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VR-Forces 4.10 Class Documentation
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Dt3DLineStateVisualizer objects are responsible for displaying 3D line objects. More...

Public Member Functions | |
| Dt3DLineStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| Constructor. More... | |
| virtual | ~Dt3DLineStateVisualizer () |
| Destructor. More... | |
| virtual void | setStartLocation (const DtVector &pos) |
| Sets the start location (in database coordinates). More... | |
| virtual void | setEndLocation (const DtVector &endpoint) |
| Sets the end location (in database coordinates). More... | |
| virtual void | setFlashing (bool flashing) |
| Sets whether the line is flashing. More... | |
| virtual void | setStyleSegments (const std::vector< double > &segmentPercentages) |
| Sets the percentages of line segments. More... | |
| virtual void | setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a) |
| Sets the color of a particular segment. More... | |
| virtual void | setSegmentLightningStyle (unsigned int segmentIndex, bool enableLightningStyle) |
| Sets the lightning style of a particular segment. More... | |
| virtual void | setSegmentStartArrow (unsigned int segmentIndex, bool enableArrow) |
| Sets whether a particular segment has a start arrowhead. More... | |
| virtual void | setSegmentEndArrow (unsigned int segmentIndex, bool enableArrow) |
| Sets whether a particular segment has an end arrowhead. More... | |
| virtual void | setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern) |
| Sets the stipple pattern of a particular segment. More... | |
| virtual void | setSegmentWidth (unsigned int segmentIndex, double width) |
| Set the line width of a segment. More... | |
| virtual void | setStopOnTerrainIntersection (bool enabled) |
| Set whether or not to stop drawing the line at the first terrain intersection. More... | |
| virtual void | setAttached (DtUniqueID id, int vtx, double percentage) |
| Attaches the cuboid to the unique ID specified. More... | |
| virtual void | setHostId (const std::string &id, int vtx, double percentage) |
| Sets the host ID attached to. Overridden by child classes. More... | |
| virtual void | setOffset (const DtVector32 &offset) |
| Sets the offset (in body coordinates) of an attached line. More... | |
| virtual void | setProjected (bool projected) |
| Sets whether the line is projected above the terrain. More... | |
| virtual const DtStateVisualizer::TypeInfo & | typeInfo () const |
| The instance's type info. More... | |
Public Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) | |
| virtual | ~DtSceneObjectVisualizer () |
| virtual DtUniqueID | uniqueID () const |
| Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More... | |
| virtual DtSceneObjectAgent * | sceneObjectAgent () |
| virtual void | setParent (DtStateVisualizer *p) |
| Override of base class setParent to simply set the parent without destroying/recreating model agents. More... | |
| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
| virtual void | setElementID (const DtElementID &elementID) |
| DtElementID | elementID () const |
| virtual bool | show (int) |
| Override to show/hide scene object agent (if it exists) More... | |
| virtual bool | hide (int) |
| Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More... | |
Public Member Functions inherited from makVrv::DtStateVisualizer | |
| DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) | |
| CTOR. More... | |
| virtual | ~DtStateVisualizer () |
| DTOR. More... | |
| virtual DtObserverMode::ModelSets | modelSet () |
| Return the visualizer's model set enum. More... | |
| virtual const DtStateVisualizer * | parent () const |
| Get a const pointer to the parent visualizer of this visualizer. More... | |
| void | setModelDefinition (const std::string &definition) |
| Sets the model definition and creates agent(s) based on that definition. More... | |
| const std::string & | modelDefinition () const |
| Gets the current model definition. More... | |
| virtual void | implementVisibility (bool visible) |
| Wrap some of the show/hide functionality so that it can be overloaded (ex. More... | |
| virtual bool | setVisible (bool visible, int context) |
| Returns true if this context wants to show or hide the item. More... | |
| virtual void | initialize () |
| Initialize the visualizer. More... | |
| virtual bool | isVisible () const |
| Returns true if visible. More... | |
| virtual void | setHasMouseCursor (bool) |
| Sets the mouse hover state. More... | |
| virtual bool | hasMouseCursor () const |
| virtual void | setSelected (bool) |
| Sets selected state. More... | |
| virtual bool | selected () const |
| void | setName (const std::string &) |
| Internal name of state visualizer. More... | |
| const std::string & | name () const |
| virtual void | setPickable (bool) |
| Sets pickable state. More... | |
| virtual bool | pickable () const |
| virtual void | setUniqueID (DtUniqueID id) |
| DtUniqueID | uniqueID () const |
| int | visualizerType () const |
| void | setShowHideContext (const std::vector< int > &s) |
| Set show/hide context without changing visibility of item. More... | |
| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &) |
| Set any other additional visualizer information from the visual record. More... | |
| DtStateListener & | listener () |
| DtBaseConnection & | simulation () |
| Get the connection for this visualizer. More... | |
| void | setDistribute (bool b) |
| Whether or not to distribute over the network. More... | |
| bool | distribute () const |
Public Member Functions inherited from makVrv::DtRemoteGraphicVisualizerAttributes | |
| DtRemoteGraphicVisualizerAttributes () | |
| CTOR. More... | |
| virtual | ~DtRemoteGraphicVisualizerAttributes () |
| DTOR. More... | |
| virtual void | setActive (bool active) |
| Set the graphic active or inactive. More... | |
| virtual void | setLayerName (const std::string &layerName) |
| Sets the layer that the graphic is in. More... | |
Static Public Member Functions | |
| static const DtStateVisualizer::TypeInfo & | theTypeInfo () |
| This class's type info. More... | |
Protected Member Functions | |
| virtual void | setVisible (bool yesNo) |
| Set the visuals visible or invisible. More... | |
| virtual void | createModelAgents () |
| Create the visual models, or do nothing if they already exist. More... | |
| virtual void | destroyModelAgents () |
| Destroy the visual models. More... | |
| virtual void | setModelDefinitionForAgents () |
| Not implemented. More... | |
Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer | |
| virtual DtSceneObjectAgent * | createObjectAgent () |
Protected Member Functions inherited from makVrv::DtStateVisualizer | |
| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| Called when the mouse is clicked in this visualizer. More... | |
| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| virtual bool | supportsShowHideContext (int) const |
| Default returns true. More... | |
| template<typename T , typename C > | |
| void | connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| Connect a signal and update the entity. More... | |
Protected Attributes | |
| Dt3DSegmentedLineModelAgent * | myLineModelAgent |
| DtAttachableUpdaterAgent * | myUpdaterAgent |
| DtVisibilityAdapter < Dt3DSegmentedLineModelAgent > * | myVisibilityAdapter |
| bool | myVertex0Attached |
| bool | myVertex1Attached |
Protected Attributes inherited from makVrv::DtSceneObjectVisualizer | |
| DtElementID | myElementID |
Protected Attributes inherited from makVrv::DtStateVisualizer | |
| DtBaseConnection & | mySimulation |
| DtStateListener & | myListener |
| bool | myDistributeFlag |
| DtUniqueID | myUniqueID |
| std::string | myName |
| std::string | myModelDefinition |
| DtSignalConnectionManager | myConnections |
| int | myModelSet |
| int | myVisualizerType |
| std::vector< int > | myShowHideContexts |
| bool | mySelected |
| bool | myHasMouseCursor |
| bool | myPickable |
| bool | myVisible |
| DtStateVisualizer * | myParent |
| DtSceneObjectAgent * | mySceneObjectAgent |
Protected Attributes inherited from makVrv::DtRemoteGraphicVisualizerAttributes | |
| bool | myActive |
| bool | myFlashing |
| std::vector< std::string > | myLayers |
| std::string | myLayerName |
| bool | myEnabled |
Additional Inherited Members | |
Public Types inherited from makVrv::DtStateVisualizer | |
| enum | Type { AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType, AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000 } |
| Visualizer class types that are supportable via visualizers. More... | |
Public Attributes inherited from makVrv::DtStateVisualizer | |
| boost::signalslib::signal < void(DtStateVisualizer *, DtStateVisualizer *, DtStateVisualizer *)> | signal_reparented |
| Signaled when the parent of this item changes, called before destroying any model agents. More... | |
| boost::signalslib::signal < void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDown |
| Emitted when the entity's indicator is clicked. More... | |
| boost::signalslib::signal < void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseUp |
| boost::signalslib::signal < void(DtMouseState &, const DtUniqueID &, const std::string &, const std::string &, const std::string &, DtStateVisualizer *)> | signal_mouseDblClick |
Dt3DLineStateVisualizer objects are responsible for displaying 3D line objects.
| makVrv::Dt3DLineStateVisualizer::Dt3DLineStateVisualizer | ( | DtBaseConnection & | simulation, |
| DtStateListener & | listener, | ||
| int | modelSet | ||
| ) |
Constructor.
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Destructor.
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Sets the start location (in database coordinates).
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Sets the end location (in database coordinates).
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Sets whether the line is flashing.
Implements makVrv::DtRemoteGraphicVisualizerAttributes.
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Sets the percentages of line segments.
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Sets the color of a particular segment.
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Sets the lightning style of a particular segment.
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Sets whether a particular segment has a start arrowhead.
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Sets whether a particular segment has an end arrowhead.
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Sets the stipple pattern of a particular segment.
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Set the line width of a segment.
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Set whether or not to stop drawing the line at the first terrain intersection.
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Attaches the cuboid to the unique ID specified.
| id | Unique ID of the object attached to, if 0, detaches |
| vtx | Vertex of the line (0 or 1) to attach |
| percentage | Specifies the percentage between 2 vertices if attached to a line or cylinder |
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Sets the host ID attached to. Overridden by child classes.
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Sets the offset (in body coordinates) of an attached line.
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Sets whether the line is projected above the terrain.
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The instance's type info.
Implements makVrv::DtStateVisualizer.
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This class's type info.
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Set the visuals visible or invisible.
This maintains the state of the visual objects, and calling setVisible(false) should not be expected to provide any performance benefit.
Implements makVrv::DtRemoteGraphicVisualizerAttributes.
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Create the visual models, or do nothing if they already exist.
Reimplemented from makVrv::DtSceneObjectVisualizer.
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Destroy the visual models.
This does not maintain their state; for example, calling setFlashing(true); destroyModelAgents(); createModelAgents(); will result in models with the default value of flashing, which is false.
Destroying models generally provides some performance benefit, as compared to calling setVisible(false).
Reimplemented from makVrv::DtSceneObjectVisualizer.
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Not implemented.
Reimplemented from makVrv::DtSceneObjectVisualizer.
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