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| | Dt2DLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| | CTOR; expects DtStateListener to be a DtLaserDesignatorStateListener. More...
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| virtual | ~Dt2DLaserDesignatorVisualizer () |
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| virtual void | destroyModelAgents () |
| | Destroy the agents. More...
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| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
| | Set the designator's visual definition. More...
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virtual const
DtStateVisualizer::TypeInfo & | typeInfo () const |
| | The instance's type info. More...
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| virtual void | setIconImage (const std::string &image) |
| | Set/get the icon image. More...
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| virtual const std::string & | iconImage () const |
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| virtual void | setIconColor (float r, float g, float b, float a) |
| | Set/get the color of the polygon the icon image is placed on; 0.-1. More...
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| virtual void | getIconColor (float &r, float &g, float &b, float &a) const |
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| virtual void | setIconRadius (float radius) |
| | Set/get the height and width, in pixels, of the the spot. More...
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| virtual float | iconRadius () const |
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| virtual void | setOrderGroupSet (const std::string &orderGroupSet) |
| | Set/get the orderGroupSet into which the spot is placed. More...
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| virtual const std::string & | orderGroupSet () const |
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| | DtLaserDesignatorVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
| | CTOR; expects DtStateListener to be a DtLaserDesignatorStateListener. More...
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| virtual | ~DtLaserDesignatorVisualizer () |
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| virtual void | setParent (DtStateVisualizer *) |
| | No-op. More...
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| virtual void | createModelAgents () |
| | Create the agents for the spot and designator text. More...
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| virtual void | setModelDefinitionForAgents () |
| | No-op. More...
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| virtual void | setDesignatorId (DtUniqueID id) |
| | Set/get the id of the designating entity. More...
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| virtual DtUniqueID | designatorId () const |
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| virtual void | setDesignatorLocation (const DtVector &loc) |
| | Set/get the intended location of the designator spot. More...
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| virtual const DtVector & | designatorLocation () const |
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| virtual void | setDesignatorCode (int code) |
| | Set/get the designator code (displayed as text) More...
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| virtual int | designatorCode () const |
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| virtual void | setPower (DtFloat32 power) |
| | Set/get the designator power; designator is not shown if power == 0. More...
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| virtual float | power () const |
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| virtual void | setDesignatedObject (DtUniqueID designee) |
| | Set/get the designated object; if (DtUniqueID)0, designatorLocation is used. More...
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| virtual DtUniqueID | designatedObject () const |
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| virtual void | setFont (const std::string &font) |
| | Set/get the font of designator code text. More...
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| virtual const std::string & | font () const |
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| virtual void | setFontSize (float fontSize) |
| | Set/get the font size of designator code text. More...
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| virtual float | fontSize () const |
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| virtual void | setFontColor (float r, float g, float b, float a) |
| | Set/get the color of designator code text; values from 0. to 1. More...
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| virtual void | getFontColor (float &r, float &g, float &b, float &a) const |
| |
| | DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
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| virtual | ~DtSceneObjectVisualizer () |
| |
| virtual DtUniqueID | uniqueID () const |
| | Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More...
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| virtual DtSceneObjectAgent * | sceneObjectAgent () |
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| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
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| virtual void | setElementID (const DtElementID &elementID) |
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| DtElementID | elementID () const |
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| virtual bool | show (int) |
| | Override to show/hide scene object agent (if it exists) More...
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| virtual bool | hide (int) |
| | Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
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| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) |
| | CTOR. More...
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| virtual | ~DtStateVisualizer () |
| | DTOR. More...
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| virtual DtObserverMode::ModelSets | modelSet () |
| | Return the visualizer's model set enum. More...
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| virtual const DtStateVisualizer * | parent () const |
| | Get a const pointer to the parent visualizer of this visualizer. More...
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| void | setModelDefinition (const std::string &definition) |
| | Sets the model definition and creates agent(s) based on that definition. More...
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| const std::string & | modelDefinition () const |
| | Gets the current model definition. More...
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| virtual void | implementVisibility (bool visible) |
| | Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
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| virtual bool | setVisible (bool visible, int context) |
| | Returns true if this context wants to show or hide the item. More...
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| virtual void | initialize () |
| | Initialize the visualizer. More...
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| virtual bool | isVisible () const |
| | Returns true if visible. More...
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| virtual void | setHasMouseCursor (bool) |
| | Sets the mouse hover state. More...
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| virtual bool | hasMouseCursor () const |
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| virtual void | setSelected (bool) |
| | Sets selected state. More...
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| virtual bool | selected () const |
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| void | setName (const std::string &) |
| | Internal name of state visualizer. More...
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| const std::string & | name () const |
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| virtual void | setPickable (bool) |
| | Sets pickable state. More...
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| virtual bool | pickable () const |
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| virtual void | setUniqueID (DtUniqueID id) |
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| DtUniqueID | uniqueID () const |
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| int | visualizerType () const |
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| void | setShowHideContext (const std::vector< int > &s) |
| | Set show/hide context without changing visibility of item. More...
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| DtStateListener & | listener () |
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| DtBaseConnection & | simulation () |
| | Get the connection for this visualizer. More...
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| void | setDistribute (bool b) |
| | Whether or not to distribute over the network. More...
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| bool | distribute () const |
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| virtual void | createDesignatorSpot () |
| | Work function for designator spot creation. More...
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| virtual void | createDesignatorText () |
| | Work function for designator text creation. More...
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| virtual void | createUpdater () |
| | Work function for designator updater creation. More...
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| virtual DtSceneObjectAgent * | createObjectAgent () |
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| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| | Called when the mouse is clicked in this visualizer. More...
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| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
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| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| |
| virtual bool | supportsShowHideContext (int) const |
| | Default returns true. More...
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| |
| template<typename T , typename C > |
| void | connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| | Connect a signal and update the entity. More...
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| |
|
| enum | Type {
AllVisualizerTypes = 0,
EntityVisualizerType = 1,
EnvironmentalVisualizerType,
InteractionVisualizerType,
AggregateVisualizerType,
IntervisibilityVisualizerType,
TacticalSmokeVisualizerType,
UserType = 10000
} |
| | Visualizer class types that are supportable via visualizers. More...
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boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> | signal_reparented |
| | Signaled when the parent of this item changes, called before destroying any model agents. More...
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boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDown |
| | Emitted when the entity's indicator is clicked. More...
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boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseUp |
| |
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDblClick |
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