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makVrv::DtEntityTrailEffectVisualizer Class Reference

Visualizer for entity trail state; draws trailing effects such as dust clouds or contrails behind entities. More...

Inheritance diagram for makVrv::DtEntityTrailEffectVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEntityTrailEffectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtEntityTrailEffectVisualizer ()
 DTOR. More...
 
virtual void setTrailEffectEnabled (bool)
 Set whether the trail effect is enabled. More...
 
virtual bool trailEffectEnabled () const
 Get whether the trail effect is enabled. More...
 
virtual void setTrailEffectPaused (bool b)
 If the trail is not paused it will create new particles. More...
 
virtual bool trailEffectPaused () const
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info. More...
 
- Public Member Functions inherited from makVrv::DtEntityEffectStateVisualizer
 DtEntityEffectStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual void createParticleEffect ()
 
virtual void setOffset (const DtVector &offset)
 offset for particle system More...
 
virtual void setArtPart (int artPar)
 artPart for particle system More...
 
- Public Member Functions inherited from makVrv::DtEntityStateVisualizer
 DtEntityStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtEntityStateVisualizer ()
 DTOR. More...
 
virtual void setState (int stateNumber, int stateValue)
 Override to set the attribute state of agents. More...
 
DtEntityStateListenerentityStateListener ()
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtStateVisualizer ()
 DTOR. More...
 
virtual DtObserverMode::ModelSets modelSet ()
 Return the visualizer's model set enum. More...
 
virtual void setParent (DtStateVisualizer *)
 Override to set the parent of this visualizer. More...
 
virtual const DtStateVisualizerparent () const
 Get a const pointer to the parent visualizer of this visualizer. More...
 
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition. More...
 
const std::string & modelDefinition () const
 Gets the current model definition. More...
 
virtual void implementVisibility (bool visible)
 Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
 
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item. More...
 
virtual void initialize ()
 Initialize the visualizer. More...
 
virtual bool isVisible () const
 Returns true if visible. More...
 
virtual void setHasMouseCursor (bool)
 Sets the mouse hover state. More...
 
virtual bool hasMouseCursor () const
 
virtual void setSelected (bool)
 Sets selected state. More...
 
virtual bool selected () const
 
void setName (const std::string &)
 Internal name of state visualizer. More...
 
const std::string & name () const
 
virtual void setPickable (bool)
 Sets pickable state. More...
 
virtual bool pickable () const
 
virtual void setUniqueID (DtUniqueID id)
 
DtUniqueID uniqueID () const
 
int visualizerType () const
 
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item. More...
 
DtStateListenerlistener ()
 
DtBaseConnectionsimulation ()
 Get the connection for this visualizer. More...
 
void setDistribute (bool b)
 Whether or not to distribute over the network. More...
 
bool distribute () const
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info. More...
 

Protected Member Functions

virtual void createModelAgents ()
 Override to create model agents that will be used to display data from the listener. More...
 
virtual void destroyModelAgents ()
 deletes the model agents More...
 
virtual void setModelDefinitionForAgents ()
 Sets model definition for all the agents that this visualizer might be using. More...
 
virtual void setVelocity (const DtVector32 &)
 
virtual void setRelativeVelocity (const DtVector32 &v)
 
virtual void setIsFrozen (bool frozen)
 
virtual void setEmbarkedOn (const std::string &)
 
virtual bool visible () const
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 loads the element definition data for offset and art part More...
 
virtual void updateDrawState ()
 Visible means that the model agent is created or destroyed when the model agent is destroyed all particles instantly disappear never to be seen again If the entity stops then the particle system is just stopped but the previously created particles stick around If the effect paused is set to true then it also just stops the particle system but leave previously created particles. More...
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer. More...
 
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual bool hide (int context)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
 
virtual bool show (int context)
 Will call createModelAgents(), if, when context is removed from myShowHideContexts, the list size is zero. More...
 
virtual bool supportsShowHideContext (int) const
 Default returns true. More...
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity. More...
 

Protected Attributes

bool myEffectEnabled
 
bool myMoving
 
bool myIsFrozen
 
DtParticleSystemModelAgent * myParticleSystemAgent
 
bool myParticleSystemStarted
 
bool myTrailEffectPaused
 
- Protected Attributes inherited from makVrv::DtEntityEffectStateVisualizer
DtTrailEffectmyTrailEffect
 
DtVector myOffset
 
int myArtPart
 
- Protected Attributes inherited from makVrv::DtEntityStateVisualizer
DtEntityStateListenermyEntityListener
 Same as myListener, but casted for convenience. More...
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID myUniqueID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
std::vector< intmyShowHideContexts
 
bool mySelected
 
bool myHasMouseCursor
 
bool myPickable
 
bool myVisible
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents. More...
 
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked. More...
 
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
 
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick
 

Detailed Description

Visualizer for entity trail state; draws trailing effects such as dust clouds or contrails behind entities.

Constructor & Destructor Documentation

makVrv::DtEntityTrailEffectVisualizer::DtEntityTrailEffectVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::DtEntityTrailEffectVisualizer::~DtEntityTrailEffectVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtEntityTrailEffectVisualizer::setTrailEffectEnabled ( bool  )
virtual

Set whether the trail effect is enabled.

virtual bool makVrv::DtEntityTrailEffectVisualizer::trailEffectEnabled ( ) const
virtual

Get whether the trail effect is enabled.

virtual void makVrv::DtEntityTrailEffectVisualizer::setTrailEffectPaused ( bool  b)
virtual

If the trail is not paused it will create new particles.

If it is paused it will leave all old particles still there but stop any new ones from being created

virtual bool makVrv::DtEntityTrailEffectVisualizer::trailEffectPaused ( ) const
virtual
virtual const DtStateVisualizer::TypeInfo& makVrv::DtEntityTrailEffectVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::DtEntityTrailEffectVisualizer::theTypeInfo ( )
static

This class's type info.

virtual void makVrv::DtEntityTrailEffectVisualizer::createModelAgents ( )
protectedvirtual

Override to create model agents that will be used to display data from the listener.

Implements makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityTrailEffectVisualizer::destroyModelAgents ( )
protectedvirtual

deletes the model agents

Reimplemented from makVrv::DtEntityEffectStateVisualizer.

virtual void makVrv::DtEntityTrailEffectVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

Sets model definition for all the agents that this visualizer might be using.

If model agents are not created, should create them. Should not call this directly, but rather call setModelDefinition

Implements makVrv::DtStateVisualizer.

virtual void makVrv::DtEntityTrailEffectVisualizer::setVelocity ( const DtVector32 &  )
protectedvirtual
virtual void makVrv::DtEntityTrailEffectVisualizer::setRelativeVelocity ( const DtVector32 &  v)
protectedvirtual
virtual void makVrv::DtEntityTrailEffectVisualizer::setIsFrozen ( bool  frozen)
protectedvirtual
virtual void makVrv::DtEntityTrailEffectVisualizer::setEmbarkedOn ( const std::string &  )
protectedvirtual
virtual bool makVrv::DtEntityTrailEffectVisualizer::visible ( ) const
protectedvirtual
virtual void makVrv::DtEntityTrailEffectVisualizer::setVisualizerDefinition ( const DtVisualizerDefinition visDef)
protectedvirtual

loads the element definition data for offset and art part

Reimplemented from makVrv::DtEntityEffectStateVisualizer.

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkEntityTrailEffectVisualizer.

virtual void makVrv::DtEntityTrailEffectVisualizer::updateDrawState ( )
protectedvirtual

Visible means that the model agent is created or destroyed when the model agent is destroyed all particles instantly disappear never to be seen again If the entity stops then the particle system is just stopped but the previously created particles stick around If the effect paused is set to true then it also just stops the particle system but leave previously created particles.

Member Data Documentation

bool makVrv::DtEntityTrailEffectVisualizer::myEffectEnabled
protected
bool makVrv::DtEntityTrailEffectVisualizer::myMoving
protected
bool makVrv::DtEntityTrailEffectVisualizer::myIsFrozen
protected
DtParticleSystemModelAgent* makVrv::DtEntityTrailEffectVisualizer::myParticleSystemAgent
protected
bool makVrv::DtEntityTrailEffectVisualizer::myParticleSystemStarted
protected
bool makVrv::DtEntityTrailEffectVisualizer::myTrailEffectPaused
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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