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VR-Forces 4.10 Class Documentation
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OpenSceneGraph implementation of a textured ribbon Used to draw effects like tread tracks that follow a scene object Procedurally generated as its position in the scene changes. More...

Public Member Functions | |
| virtual | ~DtOsgDecalRibbon () |
| DTOR. More... | |
| virtual void | setTextureRepeat (float textureRepeat) |
| Set the number of copies of the texture to repeat into each quad. More... | |
Public Member Functions inherited from makVrv::DtOsgRibbon | |
| DtOsgRibbon (DtDe &de, float segmentSpacing=1.0, const osg::Vec4 &color=osg::Vec4d(0.5, 0.5, 0.5, 1.0), float maxLength=2000, float timeout=3600.0) | |
| CTOR. More... | |
| virtual | ~DtOsgRibbon () |
| DTOR. More... | |
| virtual void | traverse (osg::NodeVisitor &nv) |
| Interrupt CullVisitors by updating the ribbon. More... | |
| virtual osg::Node * | node () |
| Get the osg geometry node associated with the ribbon. More... | |
| virtual void | setColor (const osg::Vec4 &color) |
| Set the ribbon's color. More... | |
| virtual const osg::Vec4 & | color () const |
| Get the ribbon's color. More... | |
| virtual void | setDroppedPoints (const osg::Vec3d &pointA, const osg::Vec3d &pointB) |
| Set the points to drop in local coordinates. More... | |
| virtual void | setDroppedPointsPositionOffset (const osg::Vec3d &posOffset) |
| Provide an offset to the dropped points so the entity can shift around the points specified in the model definition ex. More... | |
| virtual void | update (double dt, double simTime) |
| Update the ribbon with the current position. More... | |
| virtual void | update () |
| Optional time independent update method. More... | |
| virtual void | setMaxSegments (long segments) |
| Sets the maximum number of segments allowed in the ribbon. More... | |
| virtual long | maxSegments () const |
| Gets the maximum number of segments allowed in the ribbon. More... | |
| virtual void | setSegmentSpacing (float spacing) |
| Sets the maximum length of ribbon segments. More... | |
| virtual void | setSegmentTimeout (float duration) |
| Sets the timeout of a ribbon segment. More... | |
| virtual float | segmentSpacing () const |
| Gets the maximum length of the ribbon segments. More... | |
| virtual void | setStippled (bool stippled) |
| virtual bool | isStippled () const |
| Get the stipple setting for this ribbon. More... | |
| virtual void | setLightingEnabled (bool enable) |
| set to true the lighting enabled flag to turn lighting on for the ribbon More... | |
| virtual bool | lightingEnabled () |
| get the lighting enabled flag More... | |
Protected Member Functions | |
| DtOsgDecalRibbon (DtDe &de, float segmentSpacing, const osg::Vec4 &color, osg::Texture *tex, float maxLength) | |
| CTOR (create through DtOsgDecalRibbonCreator method) More... | |
| virtual void | addParticle (const osg::Vec3d &left, const osg::Vec3d &right, double simTime) override |
| Add a particle to the ribbon. More... | |
| virtual float | currentSegmentLength () override |
| Find the length of the current ribbon segment. More... | |
| virtual void | cleanupOldSegments (double simTime) override |
| Check to see if any segments have reached their timeout if so remove them from the list to be rendered. More... | |
| virtual void | extendCurrentSegment (osg::Vec3d const &left, osg::Vec3d const &right, double simTime) override |
| Extend the current segment to left and right points. More... | |
| virtual osg::Drawable * | getDrawable () override |
| Create or get the ribbon drawable. More... | |
| virtual osg::Geode * | createGeode () override |
| Create the geode. More... | |
| virtual int | particleIndexAtOffset (int offset) |
| Get index of particle at offset from current particle. More... | |
| virtual void | rotateDrawableIndices (int amount) |
| Rotate the drawable primitives' indices by amount. More... | |
| virtual osg::Vec2 | getTextureCoordinateFor (int pointIndex, float vScale) const |
| Get the texture coordinate for a vertex. More... | |
Protected Member Functions inherited from makVrv::DtOsgRibbon | |
| virtual void | setDrawable () |
| Removes any existing drawables and add the drawable returned from getDrawable. More... | |
Protected Attributes | |
| osg::ref_ptr< osg::Vec3Array > | myPoints |
| osg::ref_ptr< osg::Vec2Array > | myTextureCoordinates |
| osg::ref_ptr < osg::DrawElementsUInt > | myRibbon |
| osg::ref_ptr< osg::Geometry > | myGeometry |
| osg::ref_ptr< osg::Texture > | myTexture |
| bool | myWrappingVertices |
| std::string | myTextureFilename |
| int | myParticleIndex |
| float | myTextureRepeat |
Protected Attributes inherited from makVrv::DtOsgRibbon | |
| osg::ref_ptr < osg::MatrixTransform > | myPositionNode |
| osg::ref_ptr< osg::Geode > | myGeode |
| osg::Matrixd | myWorldTransformInv |
| osg::Matrixd | myLastLocalToWork |
| int | myLastUpdatedFrame |
| double | myLastUpdateTime |
| long | myMaxSegments |
| float | mySegmentSpacingSquared |
| float | mySegmentSpacing |
| float | mySegmentTimeout |
| osg::Vec3d | myLocalPointA |
| osg::Vec3d | myLocalPointB |
| osg::Vec3d | myLocalPosOffset |
| osg::Vec4 | myColor |
| bool | myFirstUpdate |
| bool | myStippled |
| DtDe & | myDe |
| bool | myLightingEnabled |
| bool | myShaderSet |
Private Member Functions | |
| DtOsgDecalRibbon ()=delete | |
| unimplemented private default constructor More... | |
| DtOsgDecalRibbon (const DtOsgDecalRibbon &)=delete | |
| Copy Constructor not implemented – Copy not allowed. More... | |
| DtOsgDecalRibbon & | operator= (const DtOsgDecalRibbon &)=delete |
| Assignment Operator not implemented – Copy not allowed. More... | |
Friends | |
| class | DtOsgDecalRibbonCreator |
OpenSceneGraph implementation of a textured ribbon Used to draw effects like tread tracks that follow a scene object Procedurally generated as its position in the scene changes.
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virtual |
DTOR.
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protected |
CTOR (create through DtOsgDecalRibbonCreator method)
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privatedelete |
unimplemented private default constructor
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privatedelete |
Copy Constructor not implemented – Copy not allowed.
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privatedelete |
Assignment Operator not implemented – Copy not allowed.
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virtual |
Set the number of copies of the texture to repeat into each quad.
Textures are tiled in their v coordinate only.
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overrideprotectedvirtual |
Add a particle to the ribbon.
Implements makVrv::DtOsgRibbon.
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overrideprotectedvirtual |
Find the length of the current ribbon segment.
Implements makVrv::DtOsgRibbon.
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overrideprotectedvirtual |
Check to see if any segments have reached their timeout if so remove them from the list to be rendered.
currently only implemented for track histories.
Implements makVrv::DtOsgRibbon.
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overrideprotectedvirtual |
Extend the current segment to left and right points.
Implements makVrv::DtOsgRibbon.
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overrideprotectedvirtual |
Create or get the ribbon drawable.
Implements makVrv::DtOsgRibbon.
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overrideprotectedvirtual |
Create the geode.
Reimplemented from makVrv::DtOsgRibbon.
Get index of particle at offset from current particle.
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protectedvirtual |
Rotate the drawable primitives' indices by amount.
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protectedvirtual |
Get the texture coordinate for a vertex.
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