|
| | Dt2DEllipseVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| |
| virtual | ~Dt2DEllipseVisualizer () |
| |
virtual const
DtStateVisualizer::TypeInfo & | typeInfo () const |
| | Get the instance's type info. More...
|
| |
| | DtEllipseVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| | CTOR. More...
|
| |
| virtual | ~DtEllipseVisualizer () |
| | DTOR. More...
|
| |
| virtual void | setColor (float r, float g, float b, float a) |
| | Sets the color for the ellipse. More...
|
| |
| virtual void | useDefaultColor () |
| | Sets color to default color as defined in the visualizer definition. More...
|
| |
| virtual void | getColor (float &r, float &g, float &b, float &a) const |
| | Returns the color. More...
|
| |
| virtual void | setFillStyle (vrvTacticalGraphicUtilities::FillStyle) |
| | Sets the fill style of the area. More...
|
| |
virtual
vrvTacticalGraphicUtilities::FillStyle | fillStyle () const |
| | Returns the currently set fill style. More...
|
| |
| virtual void | setPenStyle (vrvTacticalGraphicUtilities::PenStyle) |
| | Takes the pen style and translates it to a stipple pattern. More...
|
| |
| virtual unsigned short | lineStipple () const |
| | Returns the stipple pattern. More...
|
| |
| virtual void | setStipplePattern (unsigned short) |
| | Sets the stipple pattern of the line. More...
|
| |
| virtual void | setPoints (const DtEnvironmentalStateListener::ControlPointsList &) |
| | Sets the origin, and, possible radii of the ellipse. More...
|
| |
| virtual void | addPoint (int inex, const DtVector &) |
| | Adds a point to the ellipse. If second or third point will set X or Y radius appropirates. More...
|
| |
| virtual void | setOrigin (const DtVector &) |
| | Sets the origin of the ellipse. More...
|
| |
| virtual void | setSelected (bool) |
| | Sets whether or not the ellipse is selected. More...
|
| |
| virtual void | setSolid (bool) |
| | Sets the object to be solid (filled) More...
|
| |
| virtual void | setPosition (int iIndex, const DtVector &) |
| | Sets position in ellipse (origin, X or Y) More...
|
| |
| virtual void | setPixelLineWidth (int) |
| | Sets the width of the outside line. More...
|
| |
| virtual void | setupEllipse (DtEllipseFacadeBase *f) |
| |
| virtual void | setModelDefinitionForAgents () |
| | Sets model definition for all the agents that this visualizer might be using. More...
|
| |
| virtual void | resetSpatial () |
| | Resets geometry of Area. More...
|
| |
| virtual void | setAttached (DtUniqueID) |
| | Sets this object to be attached to the specified object. More...
|
| |
| virtual void | setPickable (bool) |
| | Whether or not the area can be pickable. More...
|
| |
| | DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| |
| virtual | ~DtSceneObjectVisualizer () |
| |
| virtual DtUniqueID | uniqueID () const |
| | Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More...
|
| |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| |
| virtual void | setParent (DtStateVisualizer *p) |
| | Override of base class setParent to simply set the parent without destroying/recreating model agents. More...
|
| |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| |
| virtual void | setElementID (const DtElementID &elementID) |
| |
| DtElementID | elementID () const |
| |
| virtual bool | show (int) |
| | Override to show/hide scene object agent (if it exists) More...
|
| |
| virtual bool | hide (int) |
| | Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
|
| |
| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) |
| | CTOR. More...
|
| |
| virtual | ~DtStateVisualizer () |
| | DTOR. More...
|
| |
| virtual DtObserverMode::ModelSets | modelSet () |
| | Return the visualizer's model set enum. More...
|
| |
| virtual const DtStateVisualizer * | parent () const |
| | Get a const pointer to the parent visualizer of this visualizer. More...
|
| |
| void | setModelDefinition (const std::string &definition) |
| | Sets the model definition and creates agent(s) based on that definition. More...
|
| |
| const std::string & | modelDefinition () const |
| | Gets the current model definition. More...
|
| |
| virtual void | implementVisibility (bool visible) |
| | Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
|
| |
| virtual bool | setVisible (bool visible, int context) |
| | Returns true if this context wants to show or hide the item. More...
|
| |
| virtual void | initialize () |
| | Initialize the visualizer. More...
|
| |
| virtual bool | isVisible () const |
| | Returns true if visible. More...
|
| |
| virtual void | setHasMouseCursor (bool) |
| | Sets the mouse hover state. More...
|
| |
| virtual bool | hasMouseCursor () const |
| |
| virtual bool | selected () const |
| |
| void | setName (const std::string &) |
| | Internal name of state visualizer. More...
|
| |
| const std::string & | name () const |
| |
| virtual bool | pickable () const |
| |
| virtual void | setUniqueID (DtUniqueID id) |
| |
| DtUniqueID | uniqueID () const |
| |
| int | visualizerType () const |
| |
| void | setShowHideContext (const std::vector< int > &s) |
| | Set show/hide context without changing visibility of item. More...
|
| |
| DtStateListener & | listener () |
| |
| DtBaseConnection & | simulation () |
| | Get the connection for this visualizer. More...
|
| |
| void | setDistribute (bool b) |
| | Whether or not to distribute over the network. More...
|
| |
| bool | distribute () const |
| |
|
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| | Sets default values. More...
|
| |
| virtual DtEllipseFacadeBase * | createEllipseFacade () |
| | Creates the interface to use for this ellipse visualizer. More...
|
| |
| virtual void | createModelAgents () |
| | Creates the model agents associated with the cirlce. More...
|
| |
| virtual void | destroyModelAgents () |
| | Destroyed model agents associated with ellipse. More...
|
| |
| virtual void | startAttached () |
| | Starts the process of attachment by creating updater for attachment. More...
|
| |
| virtual void | endAttached () |
| | Ends the attachment process. More...
|
| |
| DtEllipseFacadeBase * | ellipseFacade () const |
| | Returns the facade base used by this class. More...
|
| |
| virtual void | setRelativeLocation (const DtVector &) |
| |
| virtual void | setOffsetPoints (const std::vector< DtVector > &) |
| | These are the relative offsets from the origin of this object that the point of this object represent. More...
|
| |
| virtual DtSceneObjectAgent * | createObjectAgent () |
| |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| | Called when the mouse is clicked in this visualizer. More...
|
| |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| |
| virtual bool | supportsShowHideContext (int) const |
| | Default returns true. More...
|
| |
| template<typename T , typename C > |
| void | connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| | Connect a signal and update the entity. More...
|
| |
|
| enum | Type {
AllVisualizerTypes = 0,
EntityVisualizerType = 1,
EnvironmentalVisualizerType,
InteractionVisualizerType,
AggregateVisualizerType,
IntervisibilityVisualizerType,
TacticalSmokeVisualizerType,
UserType = 10000
} |
| | Visualizer class types that are supportable via visualizers. More...
|
| |
boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> | signal_reparented |
| | Signaled when the parent of this item changes, called before destroying any model agents. More...
|
| |
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDown |
| | Emitted when the entity's indicator is clicked. More...
|
| |
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseUp |
| |
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDblClick |
| |
| DtTacticalGraphicStateListener & | myEllipseListener |
| |
| float | myDefaultColor [4] |
| |
| float | myColor [4] |
| |
| bool | myFill |
| |
| DtEllipseFacadeBase * | myEllipse |
| |
| unsigned short | myLineStipple |
| |
| vrvTacticalGraphicUtilities::FillStyle | myFillStyle |
| |
| bool | myFillColorSet |
| |
| float | myFillColor |
| |
| bool | myScribed |
| |
| double | myDefaultLineWidth |
| |
| int | myLineWidth |
| |
| bool | myAttachedFlag |
| |
| DtUniqueID | myAttachedToId |
| |
| DtMultiPointEmbarkationUpdaterAgent * | myAttachedUpdaterAgent |
| |
| DtVector | myRelativeLocation |
| |
| DtEnvironmentalStateListener::ControlPointsList | myControlPoints |
| |
| DtElementID | myElementID |
| |
| DtBaseConnection & | mySimulation |
| |
| DtStateListener & | myListener |
| |
| bool | myDistributeFlag |
| |
| DtUniqueID | myUniqueID |
| |
| std::string | myName |
| |
| std::string | myModelDefinition |
| |
| DtSignalConnectionManager | myConnections |
| |
| int | myModelSet |
| |
| int | myVisualizerType |
| |
| std::vector< int > | myShowHideContexts |
| |
| bool | mySelected |
| |
| bool | myHasMouseCursor |
| |
| bool | myPickable |
| |
| bool | myVisible |
| |
| DtStateVisualizer * | myParent |
| |
| DtSceneObjectAgent * | mySceneObjectAgent |
| |
Contains Dt2DEllipseVisualizer class.
Visualizer for a 2D (overlay) ellipse. The setControlPoints method will inherently assume that if there are 2 points defined the distance between the first (origin) and second is the X Radius. If there are three points defined the distance between the third and the first is the Y radius. If there is no Y radius a f is assumed