRearAxleOffset ( const double  o)
virtual
virtual DtRailSegmentList* DtRoadMovementController::pathList ( )
virtual

Returns a pointer to our path list.

virtual const DtRailSegmentList* DtRoadMovementController::pathList ( ) const
virtual
virtual DtRoadSegmentPart DtRoadMovementController::roadSegmentPart ( ) const
virtual

Accessors for myRoadSegmentPart (entry curve, straight section, exit curve).

virtual void DtRoadMovementController::setRoadSegmentPart ( const DtRoadSegmentPart  s)
virtual
virtual void DtRoadMovementController::updateTaskVisualizations ( )
virtual

Creates visualizations for the path along the road, for areas on the being searched for cars, and for cars identified to be obstacles.

If the notify level of the entity is set to Debug, point visualizations are also shown at the vertices of the original rail path (red) and for the final road path (blue).

Reimplemented from DtSimComponent.

virtual bool DtRoadMovementController::findPointOnTerrain ( const DtVector worldLocation,
DtVector worldLocationOnTerrain 
)
virtual

Finds the closest point on the terrain.

Returns true if data was available. Used in updatTaskVisualizations.

virtual std::vector<DtVector>& DtRoadMovementController::debugPoints ( )
inlinevirtual

Accessor for the individual points representing obstacle vehicles.

virtual std::vector<std::vector<DtVector> >& DtRoadMovementController::debugBoxes ( )
inlinevirtual

Accessor for the array of 4-point arrays representing areas where the controller is looking for obstacle vehicles.

virtual const double DtRoadMovementController::followSpeedFactor ( ) const
virtual
virtual double DtRoadMovementController::getDistanceBehindConvoyTarget ( const DtVrfObject convoyTgt) const
virtual
virtual const DtVrfObject* DtRoadMovementController::getObjectFromObstruction ( DtRailObstructionPtr obs)
virtual
const DtRailSegmentList* DtRoadMovementController::path ( ) const
inline
DtRoadMovementController& DtRoadMovementController::operator= ( const DtRoadMovementController orig)
protected

assignment operator

virtual bool DtRoadMovementController::createPSR ( )
protectedvirtual
virtual bool DtRoadMovementController::createUpdater ( )
protectedvirtual

This also calls init, setEntityState, and setPSR.

virtual bool DtRoadMovementController::createPathFunctions ( )
protectedvirtual
virtual bool DtRoadMovementController::createRoadObstructionFinder ( )
protectedvirtual

This function also calls init on the obstruction finder.

virtual bool DtRoadMovementController::createDrivingLogic ( )
protectedvirtual
virtual void DtRoadMovementController::processSetting ( const DtBoolSetting setting)
protectedvirtual

Sets myDrivingOnLeftEnabled with value in setting.

virtual void DtRoadMovementController::processSetConvoyFollowCallback ( DtSimMessage msg)
protectedvirtual
virtual void DtRoadMovementController::processMoveAlongTask ( DtSimMessage msg)
protectedvirtual

Handle messages to move along a generated path.

These paths are generated by the DtRailPathPlanner in the DtMovementSelectorController.

virtual bool DtRoadMovementController::initializeCurrentState ( DtRailMoveAlongTask task)
protectedvirtual

When loading up from a scenario we need to find out where we were on the route and initialize from our process state repository.

This is called in pre-first-tick-init.

virtual bool DtRoadMovementController::setUpRoute ( const DtRwRailSegmentList path)
protectedvirtual

Set up our path from the rail move along task's path.

virtual int DtRoadMovementController::entryLanePosition ( double  heading,
unsigned int  numLanes 
)
protectedvirtual

Determines which lane we should be starting in.

Returns the default lane from descriptor->drivingLane. Ignores the parameters. Returns a 1-based lane number.

virtual void DtRoadMovementController::clearTask ( )
protectedvirtual

Override to clear route name and route state data stored in myProcessState.

Reimplemented from DtSingleTaskControllerComponent.

virtual void DtRoadMovementController::clearPath ( )
protectedvirtual

Clears the current path.

virtual void DtRoadMovementController::initiateLaneChange ( const int  newLaneNum)
protectedvirtual

Update the controller state to initiate a lane change.

Sets currentLaneNumber, offsetFromLaneCenterline, laneChangeWidth, and postionAlongLane in the PSR.

virtual void DtRoadMovementController::checkPathEnd ( )
protectedvirtual

Check to see if the entity has reached the end of the path, and if so set the movement state to DtMovementStop.

Member Data Documentation

DtRailMovementControllerPSR* DtRoadMovementController::myProcessState
protected
const DtRoadMovementDescriptor* DtRoadMovementController::myRoadMoveDescriptor
protected
DtVrfMovingObjectStateRepository* DtRoadMovementController::myMovingStateRep
protected
const DtMovingObjectParameters* DtRoadMovementController::myObjectParams
protected
const DtRoadConstants* DtRoadMovementController::myRoadConstants
protected

The following members hold classes that define key functions of the driving controller.

By setting them to derived classes, these functions can be modified.Class to hold constants having to do with the assumed standard design of the road, e.g. a design vehicle length, width, and turn radius, and a design driver's typical accelerations.

DtRoadPathFunctions* DtRoadMovementController::myRoadPathFunctions
protected

Class to hold functions that process lists of road segments, i.e.

a road path. These functions create the path from a rail path, connect segments, remove short segments, compute the path curves between segments, etc.

DtRoadDrivingLogic* DtRoadMovementController::myDrivingLogic
protected

Class to hold functions defining the driving logic.

DtRoadObstructionFinder* DtRoadMovementController::myRoadObstructionFinder
protected

Class to hold functions that find obstructions (vehicles) along the entity's current lane and adjacent lanes.

DtRoadMovementUpdater* DtRoadMovementController::myRoadUpdater
protected

Class to hold functions that perform the kinematic update and compute the resulting position, orientation, and lane offset along the road path.

This class writes to the ports that connect to the Update Repository actuator, thus making this controller act as an actuator too.

DtRailSegmentList DtRoadMovementController::myPath
protected

This is the input path to the controller.

DtRoadSegmentList DtRoadMovementController::myRoadPath
protected

This path is computed, and includes the lane connections and the geometry of the paths connecting the lanes.

DtRoadSegment* DtRoadMovementController::myCurrentRoadSegment
protected
bool DtRoadMovementController::myDrivingOnLeft
protected
bool DtRoadMovementController::myNotInitialized
protected
bool DtRoadMovementController::myWarnedAboutMissingConvoyLeaderOnce
protected
bool DtRoadMovementController::myRoadAltitudesSet
protected
double DtRoadMovementController::myFrontOffset
protected

Distance from entity center to front.

This is computed as boundingVolume->halfLength + boundingVolume->latticeOffset.x

double DtRoadMovementController::myRearAxleOffset
protected

Offset in x from entity center to the center of the rear axle.

When turning, the turn circle center is on a line through the rear axle, and thus the tangent direction of circular motion points directly forward at the rear axle; thus this position of the vehicle is used as a reference position (vs. the entity origin) for determining entity orientation. The "other support" point is assumed to be on the rear axle, so this offset is computed as movingObjectParameters->otherSupport.x

DtRoadSegmentPart DtRoadMovementController::myRoadSegmentPart
protected

Keeps track of what part of the road segment the vehicle currently occupies (entry curve, straight section, exit curve).

std::vector<DtVector> DtRoadMovementController::myTaskVisPath
protected

For debug visualizationThe path of the road segments.

Holds world (geoc) coordinates. Computed once.

std::vector<DtVector> DtRoadMovementController::myCurrentTaskVisPath
protected

The currently displayed task vis path.

Only a portion of myTaskVisPath is shown at any given time to prevent very large task visualizations that can slow down the system.

std::map<DtRoadSegment*, unsigned> DtRoadMovementController::myRoadSegmentTaskVisMap
protected

Maps road segments to the index of the task vis path points that make up this segment.

unsigned DtRoadMovementController::myCurrentTaskVisPathPtIndex
protected

The current starting point index of the displayed task vis path.

bool DtRoadMovementController::myHaveCreatedDebugVis
protected

Several visualizations are created once and never updated.

They are created only if the entity notify level is set to Debug. Includes location of start of each original rail segment, the location of the path end, and the location of the start of each road segment.Indicates the debug visualizations have been created

std::vector<DtVector> DtRoadMovementController::myOriginalPath
protected

Holds the start (local) locations of the original rail path segments.

std::vector<DtVector> DtRoadMovementController::myObstacleLocations
protected

These visualizations are updated every tick.

Location of obstacle vehicles that constrain movement. In local coordinates; converted to world when updateTaskVis is called.

int DtRoadMovementController::myLastNumObstaclePoints
protected

The number of obstacles last tick.

std::vector<std::vector<DtVector> > DtRoadMovementController::myObstacleBoxes
protected

A set of polygons representing bounding volumes of the lanes to search for obstacle vehicles.

Holds world coordinates.

int DtRoadMovementController::myLastNumBoxes
protected

The number of boxes last tick.


The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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