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| | DtIntervisibilityVertexVisualizer (DtBaseConnection &conn, DtStateListener &listener, int modelSet) |
| | Constructor. More...
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| virtual | ~DtIntervisibilityVertexVisualizer () |
| | DTOR. More...
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| DtIntervisibilityStateListener & | intervisibilityStateListener () |
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| virtual void | setColor (float r, float g, float b, float a) |
| | Sets color of start/end vertices. More...
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| virtual void | setStartPoint (const DtVector &vec) |
| | Sets the start for of the first vertex. More...
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| virtual void | setEndPoint (const DtVector &vec) |
| | Sets the end point. More...
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| virtual void | setStartAttachPoint (DtElementID elementId) |
| | Will set the start attach point. More...
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| virtual void | setStartPointOffset (const DtVector &vec) |
| | Sets the offset from the attached start point. More...
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| virtual void | setEndAttachPoint (DtElementID elementId) |
| | Will set the end attach point. More...
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| virtual void | setEndPointOffset (const DtVector &vec) |
| | Sets the offset from the attached end point. More...
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| virtual void | setSelected (int index, bool isSelected) |
| | Sets start point selected if index is 0 or end point if 1. More...
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| virtual void | setSelected (bool isSelected) |
| | Sets start and end point selected. More...
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| virtual void | setFixedDistanceMode (bool isFixedDistMode) |
| | Sets whether or not the end point is fixed distance from start mode. More...
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| virtual int | indexOfVertex (DtUniqueID id) const |
| | Returns 0 if id is start point, 1 if end and -1 if neither. More...
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virtual const
DtStateVisualizer::TypeInfo & | typeInfo () const |
| | The instance's type info. More...
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| | DtSceneObjectVisualizer (DtBaseConnection &simulation, DtStateListener &listener, int modelSet) |
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| virtual | ~DtSceneObjectVisualizer () |
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| virtual DtUniqueID | uniqueID () const |
| | Return unique id of mySceneObjectAgent, if it exists, else returns 0;. More...
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| virtual DtSceneObjectAgent * | sceneObjectAgent () |
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| virtual void | setParent (DtStateVisualizer *p) |
| | Override of base class setParent to simply set the parent without destroying/recreating model agents. More...
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| virtual void | setModelDefinitionForAgents () |
| | Sets model definition for all the agents that this visualizer might be using. More...
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| virtual void | setSceneObjectAgent (DtSceneObjectAgent *) |
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| virtual void | setElementID (const DtElementID &elementID) |
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| DtElementID | elementID () const |
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| virtual bool | show (int) |
| | Override to show/hide scene object agent (if it exists) More...
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| virtual bool | hide (int) |
| | Will call destroyModelAgents(), if, when the context is added, it is the first context in the list. More...
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| | DtStateVisualizer (DtBaseConnection &connection, DtStateListener &listener, int modelSet) |
| | CTOR. More...
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| virtual | ~DtStateVisualizer () |
| | DTOR. More...
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| virtual DtObserverMode::ModelSets | modelSet () |
| | Return the visualizer's model set enum. More...
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| virtual const DtStateVisualizer * | parent () const |
| | Get a const pointer to the parent visualizer of this visualizer. More...
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| void | setModelDefinition (const std::string &definition) |
| | Sets the model definition and creates agent(s) based on that definition. More...
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| const std::string & | modelDefinition () const |
| | Gets the current model definition. More...
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| virtual void | implementVisibility (bool visible) |
| | Wrap some of the show/hide functionality so that it can be overloaded (ex. More...
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| virtual bool | setVisible (bool visible, int context) |
| | Returns true if this context wants to show or hide the item. More...
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| virtual void | initialize () |
| | Initialize the visualizer. More...
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| virtual bool | isVisible () const |
| | Returns true if visible. More...
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| virtual void | setHasMouseCursor (bool) |
| | Sets the mouse hover state. More...
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| virtual bool | hasMouseCursor () const |
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| virtual bool | selected () const |
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| void | setName (const std::string &) |
| | Internal name of state visualizer. More...
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| const std::string & | name () const |
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| virtual void | setPickable (bool) |
| | Sets pickable state. More...
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| virtual bool | pickable () const |
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| virtual void | setUniqueID (DtUniqueID id) |
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| DtUniqueID | uniqueID () const |
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| int | visualizerType () const |
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| void | setShowHideContext (const std::vector< int > &s) |
| | Set show/hide context without changing visibility of item. More...
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| DtStateListener & | listener () |
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| DtBaseConnection & | simulation () |
| | Get the connection for this visualizer. More...
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| void | setDistribute (bool b) |
| | Whether or not to distribute over the network. More...
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| bool | distribute () const |
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| virtual void | createStartPoint () |
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| virtual void | createEndPoint () |
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| virtual void | createModelAgents () |
| | Creates the model agent. If already created, makes it visible. More...
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| virtual void | destroyModelAgents () |
| | Model agent is only destroyed in destructor. More...
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| virtual DtUniqueID | elementIdToSceneId (DtElementID elementId) const |
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virtual
DtEnvironmentalVisualizerSet * | createVertexVisualizer (VertexInformation &vertexInfo) |
| | Creates a new visualizer. More...
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| virtual void | createRangeInfoWidget (VertexInformation &vertexInfo) |
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| virtual void | setVisualizerDefinition (const DtVisualizerDefinition &visDef) |
| | Set any other additional visualizer information from the visual record. More...
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| virtual void | slot_mouseDown (DtMouseState &mouseState, const DtUniqueID &id, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName, DtStateVisualizer *v) |
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| virtual void | slot_mouseUp (DtMouseState &mouseState, const DtUniqueID &id, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName, DtStateVisualizer *v) |
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| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const DtUniqueID &id, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName, DtStateVisualizer *v) |
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| virtual void | setColor (DtEnvironmentalVisualizerSet &, float, float, float, float) |
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| virtual void | setIndicatorsEnabled (DtEnvironmentalVisualizerSet &, bool) |
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| virtual void | setShowInfoPopupOnSelect (DtEnvironmentalVisualizerSet &, bool) |
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| virtual void | setWidgetEventsEnabled (DtEnvironmentalVisualizerSet &, bool) |
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| virtual void | setHatLineVisible (DtEnvironmentalVisualizerSet &, bool) |
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| virtual void | updateHatLine (DtEnvironmentalVisualizerSet &visSet) |
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| virtual void | setIndicatorModelDefinitions (DtEnvironmentalVisualizerSet &v, const std::string &normalTheme, const std::string &activeTheme, const std::string &selectedTheme, const std::string &multiSelectedTheme) |
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| virtual void | setEditing (bool isEditing) |
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| virtual void | setRangeInfoLabelBackgroundColor (float r, float g, float b, float a) |
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| virtual void | setRangeInfoLabelsEnabled (bool enabled) |
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| virtual void | setShowAltChangeField (bool show) |
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| virtual void | setShowLocationField (bool show) |
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| virtual void | setShowHeadingField (bool show) |
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| virtual void | setShowRangeField (bool show) |
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| void | setHatLinesEnabled (bool isEnabled) |
| | Sets height above terrain lines enabled. More...
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| void | setHatLinesOnSelectionOnly (bool isSelectedOnly) |
| | Set to show height above terrain lines only when the object is selected. More...
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| virtual void | setupFixedDistanceForEndVertex () |
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| virtual void | setupUpdaterForEndVertex () |
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| virtual void | updateRangeInfoOverlayGroup () |
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| virtual void | updateRangeInfoVisibility () |
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| virtual void | updateRangeInfoFields () |
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| virtual void | updateRangeInfoText () |
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| virtual DtVector | endPoint () const |
| | Returns end point, looking up object if attached to get position. More...
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| virtual DtVector | startPoint () const |
| | Returns start point, looking up object if attached to get position. More...
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| DtUnicode | formatLocationString (const DtCoordinateSystem &coordSys, const std::vector< std::string > &locs) |
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| virtual DtSceneObjectAgent * | createObjectAgent () |
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| virtual void | slot_mouseDown (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
| | Called when the mouse is clicked in this visualizer. More...
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| virtual void | slot_mouseUp (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
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| virtual void | slot_mouseDblClick (DtMouseState &mouseState, const std::string &displayEngineName, const std::string &windowName, const std::string &channelName) |
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| virtual bool | supportsShowHideContext (int) const |
| | Default returns true. More...
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| |
| template<typename T , typename C > |
| void | connectAndUpdate (boost::signalslib::signal< void(T)> &sig, void(C::*fp)(T), T val) |
| | Connect a signal and update the entity. More...
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|
| enum | Type {
AllVisualizerTypes = 0,
EntityVisualizerType = 1,
EnvironmentalVisualizerType,
InteractionVisualizerType,
AggregateVisualizerType,
IntervisibilityVisualizerType,
TacticalSmokeVisualizerType,
UserType = 10000
} |
| | Visualizer class types that are supportable via visualizers. More...
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boost::signalslib::signal
< void(DtStateVisualizer
*, DtStateVisualizer
*, DtStateVisualizer *)> | signal_reparented |
| | Signaled when the parent of this item changes, called before destroying any model agents. More...
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boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDown |
| | Emitted when the entity's indicator is clicked. More...
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boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseUp |
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boost::signalslib::signal
< void(DtMouseState &, const
DtUniqueID &, const
std::string &, const
std::string &, const
std::string
&, DtStateVisualizer *)> | signal_mouseDblClick |
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The DtIntervisibilityVertexVisualizer will show at most two points – the start and end point of the intervisibility line.
This can also be configure to only show a start or end point.