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makVrv::DtEnvironmentalPointKinStateVisualizer Class Reference

A point kin state visualizer for visualizing an object with a location and a relative offset. More...

Inheritance diagram for makVrv::DtEnvironmentalPointKinStateVisualizer:
Inheritance graph
[legend]

Public Member Functions

 DtEnvironmentalPointKinStateVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtEnvironmentalPointKinStateVisualizer ()
 DTOR. More...
 
virtual void setLocation (const DtVector &origin)
 Call to scene object to set location without changing the offset. More...
 
virtual void setOriginAndOffset (const DtVector &origin, const DtVector &offset)
 Call to scene object to set location. Placement is offset + origin. More...
 
const DtVectoroffset () const
 Gets the offset of the point. More...
 
const DtVectororigin () const
 Gets the origin of the point. More...
 
virtual void setVisualizerDefinition (const DtVisualizerDefinition &visDef)
 process the visual definition record More...
 
virtual DtTaitBryan level ()
 Only the derived VRLink equivalent of this class can calculate this correctly for anything other than a projected database. More...
 
DtEnvironmentalStateListenerenvironmentalStateListener ()
 
DtGroundClampingUpdaterAgent * updaterAgent ()
 
virtual const
DtStateVisualizer::TypeInfo
typeInfo () const
 The instance's type info. More...
 
void setElementID (const DtElementID &id)
 Overridden in order to report the Display Unit Collection Name element attribute to the element attribute manager. More...
 
virtual void setRelativeLocation (const DtVector &)
 If attached, the location offset from the origin of the entity. More...
 
virtual void setCanBeAttached (bool)
 Set to false if this object cannot be attached to another, even if it should be via a host. More...
 
virtual void startAttached ()
 Starts the process of attachment by creating updater for attachment. More...
 
virtual void endAttached ()
 Ends the attachment process. More...
 
virtual void setGroundClamp (bool)
 Whether or not point object should be ground clamped. Default is true. More...
 
virtual void setAttached (DtUniqueID)
 Sets this object to be attached to the specified object. More...
 
virtual std::string displayUnitCollectionName () const
 Get the display unit collection name set for this visualizer. More...
 
- Public Member Functions inherited from makVrv::DtSceneObjectVisualizer
 DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet)
 
virtual ~DtSceneObjectVisualizer ()
 
virtual DtUniqueID uniqueID () const
 Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More...
 
virtual DtSceneObjectAgent * sceneObjectAgent ()
 
virtual void setParent (DtStateVisualizer *p)
 Override of base class setParent to simply set the parent without destroying/recreating model agents. More...
 
virtual void setSceneObjectAgent (DtSceneObjectAgent *)
 
DtElementID elementID () const
 
virtual bool show (int)
 Override to show/hide scene object agent (if it exists) More...
 
virtual bool hide (int)
 Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
 
- Public Member Functions inherited from makVrv::DtStateVisualizer
 DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet)
 CTOR. More...
 
virtual ~DtStateVisualizer ()
 DTOR. More...
 
virtual DtObserverMode::ModelSets modelSet ()
 Return the visualizer's model set enum. More...
 
virtual const DtStateVisualizerparent () const
 Get a const pointer to the parent visualizer of this visualizer. More...
 
void setModelDefinition (const std::string &definition)
 Sets the model definition and creates agent(s) based on that definition. More...
 
const std::string & modelDefinition () const
 Gets the current model definition. More...
 
virtual void implementVisibility (bool visible)
 Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
 
virtual bool setVisible (bool visible, int context)
 Returns true if this context wants to show or hide the item. More...
 
virtual void initialize ()
 Initialize the visualizer. More...
 
virtual bool isVisible () const
 Returns true if visible. More...
 
virtual void setHasMouseCursor (bool)
 Sets the mouse hover state. More...
 
virtual bool hasMouseCursor () const
 
virtual void setSelected (bool)
 Sets selected state. More...
 
virtual bool selected () const
 
void setName (const std::string &)
 Internal name of state visualizer. More...
 
const std::string & name () const
 
virtual void setPickable (bool)
 Sets pickable state. More...
 
virtual bool pickable () const
 
virtual void setUniqueID (DtUniqueID id)
 
DtUniqueID uniqueID () const
 
int visualizerType () const
 
void setShowHideContext (const std::vector< int > &s)
 Set show/hide context without changing visibility of item. More...
 
DtStateListenerlistener ()
 
DtBaseConnectionsimulation ()
 Get the connection for this visualizer. More...
 
void setDistribute (bool b)
 Whether or not to distribute over the network. More...
 
bool distribute () const
 

Static Public Member Functions

static const
DtStateVisualizer::TypeInfo
theTypeInfo ()
 This class's type info. More...
 

Protected Member Functions

virtual void startGroundClamping ()
 Starts/stops ground clamping. More...
 
virtual void stopGroundClamping ()
 
virtual void createModelAgents ()
 Creates the model agent. If already created, makes it visible. More...
 
virtual void destroyModelAgents ()
 Model agent is only destroyed in destructor. More...
 
virtual void setModelDefinitionForAgents ()
 Sets model definition for all the agents that this visualizer might be using. More...
 
virtual void resetSpatial ()
 
- Protected Member Functions inherited from makVrv::DtSceneObjectVisualizer
virtual DtSceneObjectAgent * createObjectAgent ()
 
- Protected Member Functions inherited from makVrv::DtStateVisualizer
virtual void slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 Called when the mouse is clicked in this visualizer. More...
 
virtual void slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual void slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName)
 
virtual bool supportsShowHideContext (int) const
 Default returns true. More...
 
template<typename T , typename C >
void connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val)
 Connect a signal and update the entity. More...
 

Protected Attributes

DtModelAgent * myModelAgent
 
DtGroundClampingUpdaterAgent * myUpdater
 
DtVector myOrigin
 
DtVector myOffset
 
bool myAffectsBounds
 
DtEnvironmentalStateListenermyEnvironmentalListener
 
bool myAttachedFlag
 
DtUniqueID myAttachedToId
 
DtEmbarkationUpdaterAgent * myAttachedUpdaterAgent
 
bool myCanBeAttached
 
std::string myDisplayUnitCollectionName
 
bool myGroundClamp
 
- Protected Attributes inherited from makVrv::DtSceneObjectVisualizer
DtElementID myElementID
 
- Protected Attributes inherited from makVrv::DtStateVisualizer
DtBaseConnectionmySimulation
 
DtStateListenermyListener
 
bool myDistributeFlag
 
DtUniqueID myUniqueID
 
std::string myName
 
std::string myModelDefinition
 
DtSignalConnectionManager myConnections
 
int myModelSet
 
int myVisualizerType
 
std::vector< intmyShowHideContexts
 
bool mySelected
 
bool myHasMouseCursor
 
bool myPickable
 
bool myVisible
 
DtStateVisualizermyParent
 
DtSceneObjectAgent * mySceneObjectAgent
 

Additional Inherited Members

- Public Types inherited from makVrv::DtStateVisualizer
enum  Type {
  AllVisualizerTypes = 0, EntityVisualizerType = 1, EnvironmentalVisualizerType, InteractionVisualizerType,
  AggregateVisualizerType, IntervisibilityVisualizerType, TacticalSmokeVisualizerType, UserType = 10000
}
 Visualizer class types that are supportable via visualizers. More...
 
- Public Attributes inherited from makVrv::DtStateVisualizer
boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> 
signal_reparented
 Signaled when the parent of this item changes, called before destroying any model agents. More...
 
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDown
 Emitted when the entity's indicator is clicked. More...
 
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseUp
 
boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> 
signal_mouseDblClick
 

Detailed Description

A point kin state visualizer for visualizing an object with a location and a relative offset.

Constructor & Destructor Documentation

makVrv::DtEnvironmentalPointKinStateVisualizer::DtEnvironmentalPointKinStateVisualizer ( DtBaseConnection simulation,
DtStateListener listener,
int  modelSet 
)

CTOR.

virtual makVrv::DtEnvironmentalPointKinStateVisualizer::~DtEnvironmentalPointKinStateVisualizer ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setLocation ( const DtVector origin)
virtual

Call to scene object to set location without changing the offset.

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkEnvironmentalPointKinStateVisualizer, and makVrv::DT_PROTOCOL_NAMESPACE::DtVrlink2DTextBoxVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setOriginAndOffset ( const DtVector origin,
const DtVector offset 
)
virtual

Call to scene object to set location. Placement is offset + origin.

const DtVector& makVrv::DtEnvironmentalPointKinStateVisualizer::offset ( ) const

Gets the offset of the point.

The origin + offset is the actual location

const DtVector& makVrv::DtEnvironmentalPointKinStateVisualizer::origin ( ) const

Gets the origin of the point.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setVisualizerDefinition ( const DtVisualizerDefinition visDef)
virtual

process the visual definition record

Reimplemented from makVrv::DtStateVisualizer.

Reimplemented in makVrv::Dt2DTextBoxVisualizer.

virtual DtTaitBryan makVrv::DtEnvironmentalPointKinStateVisualizer::level ( )
virtual

Only the derived VRLink equivalent of this class can calculate this correctly for anything other than a projected database.

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkEnvironmentalPointKinStateVisualizer, and makVrf::DtVrfGuiEnvironmentalPointKinStateVisualizer.

DtEnvironmentalStateListener& makVrv::DtEnvironmentalPointKinStateVisualizer::environmentalStateListener ( )
inline
DtGroundClampingUpdaterAgent* makVrv::DtEnvironmentalPointKinStateVisualizer::updaterAgent ( )
inline
virtual const DtStateVisualizer::TypeInfo& makVrv::DtEnvironmentalPointKinStateVisualizer::typeInfo ( ) const
virtual

The instance's type info.

Implements makVrv::DtStateVisualizer.

Reimplemented in makVrv::Dt2DTextBoxVisualizer.

static const DtStateVisualizer::TypeInfo& makVrv::DtEnvironmentalPointKinStateVisualizer::theTypeInfo ( )
static

This class's type info.

void makVrv::DtEnvironmentalPointKinStateVisualizer::setElementID ( const DtElementID id)
virtual

Overridden in order to report the Display Unit Collection Name element attribute to the element attribute manager.

The Display Unit Collection Name, if any, is set in the visualizer definition.

Reimplemented from makVrv::DtSceneObjectVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setRelativeLocation ( const DtVector )
virtual

If attached, the location offset from the origin of the entity.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setCanBeAttached ( bool  )
virtual

Set to false if this object cannot be attached to another, even if it should be via a host.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::startAttached ( )
virtual

Starts the process of attachment by creating updater for attachment.

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlink2DTextBoxVisualizer, and makVrv::DT_PROTOCOL_NAMESPACE::DtVrlinkEnvironmentalPointKinStateVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::endAttached ( )
virtual

Ends the attachment process.

Reimplemented in makVrv::DT_PROTOCOL_NAMESPACE::DtVrlink2DTextBoxVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setGroundClamp ( bool  )
virtual

Whether or not point object should be ground clamped. Default is true.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setAttached ( DtUniqueID  )
virtual

Sets this object to be attached to the specified object.

Once attached this object will move its origin offset from the relative location

virtual std::string makVrv::DtEnvironmentalPointKinStateVisualizer::displayUnitCollectionName ( ) const
virtual

Get the display unit collection name set for this visualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::startGroundClamping ( )
protectedvirtual

Starts/stops ground clamping.

Reimplemented in makVrf::DtVrfGuiEnvironmentalPointKinStateVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::stopGroundClamping ( )
protectedvirtual
virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::createModelAgents ( )
protectedvirtual

Creates the model agent. If already created, makes it visible.

Reimplemented from makVrv::DtSceneObjectVisualizer.

Reimplemented in makVrv::Dt2DTextBoxVisualizer, and makVrf::DtVrfGuiEnvironmentalPointKinStateVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::destroyModelAgents ( )
protectedvirtual

Model agent is only destroyed in destructor.

Here, it will be hidden (if it has been created)

Reimplemented from makVrv::DtSceneObjectVisualizer.

Reimplemented in makVrv::Dt2DTextBoxVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::setModelDefinitionForAgents ( )
protectedvirtual

Sets model definition for all the agents that this visualizer might be using.

If model agents are not created, should create them. Should not call this directly, but rather call setModelDefinition

Reimplemented from makVrv::DtSceneObjectVisualizer.

Reimplemented in makVrv::Dt2DTextBoxVisualizer.

virtual void makVrv::DtEnvironmentalPointKinStateVisualizer::resetSpatial ( )
protectedvirtual

Member Data Documentation

DtModelAgent* makVrv::DtEnvironmentalPointKinStateVisualizer::myModelAgent
protected
DtGroundClampingUpdaterAgent* makVrv::DtEnvironmentalPointKinStateVisualizer::myUpdater
protected
DtVector makVrv::DtEnvironmentalPointKinStateVisualizer::myOrigin
protected
DtVector makVrv::DtEnvironmentalPointKinStateVisualizer::myOffset
protected
bool makVrv::DtEnvironmentalPointKinStateVisualizer::myAffectsBounds
protected
DtEnvironmentalStateListener* makVrv::DtEnvironmentalPointKinStateVisualizer::myEnvironmentalListener
protected
bool makVrv::DtEnvironmentalPointKinStateVisualizer::myAttachedFlag
protected
DtUniqueID makVrv::DtEnvironmentalPointKinStateVisualizer::myAttachedToId
protected
DtEmbarkationUpdaterAgent* makVrv::DtEnvironmentalPointKinStateVisualizer::myAttachedUpdaterAgent
protected
bool makVrv::DtEnvironmentalPointKinStateVisualizer::myCanBeAttached
protected
std::string makVrv::DtEnvironmentalPointKinStateVisualizer::myDisplayUnitCollectionName
protected
bool makVrv::DtEnvironmentalPointKinStateVisualizer::myGroundClamp
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Tue Sep 21 17:42:52 EDT 2021 from SVN revision 234861
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